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Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

 ionusx wrote:
I find it funny how much traditionalists rail on maelstrom when bao had a 40k maelstrom tournament and everyone who went rather enjoyed themselves. And ya know what it wasn't just populated by scumbags(eldar) and talking salmon (tau). How's that grab you?!


They altered maelstrom to not be slowed.
That's what happens when people who actually play the game write rules. Better games.

20000+ points
Tournament reports:
1234567 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

niv-mizzet wrote:
 ionusx wrote:
I find it funny how much traditionalists rail on maelstrom when bao had a 40k maelstrom tournament and everyone who went rather enjoyed themselves. And ya know what it wasn't just populated by scumbags(eldar) and talking salmon (tau). How's that grab you?!


They altered maelstrom to not be slowed.
That's what happens when people who actually play the game write rules. Better games.

Amen. Make Maelstrom missions more strategic rather than totally random, and then you might actually end up with a system superior to vanilla 40k.

   
Made in us
Cosmic Joe





I don't like any system that takes the overall strategy out of the players hands and gives them random cards instead.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in gb
Decrepit Dakkanaut




 Vaktathi wrote:
Assault armies were unquestioningly superior in 3rd and 4th over static gunlines with consolidations into new combats and the old area terrain and LoS rules, armies like IG certainly didn't dominate games during those editions. 5th probably had the most reasonable parity of the "post 2E" era.

I wouldn't count anything from RT or 2E in looking at that issue.

In 4th that is gak, as consolidating into fresh combats was easily avoided (whoop, D6" range, and only D6" if you destroyed them in combat, not SA, otherwise it was only 3") and JSJ Tau and skimmer abuse flying circus - which did have some combat, but only to finish off your army after the skimmers shot you to death all game - were dominant army types. Shooting was much stronger - maybe not static lines, but guard did very well with never moving, as most people played "pitched battle" style missions with no objectives.

Its only really 5th edition and needing to grab objectives where mobile gunlines, or at least those with some mobility, like vetspam IG, took over fully from static lines.

Assault in 5E was enhanced through the better, more decisive morale rules (4e generally took turns to kill off untis, as you suffered few negatives to your check to break, only if you got massively outnumbered was it an issue) however that led tot he opposite problem,it was now too EASY to kill units on the charge, and with no consolidation into fresh combat eve possible, meant you were happily then situated int he middle of their army,dead next turn.

5E was incredibly shooty, much much much more so than assaulty. Assaults were generally used as final steps in a plan, as opposed to the plan. E.g. GK psyback spam armies with 1 or 2 untis of assassins ready to finish off the demeched opponent.
   
Made in us
Agile Revenant Titan




Florida

I always enjoy your posts, Redbeard. They usually aren't as negative towards GW, but you did so in a very unique and entertaining matter. Thanks for putting a smile on my face today. Have an exalt!

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Blood Angel Terminator with Lightning Claws





North West Arkansas

Red that was great! Actually I'm afraid to say that sounded typical of war, missions change, objectives change, and the radio traffic is sometimes terrible. Thanks for posting this!

Crush your enemies, see them driven before you and to hear the lamentations of the women.

Twitter @Kelly502Inf 
   
Made in nz
Boom! Leman Russ Commander




New Zealand

Had a chuckle at your post. I still like maelstrom but can see the humor.

What I don't get is people that incessantly whinge on this forum about stuff that they can simply choose not to play. Just play Eternal War if you don't like maelstrom, and accept that not everyone shares your 'everything in balance for the tournament practice match' mentality.

5000
 
   
Made in au
Oberstleutnant






Perth, West Australia

MarsNZ wrote:
What I don't get is people that incessantly whinge on this forum about stuff that they can simply choose not to play. .

What I don't get, is why people incessantly whinge on this forum about stuff they can simply choose not to read.
   
Made in us
[ARTICLE MOD]
Fixture of Dakka






Chicago

MarsNZ wrote:

What I don't get is people that incessantly whinge on this forum about stuff that they can simply choose not to play.


Do you believe that there is such a thing as valid criticism? Do you believe it is unreasonable to expect that when you pay $100 for a set of rules, you don't have to rewrite them, or "choose not to play" with them?

If you believe that there is such a thing as valid criticism, how do you reconcile this with your claim that they shouldn't post such criticisms on a forum?

   
 
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