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![[Post New]](/s/i/i.gif) 2015/01/02 09:49:48
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Stealthy Space Wolves Scout
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Quick questions:
I have an Ork army but not the new codex yet. Is the Green Tide formation in it?? Or do I need to find it somewhere else.
Also, are Big Trakks Forgeworld?
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DR:80-S++G+M-B---I+Pw40k#10++D+A++++/cWD-R+++T(T)DM+
(Grey Knights 4500+) (Eldar 4000+ Pts) (Tyranids 3000 Pts) (Tau 3000 Pts) (Imperial Guard 3500 Pts) (Doom Eagles 3000 Pts) (Orks 3000+ Pts) (Necrons 2500 Pts) (Daemons 2000) (Sisters of Battle 2000) (2 Imperial Knights) |
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![[Post New]](/s/i/i.gif) 2015/01/02 10:12:06
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Nasty Nob on Warbike with Klaw
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Green Tide is from the Waaagh! Ghazghkull supplement.
Big Trakks are Forge World.
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![[Post New]](/s/i/i.gif) 2015/01/02 11:01:11
Subject: Re:Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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!!Goffik Rocker!!
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I often run stormboyz. The guyz have 22-27 charge range on waaagh! And they're yet to disappoint me and have payed off in every game i play so far. I take a unit of 8-11 with pk-bp nob so they're around 130 pts per squad.
The only problem is they do need this waaagh so don't always synchronise with regular footsloggas that i play. However, with GT you have constant WAAAGH! So, if i ran a greentide, i'd consider a ~10 strong squad of stormboyz. 1-st turn - roll behind blos/cover, 2-d turn can charge across the whole board. A bunch of s4 attackd and a pk nob can clear out one threat and frighten off the enemy from going your way. Besides, with such range they can simultaniously threaten the enemy backlines and protect yours.
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This message was edited 1 time. Last update was at 2015/01/02 11:02:51
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![[Post New]](/s/i/i.gif) 2015/01/02 11:24:03
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Stealthy Space Wolves Scout
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grendel083 wrote:Green Tide is from the Waaagh! Ghazghkull supplement.
Big Trakks are Forge World.
Thanks! I
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DR:80-S++G+M-B---I+Pw40k#10++D+A++++/cWD-R+++T(T)DM+
(Grey Knights 4500+) (Eldar 4000+ Pts) (Tyranids 3000 Pts) (Tau 3000 Pts) (Imperial Guard 3500 Pts) (Doom Eagles 3000 Pts) (Orks 3000+ Pts) (Necrons 2500 Pts) (Daemons 2000) (Sisters of Battle 2000) (2 Imperial Knights) |
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![[Post New]](/s/i/i.gif) 2015/01/02 17:23:43
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Game 4 up on page 4.....well, kinda.)
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Ultramarine Land Raider Pilot on Cruise Control
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Fxeni wrote:Benamint wrote:@Fxeni - I am looking at bikers since I really enjoyed my MoN bikers of chaos. The only reason I asked was it just seemed like the army was based more off board/objective denial. So I was just wondering if it was more droll to play than the other three you just mentioned. I am looking forward to seeing more bat reps from you! I might being going to LVO (one of my buddies is and invited me along if I can scrape up the funds) but I'll be looking more at the 30k event and I've been kicking around the idea of the friendly or hobby classes
Really, it honestly depends on your play style. I will say, however, that you have to be okay with getting shot the hell up with Green Tide - the other lists I mentioned tend to be faster and more intense, but also have less resiliency. Just do some playtests - but I suspect that if you enjoy MoN bikes, then you'd prolly enjoy Ork bikes too!
Feel free to say hi at the LVO!
jy2 wrote:Saythings wrote:Did the Doc_G ever send the Stompa?! I must know!!! Haha.
I was following that challenge post from the start and I must know the end to the fairy tale!!! <3
I would assume no. Doc's challenge was if you can win a GT with orks.
grendel083 wrote:The points mix up put an end to the challenge it looks like sadly.
Not quite. Here's what the challenge was:
Build a tourney-legal, pure ork list at 1850pts. Play it in a competitive meta. Win 2/3 times and show me the proof
That's how I figured it. Followed all criteria on the challenge. It's a shame Fxeni got the short end of the stick in the GT. I was hoping he'd at least get rewarded with the Doc_G's challenge. Boo!
Great games! Enjoyed the batreps.
