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![[Post New]](/s/i/i.gif) 2015/01/07 13:54:05
Subject: [1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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HQ
Chaos Lord, Combi melta Mon 90
Troops
5 plague marines, 2 melta, rhino 175
5 plague marines, 2 melta, rhino 175
5 plague marines, 2 melta, rhino 175
Fast Attack
Hell Blade, hellstorm autocannons 115
4 bikers, Mon, 2 melta guns 159
Heavy support
Chaos Fire raptor, reaper battery, armoured ceramite 230
Vinidcator, daemon possesion 135
Vinidcator, daemon possesion 135
Lord of war
Chaos typhon siege tank, armoured ceramite 370
currently 9 points over, fire raptor/hellblade is for anti air 3 plague marines and nurgle bikers for anti tank and 2 vindicators and siege tank for troops. what do you guys reckon? i need to fdrop 9 points from somewhere i think that the lord could drop his combi-melta? hes there only to make the plagge marines a troop choice?
Dean Automatically Appended Next Post: Anybody??
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This message was edited 1 time. Last update was at 2015/01/07 22:14:41
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![[Post New]](/s/i/i.gif) 2015/01/08 02:21:18
Subject: [1750] - tournament 1750 list iron warriors CSM
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Painlord Titan Princeps of Slaanesh
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I deprive my lord too. He is only good for giving the enemy, slay the warlord points anyway.
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![[Post New]](/s/i/i.gif) 2015/01/08 03:50:34
Subject: Re:[1750] - tournament 1750 list iron warriors CSM
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Virulent Space Marine dedicated to Nurgle
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Sorry, I wish I could help but I don't know much about IA:13.
The only thing I might Recommend is going with black legion and as follows
HQ
Warpsmith (110)
Troop x3
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Flamer Rhino (165)
Fast Attack
Hell Blade, Autocannons (100)
Bikers 3+Champ 2 melta (153)
Heavy
2x Vindicator with possession (270)
Fire raptor Reaper Battery (210)
Lord of War
Typhon ceramite (370)
This equals 1747
The chosen allow you to take a lot more fire power for about the same point value I would add the plasmas so you have some longer range but still S7 if you want to try to punch a hole in a sentinel or dread. As I said earlier I don't have IA:13 so I might be messed up on those points. I feel that you don't need the Cremate on the Raptor as the risk of them hitting with the Melta is low anyways. also use the reapers on the helblade. I like the look of the other but points are already tight. Adjust as you see fit of course but I feel this looks more iron warrior and might work better. another option if you want is change the Vindicators with Twin Las Predators you lose the template but gain range and twin linked that will help if they are possessed.
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"Look upon me and know that I can slay you at will. You have no defence save one: to look into the darkness at the back of your own mind. There, you will find Father Nurgle waiting to offer you life in return for your submission. Deny him, and you are mine." — Typhus the Traveller, Herald of Nurgle
9,500-CSM
3,500-GK
Cryx
Trollbloods
Neverborn
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![[Post New]](/s/i/i.gif) 2015/01/08 04:27:33
Subject: [1750] - tournament 1750 list iron warriors CSM
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Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
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deano134679 wrote:HQ
Chaos Lord, Combi melta Mon 90
Troops
5 plague marines, 2 melta, rhino 175
5 plague marines, 2 melta, rhino 175
5 plague marines, 2 melta, rhino 175
Fast Attack
Hell Blade, hellstorm autocannons 115
4 bikers, Mon, 2 melta guns 159
Heavy support
Chaos Fire raptor, reaper battery, armoured ceramite 230
Vinidcator, daemon possesion 135
Vinidcator, daemon possesion 135
Lord of war
Chaos typhon siege tank, armoured ceramite 370
currently 9 points over, fire raptor/hellblade is for anti air 3 plague marines and nurgle bikers for anti tank and 2 vindicators and siege tank for troops. what do you guys reckon? i need to fdrop 9 points from somewhere i think that the lord could drop his combi-melta? hes there only to make the plagge marines a troop choice?
Dean
Automatically Appended Next Post:
Anybody??
I think you have a very strong list. You have armor saturation, have to potential to destroy all types of targets, and have good mobility on many of your squads. I can't think of a way to improve it, you clearly know what you're doing.
