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Made in us
Loyal Necron Lychguard






South Dakota

KurtAngle2 wrote:
 Wilson wrote:
Pretty sure Necrons have just been improved massively. ( T5 Wraiths with reanimation protocols?!)

Hate the duran duran formation thingy though.


Wraiths never had Reanimation Protocols


Point of fact, they had RP in the 3ed book...


DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Haemonculi Flesh Apprentice






 King Pariah wrote:
 Wilson wrote:
Pretty sure Necrons have just been improved massively. ( T5 Wraiths with reanimation protocols?!)

Hate the duran duran formation thingy though.


No RP on wraiths. Just a 3++


Yea, JUST

IDK the buffs seem great but with Dlords being much slower and no semp weave, they can't tank for the unit which is probably why they thought they needed the T bump.

   
Made in us
Deranged Necron Destroyer





The Plantations

Requizen wrote:
Whoooooah some of those Formation bonuses are AWESOME.

Canoptek units gaining Reanimation Protocols or Shred?

Monoliths and Obelisk being a massive Alpha Strike surprise?

Destroyers and Heavy Destroyers rerolling Pen rolls?

Stalker giving Twin Linked and Shred to every unit against a single target in LOS without having to actually shoot it?

I know we're all hating on the thing but DANG SON.


I suppose if it has to basically be mandatory, may as well make it kick ass.
   
Made in us
Haemonculi Flesh Apprentice






 Anpu-adom wrote:
KurtAngle2 wrote:
 Wilson wrote:
Pretty sure Necrons have just been improved massively. ( T5 Wraiths with reanimation protocols?!)

Hate the duran duran formation thingy though.


Wraiths never had Reanimation Protocols


Point of fact, they had RP in the 3ed book...



If you want to be a pedant they had we'll be back. RP wasn't a thing.

   
Made in us
Daemonic Dreadnought






AL

 Anpu-adom wrote:
KurtAngle2 wrote:
 Wilson wrote:
Pretty sure Necrons have just been improved massively. ( T5 Wraiths with reanimation protocols?!)

Hate the duran duran formation thingy though.


Wraiths never had Reanimation Protocols


Point of fact, they had RP in the 3ed book...


Edit:

This message was edited 1 time. Last update was at 2015/01/27 18:29:21


Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in at
Numberless Necron Warrior




Bremen

Forces of the Necrons:

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."

so, can we use the old CAD or not people?

9,500pts 
   
Made in ie
Crazed Spirit of the Defiler




Ireland

Forces of the Necrons:

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."


Looks like Combined Arms Detachments and Allied Detachments are good to go. Looks like the guy with the codex is still unclear but that seems clear cut to me.

I mean they're all Detachments, we just get a special one for Necrons

This message was edited 1 time. Last update was at 2015/01/27 18:28:08


By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Nevermind

This message was edited 1 time. Last update was at 2015/01/27 18:28:22


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Numberless Necron Warrior





"Canoptek Harvest=
1 Canoptek Spyder
1 unit of Canoptek Wraiths
1 unit of Canoptek Scarabs

Special Rules: Move Through Cover, Relentless
At start of Movement phase, can gain Fleet, Reanimation Protocols, or Shred. Spyder and all formation units within 12" gain those special rules until your next movement phase."





10,000+ 
   
Made in at
Numberless Necron Warrior




Bremen

 Voodoo_Chile wrote:
Forces of the Necrons:

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."


Looks like Combined Arms Detachments and Allied Detachments are good to go. Looks like the guy with the codex is still unclear but that seems clear cut to me.

I mean they're all Detachments, we just get a special one for Necrons


Yeah sorry, I am a little unfirm in the detachement and combined arms-rules, could you explain a little.

This message was edited 1 time. Last update was at 2015/01/27 18:30:24


9,500pts 
   
Made in us
Legendary Master of the Chapter






 Voodoo_Chile wrote:
Forces of the Necrons:

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."


Looks like Combined Arms Detachments and Allied Detachments are good to go. Looks like the guy with the codex is still unclear but that seems clear cut to me.

I mean they're all Detachments, we just get a special one for Necrons


You mean besides the "Instead you will need to" ?

How would that work with allied detachments?

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in at
Numberless Necron Warrior




Bremen

 MoonlightSonata wrote:
"Canoptek Harvest=
1 Canoptek Spyder
1 unit of Canoptek Wraiths
1 unit of Canoptek Scarabs

Special Rules: Move Through Cover, Relentless
At start of Movement phase, can gain Fleet, Reanimation Protocols, or Shred. Spyder and all formation units within 12" gain those special rules until your next movement phase."






SO TRUE!!!

9,500pts 
   
Made in us
Daemonic Dreadnought






AL

 MoonlightSonata wrote:
"Canoptek Harvest=
1 Canoptek Spyder
1 unit of Canoptek Wraiths
1 unit of Canoptek Scarabs

Special Rules: Move Through Cover, Relentless
At start of Movement phase, can gain Fleet, Reanimation Protocols, or Shred. Spyder and all formation units within 12" gain those special rules until your next movement phase."