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![[Post New]](/s/i/i.gif) 2015/01/03 02:13:48
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Member of a Lodge? I Can't Say
OK
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Well he met all the criteria for getting the Stompa.
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Argel Tal and Cyrene: Still a better love story than Twilight |
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![[Post New]](/s/i/i.gif) 2015/01/03 04:22:31
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Game 4 up on page 4.....well, kinda.)
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Krazed Killa Kan
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jy2 wrote:Saythings wrote:Did the Doc_G ever send the Stompa?! I must know!!! Haha.
I was following that challenge post from the start and I must know the end to the fairy tale!!! <3
I would assume no. Doc's challenge was if you can win a GT with orks.
It wasnt if he could "win." I'm PM'ing him tonight with options. Automatically Appended Next Post: PLUS!!! We might get to consipiring against all you non-greenskins at the LVO to sabotage your lists.....
GREEN IZ BEST!!!!!
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This message was edited 1 time. Last update was at 2015/01/03 04:24:07
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![[Post New]](/s/i/i.gif) 2015/01/03 04:51:08
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Longtime Dakkanaut
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I think he deserves that Stompa and it would take away some of the sting not rightly being able to play in the final 16.
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![[Post New]](/s/i/i.gif) 2015/01/03 16:39:21
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Fresh-Faced New User
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wonderful batreps! i don't understand how can you get all of those things with the ghazgghkull detachment as your primary! can you explain what is taken from? thank you
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![[Post New]](/s/i/i.gif) 2015/01/03 19:04:13
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Waaagh! Warbiker
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I've watched your reports since the first, really good quality and format, really sorry to hera about the muck up at the end. Fire Angel wrote:wonderful batreps! i don't understand how can you get all of those things with the ghazgghkull detachment as your primary! can you explain what is taken from? thank you
In 7th ed you can take multiple detachments. In this case, he's actually just taken the standard CAD from the main codex and then the Green Tide formation from Ghazzy's book. Most Green Tide lists do this. It comes out something similar to the below:
Main CAD:
HQ - Painboy (gives the entire tide a 5+ FnP)
HQ - Weirdboy lvl2 (can either be used to summon Daemons or give buffs to the entire tide)
Troop - 10 Grots + Runterand (only here to keep the points down)
Troop - 10 Grots + Runterand (only here to keep the points down)
As the above will unlock the remainder of the standard CAD options, you can fill up in here with KMKs, Tankbusters, Manz, Dakkajets, Deffkoptas or whatever else you feel you may require. Then you have the other half of the armie:
FORMATION - 10 units of boys and a Warboss
-- One of the main ideas is to give about 6 or 7 nobs PKs to act as the "hidden PK" element. You'll typically want to keep the Warboss away from CC as he HAS to challenge or accept challenges. One of the main advantages though is that if you give him Da Big Bosspole, then the entire mob gains Fearless (also available via the Mad Doc). It's arguable that it isn't completely required, but for the points and for the benifit, it's something I would want.
The idea with the army is that you can block out most of the field. If your opponent comes in on Turn 2 with fliers, then they're not going to have much space to land as the entire tide should be covering the front field. Mek Guns or Lootas can cover the backfield. And Tankbusters or Deffkoptas can cover the opponent's side. Since the sheer size of the tide will mean that you can get most objectives, you want to have the Deffkoptas as mobile objective capturers, depending on the game.
The main tide typically averages out on 1120 points (if you give 30 boys Eavy Armor). I hope this explanation helps!
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30 Orks by Foot.
17-20 in a Battlewagon.
12 in a Trukk.
I want offical rules for the Super-Ork that the Mad Dok is working on... |
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![[Post New]](/s/i/i.gif) 2015/01/03 19:07:57
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Fresh-Faced New User
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many thanks man  the fact that i don't understand, is that in order to have all of those things (3 elites,3 heavy supports etc...) you have to have the standard CAD be your first one and of course in this particular case the big mek or the painboy either, has to be the warlord! but if you want the waaagh bonus each turn you have to make the warboos your warlord so... i don't understand how is this done /:
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![[Post New]](/s/i/i.gif) 2015/01/03 19:34:43
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Sagitarius with a Big F'in Gun
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Fire Angel wrote:many thanks man  the fact that i don't understand, is that in order to have all of those things (3 elites,3 heavy supports etc...) you have to have the standard CAD be your first one and of course in this particular case the big mek or the painboy either, has to be the warlord! but if you want the waaagh bonus each turn you have to make the warboos your warlord so... i don't understand how is this done /:
The standard CAD doesn't require that your Warlord come from that detachment. It just requires the 1 HQ, 2 troops thing. That's all.
