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Swastakowey wrote: I can twist history to make cool Guard Regiments. Drawing inspiration from real events and people to create the armies that get used on the table top with some spin on the themes.
Any chance of some examples?
I have a WW1 army in the making now, complete with only flame throwers and long archaic rifles, trench coats and WW1 British tanks. A mix of French (for the uniform) and British (tanks) themes etc. The first army with a lot of vehicles in it.
I have the obvious Anglo-Zulu war soldiers with various mercenaries fighting alongside them.
I once had an ANZAC lemon squeezer slouch hat army.
I once had a bretonian style Guard Army which was pretty nice. Lots of cool rough riders and lots of medieval armour.
Im very much considering an ancient Egyption force in the next few years of a Aztec-Mayan etc themed force.
Of course, once I find historic players I will sell off a lot of this stuff, but for now, they are my fix. I find it more fun creating them and thinking of what to get to create my ideas than actually using them. But once they are completed I love looking at them haha.
Swastakowey wrote: I can twist history to make cool Guard Regiments. Drawing inspiration from real events and people to create the armies that get used on the table top with some spin on the themes.
Any chance of some examples?
I have a WW1 army in the making now, complete with only flame throwers and long archaic rifles, trench coats and WW1 British tanks. A mix of French (for the uniform) and British (tanks) themes etc. The first army with a lot of vehicles in it.
I have the obvious Anglo-Zulu war soldiers with various mercenaries fighting alongside them.
I once had an ANZAC lemon squeezer slouch hat army.
I once had a bretonian style Guard Army which was pretty nice. Lots of cool rough riders and lots of medieval armour.
Im very much considering an ancient Egyption force in the next few years of a Aztec-Mayan etc themed force.
Of course, once I find historic players I will sell off a lot of this stuff, but for now, they are my fix. I find it more fun creating them and thinking of what to get to create my ideas than actually using them. But once they are completed I love looking at them haha.
Seems like you really enjoy WW1 themed armies and historical armies. I'm curious how you like vostroyans then because I'm starting to collect them.
" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010
Swastakowey wrote: I can twist history to make cool Guard Regiments. Drawing inspiration from real events and people to create the armies that get used on the table top with some spin on the themes.
Any chance of some examples?
I have a WW1 army in the making now, complete with only flame throwers and long archaic rifles, trench coats and WW1 British tanks. A mix of French (for the uniform) and British (tanks) themes etc. The first army with a lot of vehicles in it.
I have the obvious Anglo-Zulu war soldiers with various mercenaries fighting alongside them.
I once had an ANZAC lemon squeezer slouch hat army.
I once had a bretonian style Guard Army which was pretty nice. Lots of cool rough riders and lots of medieval armour.
Im very much considering an ancient Egyption force in the next few years of a Aztec-Mayan etc themed force.
Of course, once I find historic players I will sell off a lot of this stuff, but for now, they are my fix. I find it more fun creating them and thinking of what to get to create my ideas than actually using them. But once they are completed I love looking at them haha.
Seems like you really enjoy WW1 themed armies and historical armies. I'm curious how you like vostroyans then because I'm starting to collect them.
That was my forst guard squad I ever owned and painted. Saved for ages and finally got them. Whjat I really like about them was the amount of gear they had compared to my friends cadians. Grenades, Pouches, Decoration, Backpacks, and the canteens were very nice too. Very much an extreme take on Cossacks but I liked them. They dont make it easy with the way they sell them though. It annoyed me that in order to not have a Heavy Bolter and Flamer in each squad, you had to by many extras.
Swastakowey wrote: I can twist history to make cool Guard Regiments. Drawing inspiration from real events and people to create the armies that get used on the table top with some spin on the themes.
Any chance of some examples?
I have a WW1 army in the making now, complete with only flame throwers and long archaic rifles, trench coats and WW1 British tanks. A mix of French (for the uniform) and British (tanks) themes etc. The first army with a lot of vehicles in it.
I have the obvious Anglo-Zulu war soldiers with various mercenaries fighting alongside them.
I once had an ANZAC lemon squeezer slouch hat army.
I once had a bretonian style Guard Army which was pretty nice. Lots of cool rough riders and lots of medieval armour.
Im very much considering an ancient Egyption force in the next few years of a Aztec-Mayan etc themed force.
Of course, once I find historic players I will sell off a lot of this stuff, but for now, they are my fix. I find it more fun creating them and thinking of what to get to create my ideas than actually using them. But once they are completed I love looking at them haha.
Seems like you really enjoy WW1 themed armies and historical armies. I'm curious how you like vostroyans then because I'm starting to collect them.
That was my forst guard squad I ever owned and painted. Saved for ages and finally got them. Whjat I really like about them was the amount of gear they had compared to my friends cadians. Grenades, Pouches, Decoration, Backpacks, and the canteens were very nice too. Very much an extreme take on Cossacks but I liked them. They dont make it easy with the way they sell them though. It annoyed me that in order to not have a Heavy Bolter and Flamer in each squad, you had to by many extras.
