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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 the_Armyman wrote:
 Kriswall wrote:


The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.


You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?

Because then people wouldn't have to buy as many boxes as they might have otherwise?

Honestly though, with 8 Troop slots and 2 Troop choices there are a lot of ways you can go to maximize your usage of the special weapon options.
I got 3 boxes of Rangers/Vanguards yesterday.
I'm thinking of at least 2 more Ranger/Vanguard boxes next weekend(or 2 boxes of Infiltrators/Ruststalkers).

Out of those 3 boxes, I'm doing a single unit of Rangers(10 models with an Alpha bearing Arc Maul and Arc Pistol to serve as the Warlord, 3x Transauranic Arquebus as the Special Weapons for the squad, and an Omnispex to subtract from the target unit's cover save) and a single unit of Vanguard(10 models with an Alpha toting a Phospher Blast Pistol that can be used to represent the Relic pistol as well that is rumored to be in the Codex, a Taser Goad, 3x Arc Rifles, and an Omnispex).
The last box waits until next week to see what I buy. If I buy the Ruststalker/Infiltrators instead of Ranger/Vanguard? Then the last box becomes a unit of Rangers with Plasma Calivers.


Automatically Appended Next Post:
Super Newb wrote:
 the_Armyman wrote:
 Kriswall wrote:


The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.


You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?


For reals man. The rules say two specials in a 5 man squad and the box of TEN only has one special. Ridiculous. Looks like I'm going to be kit bashing and making my own specials because I sure as hell not going to pay an arm and a leg for them from bits sites.

Did you really expect them to give you multiples of one particular special weapon?

For reals, any past experience would have told you "Nope that isn't happening".

This message was edited 1 time. Last update was at 2015/04/05 16:51:20


 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

More from B&C:
   
Made in gb
Boom! Leman Russ Commander





UK

Super Newb wrote:
 the_Armyman wrote:
 Kriswall wrote:


The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.


You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?


For reals man. The rules say two specials in a 5 man squad and the box of TEN only has one special. Ridiculous. Looks like I'm going to be kit bashing and making my own specials because I sure as hell not going to pay an arm and a leg for them from bits sites.




I've just put together the two boxes I bought yesterday and, having gone for a 10 strong Vanguard and two 5 strong Rangers, each squad has two specials.

Now I'm more of a modeller/painter than a gamer so I may not have the optimum power choices but the boxes do let you kit squads out. Think of the converting fun one can have. After all, do all arc rifles have to look the same?

   
Made in us
Decrepit Dakkanaut





Hyperspace

From Naftka:
Naftka wrote:


Something interesting in the Codex Skitarii, is that if you downloaded the interactive sample, like normal you get access to several of the rules by clicking on them. However, this time (I dont know if its always been like this), Games Workshop has left the entire Glossary index and its rules available to you. This means that if you dig in you can find relics, tactical objectives, and just about any special rule you want that will be in the codex.


A thanks goes out to a reader here on Faeit 212 who pointed it out.

Need an example......
Arkhan's Divinator- If a model or its unit identifies a mysterious objective or moves onto mysterious terrain, yo can choose to re-roll the result.

The Phase Taser- S+2 melee, inerdimensional Electrocution, and Taser

Pater Radium- if the bearer is locked in combat at the end of Initiative, each unit takes a toughness test. if failed d6 random wounds with no armor saves allowed are taken.

The Omniscient Mask - gives Zealot special rule

Phosphoenix- 6" S5 AP2 pistol luminagen, phosphex, and poisoned 3+

The Skull of Elder Nikola- once per game instead of firing a weapon, roll a d6's equal to the turn number. the number rolled is the range of the attack- all enemy vehicles suffer a haywire hit.




Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in us
Longtime Dakkanaut





That Skull Relic... on an aggressively drop-podded unit could be GROSS. :-p

Stick some Haywire Vanguard, with that in there... and yeah. If you opponent doesn't bubble-wrap correctly they'll never forget that game. :-p

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in gb
Deranged Necron Destroyer




 ClockworkZion wrote:
More from B&C:


Interesting, definitely signs of a fuller codex ahead for ad mech.

