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![[Post New]](/s/i/i.gif) 2014/12/14 05:50:05
Subject: Ork Competitive/Meta Tactics/Builds
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Same way everyone else does: with a sense of panic and foreboding.
Meganobz are cool for pumping out lots of pain to just about anything. Even if they have to roll high, so what: they have a lot of dice to do it with. I also think that a healthy dose of STR 7 can soften them just enough to perhaps allow Megnobz to do their work. So Tankbustas and/or Lootas could do soem of the prework. Deploy them in very wide circles to make a lot of the threat from blasts reduce in efficacy perhaps.
Won't be easy though.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/12/14 06:57:23
Subject: Re:Ork Competitive/Meta Tactics/Builds
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Slaanesh Chosen Marine Riding a Fiend
Maine
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TheCustomLime wrote:How are Warbikers? I want to build a biker themed army since the idea of a bunch of screaming, obnoxious and bald aliens on extremely loud motorcycles is both hilarious and awesome.
Warbikers are astounding. 18 Points for a T5 model with an assault 3, S5, TL gun that gets a 4+ armor/4+jink (possibly 3+ of you turbo boost), can take Pk nob and/or Warboss and/or Pain Biker with a max squad of 15?
Do it. Run them. You will always have a blast. I'm not kidding. I own 20 Warbikes and run them virtually every game because they are too fun/good to not bring.
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![[Post New]](/s/i/i.gif) 2014/12/14 13:09:45
Subject: Ork Competitive/Meta Tactics/Builds
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Longtime Dakkanaut
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As the only ork player around, and with few to no tournaments around here, I can't be certain on tournament winning lists.
What I can say is that orks are very multi-use. about the only thing that every unit in the army can't do is kill fliers.
So whilst most armies say "Want to win? Spam X", orks say "Want to win? Bring whatever and play it right."
for anti tank, every unit in the ork army, excepting grots and big guns (and vehicles) can kill tanks with rear armour 10 in close combat, with general ease. so whilst other people have to bring dedicated anti-tank that can be sniped out or avoided, orks can bring any unit they like, then direct it at a tank. and as every boys unit should have a powerklaw, the tanks fall even easier.
For landraiders and monoliths, orks have more S10 than any other army I know. deff dreads, klaws on warbosses, smasha guns, zzapp guns, shokk attakk guns, ramming AV14 tanks with rams, killbolt, Deff Kannon, Klaw or gork. let's face it, we're not exactly strapped for anti-tank.
for infantry, well, everything. we all know that grots and mek guns are the only units that are dedicated to shooting. many's the time people have moved too close to the flashgitz thinking "They're a shooting unit, so they can't... ...how many S5 attacks? That's each!!??".
i will say i regularly roll up against the most competitive player in the club, who brings eldar, space marines or daemons. there's always a deathstar or 2 wraithknights and 3-4 serpents, and every so often he beats me.
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![[Post New]](/s/i/i.gif) 2014/12/14 15:38:48
Subject: Ork Competitive/Meta Tactics/Builds
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Longtime Dakkanaut
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I have to agree with the above. My wife's Orks are my favorite opponent because she can do work with every single thing in her Codex. Everything (roughly) is costed in a way that gives it a place, and there is a lot of diversity in what can be found.
I really don't think people give the army or the Codex enough credit. If the entirety of 40k was as balanced as Orks, I think we would have a better/more fun game on our hands.
And even "amazing" units can't be spammed, because of fluffy, appropriate balances. Stuff like Lootas could easily be "too good", but the dice-Gods get to decide if they're all-stars, or mediocre on any given day. Its like the entire spirit of 40k as GW intends it, condensed into a single unit. :-p
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2014/12/14 16:08:09
Subject: Re:Ork Competitive/Meta Tactics/Builds
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!!Goffik Rocker!!
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TheCustomLime wrote:How are Warbikers? I want to build a biker themed army since the idea of a bunch of screaming, obnoxious and bald aliens on extremely loud motorcycles is both hilarious and awesome.
