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Made in gb
Killer Klaivex




The dark behind the eyes.

 Zewrath wrote:
 vipoid wrote:
Someone thought it would be a good idea to remove the Executioner's cooling systems.


Well, in all fairness they did get a point drop... Although I'd still wish they would make it an upgrade you could purchase with points.


I was thinking more of the fluff aspect.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Water-Caste Negotiator




Stratford on avon

MC's cause fear but get too close to a puddle or any reflective surface and they break down!

Careful I have CDO it’s like OCD but in alphabetical order LIKE IT SHOULD BE!!!!!!

Make it idiot proof and someone will make a better idiot.

4000Pts
3000Pts
1000Pts
2000Pts
1500Pts 
   
Made in dk
Infiltrating Prowler






 vipoid wrote:
 Zewrath wrote:
 vipoid wrote:
Someone thought it would be a good idea to remove the Executioner's cooling systems.


Well, in all fairness they did get a point drop... Although I'd still wish they would make it an upgrade you could purchase with points.


I was thinking more of the fluff aspect.


Heh, even then, I find plasma weapons odd in fluff. I mean, on one hand we hear about how rare it is for Plasma Veterans to master plasma guns, due to how unstable they are, but then I read god awfull books like the 2 SoB books from BL, were this Cannoness blasts away for 2 books straight, spraying plasma death all over the place, with no trouble what so ever... And I don't even think that weapon is master crafted or anything.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

An ammunition dump allows a model to reroll to-hit rolls of 1 when shooting, apparently because of plentiful extra ammo.

1) Don't models already have plentiful ammo? if they didn't, surely they wouldn't be gleefully wasting it with snapshots?

2) How does this help Necrons, or Tyranids? The former's guns have never shown any indication of requiring clips, and the latter's weapons are part of their body. Does the ammunition dump contain spare fleshborer beetles or Devourer Grubs? How would you even load them?

 Zewrath wrote:

Heh, even then, I find plasma weapons odd in fluff. I mean, on one hand we hear about how rare it is for Plasma Veterans to master plasma guns, due to how unstable they are, but then I read god awfull books like the 2 SoB books from BL, were this Cannoness blasts away for 2 books straight, spraying plasma death all over the place, with no trouble what so ever... And I don't even think that weapon is master crafted or anything.


I expect plasma is one of the many 'unstable' weapons in literature that only malfunctions when it's convenient for the plot.

This message was edited 1 time. Last update was at 2014/11/26 14:04:30


 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Longtime Dakkanaut





USA

I love this list, definitely made me chuckle a few times.

- Apparently scratching the paint enough times on ANY vehicle simply makes it not work and the crew decides to quit the fight.
-Insane guy charging my tank with a glowy bomb of bad? I should shoot him with my sponson weapons or the heavy weapon I have glued to my command hatch. Nope, not in 40k, that guy get's to do whatever he wants to do when he charges my tanks. What's even better? My tanks get a MELEE skill instead of overwatch.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Frankenberry wrote:
-Insane guy charging my tank with a glowy bomb of bad? I should shoot him with my sponson weapons or the heavy weapon I have glued to my command hatch. Nope, not in 40k, that guy get's to do whatever he wants to do when he charges my tanks. What's even better? My tanks get a MELEE skill instead of overwatch.


Really, you'd think vehicles would at least be able to overwatch with their assault and rapid-fire weapons. It might actually give them a little more purpose.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Rampaging Reaver Titan Princeps






In recent years, a disturbing trend has appeared where certain imperial commanders have a tendency to deploy their long range, ICBM deathstrike launchers on the front lines where the enemy can hit them with their axes.

They're probably taking a leaf out of the Princeps playbook whereby certain Titans with weapons in the Kilometre range are deployed and fight within meltagun range...

This message was edited 1 time. Last update was at 2014/12/10 14:15:21


 
   
Made in ca
Perfect Shot Dark Angels Predator Pilot




Ottawa, Ontario, Canada

Combat squads vs independent characters:
If you guys go a different way than us when we get out of the drop pod, we're not fighting with you any more. You can't come back to group up with us until you say sorry after the fight. But bob the captain can go with you guys, and come back and chill with us. Bob is a cool guy.

Snapshots not being a BS modifier instead of flat BS 1:
A SM captain has the same chance of hitting the jet flying over head as an ork boy. Which is the same chance he has to hit one of the 30 ork boys running straight at him, who would have the same skill at shooting the captain if roles were reversed.

"And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels."
— Ancient Calibanite Fable 
   
Made in be
Longtime Dakkanaut




 Vaktathi wrote:
There's so much wrong with the way the current jink mechanics work it's absurd


Tell me about it.

Somehow your WS crew can see incoming bullets and decide to dodge them, but only when the enemy commander used the word "target".
Every unit in the galaxy, from gaunt to space marine, has no issue hitting the weak spots of a tank speeding at 120Kph, even if all they have is a grenade, or swords, or whatever.
Walkers spin so fast they can take every hit on front armor, even when surrounded. BADASS I tell you.

   
Made in us
Blood Angel Terminator with Lightning Claws





The Imperial Answer wrote:
The Orkanauts not having effigy (it says they are built to epitomize the ork gods after all just like a stompa ).

The Deep Strike mishap table. You mean to tell me a Trygon - Mawloc trying to burrow up under one guard squad or a chimmera mishaps and can be destroyed if it rolls a 1 (never mind the fact the trygon is small bio-titan.)

