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Made in us
Quick-fingered Warlord Moderatus






So every piece of fluff I read about the necrons make them seem to be the best faction out of all in terms of fluff. My question is can they actually be defeated? the fluff makes them seem invincible more than anything and it just ruins some things I like about 40k (that every faction is mega powerful, but can still be defeated). Is there any way the necrons can be stopped?




(happy 200th thread to me! )

This message was edited 1 time. Last update was at 2014/08/25 16:44:57


"Do you really think 7th edition was the best edition?"

"Yes, and I'm tired of thinking otherwise."

 
   
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The Last Chancer Who Survived




United Kingdom

Keep kasploding every piece of necron tech in the galaxy, and you win. Unfortunately, that's never gonna happen.
   
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Virginia

honestly, they are probably the hardest to truly defeat, but it's probably not impossible.

And honestly, can space marines be defeated? No, because GW would not allow that. So there, they are unbeatable.

40k:
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Made in us
Legendary Master of the Chapter






With enough melta bombs they sure could

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 krodarklorr wrote:
honestly, they are probably the hardest to truly defeat, but it's probably not impossible.

And honestly, can space marines be defeated? No, because GW would not allow that. So there, they are unbeatable.

Space Marines have an unwritten rule that each marine gets exponentially stronger with each new SM death.

So, let's say that we start with Captain Amazeballs, and a squad of 10 SM.

Cpt. Amazeballs is the strength of 4 humans.

1st death:

Cpt. Amazeballs is the strength of 4^2 humans. This is because the power is equal to the number of SM deaths +1.

3rd death:

Cpt. Amazeballs is the strength of 4^4 humans. Or 256 humans.

10th death:

Cpt. Amazeballs is enraged and draws upon his fiath in the emprah! (why the fk he didn't do this earlier is unexplained) Cpt. Amazeballs is now the strength of 4^11 humans.

Or 4,194,304 humans.

The last SM alive is at 4^1,000,000. And no, I'm not effing calculating it.

This message was edited 2 times. Last update was at 2014/08/25 16:58:35


 
   
Made in us
Quick-fingered Warlord Moderatus






But there are stories where loyal space marines get decimated and destroyed by opposing forces. The Obsidian Glaives, the Crimson Consuls and the Angels Revenant are some examples of chapters getting destroyed by enemies in a complete fashion.

With necrons, I just can't find a story where that can happen to them too. Even when they lose they have a device that can destroy any star system at any time they want, along with the ability to just phase out and rebuild. They have some of the best military minds, best technology and endless ranks. Whereas Orks can be trapped and decimated, Eldar whittled down through attrition fighting, or tyranids can have the synapse creatures destroyed, Necrons can phase out if things get too heated.

This message was edited 1 time. Last update was at 2014/08/25 17:12:14


"Do you really think 7th edition was the best edition?"

"Yes, and I'm tired of thinking otherwise."

 
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

Compose a chain email to a Necron Warrior:

"SEND THIS EMAIL TO 10 FRIENDS OR YOUR MOM WILL BE REMOVED AS A CASUALTY WITH NO REANIMATION PROTOCOL ROLL ALLOWED!!!!!1~"

Attach malware, send the email, then wait. In a couple weeks' time, every Necron should be blue-screened. Problem solved.
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Selym wrote:
 krodarklorr wrote:
honestly, they are probably the hardest to truly defeat, but it's probably not impossible.

And honestly, can space marines be defeated? No, because GW would not allow that. So there, they are unbeatable.

Space Marines have an unwritten rule that each marine gets exponentially stronger with each new SM death.

So, let's say that we start with Captain Amazeballs, and a squad of 10 SM.

Cpt. Amazeballs is the strength of 4 humans.

1st death:

Cpt. Amazeballs is the strength of 4^2 humans. This is because the power is equal to the number of SM deaths +1.

3rd death:

Cpt. Amazeballs is the strength of 4^4 humans. Or 256 humans.