Warbikers are doing great. Especially in speed freak armies. Orkses can even form a semi-deathstar of 15 bikers including nob, biker painboss and bikerboss. It's relatively cheap and super-effective for points. Tough, they don't like ignore cover shooting that's ap4 or better. If there's something like this in your opponent's arsenal, you got to be careful and throw them somewhere on the flank. Or hidden behind terrain or your own vehicles. Otherwise, 3+ cover followed by 5++ on a t5 platform with regular guyz costing just 18 pts each.
Cheap, deadly, weak to counters. In true ork spirit  And very fast - ideal for speed freaks.
Automatically Appended Next Post:
BTW, wanted to ask a question. What about da suppa cybork for a warboss in the greentide formation? As is, he's pretty vulnerable to s10 barrage and accident challenges with something with ID or s10.
Barrage alone is often met in face of SM chapter masters and manticores. That's basically a dead warboss if they hit.
So, have you considered this option? Usually he's ran with BBP and a regular Painboss. Da Suppa Cybork costs...50 pts? That's 30 pts more than BBP and forces you to take Grotsnik as fearless is a very important tool for us. Besides, Grotsnik's also harder to take down than a regular painboss. t5 and an extra wound. But that clocks at 140 pts more than a BBP boss and regular painboss. Is it worth it or too situational?
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This message was edited 2 times. Last update was at 2014/12/14 16:18:15
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![[Post New]](/s/i/i.gif) 2014/12/16 00:58:10
Subject: Re:Ork Competitive/Meta Tactics/Builds
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Slaanesh Chosen Marine Riding a Fiend
Maine
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koooaei wrote: TheCustomLime wrote:How are Warbikers? I want to build a biker themed army since the idea of a bunch of screaming, obnoxious and bald aliens on extremely loud motorcycles is both hilarious and awesome.
Warbikers are doing great. Especially in speed freak armies. Orkses can even form a semi-deathstar of 15 bikers including nob, biker painboss and bikerboss. It's relatively cheap and super-effective for points. Tough, they don't like ignore cover shooting that's ap4 or better. If there's something like this in your opponent's arsenal, you got to be careful and throw them somewhere on the flank. Or hidden behind terrain or your own vehicles. Otherwise, 3+ cover followed by 5++ on a t5 platform with regular guyz costing just 18 pts each.
Cheap, deadly, weak to counters. In true ork spirit  And very fast - ideal for speed freaks.
Automatically Appended Next Post:
BTW, wanted to ask a question. What about da suppa cybork for a warboss in the greentide formation? As is, he's pretty vulnerable to s10 barrage and accident challenges with something with ID or s10.
Barrage alone is often met in face of SM chapter masters and manticores. That's basically a dead warboss if they hit.
So, have you considered this option? Usually he's ran with BBP and a regular Painboss. Da Suppa Cybork costs...50 pts? That's 30 pts more than BBP and forces you to take Grotsnik as fearless is a very important tool for us. Besides, Grotsnik's also harder to take down than a regular painboss. t5 and an extra wound. But that clocks at 140 pts more than a BBP boss and regular painboss. Is it worth it or too situational?
I think for Supa' Cybork, it could be useful. It could be a good way to keep the Warboss alive without slowing down the entire mob (if one was silly enough to put him in Mega Armor). Also, having it on a 3 wound model isn't bad, and having Eternal Warrior is really helpful for potentially surviving a challenge (Since we lose FNP to a S10 hit anyway. Just hope they don't get three wounds!) The only thing is (in my case) is I like to keep the Tide as cheap as I can, allowing me to invest more points in units that can support the Tide and help take down big threats early to let the Tide do it's job. In this regard, I run the Warboss almost naked. Usually with the BBP and a Big Choppa to swing before most challenges he will get forced into, but to also keep him as cheap as I can. (letting Boyz do LOS to avoid any potential barrages). Painboyz = cheap FNP on top of it all.