That's my one gripe with them.. My buddies let me call their heavy bolter autocannon a though in the heavy team, I've also seen people replace the heavy bolter barrel with an autocannon barrel. Also the flamer is an easy conversion to a meltagun. And they do sell plasma kits too.
" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010
Peregrine wrote: Shouldn't you be playing Tau then, since crisis suits are the closest equivalent to Starship Troopers power armor?
No. Because it's clearly the movie adaptation being referred to here, with not a power-armoured, crisis suit-like contraption in sight. But you already knew that, of course.
Homebrew Imperial Guard: 1222nd Etrurian Lancers (Winged); Special Air-Assault Brigade (SAAB)
Homebrew Chaos: The Black Suns; A Medrengard Militia (think Iron Warriors-centric Blood Pact/Sons of Sek)
They look pretty good. My advice besides basing them, is to paint the feathers a contrasting colour to the rest of their gear. Will make them stand out a bit and more importantly make it look like the decor its meant to be.
I have, making a Experimental or Salvaged series of war machines weidling the wildest of Sci Fi weapons or Bolted together from the firey inferno of war.
That and the idea of mere mortal men fighting god-like super soldiers (demonically infused or otherwise), giant green war loving aliens, endless all devouring legions of bugs, the physical manifestation of fear and destruction and thensome and come out on top.... that's just plain cool.
This message was edited 1 time. Last update was at 2014/08/25 21:40:01
Regiment: 91st Schrott Experimental Regiment
Regiment Planet: Schrott Specialization: Salvaged, Heavily Modified, and/or Experimental Mechanized Units. "SIR! Are you sure this will work!?"
"I HAVE NO IDEA, PULL THE TRIGGER!!!" 91st comms chatter.
MajorStoffer wrote: A big thing for me, aside from the above valid points, is aside from a stupid name change, the Imperial Guard has thus far been immune to GW's bouts of "Narrative Brilliance,"
No Wolf Wolfborn riding his giant hamsterwolf with wolf claws alongside Murderfang with his Murderclaws using his Murderlust from the planet Murdercide, no Draigo carving his predecessor's name into Motarian's heart, no brofisting Necrons, no We Don't Want to Fix Tactical Terminators Centurion Warsuits or Stormtalon/raven.
What's the worst we have to put up with? A stupid looking tonka truck and a codex that doesn't say Imperial Guard on the front for some reason (the only time I hear the new name is when someone's trying to annoy me).
Compounding that natural advantage, the human nature of the guard has made it relatively easy for the mature elements of the 40k environment to do wonderful things with them, creating regiments, characters and history which are exhaustive and interesting, from a certain cowardly commissar to Forgeworld's work on several regiments, both old and of their own creation.
Very much this. The IG fluff is gritty and grim, often with soldiers having suffered horrendous wounds or watching their unit get decimated. The units are mostly utilitarian with none of the rules/fluff inflation that is common among Space Marines and Eldar. My appreciation for IG is only strengthened any time I read SM fluff or face down a marine character that literally has wings and a motorcycle. I like grimdark, not My Little Pony in Space. I also prefer an army that relies on units working together, not cheesing the rules into an unstoppable Death Star with a 2++ save, reroll to hit, ap2, fearless, 800 point unit.
IG is Saving Private Ryan, Space Marines are Captain America. And Captain America is boring.
This message was edited 1 time. Last update was at 2014/08/25 21:43:27
"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun
IG is Saving Private Ryan, Space Marines are Captain America. And Captain America is boring.
Lord Commissar Red Skull agrees with your assessment.
Hail Hydra.
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
Ollianus Pius, not this new stupid immortal bs that they've done with the HH series. The original fluff of a single Guardsman, swept up in the teleport to Horus' ship during the siege of the Imperial Palace. He knew he couldn't win, he knew he was dead as soon as he stepped into the room, but he stood anyway; against for all intents and purposes, a god.
That's the Guard summarized by the actions of one, long forgotten bit of fluff. The Guard represent everyone who isn't super-human in some idiotic, gene-controlled way. Or wasn't inducted into the super-secret-we-have-no-rules society (I'm looking at you Inquisition members), no they're essentially you and me, the joe-blows of the galaxy who stand on the line and die fighting.
That's why I love the Guard, no gene-bread heroes who can suplex dumptrucks, just regular guys given mediocre weapons and training backed up by the biggest guns the Imperium can crank out.
Shadowkeepers (4000 points)
3rd Company (3000 points)
I prefer the letters of Iwo Jima as my reference to guard.
Discipline, new and old ideas mixed, archaic and modern, manpower making up for a lack of other things etc. IN my opinion its a great showing of Guard life. With some abstraction.
Southampton, Hampshire, England, British Isles, Europe, Earth, Sol, Sector 001
Fell in love with the guard back in second edition and they have always been my prime love, I've had affares with SM and GK but I always come back to my beloved, under armed, under armoured, under dogs of the 40k setting.
Plus my guard are a Battle-Mech company
(An old pic as it doesn't have the fire ants, the Caturpult or the heavy walker modles )
The Imperial Guard is easily one of, if not the most characterful army in the franchise, for the simple reasons that (a) they are, for the most part, ordinary humans thrust into impossible situations, thus making them relateable, and (b) every single regiment is by the very nature of the organisation so heavily customisable in terms of homeworld culture that their player has much more influence on their style and personality than with the other factions.