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"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
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![[Post New]](/s/i/i.gif) 2015/01/08 05:02:13
Subject: [1750] - tournament 1750 list iron warriors CSM
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Dakka Veteran
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It's a good start. I think the third PM squad might be better off as spawn though, or even more bikes. Spawn will tar pit even SH walkers and other troublesome things. Either way I'd try to get some gear for your warlord even if it's just a bike and fist. Alternately daemonheart.
Also I would prefer sicarans to those vindis although I realize this means another hq so probably not feasible. Just throwing that out there.
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![[Post New]](/s/i/i.gif) 2015/01/08 05:08:12
Subject: Re:[1750] - tournament 1750 list iron warriors CSM
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Painlord Titan Princeps of Slaanesh
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Son of aY3ti wrote:Sorry, I wish I could help but I don't know much about IA:13.
The only thing I might Recommend is going with black legion and as follows
HQ
Warpsmith (110)
Troop x3
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Flamer Rhino (165)
Fast Attack
Hell Blade, Autocannons (100)
Bikers 3+Champ 2 melta (153)
Heavy
2x Vindicator with possession (270)
Fire raptor Reaper Battery (210)
Lord of War
Typhon ceramite (370)
This equals 1747
The chosen allow you to take a lot more fire power for about the same point value I would add the plasmas so you have some longer range but still S7 if you want to try to punch a hole in a sentinel or dread. As I said earlier I don't have IA:13 so I might be messed up on those points. I feel that you don't need the Cremate on the Raptor as the risk of them hitting with the Melta is low anyways. also use the reapers on the helblade. I like the look of the other but points are already tight. Adjust as you see fit of course but I feel this looks more iron warrior and might work better. another option if you want is change the Vindicators with Twin Las Predators you lose the template but gain range and twin linked that will help if they are possessed.
Your Black Legion List is missing VotLW tax.
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![[Post New]](/s/i/i.gif) 2015/01/08 07:21:12
Subject: [1750] - tournament 1750 list iron warriors CSM
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Longtime Dakkanaut
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A lord without a power weapon makes me very sad.
I would drop the daemon possession on the vindi's personally. I could also try and fit in a cultist screen to allow some bubblewrapping (although immunity to melta takes the edge of drop lists, theres still drop grav to worry about) .
A lord makes a good bodyguard for cultists
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![[Post New]](/s/i/i.gif) 2015/01/08 09:45:05
Subject: Re:[1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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Filch wrote:Son of aY3ti wrote:Sorry, I wish I could help but I don't know much about IA:13.
The only thing I might Recommend is going with black legion and as follows
HQ
Warpsmith (110)
Troop x3
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Flamer Rhino (165)
Fast Attack
Hell Blade, Autocannons (100)
Bikers 3+Champ 2 melta (153)
Heavy
2x Vindicator with possession (270)
Fire raptor Reaper Battery (210)
Lord of War
Typhon ceramite (370)
This equals 1747
The chosen allow you to take a lot more fire power for about the same point value I would add the plasmas so you have some longer range but still S7 if you want to try to punch a hole in a sentinel or dread. As I said earlier I don't have IA:13 so I might be messed up on those points. I feel that you don't need the Cremate on the Raptor as the risk of them hitting with the Melta is low anyways. also use the reapers on the helblade. I like the look of the other but points are already tight. Adjust as you see fit of course but I feel this looks more iron warrior and might work better. another option if you want is change the Vindicators with Twin Las Predators you lose the template but gain range and twin linked that will help if they are possessed.
Your Black Legion List is missing VotLW tax.
Filch wrote:Son of aY3ti wrote:Sorry, I wish I could help but I don't know much about IA:13.
The only thing I might Recommend is going with black legion and as follows
HQ
Warpsmith (110)
Troop x3
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Flamer Rhino (165)
Fast Attack
Hell Blade, Autocannons (100)
Bikers 3+Champ 2 melta (153)
Heavy
2x Vindicator with possession (270)
Fire raptor Reaper Battery (210)
Lord of War
Typhon ceramite (370)
This equals 1747
The chosen allow you to take a lot more fire power for about the same point value I would add the plasmas so you have some longer range but still S7 if you want to try to punch a hole in a sentinel or dread. As I said earlier I don't have IA:13 so I might be messed up on those points. I feel that you don't need the Cremate on the Raptor as the risk of them hitting with the Melta is low anyways. also use the reapers on the helblade. I like the look of the other but points are already tight. Adjust as you see fit of course but I feel this looks more iron warrior and might work better. another option if you want is change the Vindicators with Twin Las Predators you lose the template but gain range and twin linked that will help if they are possessed.