10th death:

Cpt. Amazeballs is enraged and draws upon his fiath in the emprah! (why the fk he didn't do this earlier is unexplained) Cpt. Amazeballs is now the strength of 4^11 humans.

Or 4,194,304 humans.

The last SM alive is at 4^1,000,000. And no, I'm not effing calculating it.


I used a scientific calculator.

http://gyazo.com/9b9eb722ac9f68998ca410383c311bd9

Seems about right.

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Made in gb
The Last Chancer Who Survived




United Kingdom

 whigwam wrote:
Compose a chain email to a Necron Warrior:

"SEND THIS EMAIL TO 10 FRIENDS OR YOUR MOM WILL BE REMOVED AS A CASUALTY WITH NO REANIMATION PROTOCOL ROLL ALLOWED!!!!!1~"

Attach malware, send the email, then wait. In a couple weeks' time, every Necron should be blue-screened. Problem solved.

   
Made in gb
Wing Commander






 Tiger9gamer wrote:
So every piece of fluff I read about the necrons make them seem to be the best faction out of all in terms of fluff. My question is can they actually be defeated? the fluff makes them seem invincible more than anything and it just ruins some things I like about 40k (that every faction is mega powerful, but can still be defeated). Is there any way the necrons can be stopped?

The main reason I find Necrons dull as feth.

"Yeah, we've got all the best, most advanced tech, and are highly mobile and have lots of shooty dakka combined with deadly space magic and therefore have the bestest, deadliest space fleets and have numberless hoards slumbering across the galaxy and we're practically invulnerable to destrustion due to already being dead and being able to repair ourselves. Oh yeah, and we have all the best, most destructive galaxy-eating super-weapons at our finger tips and could end time if we really wanted to, at any time... so, yeah".

*Yawn*.

 whigwam wrote:
Compose a chain email to a Necron Warrior:

"SEND THIS EMAIL TO 10 FRIENDS OR YOUR MOM WILL BE REMOVED AS A CASUALTY WITH NO REANIMATION PROTOCOL ROLL ALLOWED!!!!!1~"

Attach malware, send the email, then wait. In a couple weeks' time, every Necron should be blue-screened. Problem solved.


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 Anfauglir wrote:
 Tiger9gamer wrote:
So every piece of fluff I read about the necrons make them seem to be the best faction out of all in terms of fluff. My question is can they actually be defeated? the fluff makes them seem invincible more than anything and it just ruins some things I like about 40k (that every faction is mega powerful, but can still be defeated). Is there any way the necrons can be stopped?

The main reason I find Necrons dull as feth.

"Yeah, we've got all the best, most advanced tech, and are highly mobile and have lots of shooty dakka combined with deadly space magic and therefore have the bestest, deadliest space fleets and have numberless hoards slumbering across the galaxy and we're practically invulnerable to destrustion due to already being dead and being able to repair ourselves. Oh yeah, and we have all the best, most destructive galaxy-eating super-weapons at our finger tips and could end time if we really wanted to, at any time... so, yeah".

*Yawn*.

 whigwam wrote:
Compose a chain email to a Necron Warrior:

"SEND THIS EMAIL TO 10 FRIENDS OR YOUR MOM WILL BE REMOVED AS A CASUALTY WITH NO REANIMATION PROTOCOL ROLL ALLOWED!!!!!1~"

Attach malware, send the email, then wait. In a couple weeks' time, every Necron should be blue-screened. Problem solved.

Their great secret weakness is kittens.
It must be.

Error 404: Interesting signature not found

 
   
Made in de
Decrepit Dakkanaut





Destroy all tomb worlds. Without a tomb world to teleport back to, Necrons will be doomed as they can no longer repair themselves. Destroy all tomb worlds, destroy all Necrons.

Other than that, you cannot defeat them. You can't even destroy a Necron body.

Defeating the C'tan is a whole other case, though...