The only limitation on warlords is that they cannot be from an ALLIED detachment. That's a specific detachment. I'm taking a Combined Arms Detachment along with a formation, and the formation contains my warlord.
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2015-2016 GT Record
Iron Halo GT - 1st Place
Bay Area Open 2016 - 2nd Place
WAAAGHFEST 2016 - 1st Place
Flying Monkey 2016 - 1st Place
Adepticon 2016 - 2nd Place
Renegade GT 2015 - 1st Overall / 2nd General
Dragonfall GT 2015 - 1st Place
Victory goes to the player who makes the next-to-last mistake. -Chessmaster Tartakower |
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![[Post New]](/s/i/i.gif) 2015/01/03 20:56:07
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Fresh-Faced New User
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thank you! now i understand  but why didn't you take another ghazghkull formation in order to take the special kusto force field on your mek in order to get a 4+ cover save? and what about the special boss pole on your warlord? (except for the obvious loss of da luacky stikk)
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![[Post New]](/s/i/i.gif) 2015/01/04 02:38:57
Subject: Re:Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Longtime Dakkanaut
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The list of the OP has 1 too many HQ choices in it, or am I missing something?
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![[Post New]](/s/i/i.gif) 2015/01/04 03:06:21
Subject: Re:Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Mindless Spore Mine
Canada
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koooaei wrote:I often run stormboyz. The guyz have 22-27 charge range on waaagh! And they're yet to disappoint me and have payed off in every game i play so far. I take a unit of 8-11 with pk- bp nob so they're around 130 pts per squad.
The only problem is they do need this waaagh so don't always synchronise with regular footsloggas that i play. However, with GT you have constant WAAAGH! So, if i ran a greentide, i'd consider a ~10 strong squad of stormboyz. 1- st turn - roll behind blos/cover, 2-d turn can charge across the whole board. A bunch of s4 attackd and a pk nob can clear out one threat and frighten off the enemy from going your way. Besides, with such range they can simultaniously threaten the enemy backlines and protect yours.
I've been eyeballing the stormboyz lately. Glad to hear they are going well, think I might just pick some up.
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![[Post New]](/s/i/i.gif) 2015/01/04 04:42:13
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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[ARTICLE MOD]
Huge Hierodule
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Great thread and excellent batreps. Thanks.
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![[Post New]](/s/i/i.gif) 2015/01/04 05:11:55
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Sagitarius with a Big F'in Gun
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Fire Angel wrote:many thanks man  the fact that i don't understand, is that in order to have all of those things (3 elites,3 heavy supports etc...) you have to have the standard CAD be your first one and of course in this particular case the big mek or the painboy either, has to be the warlord! but if you want the waaagh bonus each turn you have to make the warboos your warlord so... i don't understand how is this done /:
Fire Angel wrote:many thanks man  the fact that i don't understand, is that in order to have all of those things (3 elites,3 heavy supports etc...) you have to have the standard CAD be your first one and of course in this particular case the big mek or the painboy either, has to be the warlord! but if you want the waaagh bonus each turn you have to make the warboos your warlord so... i don't understand how is this done /:
Fire Angel wrote:thank you! now i understand  but why didn't you take another ghazghkull formation in order to take the special kusto force field on your mek in order to get a 4+ cover save? and what about the special boss pole on your warlord? (except for the obvious loss of da luacky stikk)
I like the lucky stikk more then the 4++ since the stikk affects the whole mob, while the 4++ only affects things within 6". Not really worth the trade for me.
col_impact wrote:The list of the OP has 1 too many HQ choices in it, or am I missing something?
1 from formation (green tide)
2 from combined arms detachment
Pain boy, war boss, and KFF. 3 total.
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2015-2016 GT Record
Iron Halo GT - 1st Place
Bay Area Open 2016 - 2nd Place
WAAAGHFEST 2016 - 1st Place
Flying Monkey 2016 - 1st Place
Adepticon 2016 - 2nd Place
Renegade GT 2015 - 1st Overall / 2nd General
Dragonfall GT 2015 - 1st Place
Victory goes to the player who makes the next-to-last mistake. -Chessmaster Tartakower |
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![[Post New]](/s/i/i.gif) 2015/01/07 02:59:37
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Mindless Spore Mine
Canada
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Really enjoyed reading these battle reports. Fxeni (or anyone with experience) what do you think of running 90 stormboys instead of the green tide? Just wondering the drawbacks?