But, if you plan on going all out with the tide, Grotsnik allows you to keep points off by disregarding the BBP for Fearless...but he will then also suffer the same issue of being a big target for Barrage, since your opponent can get 3 big bonuses out of killing him. Denying FNP, Fearless, AND a Power Klaw to boot. A lot of points to lose.
I guess it's up to personal preference. Grotsnik isn't a bad model by any means. In fact, I might try a more expensive Green Tide with him and a more geared up Warboss, see how it goes.
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![[Post New]](/s/i/i.gif) 2014/12/16 02:47:56
Subject: Ork Competitive/Meta Tactics/Builds
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Frenzied Berserker Terminator
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I have a thread in the swap shop, trying to offload my Orks, but reading this?
... Maybe I should keep them? Seems like maybe I need to reevaluate my opinion on these green gobbos...
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Gets along better with animals... Go figure. |
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![[Post New]](/s/i/i.gif) 2014/12/16 09:01:24
Subject: Ork Competitive/Meta Tactics/Builds
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Fresh-Faced New User
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I guess Da Supa Cybork is kinda overpriced. You can just take warbike to get t6 and ignore that 10s hits. Doesn't help against force weapons however
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![[Post New]](/s/i/i.gif) 2014/12/16 09:49:54
Subject: Re:Ork Competitive/Meta Tactics/Builds
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!!Goffik Rocker!!
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Can't take a bike for a greentide boss. Besides, it looks somewhat not thematic for my eye to have a biker indep in a non-biker unit.
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This message was edited 1 time. Last update was at 2014/12/16 09:50:27
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![[Post New]](/s/i/i.gif) 2014/12/16 10:28:33
Subject: Re:Ork Competitive/Meta Tactics/Builds
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Stealthy Grot Snipa
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koooaei wrote:Can't take a bike for a greentide boss. Besides, it looks somewhat not thematic for my eye to have a biker indep in a non-biker unit.
is there a rule against this?
Because this morning I was literally running through an idea;
Greentide
Warboss on bike
Warbikers
deffcoptas
stormboys
I was basically thinking of using a greentide supplimented by those three FA units. By giving the warboss a bike and sitting him in the tide you can use him as a slingshot unit to power over to where you need to charge, or to support combats. By using multiple bikerbosses, bikerpainboy and so forth; you could use them like tentacles to the greentide, acting to create charges into units, tying the greentide in combat. I mean if your running a WB with a PK, your looking at 60+25+ armour 5. For 20 pts (minus 5 for not needing armour) you can give him 12" movement T6 and a 4+, Thats not alot of points and grants him the ability to be ready to be deployed anywhere. You could even drop the PK and your looking at an 90pts-ish warboss with trimmings. Great for charging weak units that he can chew through and sit in combat with.
Then the reason for the other FA slots is purely because; with using bikerbosses to get into charges your likely to leave the greentide boys out of range until they can consolidate up, so by using stormboys/bikers/coptas you can use these to support your bosses, giving them challenge acceptors or simply the bodies required to eat some wounds.
If you dont like it fluff wise, you could always model it as if the warboss is sat upon an enormous throne, carried by hundreds of grots or something, so its 'technically' a bike, but in reality its more that that the boss is simply carried by his huge rolling storm of boys, crashing into the ranks of the enemy
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Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.
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![[Post New]](/s/i/i.gif) 2014/12/16 10:41:57
Subject: Re:Ork Competitive/Meta Tactics/Builds
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!!Goffik Rocker!!
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Don't have a book with me but i think there's a rule prohibiting a greentide boss from taking a bike.
Anywayz, noone prohibits you from taking allied indeps on bikes. And it'd probably be quite fluffy for a mek. And i'm planning to make a KFF + DLS + Killsaw mek. It won't be offputting for me if mek was on a bike. Heck, he's mek!
What do you guyz think about Greentide facing a tournament eldar list (serpents, wraithknights, seers). We're planning a 1850 tourney after the new year and there are absolutely sure gona be tourney eldar, tourney tau and adamantium lance - probably tourney by default.
