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2015/02/27 03:20:19
Subject: Blood Rage- Guillotine Games x Eric Lang x Adrian Smith x Studio McVey- plus vikings!
They've said they won't be doing miniatures separately
Focus on the sculptors
The team of sculptors Mike was able to put together for Blood Rage is incredible:
Remy Tremblay, Jason Hendricks, JAG, Jose Roig, Steve Saunders, Gregory Clavilier, Stephane Simon, Rafal Zelazo and Elfried Perochon. A dream team indeed.
Remy Tremblay is also working (as many others of the name above) on another project Mike and Guillotine Games are developing: The Others. We asked to Remy to write few lines about his experience and you can read it below. Tomorrow will be the turn of Master Adrian Smith!
Our thank to Remy is our thank to these amazing crazy artists that are able to create such wonderful art! Without your work and dedication we wouldn't be here!
"I'm Remy Tremblay, a French miniatures sculptor. I'm 28 and I live with my wonderful wife and two kids.
Everything started, as it did for many people, with Heroquest during the 1990's. Mike McVey’s painting and Les Edward's cover made an impression on my young brain, and probably set me on a path for the rest of my life. An old friend of mine told me a few month ago than even at those old times I dreamed of sculpting miniatures for a living, I guess I was, and still am - one those kind of weird children lost in fantasy books and video games.
For a long time Heroquest was my only visual reference for fantasy, but as I grew older, the covers of the Fighting Fantasy books slowly lead me towards the Games Workshop universe. Adrian Smith was my first real inspiration at GW with his artwork for the Orcs and Goblins. From then on, I was totally hooked on miniatures and spend most of my time between playing video games and painting miniatures. I've since won many prizes in miniature painting competitions, both historical and fantasy.
This passion taught me one thing : we can't be good on all fronts in the same time, so my chair at the science university ended up being empty... As making miniatures was the only realistic opportunity for me, I entered art school and graduated with work based on hyper-realistic animals.
With my diploma in hand I was ready to start freelancing. Between 2009 and 2011 I worked for many companies, and then a certain Mr McVey approached me as Mantic Entertainment needed a sculptor. Under Mike's direction I created many models exclusively for Mantic until 2013. From then I followed Mike for the fantastic journey with Studio McVey.
After working on many sculpts, I have learned the to get the best results for PVC miniatures, producing better models along the way. I have always had a taste for the realistic side of sculpting, largely inspired by Raul Latorre and Jacques-Alexandre Gillois, and this probably my most significant sculpting characteristic. Recently I’ve been try to find a balance between realism and abstraction to produce the best looking miniatures possible.
When Mike introduced me to the Blood Rage project I was really pleased with both the theme, the art and the opportunity to realize a full range of barbaric figures, reminiscent of the old Heroquest "Madeleine de Proust".
The Blood Rage project was ambitious as all miniatures had to be single-piece casting yet dynamic and exciting. One of the challenges, was finding a way to render the fantastic detail on the art, in a way that would work on plastic miniatures.
Establishing a balance between the requirements from the plastic casting - such as 2mm thick poles for standards – while still respecting Adrian’s artistic vision was the fun part of the job. It always an honor to work from such pieces of art, but it brings great pressure as people can refer back to the original art when they see the miniatures.
Overall I'm happy to be part of this journey, it’s one of the most enjoyable I have worked on."
I was thinking Wolf Priest of Ulric for the hammer guy above
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
This is a product from a company with a proven track record to deliver competently AND they are showing completed product at launch. What more can you ask for? I understand not wanting a lot of duplicates but look at Wrath of Kings. They began with duplicates and expanded the offering with alternate sculpts as the funding progressed. My own interests notwithstanding, this looks like a solid product that stands to deliver as promised on time.
2015/03/02 14:33:13
Subject: Blood Rage- Guillotine Games x Eric Lang x Adrian Smith x Studio McVey- plus vikings!
I may be misunderstanding, but I noticed in an example card that the Sea Monster can't even be used unless there's 3+ players. I wonder how many other elements of the game are locked out if you only have 2 players?
Rules seem a bit fiddly for me to be honest. I'll be passing but good luck to those who back it!