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This message was edited 1 time. Last update was at 2015/01/07 14:31:40
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![[Post New]](/s/i/i.gif) 2015/01/07 04:49:35
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Longtime Dakkanaut
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Fxeni wrote:Fire Angel wrote:many thanks man  the fact that i don't understand, is that in order to have all of those things (3 elites,3 heavy supports etc...) you have to have the standard CAD be your first one and of course in this particular case the big mek or the painboy either, has to be the warlord! but if you want the waaagh bonus each turn you have to make the warboos your warlord so... i don't understand how is this done /:
Fire Angel wrote:many thanks man  the fact that i don't understand, is that in order to have all of those things (3 elites,3 heavy supports etc...) you have to have the standard CAD be your first one and of course in this particular case the big mek or the painboy either, has to be the warlord! but if you want the waaagh bonus each turn you have to make the warboos your warlord so... i don't understand how is this done /:
Fire Angel wrote:thank you! now i understand  but why didn't you take another ghazghkull formation in order to take the special kusto force field on your mek in order to get a 4+ cover save? and what about the special boss pole on your warlord? (except for the obvious loss of da luacky stikk)
I like the lucky stikk more then the 4++ since the stikk affects the whole mob, while the 4++ only affects things within 6". Not really worth the trade for me.
col_impact wrote:The list of the OP has 1 too many HQ choices in it, or am I missing something?
1 from formation (green tide)
2 from combined arms detachment
Pain boy, war boss, and KFF. 3 total.
Sorry I meant HS choices. I count 4.
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![[Post New]](/s/i/i.gif) 2015/01/07 07:11:23
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Longtime Dakkanaut
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I have been building a green tide list myself.
I have a few questions for you.
If you hate that your warlord has to accept and issue challenges then dont make the green tide warboss your warlord.
Instead of taking taking a big mek in the cad take another warboss and a 15 point regular mek with a killsaw. This allows you to have a warboss to call waaagh albeit only once, however you still keep ur killsaw and not deal with that silly rule.
Secondly while I love the lucky stick. I feel the warboss in the cad who is now your warlord is better suited for da finkin cap for a near garaunteed chance at infiltrate. Two Rerollable strategic traits is a godsend. Allowing me to infiltrate the green tide, painboy, and mek or 10 man tankbustas which now can sit within 18in of whichever target it wants to destroy. If you want more tankbustas you can get rid of the stormboys for another squad however I tend to like the extra mobility I gain from 10 bikers and 16 Storm Boyz
This is my list for 1850
Green tide -
Warboss, big boss pole, pk, eavy armour
30 eavy armour boys w 3x nob w pk
10 boyz w 1x nob w pk
60 boyz w 1x nob w big choppa (to eat challenge)
Cad-
Painboy
Warboss, warbike, da finkin cap, pk
9x war bikers, nob w pk
16 x Stormboyz, nob w pk
10x tankbustas
10x Gretchen w runt herder
10x Gretchen w runt herder
4x mekgunz + 4xammo runts
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This message was edited 9 times. Last update was at 2015/01/09 19:52:53
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![[Post New]](/s/i/i.gif) 2015/01/07 17:46:15
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Nasty Nob on Warbike with Klaw
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Big Trakks can be taken in a Squadron of up to 3.
I'm guessing this is what was done here.
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![[Post New]](/s/i/i.gif) 2015/01/09 07:01:45
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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!!Goffik Rocker!!
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gungo wrote:I have been building a green tide list myself.
I have a few questions for you.
If you hate that your warlord has to accept and issue challenges then dont make the green tide warboss your warlord.
Instead of taking taking a big mek in the cad take another warboss and a 15 point regular mek with a killsaw. This allows you to have a warboss to call waaagh albeit only once, however you still keep ur killsaw and not deal with that silly rule.
Secondly while I love the lucky stick. I feel the warboss in the cad who is now your warlord is better suited for da finkin cap for a near garaunteed chance at infiltrate. Two Rerollable strategic traits is a godsend.
Infiltrating such a unit is not going to be as benefical as it might seem. More often than not you are just getting 6' closer 1- st turn as the enemy knows your traits before deployment.