Stomp attacks I can see in the case of Imperial or Eldar walkers. Maybe its a Leonidas style kick or something. But how a Stompa (it even has stomp in the name) can stomp anything as heavy.

Also, Buzzgob is a special character (can take challenges). But you can upgrade him to include his BigMek Stompa which I think can still accept challenges. Id like to see any other character (not counting the apoc daemon lords) survive a round of combat with that. Also there is the added confusion of how this would work with Lukas the Tricksters endgame surprise.

Mephiston would like to have a word with you.

To quote a fictional character... "Let's make this fun!"
 Tactical_Spam wrote:
There was a story in the SM omnibus where a single kroot killed 2-3 marines then ate their gene seed and became a Kroot-startes.

We must all join the Kroot-startes... 
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

Guardsmen PUNCH as hard as a laser shot that can flash boil organs and go straight through a normal man's chest. That's SOME PUNCH from a normal dude. Sisters punch just as hard.

This message was edited 1 time. Last update was at 2015/01/07 21:47:10


20000+ points
Tournament reports:
1234567 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

A plasma pistol never overheats, so long as it's pointed directly at a guardsman's head.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Loyal Necron Lychguard





Virginia

niv-mizzet wrote:

-The fact that the enemies are looking through ruins, a window, a forest, over the head of one of their guys, and between the legs of one of yours, and can only see your foot, makes you NO harder to hit than if you were standing right in front of them. If your armor is decent, then all the cover has no mechanical use whatsoever.


This was certainly entertaining to read, but this one in particular is one of the things I've been preaching about why I like Fantasy. Cover actually matters, and distance away from your target means i's harder to hit them....


Oh, you're 60" away in a ruin at night time? I'm hitting you on a 2+ and you get no save, gg.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Great thread.

Steve Jackson Games used to publish a comic that highlighted rules wackiness like this in various games.

We need to get someone to animate this comic gold.

   
Made in us
Loyal Necron Lychguard





Virginia

morgoth wrote:

Walkers spin so fast they can take every hit on front armor, even when surrounded. BADASS I tell you.


Well, that's in CC, and to resemble that it can actually fight back, as opposed to the butt of a Rhino, which will just kinda sit there. It's one of those abstract things. Technically, a Space Marine that changes a vehicle head on still hurts the rear armor. Why? Abstract reasons.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

vehicles getting automatically hit on rear armor is one of my big annoyances with the ruleset. For specially placed grenade attacks, where you only get one attack regardless, fine, there's a penalty for that showing that they're taking their time to attack weak spots.

I have a hard time envisioning some warboss on a bike zooming into a tank with a powerklaw doing the same thing, or a Carnifex doing anything but smashing at it wherever it can.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

With regard to dreadnaughts, it seems like they should have to pick a facing during their initiative step, and then stick with it (so units surrounding them can hit their side or rear arcs).

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Painlord Titan Princeps of Slaanesh





Did we already cover

Units can charge through walls?

And immobilized vehicles and units can still jink?'

And the shields on a Wave Serpent can blast out and reach you 60" away and ignore cover?

This message was edited 1 time. Last update was at 2015/01/07 23:01:20


 
   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

 Toofast wrote:
That reads like a list of "why the WMH rules are 1000x better than anything that GW has ever done". Most of the problems in that list are fixed in WMH. Especially the part about a MC down to 1 wound being just as powerful. In WMH your jacks take damage in rows. The bottom of each column has letters symbolizing left arm, right arm, cortex and movement. Once the left arm is damaged, attacks with that weapon are less powerful. Also, they use modifiers when something has cover. It's just a much better system overall and I didn't truly realize how many stupid rules interactions 40k had until I learned WMH. To fix 40k they would need to scrap everything and remake it from the ground up. I don't expect it to be 100% realistic but the core mechanics of the game shouldn't be so obviously flawed.
Just a tip, blatantly insulting a game that is obviously important to people in a conversation while promoting another one that is obviously important to you is not exactly going to do wonders at convincing people that your game is a good idea to try.

 Elemental wrote:

To be fair, Warmachine has it's own set of weird rules, and I'm saying that as a fan...
Don't forget a couple pretty janky corner case interactions:
- Karchev casts tow and charges the rear of one of his massive warjacks. Movement stops. There is a model in karchev's melee range so it's a successful charge (Karchev does not stop and wonder what he is doing with his life; thus ending his go). Tow activates, allowing any warjack that Karchev moves within 2" of to be placed behind him (obviously the intent of this spell being to give your warjacks a boost up the field towards the enemy, thus the name "tow"). However; that includes the one he is currently charging towards about to smack in the back with his axe of pain delivery. The massive warjack somehow instantly teleports behind Karchev and since there is no valid target for him to smack he doesn't actually smack anything (even though there was a second ago) and everything proceeds like normal.

- gallows groves (literally an evil tree) can contest a scenario zone...and you thought objective secured drop pods were dumb. Even better, it has a command score (warmachine leadership), so it can get scared and fall back. Of course being a tree it has 0 inches of movement, so when it gets scared it just sits there. Now, when it is scared it no longer contests a scenario zone, so all smart commanders send terrifying troops running through their strategically important areas to scare the trees away before they call it secured.

Heck, all games have dumb rules interactions. Anybody think we should move to a more neutral forum and start making fun of all games equally?

This message was edited 1 time. Last update was at 2015/01/08 01:42:00


Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!

BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
 
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