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Made in us
Huge Hierodule





Louisiana

I wouldn't think that more than 2 units of sternguard would be necessary. Although if you were running pure Archangels you could treat them like tacticals and run a ton of them.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Kangodo wrote:
And how many of those do you play?

It seems like a good idea to put them in a Drop Pod.
I often wish they had Relentless, since that would make them a beautiful squad.

Argh, my wishlist gets bigger.. It's now at Assault Terminators, Sternguard and Tactical Marines.


Typically, just one squad of 5 or 10 (depends on points) in a Pod with a pair of Combis. Point them at the thing you want dead and pull the trigger.

 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

What is a good loadout for the Vanguard Veterans in the Angel 's Wrath formation? Obviously running two squads of meltagun x2 for my Assault Squads (one sergeant with a Combi-Melta, the other with a Power Maul). I am thinking Storm shields on at least three of the VVs so they can survive the first turn after deep strike, but I am not sure what to do beyond that.

As of right now I am looking at doing a Relic Blade SS Sergeant, BP/SS x2, Twin LC x2. Is this a viable loadout?

This message was edited 2 times. Last update was at 2015/01/01 17:42:46


5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Prophetic Blood Angel Librarian




I am so unbelievably annoyed with GW. Not only did my order for Exterminatus + Deathstorm take over two weeks to arrive, but they sent me Leviathan in stead of Exterminatus AND it turns out Deathstorm is not the same book as you would get inside the deathstorm box with extra units and formations, but is instead a novel with absolutely no rules to speak of.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Poly Ranger wrote:
I am so unbelievably annoyed with GW. Not only did my order for Exterminatus + Deathstorm take over two weeks to arrive, but they sent me Leviathan in stead of Exterminatus AND it turns out Deathstorm is not the same book as you would get inside the deathstorm box with extra units and formations, but is instead a novel with absolutely no rules to speak of.
cust serv dude. Apparently they are second to none.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in it
Annoyed Blood Angel Devastator




Can i put a Terminator Libby with 5x Sternguard in a pod?

this way i can use them for an Archangel Strike detachment

--
Each Uisge
3000 (approx)

some of my work here: https://imgur.com/user/MaleficoKelpie/posts

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Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

Yes. One more elite and you have an archangel strike force ready to rock.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






How does everyone feel about stand alone libby? D6+2 warp charges with rerolls on 1s on psychic tests seems fine vs most armies. Of course you just dont get powers off vs things like daemons and GK

5,000
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Made in fi
Homicidal Veteran Blood Angel Assault Marine





The Lone Libby works just fine if you ask me.


Automatically Appended Next Post:
Which, I believe, you just did.

This message was edited 1 time. Last update was at 2015/01/12 10:40:10


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Made in au
Perfect Shot Dark Angels Predator Pilot





Australia

How do you get re-rolls on 1s for psychic tests?

 
   
Made in gb
Towering Hierophant Bio-Titan



UK

 Kavish wrote:
How do you get re-rolls on 1s for psychic tests?
The Staff. It is a nifty piece of wargear.

Sadly, BA do not have interesting troops. Rhino Rush could be the way forwards, however.

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in nl
Loyal Necron Lychguard



Netherlands

I still think the Scouts are quite awesome.
   
Made in it
Annoyed Blood Angel Devastator




kryczek wrote:
Yes. One more elite and you have an archangel strike force ready to rock.

This is the idea...
Why putting 2x Fragioso and a podded sternguard in your main BSF while you can squeeze a TDA Libby and get Archangels Strike Force on the field?


Automatically Appended Next Post:
 th3maninblak wrote:
How does everyone feel about stand alone libby? D6+2 warp charges with rerolls on 1s on psychic tests seems fine vs most armies. Of course you just dont get powers off vs things like daemons and GK
or an eldar council...

This message was edited 1 time. Last update was at 2015/01/12 14:56:34


--
Each Uisge
3000 (approx)

some of my work here: https://imgur.com/user/MaleficoKelpie/posts

WH40k - Blood Angels https://imgur.com/a/p5F7u and Imperial Knight https://imgur.com/a/STDmxPF
Necromunda https://imgur.com/a/AQ3xX
Kings of War https://imgur.com/a/x56ods7 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Ok, so barring a few armies, the lone libby should be fine.