I was thibking about taking a lascannon pred but wasnt sure on points give me 3 strength 9 shots but then i lack another large trmplate for taking out hordes and nids are on the rise at the mo
Your Black Legion List is missing VotLW tax.
dominuschao wrote:It's a good start. I think the third PM squad might be better off as spawn though, or even more bikes. Spawn will tar pit even SH walkers and other troublesome things. Either way I'd try to get some gear for your warlord even if it's just a bike and fist. Alternately daemonheart.
Also I would prefer sicarans to those vindis although I realize this means another hq so probably not feasible. Just throwing that out there.
Thanks for your input i do quite like scicarians but like i said above it limits my horde killing ability, the problem there is i then end up with 6 gaks instead of a template full of dead stuff
Captyn_Bob wrote:A lord without a power weapon makes me very sad.
I would drop the daemon possession on the vindi's personally. I could also try and fit in a cultist screen to allow some bubblewrapping (although immunity to melta takes the edge of drop lists, theres still drop grav to worry about) .
A lord makes a good bodyguard for cultists
Cultist blob is a very good shout im trying ti fit it in around the list but for 50 points im dropping things that are more valuable, at the moment the lord is there to literally make me take plague marines as troops and thats all i want him for he isnt powerfull enough in combat unless you spend like 200 points which i csnt afford to do. Also drop daemonic possesion on the vidicators? Are you mad? It means i have a 85 or something % chance i can fire my demolisher cannon again if thw vehicle gets penetrated!
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![[Post New]](/s/i/i.gif) 2015/01/08 23:17:40
Subject: Re:[1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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right guys, slightly changed army list, hopefully for the better but still need to cut 3 points!
Lord, Mon, power sword, bike, slaughterers horns 130
Troops
5 plague marines, 2 meltas, rhino 175
5 plague marines, 2 meltas, rhino 175
5 plague marines, 2 meltas, rhino 175
Fast attack
Hell blade, hellstorm autocannons 115
3 chaos bikes, 2 meltaguns, power fist, Mon 133
Heavy support
Fire raptor, reaper battery 210
Vinidcator, Daemonic possesion 135
Vinidcator, Daemonic possesion 135
LOW
Chaos typhon siege tank, ceramite plating 370
this now makes my lord useful and hell be toughness 6 so not being able to afford an invun isnt the end of the world him and his unit can deal with a lot 2 meltas and a powerfist for anything big plus the slaughteres horns give him rage and hammer of wrath
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![[Post New]](/s/i/i.gif) 2015/01/09 07:29:18
Subject: [1750] - tournament 1750 list iron warriors CSM
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Longtime Dakkanaut
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Funny but I always have more a problem outright missing my shots with a vindicator than getting penetrated!
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![[Post New]](/s/i/i.gif) 2015/01/09 08:57:15
Subject: [1750] - tournament 1750 list iron warriors CSM
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Agile Revenant Titan
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Do bikes not get HoW anyway?
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2015/01/09 09:08:11
Subject: [1750] - tournament 1750 list iron warriors CSM
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Longtime Dakkanaut
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Yeah. Furious charge is a nice bonus tho
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![[Post New]](/s/i/i.gif) 2015/01/09 10:19:37
Subject: [1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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And rage as well
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![[Post New]](/s/i/i.gif) 2015/01/09 12:24:31
Subject: [1750] - tournament 1750 list iron warriors CSM
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Frightening Flamer of Tzeentch
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Great list let us know how it goes and how people feel about you fielding that Typhon!
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![[Post New]](/s/i/i.gif) 2015/01/09 12:30:37
Subject: [1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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i will do i think i will be playing my first game this weekend just as a practise game against a wraith heavy eldar list, should be a very nice warm up just a bit worried about the lack of physchic defense.
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![[Post New]](/s/i/i.gif) 2015/01/09 12:43:31
Subject: [1750] - tournament 1750 list iron warriors CSM
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Deadshot Weapon Moderati
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I would look into a way to free up 10 points and give both of your vindicators a combi bolter. The extra shots (even when snap fired) are nice but it mainly helps with weapon destroyed.
