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Made in us
Haemonculi Flesh Apprentice






 BlaxicanX wrote:
 Red Corsair wrote:
This always happens in these threads. They talk about random effects and people decide to make leaps of logic rather then wait a for all the facts.

For all we know it could have one weapon profile and random secondary effects.

...

Or it could suck entirely! But maybe wait before bitching.
Quote the post(s) you're referring to.


Why would I want to waste another hour trawling through people complaining about random tables just to appease you? Get off that high horse already.

   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 Red Corsair wrote:
Get off that high horse already.
 Red Corsair wrote:
This always happens in these threads. They talk about random effects and people decide to make leaps of logic rather then wait a for all the facts.

...

Or it could suck entirely! But maybe wait before bitching.
Delicious.

This message was edited 3 times. Last update was at 2015/01/23 02:49:01


 
   
Made in au
Dakka Veteran





Biggest issues with a Ctan shard;

1. Over costed
2. CC orientated unit that is slow
3. Tax on useless powers to take the Ctan

If he drops in points and/or becomes faster and/or they remove the powers tax I wouldn't care so much that powers are random.
   
Made in us
Archmagos Veneratus Extremis




On the Internet

I think it's safe to say the powers tax is gone with the random generation now.
   
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Depraved Slaanesh Chaos Lord




Inside Yvraine

I'd agree. That seems likely.
   
Made in us
Frightening Flamer of Tzeentch





Somewhere

 Bronzefists42 wrote:
Well a good story element does not equal a good game mechanic.

A mad star god that just does what he pleases is a cool story note.

Random attacks is not a good game mechanic.


Agreed

Helbrute just came to mind.

This message was edited 1 time. Last update was at 2015/01/23 03:13:57


2500
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Made in us
Gargantuan Gargant





New Bedford, MA USA

 Screaming Echo wrote:
I like to choose what ability I want to use when making my list.

Leaving things up to chance can screw you over, having total control over it won't.

It's honestly that simple.


So, I take it you don't play Psykers ?

   
Made in ca
Regular Dakkanaut





 adamsouza wrote:
 Screaming Echo wrote:
I like to choose what ability I want to use when making my list.

Leaving things up to chance can screw you over, having total control over it won't.

It's honestly that simple.


So, I take it you don't play Psykers ?
Nope
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 Screaming Echo wrote:
 adamsouza wrote:
 Screaming Echo wrote:
I like to choose what ability I want to use when making my list.

Leaving things up to chance can screw you over, having total control over it won't.

It's honestly that simple.


So, I take it you don't play Psykers ?
Nope


Well, now you can add C'tans to the list of things you don't play

This message was edited 1 time. Last update was at 2015/01/23 03:50:51


   
Made in us
Lieutenant General





Florence, KY

 adamsouza wrote:
Well, now you can add C'tans to the list of things you don't play

He can put them right next to the Veil of Darkness.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Deranged Necron Destroyer





Well with people talking about the random roll this can just reinforce the use of the Shield of Baal formation with the C'tan shard and two Crypteks if they still get the same wargear get one with a chonomatron and now you have a re-roll for the C'tanshard's powers.

It isn't much but it gives a bit more control on it's powers.

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in nl
Loyal Necron Lychguard



Netherlands

 adamsouza wrote:
 Screaming Echo wrote:
I like to choose what ability I want to use when making my list.

Leaving things up to chance can screw you over, having total control over it won't.

It's honestly that simple.


So, I take it you don't play Psykers ?

The new and awesome random Psyker-table!
First you pick a unit, then you roll a D6 to determine the ability you actually cast.

You might throw an attack on your own units, or cast Invisibility on opponents, but at least it's cinematic and fluffy.
   
Made in us
Waaagh! Warbiker





Maryland, US

 Screaming Echo wrote:
bodazoka wrote:
 Screaming Echo wrote:
I like to choose what ability I want to use when making my list.

Leaving things up to chance can screw you over, having total control over it won't.

It's honestly that simple.


Nit picking but "total control" in a game of dice?

Total control of the options you bring, not their outcome during game.


well, you can control the fact that you add a C'Tan or not to your list

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 nflagey wrote:
 Screaming Echo wrote:
bodazoka wrote:
 Screaming Echo wrote:
I like to choose what ability I want to use when making my list.

Leaving things up to chance can screw you over, having total control over it won't.

It's honestly that simple.


Nit picking but "total control" in a game of dice?

Total control of the options you bring, not their outcome during game.


well, you can control the fact that you add a C'Tan or not to your list
Plus only having one shooting attack for a T C'tan is a very big nerf, ontop of the randomness added to it. They better lower the price of him significantly.
   
