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Made in de
Swift Swooping Hawk






Hi, just to make sure I got this right: the Melta rule and Turbo-Penetrator ammo only mention vehicles explicitly. So this means they do not work or get their extra benefit against buildings, right?

Just wondering, since I more and more use buildings and get the impression they have quite some advantages. I'll try out one of the building formations soon, to get even more AV14 on the table... might even be kinda imbalanced if those special rules do not work. Don't have the BRB at hand right now, but how is the Lance rule phrased?

My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
 
   
Made in gb
Executing Exarch






The rule for buildings tells you when attacking them you "treat the building as a vehicle unless specifically stated otherwise.".

So Melta / Armourbane / Lance etc. all work against buildings.
   
Made in de
Swift Swooping Hawk






Thanks, I missed this passage. The new building rules are not really well structured I find.

My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
 
   
Made in us
Regular Dakkanaut




 Quanar wrote:
The rule for buildings tells you when attacking them you "treat the building as a vehicle unless specifically stated otherwise.".

So Melta / Armourbane / Lance etc. all work against buildings.


Does that mean Imperial Fist Devs have a reroll to pen and a +1 on the table in your opinion?

   
Made in ca
Fixture of Dakka




Vanished Completely

The few words prior to that quote was:
... affected by a special rule , treat the building as a vehicle unless specifically stated otherwise.

If it is listed as a Special Rule, it is triple bound to treating the Building like a Vehicle.

This message was edited 1 time. Last update was at 2014/09/12 03:43:15


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

RAWRAIrobblerobble wrote:
 Quanar wrote:
The rule for buildings tells you when attacking them you "treat the building as a vehicle unless specifically stated otherwise.".

So Melta / Armourbane / Lance etc. all work against buildings.


Does that mean Imperial Fist Devs have a reroll to pen and a +1 on the table in your opinion?



Yes, because buildings = vehicles unless otherwise stated. Its not otherwise stated in this case, so it works.
   
Made in gb
Executing Exarch






RAWRAIrobblerobble wrote:
Does that mean Imperial Fist Devs have a reroll to pen and a +1 on the table in your opinion?
No:
They get a re-roll, as the rule provides two separate benefits - the first is Tank Hunters, which works on either vehicles or buildings.
The second benefit is the +1 to the Building Damage table. You treat buildings as vehicles but you do not treat vehicles as buildings (all pears are fruit but all fruit aren't pears), the Vehicle Damage table and the Building Damage table are different things.
   
Made in us
Regular Dakkanaut




To be clear, I meant if they shoot at a building to get both buffs.

So reroll vs vehicles. Reroll and +1 vs buildings.
   
Made in ca
Bounding Dark Angels Assault Marine





Canada

correct

Dark Angels 1st, 2nd, 5th, 10th Companies,
~14,000 points
36-21-4

~ 4500 points of Tau
5-5-1

~2500 points of Admech 40k

~6500 points of Tyranids: Hive Fleet Niadra
1-2-0 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Wait you mean a legion that is an expert at destroying buildings has rules that make it good at destroying buildings?

This game is so broken.
   
 
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