Switch Theme:

Necron release rumours (prices and pics in first post)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Loyal Necron Lychguard




 Henker-Kind wrote:
I am so absolutely going to utilize the destroyer cult as my primary detachement and build up from that

- this beautiful dehumanization upon the wings of destruction and nihilistic bliss; beautiful as burdened stars!

But I have some more questions: how do I build up on that exactly: tournaments mostly only allow one detachment is that right??


It depends on the tournament. For example, a lot of the recent ones have been:
0-1 CAD
0-1 Codex-specific Detachment
0-1 Allied Detachment
As many Formations as you want, but each Formation can only be taken once


Which isn't too restrictive. But it depends on the organizers.
   
Made in us
Mutilatin' Mad Dok






If you're going to play in tournaments, you're going to have to be flexible with which models you collect. You just never know what they'll allow. You could build an entire army based on some formation or other and have it be unusable. In my area, so far, only a single CAD has been allowed.

   
Made in us
Loyal Necron Lychguard






South Dakota

 Henker-Kind wrote:
I am so absolutely going to utilize the destroyer cult as my primary detachement and build up from that

- this beautiful dehumanization upon the wings of destruction and nihilistic bliss; beautiful as burdened stars!

But I have some more questions: how do I build up on that exactly: tournaments mostly only allow one detachment is that right??


Forget most tournaments... (most allow two by the way).

Choose the Destroyer Cult as your primary detachment and meet its requirements. Your Destroyer Lord would be your warlord.

Then you can choose any other detachment or detachments that you want...

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

 Henker-Kind wrote:
 Vaktathi wrote:
 Tomb King wrote:
Not sure why people are so crazy on the wraiths... I am not sure but can you take that formation more then once? If not then that is a max of 6 wraiths in an army list.
You can still take a normal CAD.

Even with 6, that's a *lot* of resiliency, speed, and kill output for what you're paying for them.


I still hope something is overlooked on them: was there already a scan :/ that would be too much goddamn!

Just this one: http://4.bp.blogspot.com/-33rdQR9skvA/VMfWEI6DtZI/AAAAAAAADCs/QHGmU5lNsy8/s1600/espectros.jpg
   
Made in gb
Longtime Dakkanaut




Yeah, the Wraith formation is Relentless and Transdimensional Beamers now auto wound with Instant Death AP2 on a 6 and auto penetrate on a 6 too.

So... As long as you don't mind running a Scarab Farm with them and spending 50 points per model, there's your Monstrous Creature hunters.


Automatically Appended Next Post:
 Anpu-adom wrote:
 Henker-Kind wrote:
I am so absolutely going to utilize the destroyer cult as my primary detachement and build up from that

- this beautiful dehumanization upon the wings of destruction and nihilistic bliss; beautiful as burdened stars!

But I have some more questions: how do I build up on that exactly: tournaments mostly only allow one detachment is that right??


Forget most tournaments... (most allow two by the way).

Choose the Destroyer Cult as your primary detachment and meet its requirements. Your Destroyer Lord would be your warlord.

Then you can choose any other detachment or detachments that you want...


Ally a CAD and take a single Cryptek for the mandatory HQ. Fill your freed up FA slots with Wraiths and Tomb Blades.

This message was edited 1 time. Last update was at 2015/01/27 20:17:18


 
   
Made in gb
Regular Dakkanaut




Seems like there is more than one or two out there with the codex eh?
   
Made in us
Loyal Necron Lychguard




changemod wrote:
Yeah, the Wraith formation is Relentless and Transdimensional Beamers now auto wound with Instant Death AP2 on a 6 and auto penetrate on a 6 too.

So... As long as you don't mind running a Scarab Farm with them and spending 50 points per model, there's your Monstrous Creature hunters.


How do you give the Wraiths Relentless?
   
Made in gb
Longtime Dakkanaut




Requizen wrote:
changemod wrote:
Yeah, the Wraith formation is Relentless and Transdimensional Beamers now auto wound with Instant Death AP2 on a 6 and auto penetrate on a 6 too.

So... As long as you don't mind running a Scarab Farm with them and spending 50 points per model, there's your Monstrous Creature hunters.


How do you give the Wraiths Relentless?


The formation with them, like I said.
   
Made in us
Loyal Necron Lychguard




changemod wrote:
Requizen wrote:
changemod wrote:
Yeah, the Wraith formation is Relentless and Transdimensional Beamers now auto wound with Instant Death AP2 on a 6 and auto penetrate on a 6 too.

So... As long as you don't mind running a Scarab Farm with them and spending 50 points per model, there's your Monstrous Creature hunters.


How do you give the Wraiths Relentless?


The formation with them, like I said.


Oh geez, I'm blind. I thought it just gave them Move Through Cover.