With regards to the relics, they have points costs and the special rules written in there too:


Arkhan's Divinator - 5 pts

The Phase Taser - 15 pts
S+2 melee, interdimensional Electrocution, and Taser
Interdimensional electrocution - Any model which suffers one or more unsaved wounds from a weapon that has this special rule must immediately pass an initiative test or be removed from play.

Pater Radium - 20 pts

The Omniscient Mask - 20 pts

Phosphoenix - 25 pts
6" S5 AP2 pistol luminagen, phosphex, and poisoned 3+
Phosphex - a successful roll to hit inflicts 3 hits against the target unit instead of 1.
Cannot be taken by Ruststalker princeps.

The Skull of Elder Nikola - 25 pts

Don't know about anyone else, but none of them overly impress me.



I've noticed 2 errors so far in the glossary though. Arc rifles are listed as 5 pts, not the 15 from WD - almost certainly meant to say 15 as the arc pistol is still 10 pts. The other error is in the vehicle equipment. For reference, here's the rules for that:

Cognis heavy stubber - 5 pts

Smoke launchers - 5 pts

Mindscanner probe - 10 pts
-If a unit is within 6" of a friendly model equipped with a Mindscanner probe is charged, the charging models do not gain the bonus attacks for charging. However, if the unit was already locked in combat from a previous turn, or has gone to ground, the Mindscanner probe has no effect and the attackers gain bonus attacks as normal.

Cogis manipulator - 25 pts
On vehicle equipment page - S x2 AP 1, same special rules as prehensile data spike.
On cognis manipulator a own page - melee, specialist weapon, unwieldy, field repairs
Field repairs - a unit equipped with a cognis manipulator has the it will not die special rule

The latter is almost certainly the correct profile. Still, it's enough to take everything with a grain of salt due to poor proofreading.
   
Made in us
Longtime Dakkanaut





So the big Onagar walker gets a Powerfist, with bonus IWND. Not too shabby.

This message was edited 1 time. Last update was at 2015/04/05 17:44:19


11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 the_Armyman wrote:
 Kriswall wrote:


The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.


You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?


I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.
   
Made in gb
Leaping Khawarij




The Boneyard

 Lockark wrote:
 the_Armyman wrote:
 Kriswall wrote:


The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.


You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?


I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.


But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.

I think even Devistators only had one of each.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

migooo wrote:
 Lockark wrote:
 the_Armyman wrote:
 Kriswall wrote:


The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.


You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?


I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.


But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.

I think even Devistators only had one of each.

The absolute closest that immediately springs to mind is the Sternguard Veteran sprue which gives you 2 of each combi-weapon.
   
Made in us
Longtime Dakkanaut




Indiana

Wow, people have gotten spoiled recently. back in my day you had to buy a seperate metal blister that contained two guys, one with the special weapon you wanted and one you didnt.

Now you get all the options in plastic and you could simply use extra parts from elsewhere to make the "optimal" build for the unit.

The box does not have one special. It has three specials, the max for the unit. Just because you want to specialize in all the same special does not mean the kit did not meet the requirements for the unit. What you are asking for is that each box contains 9 special weapons(three of each). That is almost one special per guy. Or did you think they should only include the three of the special that YOU want?

Honestly it is so easy to just find another gun that is similar and just use that for all of them. heresy era grav guns are perfect for the arc rifles. Plasma guns work for the plasma calivers, so on and so forth. Heck, I might just trade mine away since people will be clamoring to get the official bit for some reason.

This message was edited 3 times. Last update was at 2015/04/05 18:20:27


People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in us
Longtime Dakkanaut





Yeah, what's with all the surprise?

Isn't this what bit stores on E-Bay, kitbashing, converting, and even casting your own are for?

It's nothing we haven't done for a long, long time.

Not to mention, these are going to be your basic troops. I know a lot of people are probably trying to find a way to make Skitarii cheap allies to get some of the bigger stuff into their forces by making one box into two 5-man squads, but realistically, the Rangers and Vanguard bring a lot of deadly fire to the army, and so you're probably going to get more than one or two boxes anyway.

This message was edited 1 time. Last update was at 2015/04/05 18:47:07


 
   
Made in us
Battlefortress Driver with Krusha Wheel






Now would be a good time for you to invest in some insta mould I make all the weapons I could use.