"The Omnissiah is my Moderati"
2015/03/02 15:14:11
Subject: Blood Rage- Guillotine Games x Eric Lang x Adrian Smith x Studio McVey- plus vikings!
warboss wrote: I have to say that I'm surprised that CMON and McVey worked together again after Sedition Wars.
I get that they're opening the KS in a few hours, but yeah, once bitten, twice shy. Not sure about this one.
Yes, CMoN delivered a Sedition Wars game, no thanks to Studio McVey and their selection of games designer. The game that was billed as Mike McVey's Space Hulk ended up removing all of the charm and ease of Space Hulk
- horribly clunky mechanics,
- overcomplicated resolution mechanic,
- excessive status and state tracking,
- no scenario balance or progression,
- refusal to incorporate fan feedback in "version 2" (that they charged for).
I'm going to need to see rules before I pay for another game with McVey's name on it.
Yes, CMoN delivered a Sedition Wars game, no thanks to Studio McVey and their selection of games designer. The game that was billed as Mike McVey's Space Hulk ended up removing all of the charm and ease of Space Hulk
- horribly clunky mechanics,
- overcomplicated resolution mechanic,
- excessive status and state tracking,
- no scenario balance or progression,
All of which, quite frankly, will almost certainly not be an issue with Eric Lang being the primary developer and Guillotine Games being the primary rules development house.
- refusal to incorporate fan feedback in "version 2" (that they charged for).
I personally don't have any problem with this part at all.
I'm going to need to see rules before I pay for another game with McVey's name on it.
They're up for perusal.
The game is reminiscent of Chaos in the Old World, Part 2. Which, IMO, is a good thing. Board Gamers seem to agree, as Chaos has a pretty solid rating from everything I've read.
2015/03/02 17:48:08
Subject: Blood Rage- Guillotine Games x Eric Lang x Adrian Smith x Studio McVey- plus vikings!
I've been going through the rules, and this is NOT a miniatures battle game.
Blood Range is a Euro-style strategy board game more akin to Monopoly or the recent Dogs of War game. Or Settlers.
There is nothing inherently miniatures-related. Sure, the miniatures look nice, but they might as well be the colored bases, with Monopoly tokens for the Monsters.
And there isn't actual combat per se. There's no dicing off to see which warriors are more powerful - instead, it's laying cards and counting points.
I wonder if there will be a minis-only pledge. Or, better yet, a Monsters-only pledge.
I wasn't expecting a battle game. I got the idea from some of the earlier pics it was gonna be more like a board game than a battle game. It's still more fun moving a nice mini around than a plain wooden meeple.
That said, I'm really just mostly interested in the minis anyway
2015/03/02 18:01:11
Subject: Blood Rage- Guillotine Games x Eric Lang x Adrian Smith x Studio McVey- plus vikings!
Yep, I'm very interested in a minis game that isn't a fighting game. I think it's a great new perspective and applaud them for trying something new, whether or not it turns out well. (Also, vikings.)
I've been going through the rules, and this is NOT a miniatures battle game.
Blood Range is a Euro-style strategy board game more akin to Monopoly or the recent Dogs of War game. Or Settlers.
Like I said in my previous post, the game has more in common with Chaos in the Old World or Midgard (Both Eric Lang designs, mind you) than anything. I guess I can understand where you'd see Dogs or Settlers. Monopoly has no place in that list.
I wonder if there will be a minis-only pledge. Or, better yet, a Monsters-only pledge.
They've said there will be a single pledge, so I'd say no.
This message was edited 1 time. Last update was at 2015/03/02 18:09:27
2015/03/02 18:10:59
Subject: Blood Rage- Guillotine Games x Eric Lang x Adrian Smith x Studio McVey- plus vikings!
Do you... listen to anything you don't want to hear, or do you just make up things to hate on? Like, seriously. I don't know how anyone can post such dense responses without actively ignoring stuff or an over-active imagination.
Aside from this being a laughable comment, was anyone really expecting this to be anything like 40k?
Pretty sure Dave C and I have been consistently saying, through the life of this thread, that the game would be a boxed board game and not some kind of TTMG.