And BA arent about their troops. We literally have awesome stuff in every other slot, and the baal strike force detachment takes away obsec anyways.

Im also finding that 2 squads of 5 scouts with shanks and melta bombs works just fine to fill out troops

5,000
:cficon: 1,500 
   
Made in hr
Boosting Black Templar Biker




Croatia

This is my list for 1850 points, still trying to figure out what's worth taking in a tournament, idea is to make an alphastrike which is then chained by deep striking assault marines and furioso dread, while the enemy is distracted by 15 blood crazed psychos who are being led by Carnarvon(AKA Astorath, i play flesh tearers )
HQ
Astorath the grim
Sanguinary priest with valour's edge
ELITES
Furioso dreadnought with blood talons, heavy flamer meltagun in a drop pod with locator beacon
6 Sternguard veterans with 6 combi meltas in a drop pod with locator beacon
15 death company with jump packs, 3 thunder hammers and one power fist
TROOPS
10 man tactical squad with melta and combi melta sargeant in a drop pod with locator beacon
5 scouts with bolters
FAST ATTACK
5 man assault squad with 2 meltaguns and veteran sargeant with lightning claw and combi melta(with jump packs in a deep strike)
5 man assault squad with 2 meltaguns and veteran sargeant with lightning claw and combi melta(with jump packs in a deep strike)
LORDS OF WAR
Gabriel Seth
1847 total
TACTICS drop the tactical marines (which are combatsquadded into 5 bolters and meltaa and combi melta), bolters will clear bubblewraps, after which sternguard(which are dropped together with seth and sanguinary priest) and other tacticals will hopefully blow something up. Scouts are gonna infiltrate at some objective and generally try to do such boring tasks Turn 2, or 3, 3rd drop and assault marines should come and cause some more havoc, seth would probably charge some horde unit along with he death company who are either in assault killing stuff or shot to pieces.... I have a feeling that this list is going to bring either crushing victory or defeat by turn 4 which i don't like, but if i wanted a tableflattening steamroller i would simply take iron hands.... Do you guys have any lists you had success with in tournaments?

AFTER A THOUSAND EXAMS ONE ONLY SEES FAILURE!
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Made in us
Gargantuan Gargant





New Bedford, MA USA

 th3maninblak wrote:

Im also finding that 2 squads of 5 scouts with shanks and melta bombs works just fine to fill out troops


Which, I personally find frusterating since I sold off 100+ BP/MW scouts back when 6th Edition dropped, and they weren't as good as they are now, leaving me none to field now, when they are an attractive option.

This message was edited 1 time. Last update was at 2015/01/12 20:29:49


   
Made in us
Homicidal Veteran Blood Angel Assault Marine






 adamsouza wrote:
 th3maninblak wrote:

Im also finding that 2 squads of 5 scouts with shanks and melta bombs works just fine to fill out troops


Which, I personally find frusterating since I sold off 100+ BP/MW scouts back when 6th Edition dropped, and they weren't as good as they are now, leaving me none to field now, when they are an attractive option.


Ouch, that sucks. Luckily i just had a guy give me 10 of them for free.

I dont know why, but i really dont like BA drop pod armies. It seems... wrong. Even though im a competitive person by nature. What do you all think are the best options for a jumper army?

5,000
:cficon: 1,500 
   
Made in hr
Boosting Black Templar Biker




Croatia

 th3maninblak wrote:
 adamsouza wrote:
 th3maninblak wrote:

Im also finding that 2 squads of 5 scouts with shanks and melta bombs works just fine to fill out troops


Which, I personally find frusterating since I sold off 100+ BP/MW scouts back when 6th Edition dropped, and they weren't as good as they are now, leaving me none to field now, when they are an attractive option.


Ouch, that sucks. Luckily i just had a guy give me 10 of them for free.

I dont know why, but i really dont like BA drop pod armies. It seems... wrong. Even though im a competitive person by nature. What do you all think are the best options for a jumper army?