This message was edited 1 time. Last update was at 2015/04/05 18:51:16


warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

drbored wrote:
Yeah, what's with all the surprise?

Isn't this what bit stores on E-Bay, kitbashing, converting, and even casting your own are for?

It's nothing we haven't done for a long, long time.


Well, bits sellers have been deliberately squeezed by GW's revisions to their trade terms because they can't stand the fact that people aren't buying whole kits to purchase one bit. Kitbashing is only an option if the bits exist to be bashed together, and not everyone (remember, GW's apparently want to be selling to kiddies) may have the necessary skill, or, as in my case, desire, to hack bits around to make something which may not ultimately sufficiently resemble the intended item for an opponent to recognise at tabletop distance. Recasting your own is of dubious legality in many territories, and more labour intensive than kitbashing.

So, no, it isn't what those things are for.

If GW had any way of listening to their customers at large, they'd understand that multiples of special weapons etc has been a recurrent wish for almost as long as there's been plastic kits, and we wouldn't have to have done them for a long, long time. I'd go so far as to say I see someone express the desire for more of the relevant weaponry on sprue almost every time a new kit is released, I can't ever recall anyone lamenting a lack of heads.

At least in the days when we had to buy the metal guys separately, we could buy the ones we wanted.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 Leth wrote:
Wow, people have gotten spoiled recently. back in my day you had to buy a seperate metal blister that contained two guys, one with the special weapon you wanted and one you didnt.


I would be ok with this, instead of haveing to buy 3 boxes just to build 1 squad. The other options is if they were to put out a specail weapon pack like they did for plasmas and Meltas.

The Current way you have to get thows options is alot less ideal. I don't want to have to spend $150 on one squad to get all the options I need.

 Leth wrote:

you could simply use extra parts from elsewhere to make the "optimal" build for the unit.


Were am I supose to find extra Arc Rifles and Plasma Calivers? You might be able to convert Transuranic Arquebus from the Hochland Long Rifles in fantasy since they come in a couple of kits. But the new oval bases these special weapons go on makes it hard to convert properly ATM. I don't want to "count-as" plasma Rifles, and their is nothing in the rang that looks remotely like a arc rifle to me.


 Leth wrote:

Honestly it is so easy to just find another gun that is similar and just use that for all of them. heresy era grav guns are perfect for the arc rifles. Plasma guns work for the plasma calivers, so on and so forth. Heck, I might just trade mine away since people will be clamoring to get the official bit for some reason.


The Grav Gun looks nothing like the Arc Rifle, and I use them already in other armies for the guns their supose to be already, and I don't want to count-as Plasma Rifles as Plasma Calivers as I said.

I would like to be able to modle my units correctly, with out having to sacrifice aesthetics.

drbored wrote:
Yeah, what's with all the surprise?

Isn't this what bit stores on E-Bay, kitbashing, converting, and even casting your own are for?

It's nothing we haven't done for a long, long time.

Not to mention, these are going to be your basic troops. I know a lot of people are probably trying to find a way to make Skitarii cheap allies to get some of the bigger stuff into their forces by making one box into two 5-man squads, but realistically, the Rangers and Vanguard bring a lot of deadly fire to the army, and so you're probably going to get more than one or two boxes anyway.


Games Workshop has been going out of their way to kill off these operations with their trade terms, and thus reducing supply, well the demand is still quite high. So the secondary bits market have inflated alot in the last few years. But Games Workshop Refuses to adress the fact they have created a demand they refuse to fillfull.



 Azreal13 wrote:

Well, bits sellers have been deliberately squeezed by GW's revisions to their trade terms because they can't stand the fact that people aren't buying whole kits to purchase one bit. Kitbashing is only an option if the bits exist to be bashed together, and not everyone (remember, GW's apparently want to be selling to kiddies) may have the necessary skill, or, as in my case, desire, to hack bits around to make something which may not ultimately sufficiently resemble the intended item for an opponent to recognise at tabletop distance. Recasting your own is of dubious legality in many territories, and more labour intensive than kitbashing.

So, no, it isn't what those things are for.