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![[Post New]](/s/i/i.gif) 2015/01/09 12:50:59
Subject: [1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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M0ff3l wrote:I would look into a way to free up 10 points and give both of your vindicators a combi bolter. The extra shots (even when snap fired) are nice but it mainly helps with weapon destroyed.
i was thinking about that, i am trying to free up 10 points from somewhere but then if they get weapon destroyed itll just become a battering ram much like the rhino probably will be when the plague marines get out!
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![[Post New]](/s/i/i.gif) 2015/01/09 12:57:08
Subject: [1750] - tournament 1750 list iron warriors CSM
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Deadshot Weapon Moderati
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deano134679 wrote: M0ff3l wrote:I would look into a way to free up 10 points and give both of your vindicators a combi bolter. The extra shots (even when snap fired) are nice but it mainly helps with weapon destroyed.
i was thinking about that, i am trying to free up 10 points from somewhere but then if they get weapon destroyed itll just become a battering ram much like the rhino probably will be when the plague marines get out!
weapon destroyed would be a 50/50 of it turning into a rhino. if youre lucky you would lose the combi bolter and keep shooting pie plates.
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![[Post New]](/s/i/i.gif) 2015/01/09 13:05:22
Subject: [1750] - tournament 1750 list iron warriors CSM
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Longtime Dakkanaut
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You could save 5 points by taking vessel of tzenzak the occluder on one vindi, instead of daemonic possession. It comes with daemonic possesion and a vp mechanic. Small chance of backfiring...
Or vessel of dornugh the reborn which is daemonic possession and fear ans some bonus with icon of fear but who cares its 5 pts cheaper than possession.
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![[Post New]](/s/i/i.gif) 2015/01/09 22:26:44
Subject: [1750] - tournament 1750 list iron warriors CSM
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Dakka Veteran
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The vessel idea is king man, I glossed that somehow even though I recently lost a game solely because of that thing on a chaos fellblade.
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This message was edited 2 times. Last update was at 2015/01/10 00:26:30
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![[Post New]](/s/i/i.gif) 2015/01/11 02:12:45
Subject: Re:[1750] - tournament 1750 list iron warriors CSM
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Virulent Space Marine dedicated to Nurgle
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Filch wrote:Son of aY3ti wrote:Sorry, I wish I could help but I don't know much about IA:13.
The only thing I might Recommend is going with black legion and as follows
HQ
Warpsmith (110)
Troop x3
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Plasma Gun Rhino (185)
Chosen 2x MeltaGun 2x Flamer Rhino (165)
Fast Attack
Hell Blade, Autocannons (100)
Bikers 3+Champ 2 melta (153)
Heavy
2x Vindicator with possession (270)
Fire raptor Reaper Battery (210)
Lord of War
Typhon ceramite (370)
This equals 1747
The chosen allow you to take a lot more fire power for about the same point value I would add the plasmas so you have some longer range but still S7 if you want to try to punch a hole in a sentinel or dread. As I said earlier I don't have IA:13 so I might be messed up on those points. I feel that you don't need the Cremate on the Raptor as the risk of them hitting with the Melta is low anyways. also use the reapers on the helblade. I like the look of the other but points are already tight. Adjust as you see fit of course but I feel this looks more iron warrior and might work better. another option if you want is change the Vindicators with Twin Las Predators you lose the template but gain range and twin linked that will help if they are possessed.
Your Black Legion List is missing VotLW tax.
Thanks I did forget that!!!