Made in au
Dakka Veteran





Oberron wrote:
Well with people talking about the random roll this can just reinforce the use of the Shield of Baal formation with the C'tan shard and two Crypteks if they still get the same wargear get one with a chonomatron and now you have a re-roll for the C'tanshard's powers.

It isn't much but it gives a bit more control on it's powers.


Very good point this ^^
   
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Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 pretre wrote:
Well, they just fixed the 'TC'tan is OP' problem.


Please pretre, teach us your language, where "fixed" in your language somehow translates back into English as "swung the pendulum hard".

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut





Earth 616

 H.B.M.C. wrote:
 pretre wrote:
Well, they just fixed the 'TC'tan is OP' problem.


Please pretre, teach us your language, where "fixed" in your language somehow translates back into English as "swung the pendulum hard".


To be fair, you "fix" a dog.
   
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Badass "Sister Sin"






Camas, WA

 drazz wrote:
 H.B.M.C. wrote:
 pretre wrote:
Well, they just fixed the 'TC'tan is OP' problem.


Please pretre, teach us your language, where "fixed" in your language somehow translates back into English as "swung the pendulum hard".


To be fair, you "fix" a dog.

I think this about covers it.

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Versteckt in den Schatten deines Geistes.

 drazz wrote:
To be fair, you "fix" a dog.


Hmm... a point I had not considered. Well played sir.

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Fixture of Dakka





Steelcity

Why deal with balance issues when you can just add a random chart. It's a super easy way to deflect ones inability to write rules!

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Versteckt in den Schatten deines Geistes.

 Kirasu wrote:
Why deal with balance issues when you can just add a random chart. It's a super easy way to deflect ones inability to write rules!


You forged the narrative took the words right out of my mouth.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Irked Necron Immortal





Does anyone know what time pre-orders usually go up, specifically in Australia?
   
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Versteckt in den Schatten deines Geistes.

 Dr. Delorean wrote:
Does anyone know what time pre-orders usually go up, specifically in Australia?


6am AEST.

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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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South Dakota

 H.B.M.C. wrote:
 Dr. Delorean wrote:
Does anyone know what time pre-orders usually go up, specifically in Australia?


6am AEST.


Is that 6pm UK Time?

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"
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Dutiful Citizen Levy





 Anpu-adom wrote:
 H.B.M.C. wrote:
 Dr. Delorean wrote:
Does anyone know what time pre-orders usually go up, specifically in Australia?


6am AEST.


Is that 6pm UK Time?


7pm UK time

"It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war." 
   
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Esteemed Veteran Space Marine







 BlaxicanX wrote:

That's all well and good, but not really relevant to the discussion. You think random mechanics are cool? Good for you, I'm not trying to convert you to my ideas for what counts as good or bad game design. What I'm saying is that a mechanic "being fluffy" does not justify its existence. Many aspects of the 40K table-top game are not 1:1 to the fluff, and that's because 40K TT is an abstraction and the representation of the lore has to be balanced with functional, fair game mechanics. Ergo, quoting someone who says "I don't like X mechanic" and saying "but it's supported by the fluff" strikes me as nonsensical.

The example of the dreadnought above highlights that having something be 1:1 to the fluff isn't necessarily a great idea. A single dreadnought or tactical squad eating half your army may be "fluffy", but many people wouldn't consider that fun or fair, as evidenced by the mass concern people have with LoW's in regular games.


Actually, for a game such as 40k, fluff is the primary reason for a mechanic or rule to exist. Reanimation Protocols exists because of the fluff. They Shall Know No Fear exists because of the fluff. Warp Storm exists because of the fluff....I could go on for several paragraphs, but you should be able to see my point. Every 40k game mechanic that is unique to an army is based on that army's fluff.

Your example of the heroic dreadnaught is flawed, because that is a one-off " story time" fluff piece and not a general description of the unit in question, where as the C'Tan shards are described in general as unwilling slaves.
   
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If you decide to put an enslaved Star God on the battlefield, blame yourselves if he acts randomly and you can't control his powers. If you want to avoid this, you can always choose not to enslave a Star God =)
   
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Gargantuan Gargant





New Bedford, MA USA

 H.B.M.C. wrote:
 Dr. Delorean wrote:
Does anyone know what time pre-orders usually go up, specifically in Australia?


6am AEST.


Is it today or next firday the pre-orders go up ?

I refuse to buy my codexes direct from GW anymore, but Necron Dice and Datacards hard to ensure from another source.

This message was edited 1 time. Last update was at 2015/01/23 13:30:17


   
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The Rock

Tonight/Saturday.

This message was edited 2 times. Last update was at 2015/01/23 13:41:03


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