Ok yeah. That's really great. They're also BS4, so they have no problem hitting with the things. 6 Wraiths means you're not statistically guaranteed a 6 to Wound, but that's nowhere near a bad chance. AP2 Auto instant death on 6s with T5/W2/3++... Wraiths are still king, just in new ways now.
   
Made in gb
Deranged Necron Destroyer




Meaningful nerfs:
-Warriors now min unit size 10 (which I quite like as it's fluffier, and stops MSU which new RP are ripe to abuse, but it's definitely a nerf)
-Night Scythes 30 pts more (Eh, not awful. This plus warrior nerf pretty much eliminates any potential spamming of these, even min Immortals+scythe is 215 now)
-Tesla no longer works with snapshots (Hmm, sucks but in line with other armies, so I can't complain really)
-Annihilation barge 30 points more (Pretty much ideal price point IMO)
-Entropic strike much worse (okay, scarabs are arguably the same, but for everything else with it, it's pointless)
-Warscythes AP2
-All Lords of War nerfed. Boooo!
-Phase shifter 4++ (Meh, also much cheaper)
-No 2+ save other than 1 relic (which is interesting admittedly, it can force a morale check at range which is sometimes meaningful, but very overcosted)
-Res orbs suck now (but crypteks do the same as the old one passively, so eh)
-MSS is useless (not dead chuffed that it's fear rather than something like -3I to an enemy or something, but whatever, a nerf was coming)
-Destroyer Lord Jet Pack (great for destroyers, but now this guy will struggle to catch up with Wraiths.
-Crypteks are sad face now.
-RP never better than 4+ (sucks, but was rarely higher anyway)


Stand out units:
-Wraiths, again. My lord, they made these guys better, again?! What can even be said - T4 was great, T5 is unbelievable, and for 5 points more it's a steal. They lose hammer of wrath (which you didn't always get anyway) and deep strike. In return, they ignore units and got tougher. Wow.
-Dispersion shields are standard wargear. And you can take them with Warscythes? Basically, the dispersion shield is the new phase shifter, and I am 100% okay with that. It's also 10 points, so cheaper for some reason I cannot fathom.
-Veil of darkness is back baby! One use is meh, but interestingly this grants deep strike. I cannot be the only one who wants to deep strike a CCB even though it's stupid
-Tomb blades - 18 points just as I said. More importantly, 20 point models with ignores cover S5 AP4 rapid fire guns on jet bikes. You bet I'm excited to try them


Overall, despite my excitement, I think this is slightly nerfed from where we were, with just a lot more variety. Obviously I don't know some important stuff like Triarch stalker stats and the like, but the old power builds are dust in the wind. Still, it's hard to be sad about the destroyer lord being buffed (dispersion shield+war scythe makes this guy effectively an MC). I suspect this is a mistake and you're not meant to be able to run shield+scythe but hey, enjoy it for a while. Who know's maybe it's not a mistake (it totally is though unless 10 points is wrong). Lots of stuff to faff around with, will probably end about as good as Space Marine dex, which I'm more than fine with.
   
Made in us
Loyal Necron Lychguard






South Dakota

changemod wrote:
Yeah, the Wraith formation is Relentless and Transdimensional Beamers now auto wound with Instant Death AP2 on a 6 and auto penetrate on a 6 too.

So... As long as you don't mind running a Scarab Farm with them and spending 50 points per model, there's your Monstrous Creature hunters.


Automatically Appended Next Post:
 Anpu-adom wrote:
 Henker-Kind wrote:
I am so absolutely going to utilize the destroyer cult as my primary detachement and build up from that

- this beautiful dehumanization upon the wings of destruction and nihilistic bliss; beautiful as burdened stars!

But I have some more questions: how do I build up on that exactly: tournaments mostly only allow one detachment is that right??


Forget most tournaments... (most allow two by the way).

Choose the Destroyer Cult as your primary detachment and meet its requirements. Your Destroyer Lord would be your warlord.

Then you can choose any other detachment or detachments that you want...


Ally a CAD and take a single Cryptek for the mandatory HQ. Fill your freed up FA slots with Wraiths and Tomb Blades.


Then he wouldn't benefit from the Destroyer Cult special rule for it being his primary. He needs to use the Destroyer Lord as his warlord. I would run an allied detachment as well, however. Cryptek, some Immortals for tough objective holding, and then you still have a free elite, fast attack, and heavy support slots.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Mutilatin' Mad Dok






