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Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

So at my local gw it is hard to get even a game of hobbit in let alone a series of games for a campaign. I have the support of the shop manager to try to help promote the game and a campaign of sorts(narritive games are what we strive for in the shop, except for those 40k players). Im thinking of a way to get people to play(low model count required), narritive games(campaign), and the struggle to get 2 players in at the same time. So i have solutions for some of this but the last one is the real struggle.

Battle companies is the solution for low model count but for new players removes might will and fate. So instead I was thinking 1 hero up to 70 points and 80-100 points of warriors( warband restriction removed)

Narritive games, this is super easy once the rest of the kinks are worked out i can write something up in 10 min. I already have an idea about a battle for bree.

Getting players in to play....SO how do we play a 2 player game with sometimes 1 person??????? Seems kind of impossible but I am holding hope that we as a group can come up with something and bring this to our LFGS collectively(if youre so inclined). I was thinking of some kind of adventure campaign. Ill share my bree campaign idea below.

Battle for bree.
This is a map based campaign where evil makes a play to destroy bree and disrupt trade in the north. Since it is a huge center for trade it is expected that any and all armies of middle earth would be represented in the area so it fits the fluff. Evil starts around the edge of the map, good in the center. Evil wins will result in the loss of good territory and vice versa. Different scenerios will be played along the way in an algorithim format, if evil wins then game a if good wins the game b, ect. The specific details are easy to fill in. Below is a map i googled that would work fine for this. I think with 4-6 players this could work just fine but having 10+ would be awesome yet unrealistic. The other nice this is that it can be ongoing and require no commitment on a regular basis. Just come in, get a game, and affect the map. It can either go on forever going back and forth or go on for a peroid of time and try to schedule some kind of big game to end it. It is simple and basic but puts some kind of meaning behind the results of the game.



This message was edited 1 time. Last update was at 2014/12/10 16:36:33


RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Sounds good! 70 points allows some of the less powerful named heroes of people are that way inclined, and leaves plenty of scope for creating your own character as well. All I'd change is having a set points total for the force and then a limit for heroes, as otherwise factions with cheap heroes (Moria ect) might lose out overall. But other than that, it's simple and easy.

As for the problem of lack of players, it's frankly a pain that's never easily worked around, but there are ways.

One is to write up some simple AI rules (enemies will move towards/charge/shoot at the nearest enemy, or toward an objective). This works well if you have some Wild Warts or orcs/goblins to throw down, just to represent the simple scenario of a company coming under attack by random forces.


 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

 Paradigm wrote:
Sounds good! 70 points allows some of the less powerful named heroes of people are that way inclined, and leaves plenty of scope for creating your own character as well. All I'd change is having a set points total for the force and then a limit for heroes, as otherwise factions with cheap heroes (Moria ect) might lose out overall. But other than that, it's simple and easy.

As for the problem of lack of players, it's frankly a pain that's never easily worked around, but there are ways.

One is to write up some simple AI rules (enemies will move towards/charge/shoot at the nearest enemy, or toward an objective). This works well if you have some Wild Warts or orcs/goblins to throw down, just to represent the simple scenario of a company coming under attack by random forces.



150points with a 75 points cap on characters allowing up to 3 characters?

AI rules do work and i was considering that. The biggest pain with that is producing the models to use for such as the store doesnt have them.

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Yeah, that looks good, gives quite a bit of flexibilty while keeping things cheap.

It might be worth seeing if any local players have any goblins/orcs/warts they'd be willing to donate/loan. Failing that, you could probably scrounge up a few for a pittance on eBay.

 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

 Paradigm wrote:
Yeah, that looks good, gives quite a bit of flexibilty while keeping things cheap.

It might be worth seeing if any local players have any goblins/orcs/warts they'd be willing to donate/loan. Failing that, you could probably scrounge up a few for a pittance on eBay.


Im sure i can come up with gondor models from demo minis.....lol

Looking at this im thinking the scribe will have to be banned.........that would be an auto win almost

This message was edited 1 time. Last update was at 2014/12/10 18:30:18


RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
 
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