In effect, whereas every other army, including even the different Space Marine Chapters, is still just one army, with the Imperial Guard you get dozens, hundreds, thousands of armies in a single codex. Interesting historical references abound, and it's almost entirely up to the player to pick and choose something they like. This also allows or in some cases even requires very different miniatures, not just in terms of painting schemes and accessories, but sometimes the very models themselves - be it proxies from other manufacturers, WHFB minis swapping their swords for lasguns, or Necromunda gangers press-ganged into army companies ... the Imperial Guard can be a home for all.
I thought the old metal Cadians reminded me of the Colonial Marines from Aliens.
And I could combine them with the Genestealers from my Tyranid army to make Genestealer Cult themed after the second Aliens comic book series.
Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?
I collect Imperial Guard because I'm bored of my marines, don't know how to play my Orks, bought a box of Wyches and realised I'd have to get a transport for every unit and don't like the rest of the filthy xenos/ myriad of lesser Imperial armies.
They are easy to relate to, and they also draw in armchair generals a lot more easily than some weird, "evil" alien factions. There's definitely an appeal to marching hundreds of men to their doom, sacrificing them as readily as ammunition, just to hold an objective. But that's probably why I want corrupted IG to run with my chaos force.
What's there not to like about IG? It's the second 40k army I got into, and easily my favorite.
It's super flexible in terms of models, which means you can theme an army to the max, or look for cheap alternatives, or both. There are so many ways to build and field an army, and your collection can be used in so many different ways. It's easily relatable because they are mere T3 humies, and everyone loves the underdog (hide the Russes)
I currently have 2 IG collections (one themed after Vietnam war GIs, the other after WW2 German), from which I'm able to field all kinds of detachments. And that's a huge part of the magic of IG:
- Infantry assault company
- Infantry defence company
- Mechanized infantry company
- Armored company
- Super-heavy company
- Air Cavalry
... and I'm starting a new WW1-themed IG army too
This message was edited 1 time. Last update was at 2014/08/26 02:53:57
Member of Legio Malaysia
http://spunkybass.blogspot.com/
I love the Aesthetic of the Guard, regardless of the Regiment or how they're fielded, there's something fun about taking on the universe with some guardsmen and a few tanks.
I too play Vostroyans and love their High Gothic Cossack visuals.
An example of my Vostroyan paint scheme:
And the army overall:
More tanks are being worked on at current. Looking forward to seeing more of your Vostroyans in the future, Daily.
Take it easy.
-Red__Thirst-
This message was edited 1 time. Last update was at 2014/08/27 04:20:58
You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.
I have always loved the look of the Catachans, and now after 2 year's of just looking at em, i have finally traded and aquired a Catachan lot! What drew me to them was the model's alone, so full of character, and easier to paint to boot! Now that i have the codex i quite enjoy the IG fluff, but i still hate cadians! (They look like condoms to me, to sterile lol).
In short: Valkyries, Vultures, Avengers, Thunderbolts and Lightnings, very very frightening!
There's a few infantry in there too, just to take objectives and unlock the valks.
Automatically Appended Next Post: They let me field an Imperial Navy army. >>
In short: Valkyries, Vultures, Avengers, Thunderbolts and Lightnings, very very frightening!
There's a few infantry in there too, just to take objectives and unlock the valks.
This message was edited 1 time. Last update was at 2014/08/26 12:19:10
"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad.
Red__Thirst wrote: I love the Aesthetic of the Guard, regardless of the Regiment or how they're fielded, there's something fun about taking on the universe with some guardsmen and a few tanks.
I too play Vostroyans and love their High Gothic Cossack visuals.
An example of my Vosytroyan paint scheme:
Spoiler:
And the army overall:
More tanks are being worked on at current. Looking forward to seeing more of your Vostroyans in the future, Daily.
Take it easy.
-Red__Thirst-
Love the Vossies, RT. Shame about losing Griffons in the 'dex, tho. Hopefully people still let you run them with FW rules.
I wanted a regiment culled from convicts given a choice of service or lifetime imprisonment, of those who got too drunk in the wrong hive bar and found themselves waking up in a cold transport vessel with nothing but a terrible hang over, a lasgun and commissar screaming at them to get off the mess floor at bolt pistol point. I wanted lost youths who chose a life of illusionary adventure sold to them by imperial propaganda over an existence of mindless toiling in factories only to be met by the reality of mindless warfare in an uncaring galaxy. I wanted commissioned officers who bought their position in order to uphold centuries of noble military tradition amongst their houses.
I wanted mother fething tanks.
And best of all I get to have that with almost zero fluff restrictions and the next guard player over gets whatever they wanted out of the army. Guard are the most personal army in the most personalized and customizable game system around.
They take on, and defeat a variety of organism designed to only to kill things and aliens with extremealy advanced technology. Using nothing more than what is essentially a heavily improved version of modern technology. Having the option to put 200 models in the table in a 1500pt game is kind of sweet too.