I've mostly had experience with...MSU(?) of 20-30 footslogging boyz backed up by big gunz, a truck of boyz and stormboyz/kommandoes. But from my experience, it's not working that great vs eldar. Especially vvs minmax eldar.
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This message was edited 2 times. Last update was at 2014/12/16 10:44:25
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![[Post New]](/s/i/i.gif) 2014/12/16 10:44:21
Subject: Ork Competitive/Meta Tactics/Builds
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Nasty Nob on Warbike with Klaw
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Green Tide and 3 Fast Attack? So unbound.
It's hard to judge unbound armies tactically, as the lack of restrictions leads to so absolutely stupid combos (x200 individual Inquisition Psykers at 2k points? Madness!)
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![[Post New]](/s/i/i.gif) 2014/12/16 10:45:05
Subject: Re:Ork Competitive/Meta Tactics/Builds
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!!Goffik Rocker!!
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Why unbound? Just get a 2-d detachmenat - it's all fair and squadre now.
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![[Post New]](/s/i/i.gif) 2014/12/16 10:50:01
Subject: Re:Ork Competitive/Meta Tactics/Builds
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Nasty Nob on Warbike with Klaw
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koooaei wrote:Why unbound? Just get a 2-d detachmenat - it's all fair and squadre now.
What detachment allows just 3 fast attack?
It was Solar Shock's force of Green Tide with Bikes Koptas and Stormboyz. I can't think of any way to take that in a bound force without taking other units to fill a detachment.
Edit: sorry, what do you mean by a "2-d detachment"?
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This message was edited 1 time. Last update was at 2014/12/16 10:51:32
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![[Post New]](/s/i/i.gif) 2014/12/16 10:53:18
Subject: Re:Ork Competitive/Meta Tactics/Builds
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!!Goffik Rocker!!
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grendel083 wrote: koooaei wrote:Why unbound? Just get a 2-d detachmenat - it's all fair and squadre now.
What detachment allows just 3 fast attack?
It was Solar Shock's force of Green Tide with Bikes Koptas and Stormboyz. I can't think of any way to take that in a bound force without taking other units to fill a detachment.
Edit: sorry, what do you mean by a "2-d detachment"?
No offence but you might have spent too much time on YMDC where every single word (or lack of word) is taken too...zealously
I'm pretty sure that he just decided not to waste time on typing about painboss and troops from the 2-d detachment with koptas and stormboyz.
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This message was edited 1 time. Last update was at 2014/12/16 10:54:14
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![[Post New]](/s/i/i.gif) 2014/12/16 10:58:06
Subject: Re:Ork Competitive/Meta Tactics/Builds
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Nasty Nob on Warbike with Klaw
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You're probably right
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![[Post New]](/s/i/i.gif) 2014/12/16 11:00:06
Subject: Ork Competitive/Meta Tactics/Builds
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Fresh-Faced New User
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Yep. My bad. Green tide boss can't take bike. And if he dies infinite WAAAAHG! will die with him. Unless you take allied warboss on bike and use him for Look out, sir! )
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![[Post New]](/s/i/i.gif) 2014/12/16 11:03:49
Subject: Ork Competitive/Meta Tactics/Builds
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Waaagh! Warbiker
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Where are you seeing that the Green tide boss can't take the bike? I htink he can, there's nothing in the formation rules which says he's restricted against it.
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30 Orks by Foot.
17-20 in a Battlewagon.
12 in a Trukk.
I want offical rules for the Super-Ork that the Mad Dok is working on... |
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![[Post New]](/s/i/i.gif) 2014/12/16 11:15:48
Subject: Re:Ork Competitive/Meta Tactics/Builds
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!!Goffik Rocker!!
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Solar Shock wrote:
If you dont like it fluff wise, you could always model it as if the warboss is sat upon an enormous throne, carried by hundreds of grots or something, so its 'technically' a bike, but in reality its more that that the boss is simply carried by his huge rolling storm of boys, crashing into the ranks of the enemy 
Oh, i wish i had hundreeds of grots! I'd run a grot-tide along the greentide!