If GW had any way of listening to their customers at large, they'd understand that multiples of special weapons etc has been a recurrent wish for almost as long as there's been plastic kits, and we wouldn't have to have done them for a long, long time. I'd go so far as to say I see someone express the desire for more of the relevant weaponry on sprue almost every time a new kit is released, I can't ever recall anyone lamenting a lack of heads.

At least in the days when we had to buy the metal guys separately, we could buy the ones we wanted.


Have a Exalt.


Automatically Appended Next Post:
 Kanluwen wrote:
migooo wrote:
 Lockark wrote:
 the_Armyman wrote:
 Kriswall wrote:


The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.


You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?


I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.


But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.

I think even Devistators only had one of each.

The absolute closest that immediately springs to mind is the Sternguard Veteran sprue which gives you 2 of each combi-weapon.


Devastator Squad. You get 2 Plasma Cannons, 2 Heavy Bolters, and 2 Lascannon. You only get 1 Missile launcher and 1 Multimelta thow, and it's a pet peve of mine you don't two two of thows also in the kit.

I also get two flamers and two grenade Launchers in 10 man Guardsmen Kits. (You use to get FOUR of them in the old 20 man gaurdsmen boxs before they repacked them into 10 man boxes!)

I get 3 of each Heavy Weapon Option in 3 man IG heavy weapon team boxes.

I also feel orc boys get a honourable mention. You get one of each special weapon in Ork Boy boxs, reflecting the one special weapon per 10 boys in the codex.

Like I said, I was hopeing for at least two of each weapon per box. The Billion Heads is cool and everything for converting, but I would of rather got more special weapons per box. It's been the most disappointing part of this release for me.

This message was edited 10 times. Last update was at 2015/04/05 19:24:39


 
   
Made in us
Longtime Dakkanaut




Indiana

 Lockark wrote:
 Leth wrote:
Wow, people have gotten spoiled recently. back in my day you had to buy a seperate metal blister that contained two guys, one with the special weapon you wanted and one you didnt.


I would be ok with this, instead of haveing to buy 3 boxes just to build 1 squad. The other options is if they were to put out a specail weapon pack like they did for plasmas and Meltas.

The Current way you have to get thows options is alot less ideal. I don't want to have to spend $150 on one squad to get all the options I need.

 Leth wrote:

you could simply use extra parts from elsewhere to make the "optimal" build for the unit.


Were am I supose to find extra Arc Rifles and Plasma Calivers? You might be able to convert Transuranic Arquebus from the Hochland Long Rifles in fantasy since they come in a couple of kits. But the new oval bases these special weapons go on makes it hard to convert properly ATM. I don't want to "count-as" plasma Rifles, and their is nothing in the rang that looks remotely like a arc rifle to me.


 Leth wrote:

Honestly it is so easy to just find another gun that is similar and just use that for all of them. heresy era grav guns are perfect for the arc rifles. Plasma guns work for the plasma calivers, so on and so forth. Heck, I might just trade mine away since people will be clamoring to get the official bit for some reason.


The Grav Gun looks nothing like the Arc Rifle, and I use them already in other armies for the guns their supose to be already, and I don't want to count-as Plasma Rifles as Plasma Calivers as I said.

I would like to be able to modle my units correctly, with out having to sacrifice aesthetics.

drbored wrote:
Yeah, what's with all the surprise?

Isn't this what bit stores on E-Bay, kitbashing, converting, and even casting your own are for?

It's nothing we haven't done for a long, long time.

Not to mention, these are going to be your basic troops. I know a lot of people are probably trying to find a way to make Skitarii cheap allies to get some of the bigger stuff into their forces by making one box into two 5-man squads, but realistically, the Rangers and Vanguard bring a lot of deadly fire to the army, and so you're probably going to get more than one or two boxes anyway.


Games Workshop has been going out of their way to kill off these operations with their trade terms, and thus reducing supply, well the demand is still quite high. So the secondary bits market have inflated alot in the last few years. But Games Workshop Refuses to adress the fact they have created a demand they refuse to fillfull.