Well use combination of both pods and jump packs, like i did


Automatically Appended Next Post:
ThatSwellFella wrote:
 th3maninblak wrote:
 adamsouza wrote:
 th3maninblak wrote:

Im also finding that 2 squads of 5 scouts with shanks and melta bombs works just fine to fill out troops


Which, I personally find frusterating since I sold off 100+ BP/MW scouts back when 6th Edition dropped, and they weren't as good as they are now, leaving me none to field now, when they are an attractive option.


Ouch, that sucks. Luckily i just had a guy give me 10 of them for free.

I dont know why, but i really dont like BA drop pod armies. It seems... wrong. Even though im a competitive person by nature. What do you all think are the best options for a jumper army?

Well use combination of both pods and jump packs, like i did

more precisely, combi melta sternguard with some CC character(i like Seth, have great success with him, even though people say he is garbage. For 155 pts he is AWESOME horde thinner, not to mention that he can instakill MEQs with his blood reaver), eventually 1 tacsquad in a drop pod, also the furioso dreadnought in a 3rd pod. Give all the pods locators, take 15man death company unit led by Astorath as a gun magnet so sternguard and tacs can shoot or charge with attached CC character. Then turn 2 or 3 melta spamming assault marines 2 5man squads will drop with jump packs and blow something else up

This message was edited 1 time. Last update was at 2015/01/12 22:05:09


AFTER A THOUSAND EXAMS ONE ONLY SEES FAILURE!
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Unrelenting Rubric Terminator of Tzeentch





Well I've gone up against a Blood Angels/ Tau Allies list a couple of times now and I can tell you that Jump Pack DC and Sang Guard have been a serious thorn in my side. Granted I'm playing a Daemons/Nids so my only real shooting is from two flyrants and it's hard to remove 3+/5+ FNP or 2+/5+ FNP with just 24 S6 shots. It has been more difficult to bring the full weight of my assault to bear with the threat of being mulched by DC if they get the charge since they are just as fast as my assault units. I think one of each Sang Guard and DC is a really good start. Dante seems practically mandatory for DoA and he makes a really good tank/beatstick for either the Sang Guard or DC. After that I'd go for MSU Assault Squads with melta or flamer. Blood Angels do special weapons drops like nobody's business now. 105-115 pts for 2 specials and a combi? Yes please. Obviously drop pods are slightly better, but it can still be accomplished with Jump Packers. I'm not entirely up to date with all of the Blood Angels formations but if there's anything that allows to you start DS'ing turn 1 it seems like it'd be worth its weight in gold.

"Backfield? I have no backfield." 
   
Made in ca
Fixture of Dakka






 astro_nomicon wrote:
I'm not entirely up to date with all of the Blood Angels formations but if there's anything that allows to you start DS'ing turn 1 it seems like it'd be worth its weight in gold.


Angel's Fury gives all DSing BA units charge as long as they arrive from DS near the stormravens -- including Turn 1 (eg drop pod stuff). It's an expensive formation though; you need to take 3 stormravens and 3 full tactical squads, for a little over a thousand points.
   
Made in us
Agile Revenant Titan






Austin, Texas.

Kangodo wrote:
trulsante wrote:
You, my newly found friend, have convinced me! Baal strike force it is
Good choice!
Trust me: When you have a Tactical Squad on that Objective with I5 and S5 on the charge, it's secured..


What the hell are you talking about?
I would shoot you from the distance, and not give a crap bout your CC stats.

This message was edited 1 time. Last update was at 2015/01/14 14:04:04


I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in nl
Loyal Necron Lychguard



Netherlands

If you are shooting from a distance, Objective Secured wouldn't matter either.

They still have the same shooting stats as many Tactical Squads, just a gigantic bonus in CC.
   
Made in gb
Pious Palatine






How do people feel about that 3 squads of terminators formation in the exterminatis boom which has them all arrive together and they can run and shoot on the turn they land, might be a pretty nifty way to have a ton of terminators land in your opponents face. It is a fairly hefty points investment though.

D
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






 evildrcheese wrote:
How do people feel about that 3 squads of terminators formation in the exterminatis boom which has them all arrive together and they can run and shoot on the turn they land, might be a pretty nifty way to have a ton of terminators land in your opponents face. It is a fairly hefty points investment though.