While the storm of boyz is interesting! Or probably some sort of a beast like in FB.
But currently all the spare models i have atm are just an IG Comsquad with Banner. Don't think they'd be able to hold a warboss even alltogether
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This message was edited 3 times. Last update was at 2014/12/16 11:22:00
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![[Post New]](/s/i/i.gif) 2014/12/16 12:12:40
Subject: Re:Ork Competitive/Meta Tactics/Builds
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Stealthy Grot Snipa
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koooaei wrote:Solar Shock wrote: If you dont like it fluff wise, you could always model it as if the warboss is sat upon an enormous throne, carried by hundreds of grots or something, so its 'technically' a bike, but in reality its more that that the boss is simply carried by his huge rolling storm of boys, crashing into the ranks of the enemy  Oh, i wish i had hundreeds of grots! I'd run a grot-tide along the greentide! While the storm of boyz is interesting! Or probably some sort of a beast like in FB. But currently all the spare models i have atm are just an IG Comsquad with Banner. Don't think they'd be able to hold a warboss even alltogether I was indeed referring to a second CAD, but the grots or whatever as troops weren't central to the tactic so just left em out. But OMG! please make a warboss with an enslaved IG comsquad who carry him about! they can be like stumbling over and barely able to carry him  Or riding a squig, keepin that greentide in check  like a mega runtherd who herds boys he so mega. EDIT: Up until now I've had no intention of running a greentide, but the more crazy ideas the more i want to try it  How do you guys minimise troop movement time? Do you just take like back 6" and put them at the front? so you've technically moved 6" but only used like 20 models instead of 100
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This message was edited 1 time. Last update was at 2014/12/16 12:15:51
Favourite Game: When your Warboss on bike wrecks 3 vehicles simply by HoW - especially when his bike is a custom monowheel.
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![[Post New]](/s/i/i.gif) 2014/12/16 14:46:21
Subject: Re:Ork Competitive/Meta Tactics/Builds
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!!Goffik Rocker!!
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Ask an opponent's permission to move + run at the same time. When it doesn't matter much.
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This message was edited 1 time. Last update was at 2014/12/16 14:46:35
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![[Post New]](/s/i/i.gif) 2014/12/16 18:48:47
Subject: Ork Competitive/Meta Tactics/Builds
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Resentful Grot With a Plan
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I move the four corner guys with care then just shove the rest in the middle.
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Insert inspiring text here.
3K |
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![[Post New]](/s/i/i.gif) 2014/12/16 19:02:55
Subject: Ork Competitive/Meta Tactics/Builds
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Longtime Dakkanaut
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Makinit wrote:I move the four corner guys with care then just shove the rest in the middle.
My Biovores would LOVE you. :-p
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2014/12/16 20:30:17
Subject: Ork Competitive/Meta Tactics/Builds
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Slaanesh Chosen Marine Riding a Fiend
Maine
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darkcloak wrote:I have a thread in the swap shop, trying to offload my Orks, but reading this?
... Maybe I should keep them? Seems like maybe I need to reevaluate my opinion on these green gobbos...
I'd give them a little more table time before offloading them all. They still aren't top tier, but they are still a boatload of fun to play. In fact, I feel they got even MORE fun to play with the new codex. Options have opened up that we didn't have in the last codex, and we can bring so much more with the near global point drops. It's wonderful! Though, if you're still looking to bail out of them, I wouldn't mind lookin at what you got!
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![[Post New]](/s/i/i.gif) 2014/12/16 21:38:12
Subject: Ork Competitive/Meta Tactics/Builds
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Longtime Dakkanaut
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In terms of fluffy fun (and honestly, not a decent unit unto itself), the Stompa might also be my personal favorite 40k unit.
Its stupidly expensive, but in an army that can afford mountains of cheap goodies with whatever points remain, it is less oppressive.