HOLY GAAAAAAAAAAKKKKKKKKKKK!!!!

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in ie
Crazed Spirit of the Defiler




Ireland

 Desubot wrote:
 Voodoo_Chile wrote:
Forces of the Necrons:

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."


Looks like Combined Arms Detachments and Allied Detachments are good to go. Looks like the guy with the codex is still unclear but that seems clear cut to me.

I mean they're all Detachments, we just get a special one for Necrons


You mean besides the "Instead you will need to" ?

How would that work with allied detachments?


Well that's the opening line of Battle-Forged Armies in the rulebook

A player using the Battle-forged method must organise all the units they want to use into Detachments.


EDIT:

Sorry to elaborate, I think he may have cut off some statement early on relating to Unbound. I'm going to check the wording on Blood Angels or Dark Eldar.

This message was edited 1 time. Last update was at 2015/01/27 18:33:15


By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in at
Numberless Necron Warrior




Bremen

25 pts for phase shifter, 15 pts for phylactery. Np.

Oh hell yeah, how good is that.

9,500pts 
   
Made in us
Legendary Master of the Chapter






 Voodoo_Chile wrote:
 Desubot wrote:
 Voodoo_Chile wrote:
Forces of the Necrons:

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."


Looks like Combined Arms Detachments and Allied Detachments are good to go. Looks like the guy with the codex is still unclear but that seems clear cut to me.

I mean they're all Detachments, we just get a special one for Necrons


You mean besides the "Instead you will need to" ?

How would that work with allied detachments?


Well that's the opening line of Battle-Forged Armies in the rulebook

A player using the Battle-forged method must organise all the units they want to use into Detachments.


ok But how can you make a Combined arms detachment when you must instead use the duran duran detachment when making a battle forged list?

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Lesser Daemon of Chaos





San Mateo, CA

As a marine player I'm happy that MSS are gone, but everything else is looking pretty terrifying.

5000
Who knows? 
   
Made in us
Haemonculi Flesh Apprentice






 MoonlightSonata wrote:
"Canoptek Harvest=
1 Canoptek Spyder
1 unit of Canoptek Wraiths
1 unit of Canoptek Scarabs

Special Rules: Move Through Cover, Relentless
At start of Movement phase, can gain Fleet, Reanimation Protocols, or Shred. Spyder and all formation units within 12" gain those special rules until your next movement phase."






Post of the year so far!

It's not that bad, scarabs and spiders are a heavy tax for the wraiths and everything needs to be within a 12" of the spyder. Kill that spyder first I guess

   
Made in us
Loyal Necron Lychguard




 Desubot wrote:
 Voodoo_Chile wrote:
 Desubot wrote:
 Voodoo_Chile wrote:
Forces of the Necrons:

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."


Looks like Combined Arms Detachments and Allied Detachments are good to go. Looks like the guy with the codex is still unclear but that seems clear cut to me.

I mean they're all Detachments, we just get a special one for Necrons


You mean besides the "Instead you will need to" ?

How would that work with allied detachments?


Well that's the opening line of Battle-Forged Armies in the rulebook

A player using the Battle-forged method must organise all the units they want to use into Detachments.


ok But how can you make a Combined arms detachment when you must instead use the duran duran detachment when making a battle forged list?


You don't "must" anything

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."

Combined Arms Detachment is a Detachment. Decurion is a type of Detachment that you can CHOOSE to use. You don't HAVE to choose it.
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 Red Corsair wrote:
Yea except that is from a day after your bitching when someone brought the point up.
And? You [tried] to make a cheap shot about me not admitting that C'tan being able to use two powers a turn would be baller, like twelve hours after I explicitly stated that it would.

Why not just admit that you dun fethed up? We can all see it.

 ClockworkZion wrote:
Canoptek Harvest=
1 Canoptek Spyder
1 unit of Canoptek Wraiths
1 unit of Canoptek Scarabs

Special Rules: Move Through Cover, Relentless
At start of Movement phase, can gain Fleet, Reanimation Protocols, or Shred. Spyder and all formation units within 12" gain those special rules until your next movement phase.
Shred makes them nasty as hell against MC's. How does RP work on multi-wound models They just get back up with one? That's still pretty good for a tar-pit.

This message was edited 2 times. Last update was at 2015/01/27 18:36:54


 
   
Made in us
Rampaging Carnifex





South Florida

This looks to be an excellent Codex update. Tone down the broken spammed stuff (Nightscythes / Command Barges / MSS) and instead spread the love throughout the Codex so that there are many balanced effective options.

   
Made in fi
Regular Dakkanaut





Finland

If that canoptek formation actually only includes a single spyder (and not a unit of 3), it's not as good as it sounds. All the special rules need that spyder to be alive and within 12" of the wraiths. Quite limiting really.

This message was edited 1 time. Last update was at 2015/01/27 18:36:41


Number = Legion
Name = Death 
   
Made in ca
Paramount Plague Censer Bearer





 BlaxicanX wrote:
 Red Corsair wrote:
Yea except that is from a day after your bitching when someone brought the point up.
And? You made a cheap shot about me not admitting that C'tan being able to use two powers a turn would be baller, like twelve hours after I explicitly stated that it would.