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"Look upon me and know that I can slay you at will. You have no defence save one: to look into the darkness at the back of your own mind. There, you will find Father Nurgle waiting to offer you life in return for your submission. Deny him, and you are mine." — Typhus the Traveller, Herald of Nurgle
9,500-CSM
3,500-GK
Cryx
Trollbloods
Neverborn
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![[Post New]](/s/i/i.gif) 2015/01/12 08:46:19
Subject: [1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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Right, so i played last night just as a little warm up and for the third time running the bikes did nothing at all which with my rules mean tbeyre being binned theyre a point sinc that never do anything apart from draw 1 squad of fire which tbey swiftly died too and left my warlord exposed wahoo 1 point for first blood and 1 point for slay the warlord and the loss of 2 vp's the fire raptor was very effective and ripped him a new one the hell blade took the crimson hunter out early doors and then caused a pain before being serpent shielded out of the sky and 1 unit of pkague marines held up a wraoth knight before the sergent killed it with a poisened blade, i think i need to add another unit of pkague marines in rhino theyre so effective maybe with plasma guns but they cruise around in their rhino shooting there special weapons and then when the jump out theyre very very tough. I dod think about going mega cheese and running a detatchment of renegades woth a warpsmith leading 2 units of 10 zomboes and squeezing in another super heavy do you reckon this will work? Still havent properly read the allied detatchment rules
Thanks
Dean
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![[Post New]](/s/i/i.gif) 2015/01/12 10:38:42
Subject: [1750] - tournament 1750 list iron warriors CSM
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Longtime Dakkanaut
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The R&H are tricky. Zombies are 0-1 units and if you upgrade to warpsmith you have to be a warlord. This breaks the rules in an allied detachment.
Automatically Appended Next Post: Or do you mean a chaos warpsmith? That works you just need a stock command squad with covenant of nurgle, which allows zombies. But that might have to be the primary detachment I cat recall the exact wording.
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This message was edited 1 time. Last update was at 2015/01/12 10:41:04
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![[Post New]](/s/i/i.gif) 2015/01/12 12:35:10
Subject: [1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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sounds more trouble than its worth, i am thinking about an allied detatchment drop 2 units of plague marines to take a warpsmith a unit of cultists and another storm raven. rules wise i think its okay? Automatically Appended Next Post: right here we go changed list to fit in the extra fire raptor and drop the useless chaos bikes
HQ
Chaos lord, Mon(just to make plague marines troops) 80
troops
5 plague marines, rhino, 2 melta guns 175
5 plague marines, rhino, 2 melta guns 175
Fast attack
hell blade with hellstorm cannons 115
Heavy Support
Chaos Fire Raptor 200
Chaos Vindicator, deamonic possesion, combi bolter 140
Chaos Vindicator, deamonic possesion, combi bolter 140
Lord Of War
Typhon siege tank + ceramite plating 370
Allied detatchment
Warpsmith(for the extra fire raptor) 110
troops
10 cultists 50
heavy support
Chaos Fire Raptor 200
Final Points: 1755
right, 5 points is easy to drop but i want to drop 25 to upgrade the side sponsons to reaper autocannon batterys, i thought about dropping the hell blade to take more plague marines in rhino's as its a solid unit that sucks up a lot of abuse while laying down a good amount of fire. any suggestions? i feel this will be a better list especially with a double fire raptor 1 was very destructive yesterday
Dean
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This message was edited 1 time. Last update was at 2015/01/12 12:52:24
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![[Post New]](/s/i/i.gif) 2015/01/12 12:55:24
Subject: [1750] - tournament 1750 list iron warriors CSM
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Longtime Dakkanaut
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Looks perfect to me. Can save 5 pts using a legacy for daemonic possession.
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![[Post New]](/s/i/i.gif) 2015/01/12 12:57:32
Subject: [1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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yes, where are the legacy's??
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![[Post New]](/s/i/i.gif) 2015/01/14 07:58:31
Subject: [1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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captain bob?
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![[Post New]](/s/i/i.gif) 2015/01/14 08:05:09
Subject: [1750] - tournament 1750 list iron warriors CSM
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Unrelenting Rubric Terminator of Tzeentch
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Usually towards the back of the IA books
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"Backfield? I have no backfield." |
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![[Post New]](/s/i/i.gif) 2015/01/14 08:41:37
Subject: [1750] - tournament 1750 list iron warriors CSM
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Longtime Dakkanaut
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Yeah back of imperial armour 13. There are legacy that are the same as daemonic possession, but 5 pts cheaper and with another effect. The other effect if often pointless but still you save 5 pts. They also cause fear.
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![[Post New]](/s/i/i.gif) 2015/01/14 11:59:04
Subject: [1750] - tournament 1750 list iron warriors CSM
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Regular Dakkanaut
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No worries, ill habe a look later did have a thought though to take the second fire raptor i either need abaddon, awarpsmith of a sorcerer with daemonology doesnr mean he cant take telepathy and turn my siege tank invisible? Just another idea to make my list more disgusting
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