Eyjio wrote:
Meaningful nerfs:
-Warriors now min unit size 10 (which I quite like as it's fluffier, and stops MSU which new RP are ripe to abuse, but it's definitely a nerf)
-Night Scythes 30 pts more (Eh, not awful. This plus warrior nerf pretty much eliminates any potential spamming of these, even min Immortals+scythe is 215 now)
-Tesla no longer works with snapshots (Hmm, sucks but in line with other armies, so I can't complain really)
-Annihilation barge 30 points more (Pretty much ideal price point IMO)
-Entropic strike much worse (okay, scarabs are arguably the same, but for everything else with it, it's pointless)
-Warscythes AP2
-All Lords of War nerfed. Boooo!
-Phase shifter 4++ (Meh, also much cheaper)
-No 2+ save other than 1 relic (which is interesting admittedly, it can force a morale check at range which is sometimes meaningful, but very overcosted)
-Res orbs suck now (but crypteks do the same as the old one passively, so eh)
-MSS is useless (not dead chuffed that it's fear rather than something like -3I to an enemy or something, but whatever, a nerf was coming)
-Destroyer Lord Jet Pack (great for destroyers, but now this guy will struggle to catch up with Wraiths.
-Crypteks are sad face now.
-RP never better than 4+ (sucks, but was rarely higher anyway)


Stand out units:
-Wraiths, again. My lord, they made these guys better, again?! What can even be said - T4 was great, T5 is unbelievable, and for 5 points more it's a steal. They lose hammer of wrath (which you didn't always get anyway) and deep strike. In return, they ignore units and got tougher. Wow.
-Dispersion shields are standard wargear. And you can take them with Warscythes? Basically, the dispersion shield is the new phase shifter, and I am 100% okay with that. It's also 10 points, so cheaper for some reason I cannot fathom.
-Veil of darkness is back baby! One use is meh, but interestingly this grants deep strike. I cannot be the only one who wants to deep strike a CCB even though it's stupid
-Tomb blades - 18 points just as I said. More importantly, 20 point models with ignores cover S5 AP4 rapid fire guns on jet bikes. You bet I'm excited to try them


Overall, despite my excitement, I think this is slightly nerfed from where we were, with just a lot more variety. Obviously I don't know some important stuff like Triarch stalker stats and the like, but the old power builds are dust in the wind. Still, it's hard to be sad about the destroyer lord being buffed (dispersion shield+war scythe makes this guy effectively an MC). I suspect this is a mistake and you're not meant to be able to run shield+scythe but hey, enjoy it for a while. Who know's maybe it's not a mistake (it totally is though unless 10 points is wrong). Lots of stuff to faff around with, will probably end about as good as Space Marine dex, which I'm more than fine with.


Current rumors nix the dispersion shield on any lords. It's not on the list of purchasable items in the wargear section.

   
Made in us
Archmagos Veneratus Extremis




On the Internet

Eyjio wrote:

-Dispersion shields are standard wargear. And you can take them with Warscythes? Basically, the dispersion shield is the new phase shifter, and I am 100% okay with that. It's also 10 points, so cheaper for some reason I cannot fathom.

That's a negative. They're listed in the standard wargear section, but aren't on the purchasing list for characters.
   
Made in nl
Loyal Necron Lychguard



Netherlands

With the Formation

Holy crap.
That Ghost Ark Warrior-restriction is stupid, especially since they have a minimum of 10 models now and the GA can only take 10 models.
But omg omg omg, that shooting!
Salvo 5/10 with Independent Targeting at 24" range?
We have two of those and even the unit inside to gak anything up that dares to come close.

Monolith still Ordinance, stupid.
With the changes to Doomsday Ark I would have thought that they'd make it Primary 1.
They finally get DS-protection in a Formation, they just have to land within 12" of an Obelisk you just Deep Strikes without protection.
Great!

Wait.. I have to take a Spyder, Wraiths and Scarabs..
And then I can have them take RP, Shred or Fleet? Crongasmic.

But I do like the rest of these Formation-rules.
   
Made in gb
Longtime Dakkanaut




Is there anything saying Mephrit detachment can't take core codex relics?

Thermasite is nowhere near as good without mixing with a 2+ for example.
   
Made in de
Crafty Clanrat



Germany

Holy crap. Flayed ones have 3A, DS, Infiltrate and two flayer claws. Meaning they can start close to the enemy and get 5A with shred on the charge.

Flayed ones are useful! WHAT IS THIS WORLD COMING TO!
   
Made in gb
Longtime Dakkanaut




Aldaris wrote:
Holy crap. Flayed ones have 3A, DS, Infiltrate and two flayer claws. Meaning they can start close to the enemy and get 5A with shred on the charge.

Flayed ones are useful! WHAT IS THIS WORLD COMING TO!


On the other hand, it's £100 for a full 20 blob and they're finecast.

Might just run my warriors as them if I'm in the mood for a full out Berzerk assault army.

"Yeah those are... Gauss Axes. Yeah."
   
Made in us
Loyal Necron Lychguard




changemod wrote:
Is there anything saying Mephrit detachment can't take core codex relics?

Thermasite is nowhere near as good without mixing with a 2+ for example.


You can't mix and match relics, unless I'm missing something.

Still, many of the Named characters (Imotekh and Zahnrekh, for example) have 2+/4++ base.
   
