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![[Post New]](/s/i/i.gif) 2014/12/04 21:40:15
Subject: Useful Chaos Chosen
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Slashing Veteran Sword Bretheren
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5 guys
5 Plasma Guns
Mark of Slaanesh
Icon of Excess
...what do you think?
Comes in at 210 points, but 5 dudes each firing a plasma gun means business and I believe FnP works against Gets Hot too.
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![[Post New]](/s/i/i.gif) 2014/12/04 21:43:15
Subject: Re:Useful Chaos Chosen
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Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
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I would instead take 5 Havocs with the same loadout. If you already have 3 heavy supports, then the elite section is usually nice and available. CSM doesn't have spectacular units in the elite section.
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"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
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![[Post New]](/s/i/i.gif) 2014/12/04 21:57:53
Subject: Useful Chaos Chosen
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Daemonic Dreadnought
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I used to use a similar set of Chaos Chosen, but I would man up and get them 10 men to a squad.
It's very useful to get in close with plasma guns, shoot, then assault with troops that hit first and have FNP. They have a tendency to kill squads in your opponents turn, allowing them to avoid a round of having to take fire after winning an assault.
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![[Post New]](/s/i/i.gif) 2014/12/04 22:05:33
Subject: Useful Chaos Chosen
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Slashing Veteran Sword Bretheren
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techsoldaten wrote:I used to use a similar set of Chaos Chosen, but I would man up and get them 10 men to a squad.
It's very useful to get in close with plasma guns, shoot, then assault with troops that hit first and have FNP. They have a tendency to kill squads in your opponents turn, allowing them to avoid a round of having to take fire after winning an assault.
you cant charge after firing rapid fire weapons
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![[Post New]](/s/i/i.gif) 2014/12/04 22:16:49
Subject: Useful Chaos Chosen
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Regular Dakkanaut
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I think its in the Crimson Slaughter supplement, but there is an option to upgrade a unit of Chosen to have Preferred Enemy, allowing them to reroll ones, so works well with this plasma gun loadout.
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![[Post New]](/s/i/i.gif) 2014/12/04 22:51:27
Subject: Useful Chaos Chosen
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Daemonic Dreadnought
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Sir Arun wrote: techsoldaten wrote:I used to use a similar set of Chaos Chosen, but I would man up and get them 10 men to a squad.
It's very useful to get in close with plasma guns, shoot, then assault with troops that hit first and have FNP. They have a tendency to kill squads in your opponents turn, allowing them to avoid a round of having to take fire after winning an assault.
you cant charge after firing rapid fire weapons
Mmm hmm. Sorry for the wording there, definitely did not make myself clear.
Shoot whatever you can - bolt pistols do a decent job as well. The plasma guns are there when you need to kill something big. The point is you have a great assault squad and a great shooting squad.
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![[Post New]](/s/i/i.gif) 2014/12/06 10:50:45
Subject: Useful Chaos Chosen
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Slashing Veteran Sword Bretheren
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I was also thinking about going down the route of power weapons combined with the mark of slaanesh and icon of excess.
Costly, yes (especially the latter upgrade) but we need to remember that 4 plasmaguns, at most, will cause 2.22 casualties...regardless whether it is guardsmen or honour guard in the open.
Something that could cause even more casualties is giving the chosen power weapons. So first of all chosen come with 2 attacks each instead of 1, and you arent making use of this if you go down the ranged route. On top of that, the boost from I4 to I5 is HUGE because, in combination with frag grenades (which a lot of dedicated assault units lack) this allows Chosen to almost always strike first, and potentially maul a non-2+ armor squad before it even gets to land a single blow.
And then when they do, and usually ignore your 3+ armor, you can fall back on the 5+ FNP, which is a quasi-5++ inv. like chaos terminators have.
So at the end of the day you have a unit with similar cc-capability like chaos termies (arguably more, due to the higher initiative) and one that can sweeping advance, and only slightly less resilient (3+ armor instead of 2+; but FNP also works against small arms fire while if you roll a 1 on a termie, hes gone)
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This message was edited 1 time. Last update was at 2014/12/06 10:51:01
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![[Post New]](/s/i/i.gif) 2014/12/06 11:17:42
Subject: Useful Chaos Chosen
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Auspicious Daemonic Herald
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You do realize you get your armor save against gets hot right?