   
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Thinking of Joining a Davinite Loge





Fort Hood (Tx)

 whigwam wrote:
Compose a chain email to a Necron Warrior:

"SEND THIS EMAIL TO 10 FRIENDS OR YOUR MOM WILL BE REMOVED AS A CASUALTY WITH NO REANIMATION PROTOCOL ROLL ALLOWED!!!!!1~"

Attach malware, send the email, then wait. In a couple weeks' time, every Necron should be blue-screened. Problem solved.

have a +1


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Seattle

As its own Codex states, the greatest enemy to the Necrons is time. While that is small consolation to the rest of the galaxy, they're (slowly) falling apart. The bodies of their Warriors are showing signs of mechanical failure and material fatigue, and recreating a Warrior's body does not alleviate this issue.

Also, the Flayer Virus is spreading, and the Necrons have no way to stop it. Worse? Craftworld Iyanden has been fighting the Necrons for 60+ million years, and they've learned how to capture and deploy the Flayer Virus as a bio-warfare agent against Tombs.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
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The Last Chancer Who Survived




United Kingdom

 Psienesis wrote:
As its own Codex states, the greatest enemy to the Necrons is time. While that is small consolation to the rest of the galaxy, they're (slowly) falling apart. The bodies of their Warriors are showing signs of mechanical failure and material fatigue, and recreating a Warrior's body does not alleviate this issue.

Also, the Flayer Virus is spreading, and the Necrons have no way to stop it. Worse? Craftworld Iyanden has been fighting the Necrons for 60+ million years, and they've learned how to capture and deploy the Flayer Virus as a [viral]-warfare agent against Tombs.


FTFY.
   
Made in fi
Confessor Of Sins




The right question is, perhaps, can the Necrons truly win?

Most of them are asleep and those that are awake fight each other almost as often as any outsider. The wakened lords have egos the size of planets, a warped sense of time and very few truly "intelligent" followers to order around. They might be so close to immortal that makes no difference to us, but time weighs heavily on their already damaged minds.
   
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Hallowed Canoness





Between

If you want a specific example of a Necron loss in the fluff, read Hammer and Anvil and watch them get beaten up by Worf.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
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New Zealand

Rough Riders beat them. The biggest rough rider charge lead by Mogul Kamir wiped out the Necrons on that planet in ab huge canyon or something.

Its in the 5th ed guard book. So yes, lance cavalry can apparently do it, so im sure every other race can haha.
   
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Freaky Flayed One




There are tales in the fluff wherein various tomb worlds -- and a few dynasties -- have been wiped out.

A daemon prince took out the Oltep Dynasty in the Corewar, and currently chills out on a pile of their skulls.

There's another story where a small strike force of Space Marines takes out a Phaeron and his palace. It should be on Lexicanum, along with some other ones.

As far as defeating them as a race goes, find and destroy their Dolmen Gates. Without access to the Webway -- and I'm not trying to open the can of worms that is Do They Still Have Inertialess Drives with this -- the Necron fleets can't get around. Dangerous within any systems where they have some manner of control, but they would eventually be spread too thin and unable to survive.

The Celestial Orrery is stupid, I don't know why it was put into the Codex. We have an uberweapon, but with great power comes great blah blah blah... I bet it'll be absent from the next one.
   
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The best State-Texas

Drakmord wrote:
There are tales in the fluff wherein various tomb worlds -- and a few dynasties -- have been wiped out.

A daemon prince took out the Oltep Dynasty in the Corewar, and currently chills out on a pile of their skulls.

There's another story where a small strike force of Space Marines takes out a Phaeron and his palace. It should be on Lexicanum, along with some other ones.

As far as defeating them as a race goes, find and destroy their Dolmen Gates. Without access to the Webway -- and I'm not trying to open the can of worms that is Do They Still Have Inertialess Drives with this -- the Necron fleets can't get around. Dangerous within any systems where they have some manner of control, but they would eventually be spread too thin and unable to survive.