 Azreal13 wrote:

Well, bits sellers have been deliberately squeezed by GW's revisions to their trade terms because they can't stand the fact that people aren't buying whole kits to purchase one bit. Kitbashing is only an option if the bits exist to be bashed together, and not everyone (remember, GW's apparently want to be selling to kiddies) may have the necessary skill, or, as in my case, desire, to hack bits around to make something which may not ultimately sufficiently resemble the intended item for an opponent to recognise at tabletop distance. Recasting your own is of dubious legality in many territories, and more labour intensive than kitbashing.

So, no, it isn't what those things are for.

If GW had any way of listening to their customers at large, they'd understand that multiples of special weapons etc has been a recurrent wish for almost as long as there's been plastic kits, and we wouldn't have to have done them for a long, long time. I'd go so far as to say I see someone express the desire for more of the relevant weaponry on sprue almost every time a new kit is released, I can't ever recall anyone lamenting a lack of heads.

At least in the days when we had to buy the metal guys separately, we could buy the ones we wanted.


Have a Exalt.


Automatically Appended Next Post:
 Kanluwen wrote:
migooo wrote:
 Lockark wrote:
 the_Armyman wrote:
 Kriswall wrote:


The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.


You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?


I was never expecting 3 of each special weapon, but I was VERY disappointed we didn't at least get 2 of each.


But there's not been a Sprue where we have had 2 of each weapon. Possibly the Space wolf but that was just multiples of the same one.

I think even Devistators only had one of each.

The absolute closest that immediately springs to mind is the Sternguard Veteran sprue which gives you 2 of each combi-weapon.


Devastator Squad. You get 2 Plasma Cannons, 2 Heavy Bolters, and 2 Lascannon. You only get 1 Missile launcher and 1 Multimelta thow, and it's a pet peve of mine you don't two two of thows also in the kit.

I also get two flamers and two grenade Launchers in 10 man Guardsmen Kits. (You use to get FOUR of them in the old 20 man gaurdsmen boxs before they repacked them into 10 man boxes!)

I get 3 of each Heavy Weapon Option in 3 man IG heavy weapon team boxes.

I also feel orc boys get a honourable mention. You get one of each special weapon in Ork Boy boxs, reflecting the one special weapon per 10 boys in the codex.

Like I said, I was hopeing for at least two of each weapon per box. The Billion Heads is cool and everything for converting, but I would of rather got more special weapons per box. It's been the most disappointing part of this release for me.


Sorry I meant the volkite guns, not graviton

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in pr
Fixture of Dakka






Are we going to see more lickies and chewies, such as Servitor Drones, Servo skulls, and more of the mech guys hanging from the rafters with hoses and cables?

I'd like to see a few chaos versions of these guys as well.

Really looking forward to buy a box of the base guys for adding to the army I already have, but I'm really not interested in putting together an army of these guys.

Be awsopme for an Ork waaaghh to have its way with these guys, all of those wonderful toys...

I'd pay money for a chance to be the Nob that pulls these guys arms off and uses them to beat people with. I might have to get a ferw spare parts and make weapons out of metal body parts for some of my orks, as I'm thinking of this....

mmmm..... Orks armed with these guys weapons...... Makes me a happy Grot. I might have to add in some of there weaponry to the Grotforce 5 merc unit I have on hand.....

So far, They have done a pretty good job on these guys, not so much on the exhorbant price range, but hey it never stops GW from trying.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in gb
Leaping Khawarij




The Boneyard

 Grot 6 wrote:
Are we going to see more lickies and chewies, such as Servitor Drones, Servo skulls, and more of the mech guys hanging from the rafters with hoses and cables?

I'd like to see a few chaos versions of these guys as well.

Really looking forward to buy a box of the base guys for adding to the army I already have, but I'm really not interested in putting together an army of these guys.

Be awsopme for an Ork waaaghh to have its way with these guys, all of those wonderful toys...

I'd pay money for a chance to be the Nob that pulls these guys arms off and uses them to beat people with. I might have to get a ferw spare parts and make weapons out of metal body parts for some of my orks, as I'm thinking of this....

mmmm..... Orks armed with these guys weapons...... Makes me a happy Grot. I might have to add in some of there weaponry to the Grotforce 5 merc unit I have on hand.....

So far, They have done a pretty good job on these guys, not so much on the exhorbant price range, but hey it never stops GW from trying.