Plus, in true Orky fashion, it either fails miserably, or kills everything on the table! No in-between!
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2014/12/16 22:14:15
Subject: Ork Competitive/Meta Tactics/Builds
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Slaanesh Chosen Marine Riding a Fiend
Maine
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NewTruthNeomaxim wrote:In terms of fluffy fun (and honestly, not a decent unit unto itself), the Stompa might also be my personal favorite 40k unit.
Its stupidly expensive, but in an army that can afford mountains of cheap goodies with whatever points remain, it is less oppressive.
Plus, in true Orky fashion, it either fails miserably, or kills everything on the table! No in-between!
I was actually pretty happy with mine. It got it's first field test last Apoc game. Some Marines dropped in behind it, fired off as much Melta as they good, brought him down to 1 HP (Thanks to the Mega Force Field inside saving its skin...er...metal). Turned around, and obliterated them, while the Mek factory inside brought it up to 6HP, only to turn around and hound the oncomming Baneblade, eventually getting into combat and slicing the damn thing apart
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![[Post New]](/s/i/i.gif) 2014/12/17 00:00:58
Subject: Ork Competitive/Meta Tactics/Builds
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Longtime Dakkanaut
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Melevolence wrote:NewTruthNeomaxim wrote:In terms of fluffy fun (and honestly, not a decent unit unto itself), the Stompa might also be my personal favorite 40k unit.
Its stupidly expensive, but in an army that can afford mountains of cheap goodies with whatever points remain, it is less oppressive.
Plus, in true Orky fashion, it either fails miserably, or kills everything on the table! No in-between!
I was actually pretty happy with mine. It got it's first field test last Apoc game. Some Marines dropped in behind it, fired off as much Melta as they good, brought him down to 1 HP (Thanks to the Mega Force Field inside saving its skin...er...metal). Turned around, and obliterated them, while the Mek factory inside brought it up to 6HP, only to turn around and hound the oncomming Baneblade, eventually getting into combat and slicing the damn thing apart 
I bought one for my wife for our anniversary, as she wanted a Gorka/Morkanaut kit, and upon seeing Stompa was only $5.00 for twice the model... I figured why not and we could always proxie the others (she ended up getting 'em anyway, but I digress).
Anyway, ever since then, she has really successfully squeezed one into an 1850pt list, which was brutal enough in our local meta that tourney folks started adding "No LoW over 375pts" to the rules. :-p I always thought it was funny seeing people treat her like TFG, while playing Orks. :-p
People don't try this unit nearly enough. Its soooo expensive, but over the course of a game it not only does so much, but is a mental deterrant to all but the most focused/best players. I saw her walk down a Tau player with it a week ago that just turtled up, and ignored objectives to hide... functionally winning her the game from turn 2. And this guy wasn't some rookie player, rather someone who saw one turn of massive-mega-pie-plate, and probably 25-ish Mega-Gatler shots, before panic'ing.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2014/12/18 06:35:13
Subject: Ork Competitive/Meta Tactics/Builds
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Krazed Killa Kan
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@NewTruth: I have been play testing my LVO list. Stompa with the minimum and Triptide allies. I would recommend using the Waaagh Ghazghkul supplement so you can put a big mek with mega forcefield inside it Av13 super heavy with a 4++??? More please!!!
Still though my new main opponent in my little town is really min/maxing Eldar with Imperial Knights. I think this is the list to beat in the current meta. He lays me to waste!!!! Every game. Admittedly he's a gawd-damn 40k savant though.
I have a video bat rep of me getting pwned by his wave serpents (my green tide) in a Hammer and Anvil Deployment on dakka if you're interested...
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![[Post New]](/s/i/i.gif) 2014/12/18 17:04:30
Subject: Ork Competitive/Meta Tactics/Builds
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Longtime Dakkanaut
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I see the idea, but the Stompa with Grot Riggers already tends to survive soooo much, that I don't know if another 75pts will extend his life another turn. :-p
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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