2 WT with reroll is around 60% of getting infiltrate.
WAAAGHING every turn is just too good to forego.
And WS5 for the tide is important. As soon as you try GT, you'll notice that the guyz ain't more killy than a unit of 20-30 boyz + a couple extra pk. Furthermore, you're doing disoriented charges most of the time, so -1 attack and str. Automatically Appended Next Post: BTW, what do you guyz think about Supa Cybork for a Warboss? EW can help out. But 50 pts for just EW is quite expensive and thus situational. Though, it's gona save your life against artillery.
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This message was edited 3 times. Last update was at 2015/01/09 08:40:27
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![[Post New]](/s/i/i.gif) 2015/01/09 18:33:47
Subject: Re:Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Longtime Dakkanaut
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I kinda agree 50 points is a lot to pay for ew on a t5 character with 4+ save and 2+ LOS. Other then manticore what artillery are you worried about sniping ur warlord?
I haven't seen a lot of discussion on the green tide and the battle reps with them.
http://www.frontlinegaming.org/2014/10/09/da-boyz-test-list-tournament-report-green-tide-tankbustas-hammerhand/
In the above report the guy had good luck with infiltrate but I can see your point on it not being that useful or reliable.
However he also had good luck with the lvl2 weirdboy. It can provide your greentide unit considerable psychic protection and if you take santic and get lucky w hammer hand significantly helps ur units damage potential. However my issue with it is throwing all my eggs in one basket (the green tide) may not be the best idea.
Thanks for the feed back as I still have another 30 boys to paint. I am glad the green tide works well. I miss the good old fashion assaulty swarm armies from 2-3 edition.
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![[Post New]](/s/i/i.gif) 2015/01/09 18:38:34
Subject: Re:Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Nasty Nob on Warbike with Klaw
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gungo wrote:Other then manticore what artillery are you worried about sniping ur warlord?
Wyverns, my Green Friend, Wyverns!
Clearly named after a mystical beast who's favourite snack is Ork!
The number of accurate wounds this thing puts out makes Mork cry!
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![[Post New]](/s/i/i.gif) 2015/01/09 19:24:30
Subject: Re:Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Longtime Dakkanaut
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grendel083 wrote:gungo wrote:Other then manticore what artillery are you worried about sniping ur warlord?
Wyverns, my Green Friend, Wyverns!
Clearly named after a mystical beast who's favourite snack is Ork!
The number of accurate wounds this thing puts out makes Mork cry!
Eternal warrior and supa cybork won't help against that regardless.
That's where the ard boyz 4+ save, 2+ LOS, and 5+ fnp severly cut down on wounds.
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This message was edited 2 times. Last update was at 2015/01/09 19:37:08
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![[Post New]](/s/i/i.gif) 2015/01/13 06:55:28
Subject: Re:Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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!!Goffik Rocker!!
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Well, i was talking about manticores and orbital bombardment - they're 1/3 chance to hit before they get twin-linked. A lucky manticore shot (d3 shots) can eraze your warboss turn 1 taking out an every turn Waaagh and fearless. However, i think that it can be partially mitigated by deployment. Just asked bout thoughts on supa-kybork.
Supa kybork won't help against wiverns unfortunately. They're a nightmare to any infantry.
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This message was edited 1 time. Last update was at 2015/01/13 06:56:32
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![[Post New]](/s/i/i.gif) 2015/01/13 14:04:37
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Longtime Dakkanaut
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Wyverns and a lot of blast weapons become a lot less of an issue with eavy armor especially with fnp. Orbital bombardment is 1 shot and you might be able to Los. However there is nothing stopping a manticore from tearing apart a green tide except for void shield generator which for the price of a cybork id still take the vsg.
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![[Post New]](/s/i/i.gif) 2015/01/15 21:11:55
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Dakka Veteran
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Barrage weapons...
Better snipers than actual snipers and don't even need to see their target.
Probably the silliest rule in 40k lol
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2015/01/23 22:39:43
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Krazed Killa Kan
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Its so hard giving up one of your babies....
See you at the LVO!
I'll be putting your prize in the mail Monday....
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![[Post New]](/s/i/i.gif) 2015/01/24 00:45:02
Subject: Orks at the Renegade Open GT - A Table Flip Challenge! (Post-Tournament List Analysis FINISHED, P4)
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Longtime Dakkanaut
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Mad props to you sir !!!
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