I think this is just for a skitarii cohort, or whatever they call it. the AM other toys might be in a Adeptus Mechanicus codex, however I think we might not get that codex as it would be Huge, simply Huge. I'm talking bigger than the old slaves to darkness book big. Exploratory fleet yes, possibly


but Id be happy to be wrong, but if they do an AM book what will they cut out?
   
Made in us
Longtime Dakkanaut





 Kanluwen wrote:

Super Newb wrote:For reals man. The rules say two specials in a 5 man squad and the box of TEN only has one special. Ridiculous. Looks like I'm going to be kit bashing and making my own specials because I sure as hell not going to pay an arm and a leg for them from bits sites.

Did you really expect them to give you multiples of one particular special weapon?

For reals, any past experience would have told you "Nope that isn't happening".


Dude why the mockery? I am sure you don't say "for reals" normally. Try to come across as decent rather than snobby .

Anyway. Other kits have more than one of each special for a squad (Grey Knights anyone?). And heck since 10 Rangers / Vanguard can field 3 special weapons, you'd think they'd put 2 of each in there to be nice, at least of the smaller special weapons (the sniper rifle is quite large). But nope, we get 6 extra heads instead, as if 20 wouldn't have been enough. I mean a dozen would've been enough if they shared helmets, but hey they wanted Vanguard and Rangers to look different. Ok. I guess. But still, 20 heads would've been fine!

And whether one expects this or not, based on GWs prior BS, it is still worth it to complain now if it is still BS now,

This message was edited 2 times. Last update was at 2015/04/05 21:12:40


 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).

And it's not still worth complaining about, really. Clearly nothing's going to change.

This message was edited 1 time. Last update was at 2015/04/05 21:56:08


 
   
Made in us
Longtime Dakkanaut





 ImAGeek wrote:
I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).

And it's not still worth complaining about, really. Clearly nothing's going to change.


Two of each weapon would be CLEARLY better. Some maybe would still complain but a lot less would because again, two is better. Heck with two of each at least you could do one 5 man squad with 2 specials and another 5 man squad with another two specials. As far as the whether complaining is worth it, is any complaining "worth it"? Lol. GW released cool looking troops. I assume they aren't mentally handicapped so they know people usually take the same specials in a squad. But instead of making it easy for people to do this they make it harder (see the eloquent posts above about GW making things a lot more difficult for bits sellers).

So even when they do pretty darn great with a release like they did here, they still Fudge things up with their incompetence (or perhaps disdain for their customers).

This message was edited 1 time. Last update was at 2015/04/05 22:05:26


 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 ImAGeek wrote:
I don't get why two of each weapon is okay but one of each isn't. Either way you don't have enough to do the full 3. If there was 2 of each you'd still complain that there wasn't enough (general you).

And it's not still worth complaining about, really. Clearly nothing's going to change.


Not true. There have clearly been reactions to the most vocal and persistant criticisms, despite there being no clear conduit for GW to gain feedback (lending credence to the theory that they do, in fact, hang out on forums etc.) They haven't always got it right, or perhaps gone far enough, but reactions can be seen.

The only certainty that nothing will change is if everyone says nothing and nobody knows anything is wrong.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

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Made in de
Grey Knight Psionic Stormraven Pilot





... The Skull of Elder Nikola...



I'm not sure if that's awesome or just corny.
   
Made in us
Lone Wolf Sentinel Pilot






So I'm thinking that the Transuranic Arquebus looks awesome with a scope.
http://i.imgur.com/TtTVuRY.jpg

This message was edited 2 times. Last update was at 2015/04/05 22:23:43


 
   
Made in gb
Space Marine Scout with Sniper Rifle





Ok boys, sorry for going off topic with the rumours as per usual, but I heard something today that contradicts information I've heard in the past.

I mentioned Dark Angels are next after Skitarri and Eldar. This is still happening.

I mentioned there would be a Tactical Squad released and a new Chaplain in a box game. Now I've heard that the Tac. Squad isn't getting released just yet and the chaplain is getting it's own separate release.

As I said conflicting info, just thought I'd keep you all updated. I'll keep digging and see if I can get anymore info. I appreciate how frustrating this comment will be, but believe you me it's just as frustrating for me.