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![[Post New]](/s/i/i.gif) 2014/12/06 11:58:58
Subject: Useful Chaos Chosen
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Dakka Veteran
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I'm a big fan of the Crimson Slaughter unit of them too for preferred enemy. You can actually give 5 regular chosen plasma guns and the captain can buy a combi-plasma. I usually just run 6 and cram them in a rhino instead of doing slaanesh and icon of excess. I think that would give them better protection and mobility than the marks and icon.
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![[Post New]](/s/i/i.gif) 2014/12/06 12:45:19
Subject: Useful Chaos Chosen
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Slashing Veteran Sword Bretheren
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lessthanjeff wrote:I'm a big fan of the Crimson Slaughter unit of them too for preferred enemy. You can actually give 5 regular chosen plasma guns and the captain can buy a combi-plasma. I usually just run 6 and cram them in a rhino instead of doing slaanesh and icon of excess. I think that would give them better protection and mobility than the marks and icon.
yeah but you have to be in the open to be able to fire all that plasma, so unless you pull off that rhino screen tactic, you need the extra protection
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![[Post New]](/s/i/i.gif) 2014/12/06 14:09:00
Subject: Useful Chaos Chosen
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The Daemon Possessing Fulgrim's Body
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Sir Arun wrote:
Costly, yes (especially the latter upgrade) but we need to remember that 4 plasmaguns, at most, will cause 2.22 casualties...regardless whether it is guardsmen or honour guard in the open.
Not quite, 4 Plasma Guns will, at most, cause 8 casualties. Don't want to be pedantic, but if you're thinking of averages as the best possible outcome, it is really going to skew your thinking about all sorts of units.
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We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark
The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.
The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox
Ask me about
Barnstaple Slayers Club |
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![[Post New]](/s/i/i.gif) 2014/12/06 15:05:02
Subject: Useful Chaos Chosen
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Longtime Dakkanaut
Minneapolis, MN
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Here's another discussion about the viability of Chosen
The marks and the icon are an awful lot of points to spend, I think you'd be better off running them mark-less.
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![[Post New]](/s/i/i.gif) 2014/12/06 17:42:12
Subject: Re:Useful Chaos Chosen
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Regular Dakkanaut
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The mark and the icon would serve you much better if you were running a full squad. Potentially gives you 5 ablative wounds with FnP before any plasma guns are taken off the board.
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![[Post New]](/s/i/i.gif) 2014/12/06 20:17:31
Subject: Useful Chaos Chosen
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Executing Exarch
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I am really starting to warm up to units of 5 chosen with either melta or plasma. However I like them in the new dreadclaw. This lets you drop the unit down, jump out, and vaporize the target. If you miss the drop then just turbo boost in and go for it next turn.
The great part about dreadclaw mounted chosen is that you can make the chosen and dreadclaw objective secured at which point you have a really good scoring unit in the hover mode dreadclaw and the chosen can clear objectives pretty well with their melee capabilities. The only major problem is the unit is both high damage and ObjSec so they become priority targets. Not a huge issue though if you play aggressive lists which provide large numbers of priority targets.
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![[Post New]](/s/i/i.gif) 2014/12/07 00:19:02
Subject: Useful Chaos Chosen
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Painlord Titan Princeps of Slaanesh
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No...
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![[Post New]](/s/i/i.gif) 2014/12/08 03:17:42
Subject: Useful Chaos Chosen
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Regular Dakkanaut
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I find it a good tactics to take 7 chosen or 8 chosen. Unmaked 5 plasma and combi plasma and a rhino. Keep them in reserve and when saucy grey knights teleport into an area where they think you are weak in your deployment zone you roll up with a rhino...disembark another 6 inches and you will easily get into rapid fire range. As mentioned above it works best with the crimson slaughter.
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