The Celestial Orrery is stupid, I don't know why it was put into the Codex. We have an uberweapon, but with great power comes great blah blah blah... I bet it'll be absent from the next one.


Absent or not, unless there is fluff contradictory to it's existence, it will still exist.

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Between

The Orrery isn't a super-weapon. They Necrons probably just haven't thought of using it as one yet. They're rather... pedantic in their though processes, after all. "This thing is for this purpose, so this is the only thing we will ever use it for."



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
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Been Around the Block





 Tiger9gamer wrote:
So every piece of fluff I read about the necrons make them seem to be the best faction out of all in terms of fluff.


Nope, more or less the same is always repeated about the Orks and the Tyranids in terms of number advantage so while yes, the Necrons are probably the most advanced technological race no, they aren't the best and they are on par at least with those two in terms of theoretical invincibility.
   
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 Judge Dredd wrote:
 Tiger9gamer wrote:
So every piece of fluff I read about the necrons make them seem to be the best faction out of all in terms of fluff.


Nope, more or less the same is always repeated about the Orks and the Tyranids in terms of number advantage so while yes, the Necrons are probably the most advanced technological race no, they aren't the best and they are on par at least with those two in terms of theoretical invincibility.


Its one of the many things i actually love about the fluff. As much as the imperium is made out to be invulnerable, the "baddies" of the universe just seem so... big. We have no clue how the necron stuff works, an ork waaagh is the kind of apocalyptic that wipes out entire solar systems, and whole chapters have to be called back to their own planet just to have any hope of fighting off the tyranids. The imperium legitimately feels like its barely holding back the encroaching storm.

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Sedona, Arizona

So far as Necron defeats go, there's a short blurb about one in the Ork codex next to the Goff clan entry.

Basically, Goff fleet lands on some lightly populated Ad-mech planet for the lulz, slaughter all the humans no problem. In the bowels of the Ad-mech base they find this huge, barricade door and open it.. It's the entrance to a Necron tomb complex.

Orks proceed to slaughter them, and the boss pulls off the Lord's head as a finale.

EDIT: Pulls it off and keeps it as a trophy.

This message was edited 1 time. Last update was at 2014/08/26 19:24:06


   
Made in no
Dakka Veteran




Wouldn't it be possible for some Chaos virus to infect Necron tech and corrupt it? Especially of Chaos takes over a planet with sleeping Necrons and start infecting them before they properly wake up.

Basically turn their own tech against them.
   
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Necrons are just more bits for the lootin to da Orks.

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A lot of Necron fluff is overhyped. The reason they have so many victories in their fluff is because they literally arise from nowhere and start mowing people down and before anyone knows what's going the entire Necron legion is awake. But when your fighting Necrons and you know what they are they are much less of a threat. For example, The Ultramarines have no idea what the Necrons are in Fall of Damnos but when they come back they know what they are facing and manage to pull out a win.
   
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Beijing, China

GrafWattenburg wrote:
Wouldn't it be possible for some Chaos virus to infect Necron tech and corrupt it? Especially of Chaos takes over a planet with sleeping Necrons and start infecting them before they properly wake up.

Basically turn their own tech against them.


one would think...

but Necrons have some sort of mary sue fluff that they are all made out of some material that cannot be altered by the forces of chaos.


Dark Mechanicus and Renegade Iron Hand Dakka Blog
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Between

I haven't actually read anything that says that Necrons can't be affected by Chaos that I can remember right now, other than the insistence of Dakkaites.

Indeed, the Flayer Virus and the Destroyer glitch both show that Necrons aren't incorruptible, even if neither of those are of Chaos origin.

The main thing that protects Necrons from chaos influence is their unfeeling, soulless nature.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
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Seattle

Their current Codex implicitly states that they are *not* immune to the effects of Chaos, and take very great pains to ward their Tombs and other permanent structures against it.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
 
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