D


Grey knights do it better and cheaper. Their terminators are 33 points as opposed to 40, and have the better weapons (incinerators, psycannon, etc).

Maybe its just me, but i dont like doing things that other armies straight up do better.

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Dakka Veteran




Eastern Washington

Im looking for HQs that can buff. Ive been using Corbulo with success but Im wondering about librarians. My last attempts at the psychic phase left me very unhappy. The total randomness and the opponents ability to work against you now changed it from a buff or two for help, to unreliable and dangerous crap. ...but divination was real nice.

So 2 libies or should i stick with Chaps and Priests for buffmanders? Opinions? Anecdotes?

4,000 Word Bearers 1,500 
   
Made in us
Fixture of Dakka



Chicago, Illinois

I'm surprised more people aren't using the obvious advantage of the STike Force Mortalis formation and going for a Iron Clad drop pod with Assault marines list. That thing is crazy. Also, you can't get Centurions but you can get 3 Command Squads w/ 3 Graviton Guns which uh isn't terrible to drop in on someone.

Just combine it with the Angels Fury Assault your opponents on turn 1 with 3 squads of Death Company and 2 Death Company Dreadnoughts

This message was edited 3 times. Last update was at 2015/01/16 00:29:12


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






 Red Marine wrote:
Im looking for HQs that can buff. Ive been using Corbulo with success but Im wondering about librarians. My last attempts at the psychic phase left me very unhappy. The total randomness and the opponents ability to work against you now changed it from a buff or two for help, to unreliable and dangerous crap. ...but divination was real nice.

So 2 libies or should i stick with Chaps and Priests for buffmanders? Opinions? Anecdotes?


Ive definitely had some luck with lone libbys. Really if you only run 1, buff him to lvl2 with Gallien's staff for more chances to actually get psychic powers off.

As far as generic HQ choices go, the priest is the "go to" option, as there are few lists that wont benefit from him. Librarians are cheap, surprisingly fighty, but inconsistent. There will be games where he doesnt get a single power off. The captain and chaplain are both choices that, while not at all flashy, are consistently good.

5,000
:cficon: 1,500 
   
Made in gb
Pious Palatine






th3maninblak wrote:
 evildrcheese wrote:
How do people feel about that 3 squads of terminators formation in the exterminatis boom which has them all arrive together and they can run and shoot on the turn they land, might be a pretty nifty way to have a ton of terminators land in your opponents face. It is a fairly hefty points investment though.

D


Grey knights do it better and cheaper. Their terminators are 33 points as opposed to 40, and have the better weapons (incinerators, psycannon, etc).

Maybe its just me, but i dont like doing things that other armies straight up do better.


Whist I can see your point to a certain extent, I think it's a bit silly denying ourselves options because another dex can do it 'better'. It's like other marine armies not using rhinos just because ours are fast? I'm not saying this terminator formation is our golden goose which will propel blood angels to the top tables, just that it's an interesting option for landing 15 terminators in your opponents deployment zone and adding back field pressure, saturation of 2+ armour and with the run moves greater flexibility/less threat from blast weapons. I do wish termies were cheaper though.

Hollismason wrote:I'm surprised more people aren't using the obvious advantage of the STike Force Mortalis formation and going for a Iron Clad drop pod with Assault marines list. That thing is crazy. Also, you can't get Centurions but you can get 3 Command Squads w/ 3 Graviton Guns which uh isn't terrible to drop in on someone.

Just combine it with the Angels Fury Assault your opponents on turn 1 with 3 squads of Death Company and 2 Death Company Dreadnoughts


Where this Strike Force Mortalis formation found and what exactly is it?

D
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Strike Force Mortalis is from Shield of Baal: Exterminatus.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in gb
Pious Palatine






 casvalremdeikun wrote:
Strike Force Mortalis is from Shield of Baal: Exterminatus.


So where does the Ironclad come in, or do you mean a furioso? What's your thinking behind this formation that males it so great, I can actually remember which on it is, is it the Death Company one?

Grav command squads are pretty interesting, but if you're dropping in you won't be benefiting from max shots, and after you've dropped you'll either take casulties, reducing effectiveness for future shooting or you opponent will just move out of range...

D
   
 
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