Chaplain Clampack is specifically titled as an: "Interrogator Chaplain."

This message was edited 1 time. Last update was at 2015/04/05 22:41:18


 
   
Made in es
Pulsating Possessed Chaos Marine





Leth wrote:Meh, I understand why GW has the proportions they do. As someone who is not the best painter I appreciate that some of the things are a little exaggerated so it is easier for me to paint. I look at ranges like infinity and while the proportions and the like are more accurate I just am scared to paint them.


I'm not the greatest painter around either and I can tell you it's all a matter of getting accustomed to it. I've painted minis from several manufacturers and different scales (mostly 15mm and 28mm). While I have found some models to be a pain in the butt to assemble, I've never had issues with the actual painting. It doesn't matter if the details are finer, you simply need to have the adequate tools and put enough attention into it. The average plastic medieval infantryman from the Perrys is not more challenging to paint than the average WHFB infantry miniature, actually they tend to be easier since they don't have the exaggerated baroque gear fantasy minis often have.

Kanluwen wrote:It actually is a question of the scale that GW used at the time.

When plastic Cadians first came out with the Eye of Terror campaign? They were pretty much in line with the other plastic ranges that GW had available.
Brian Nelson(the sculptor of the plastic Cadians) has also done the plastic Cadian/Catachan command sets, a large quantity of FW's Cadian range, and a large number of the metal Cadian models that came out at the same time as the plastic Cadians. Compare those items to the initial release and you can very reasonably infer that it was decided at the time for scale purposes to do the plastics that way.


Good to know (I mean it, seriously, it's nice info). Plastic cadians are still garbage though.

Progress is like a herd of pigs: everybody is interested in the produced benefits, but nobody wants to deal with all the resulting gak.

GW customers deserve every bit of outrageous princing they get. 
   
Made in us
Willing Inquisitorial Excruciator





Pittsburgh, PA, USA

My comment about the lack of special weapons was in response to the several "golly gee, look at all the bits they give you" -type posts. Although I don't expect every single squad configuration to be available (as some of you think I implied in my post), an intentional design choice was made to add more cosmetic options rather than useful options to pretty much force you to buy THREE boxes.

Since this is not the place to continue the discussion about the value of the Skitarri kit, I'll cease my rage against the machine


   
Made in us
Longtime Dakkanaut





DrunkPhilisoph wrote:
... The Skull of Elder Nikola...



I'm not sure if that's awesome or just corny.


It can be two things. I personally think it's so corny it looped back around to awesomeness.

This message was edited 1 time. Last update was at 2015/04/05 22:50:40


 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 WhispererofTruth wrote:
Ok boys, sorry for going off topic with the rumours as per usual, but I heard something today that contradicts information I've heard in the past.

I mentioned Dark Angels are next after Skitarri and Eldar. This is still happening.

I mentioned there would be a Tactical Squad released and a new Chaplain in a box game. Now I've heard that the Tac. Squad isn't getting released just yet and the chaplain is getting it's own separate release.

As I said conflicting info, just thought I'd keep you all updated. I'll keep digging and see if I can get anymore info. I appreciate how frustrating this comment will be, but believe you me it's just as frustrating for me.

Chaplain Clampack is specifically titled as an: "Interrogator Chaplain."


Probably a better fit here..

http://www.dakkadakka.com/dakkaforum/posts/list/640125.page


We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

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Barnstaple Slayers Club 
   
Made in ca
Commander of the Mysterious 2nd Legion





Super Newb wrote:
 the_Armyman wrote:
 Kriswall wrote:


The heads are entirely different between units. You may not care if your units look different, but I appreciate the variety.


You'd rather have different heads than proper unit upgrades? How about instead of 26 heads we have 20 to satisfy people like you, and use the extra space for 2 or 3 more special weapons for people like me?


For reals man. The rules say two specials in a 5 man squad and the box of TEN only has one special. Ridiculous. Looks like I'm going to be kit bashing and making my own specials because I sure as hell not going to pay an arm and a leg for them from bits sites.


this is normal for a GW kit though. GW seems to assume we want 1 of each special weapon in our squads instead of multiples of the same type

Opinions are not facts please don't confuse the two 
   
 
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