 ClockworkZion wrote:
Canoptek Harvest=
1 Canoptek Spyder
1 unit of Canoptek Wraiths
1 unit of Canoptek Scarabs

Special Rules: Move Through Cover, Relentless
At start of Movement phase, can gain Fleet, Reanimation Protocols, or Shred. Spyder and all formation units within 12" gain those special rules until your next movement phase.
Shred makes them nasty as hell against MC's. How does RP work on multi-wound models They just get back up with one?


RP is now basically super FNP.

My win rate while having my arms and legs tied behind by back while blindfolded and stuffed in a safe that is submerged underwater:
100% 
   
Made in us
Rampaging Carnifex





South Florida

On that note: Command Barges lost Independent Character status. Solves that conundrum.

   
Made in at
Numberless Necron Warrior




Bremen

 BlaxicanX wrote:
 Red Corsair wrote:
Yea except that is from a day after your bitching when someone brought the point up.
And? You [tried] to make a cheap shot about me not admitting that C'tan being able to use two powers a turn would be baller, like twelve hours after I explicitly stated that it would.

Why not just admit that you dun fethed up? We can all see it.

 ClockworkZion wrote:
Canoptek Harvest=
1 Canoptek Spyder
1 unit of Canoptek Wraiths
1 unit of Canoptek Scarabs

Special Rules: Move Through Cover, Relentless
At start of Movement phase, can gain Fleet, Reanimation Protocols, or Shred. Spyder and all formation units within 12" gain those special rules until your next movement phase.
Shred makes them nasty as hell against MC's. How does RP work on multi-wound models They just get back up with one?


models do not get up again, they test each unsafed wound immedeatly! on 5+ or 4+ they do not suffer said wound.

This message was edited 1 time. Last update was at 2015/01/27 18:37:26


9,500pts 
   
Made in de
Decrepit Dakkanaut





 RivenSkull wrote:

Ghost ark can only take Warriors and Characters, but it only has 10 slots. Warriors are now a minimum of 10 per unit.

Genius!


The stupidit, it hurts D:

Classic GW not checking their rules twice.

   
Made in de
Dakka Veteran





Canoptek Harvest says the models have to be within 12" of the spyder to get the benefits. Good luck making it keep up with the scarabs and wraiths, or just keeping it alive.

8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.

8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.

Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)

Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
 
   
Made in at
Numberless Necron Warrior




Bremen

 Sigvatr wrote:
 RivenSkull wrote:

Ghost ark can only take Warriors and Characters, but it only has 10 slots. Warriors are now a minimum of 10 per unit.

Genius!


The stupidit, it hurts D:

Classic GW not checking their rules twice.


D:

9,500pts 
   
Made in ie
Crazed Spirit of the Defiler




Ireland

 Desubot wrote:
 Voodoo_Chile wrote:
 Desubot wrote:
 Voodoo_Chile wrote:
Forces of the Necrons:

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."


Looks like Combined Arms Detachments and Allied Detachments are good to go. Looks like the guy with the codex is still unclear but that seems clear cut to me.

I mean they're all Detachments, we just get a special one for Necrons


You mean besides the "Instead you will need to" ?

How would that work with allied detachments?


Well that's the opening line of Battle-Forged Armies in the rulebook

A player using the Battle-forged method must organise all the units they want to use into Detachments.


ok But how can you make a Combined arms detachment when you must instead use the duran duran detachment when making a battle forged list?


But I don't read it like that. I read it like "If you're going to go with a Battle-Forged list, you need to use detachments, here's a special detachment you can take in any Battle Forged army"

As the only two methods of army building are Battle-Forged and Unbound and Battle-Forged uses detachments (and the rules for detachments allow for any number and variety of detachments) unless there is a specific restriction I'm not reading there I don't think it is required.
However this is a discussion for another thread after the Codex is out, see you in YMDC Saturday

By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!

- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos


 
   
Made in us
Mutilatin' Mad Dok






 Desubot wrote:
 Voodoo_Chile wrote:
 Desubot wrote:
 Voodoo_Chile wrote:
Forces of the Necrons:

"If you are using the Battle-forged method, you will instead need to organise the Necron models in your collection into Deatchments...

...the Necrn Decurion Detachment is a special type of Detachment that can be included in any Battle forged army. Unlike the detachhments shown in WH40K: The Rules, it has a force organisation chart whose slots are a combination of specific formations and army list entries instead of battlefield roles."


Looks like Combined Arms Detachments and Allied Detachments are good to go. Looks like the guy with the codex is still unclear but that seems clear cut to me.

I mean they're all Detachments, we just get a special one for Necrons


You mean besides the "Instead you will need to" ?



How would that work with allied detachments?


Well that's the opening line of Battle-Forged Armies in the rulebook

A player using the Battle-forged method must organise all the units they want to use into Detachments.


ok But how can you make a Combined arms detachment when you must instead use the duran duran detachment when making a battle forged list?

It doesn't say you MUST use it instead. It saysyou need to form them into detatchments. Combined arms is a detachment.

   
 
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