Made in us
Lesser Daemon of Chaos





San Mateo, CA

Is there any reason at all to make gauss flux arrays salvo 5/10? Aren't all vehicles relentless anyway? Doesn't this just increase the volume of shots outside of 12'' as compared to last edition?

5000
Who knows? 
   
Made in us
Loyal Necron Lychguard




changemod wrote:
Aldaris wrote:
Holy crap. Flayed ones have 3A, DS, Infiltrate and two flayer claws. Meaning they can start close to the enemy and get 5A with shred on the charge.

Flayed ones are useful! WHAT IS THIS WORLD COMING TO!


On the other hand, it's £100 for a full 20 blob and they're finecast.

Might just run my warriors as them if I'm in the mood for a full out Berzerk assault army.

"Yeah those are... Gauss Axes. Yeah."


Yeah I'm just running my unpainted Warriors as Flayed Ones right now. In the future, I might convert some Warrior boxes and some spikey bits into Flayed Ones, seems more reasonable.
   
Made in de
Crafty Clanrat



Germany

It does.

@changemod: I'm pretty sure you could convert 'em from warriors. And should really. The models are not only expensive and finecast, they're also pretty damn ugly. And not in a good way.
   
Made in gb
Deranged Necron Destroyer




ClockworkZion wrote:
Eyjio wrote:

-Dispersion shields are standard wargear. And you can take them with Warscythes? Basically, the dispersion shield is the new phase shifter, and I am 100% okay with that. It's also 10 points, so cheaper for some reason I cannot fathom.

That's a negative. They're listed in the standard wargear section, but aren't on the purchasing list for characters.

Oops, well, there was a mistake, just not on GW's part then :p Still, D lords get a 4++ which they couldn't before - pretty awesome.


changemod wrote:
Aldaris wrote:
Holy crap. Flayed ones have 3A, DS, Infiltrate and two flayer claws. Meaning they can start close to the enemy and get 5A with shred on the charge.

Flayed ones are useful! WHAT IS THIS WORLD COMING TO!


On the other hand, it's £100 for a full 20 blob and they're finecast.

Might just run my warriors as them if I'm in the mood for a full out Berzerk assault army.

"Yeah those are... Gauss Axes. Yeah."

You could do the time honoured tradition of every Necron player from 3e and make your own. They look better too.
   
Made in us
Mutilatin' Mad Dok






 Colpicklejar wrote:
Is there any reason at all to make gauss flux arrays salvo 5/10? Aren't all vehicles relentless anyway? Doesn't this just increase the volume of shots outside of 12'' as compared to last edition?


I don't get it either. Assault 10 or Heavy 10 would have worked as well and been simpler. Oh well. I can certainly live with 20 shots from my Ghost Ark, no matter how they do it.

   
Made in us
Loyal Necron Lychguard




 Colpicklejar wrote:
Is there any reason at all to make gauss flux arrays salvo 5/10? Aren't all vehicles relentless anyway? Doesn't this just increase the volume of shots outside of 12'' as compared to last edition?


I think (think, mind you) that Salvo weapons use the first number if they are Snap Shooting. I could be mistaken on that.
   
Made in gb
Longtime Dakkanaut




Requizen wrote:
You can't mix and match relics, unless I'm missing something.


Normally, yes. I'm looking for the actual prohibition though.

Tried both the front of the book where it says relics are one per army, and on the actual relic page.
   
Made in nl
Loyal Necron Lychguard



Netherlands

Requizen wrote:
Still, many of the Named characters (Imotekh and Zahnrekh, for example) have 2+/4++ base.

Yeah, it seems the HQ's got quite a nerf in their survivability.
On the other hand they all got quite some buffs too and are reduced in price.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Colpicklejar wrote:
Is there any reason at all to make gauss flux arrays salvo 5/10?


Yes - GW feel like making players waste about 5 minutes every game looking up Salvo, Vehicles and Relentless to try and work out the point of it.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Requizen wrote:
[
Yeah I'm just running my unpainted Warriors as Flayed Ones right now. In the future, I might convert some Warrior boxes and some spikey bits into Flayed Ones, seems more reasonable.


Eons of Battle has a video how to convert Necron Warriors into Flayed Ones


   
Made in us
Deranged Necron Destroyer





The Plantations

I'm sad that the Rear QS turned out to be wrong. That would have been nice
   
Made in gb
Deranged Necron Destroyer




changemod wrote:
Requizen wrote:
You can't mix and match relics, unless I'm missing something.


Normally, yes. I'm looking for the actual prohibition though.

Tried both the front of the book where it says relics are one per army, and on the actual relic page.


Does it say models from the Mephirit dynasty can take items from the Technoarcana or Artifacts of the Aeons? If not, you have your answer.
   
 
Forum Index » News & Rumors
Go to: