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![[Post New]](/s/i/i.gif) 2015/01/12 11:08:38
Subject: 8 Imperial Knights!
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!!Goffik Rocker!!
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Talys wrote:Really, anything that is flying will give the Knights problems. Flyrants will give IK heartburn. Stormravens with the right units embarked can cause problems. If there 8 of them, that's all 3000 points, so that means no space for anti-air at all, or, any points to deal with invisible deathstars.
I'm shocked that at a tournament, Battletech/Robotech models would be allowed as stand-ins for IK. I mean, if you're gonna do that, at least go buy Chinese recasts so the models *look* like Knights and are the correct size >.<
Knights have stomps - best stuff to deal with invisible deathstars.
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![[Post New]](/s/i/i.gif) 2015/01/12 15:27:24
Subject: 8 Imperial Knights!
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Fixture of Dakka
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Castigators are actually decent anti-air..
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2015/01/12 20:22:56
Subject: 8 Imperial Knights!
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Fixture of Dakka
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They can hit flyers much better than other knights, bit that's only because the other knights can't deal with flyers at all. I wouldn't go so far as to say "decent" anti-air. It's just 36" twinlink. Flyrants, Helldrakes are going to cause issues, and Night Scythes and Stormravens will have good possibilities (since they are also transports).
I'm not saying take ONLY flyers, but flyer transports and FMCs are a good units in an army against knights. If you want to play all knights, a cerastus knight castigator is almost a must.
Automatically Appended Next Post:
koooaei wrote:
Knights have stomps - best stuff to deal with invisible deathstars.
So long as you can GET to the a grav centstar.
Edit -- by the way, I'm not suggesting that one takes all flyrants or centstars as a counter to all knights. Quite to he contrary: By taking enough FMCs/invisible centstars (in the context of 3000 points), you force the 8 knights to choose between dealing with cheap, objective-scoring units, and threats that can actually kill the knights. At 3000 points, you can comfortably take 5 flyrants, and still have a horde of crap that the knights *have* to address. The Knight player will prefer to take out the death star or the FMCs first, but this would probably cost them the game (in points). They would instead have to hope for some lucky rolls and survive a couple of rounds of beat down while the get rid of point-scoring threats.
Depending on the map, terrain can be a big issue too.
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This message was edited 3 times. Last update was at 2015/01/12 21:27:29
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![[Post New]](/s/i/i.gif) 2015/01/13 05:45:23
Subject: Re:8 Imperial Knights!
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!!Goffik Rocker!!
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Flyrant spam is much worse than knight spam imo.
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This message was edited 4 times. Last update was at 2015/01/13 05:46:30
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![[Post New]](/s/i/i.gif) 2015/01/13 08:20:17
Subject: Re:8 Imperial Knights!
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Fixture of Dakka
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I so agree -- 200 vs 370 points, for starters, psyker abilities and FMC just make it a lot scarier.
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![[Post New]](/s/i/i.gif) 2015/01/13 18:26:32
Subject: 8 Imperial Knights!
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Ancient Ultramarine Venerable Dreadnought
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8 imperial knights sound cool.
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INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
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![[Post New]](/s/i/i.gif) 2015/01/13 18:57:37
Subject: 8 Imperial Knights!
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Fixture of Dakka
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The most I can field is 7; 2 paladins, an errant, lancer, castigator (want one more), acheron and a magera.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2015/01/13 22:57:58
Subject: 8 Imperial Knights!
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Fixture of Dakka
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agnosto wrote:The most I can field is 7; 2 paladins, an errant, lancer, castigator (want one more), acheron and a magera.
Wow, I bow to you  That's a lot of IK models LOL.
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![[Post New]](/s/i/i.gif) 2015/01/13 22:59:21
Subject: 8 Imperial Knights!
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Fixture of Dakka
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Talys wrote: agnosto wrote:The most I can field is 7; 2 paladins, an errant, lancer, castigator (want one more), acheron and a magera.
Wow, I bow to you  That's a lot of IK models LOL.
Yeah, I'm a sucker for big, stompy robots.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2015/01/14 02:05:03
Subject: 8 Imperial Knights!
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Quick-fingered Warlord Moderatus
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me too!
could i get your opinion on my knight list?
i want to have enough points to use my warhound as a LOW choice and i currently have:
HQ:senechal knight lancer
troop:scion martial knight magera with siege claw
elite: preceptor knight acheron
heavy:scion arbalaster knight castigator
all have occuar augmetics.
i need more knights but how many and which chassis? i'm leaning toward a trio of knight mageras to add to the troops section but i'm liking the 'knight-y' look of the castigator
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2015/01/14 02:45:39
Subject: 8 Imperial Knights!
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Fixture of Dakka
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The problem with the FW knights is that you aren't allowed to field more of them than you have other knights.
What's your experience with the lancer? He's always the biggest target when I field him so I usually make my HQ a paladin or maegara (durable).
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2015/01/14 04:50:36
Subject: Re:8 Imperial Knights!
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Quick-fingered Warlord Moderatus
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i play 30k so i can take what i want basically.
i posted a pic of the leg and torso positioning - all my knights are mid-build at the moment - the magera much less so than the cerastus wing; i've only just finished their interiors and assembled their hulls permanently. i partially dissassembled the magera to make an interior which is nearly finished but i have yet to find an opponent for when they are done.
i felt a bit burned not to get any stuff for the ordo reductor in book 4 conquest, but the knight household list was nice to see.
i had the idea that my HQ, elite and heavy knights (all my cerastus knights) would move forward as one, able to fire overwatch if assaulted and one able to hang back if a flyer appears and take a round of skyfire shooting at it.
the idea behind the knight magera troop is all the other ranks give buffs but the troop selections remain un-buffed or take negative modifiers to their profile so i felt it had to have something special going for it normally.
i had a vauge plan to pair a troop knight magera with an elite preceptor knight styrix or something - the magera to hold the objective and the preceptor to give them both overwatch, but i get the feeling it would be a waste of time because you wouldn't bother assaulting that if you know they get overwatch! but then they don't get their shield in CC so maybe it's got a point?
so i'm torn between more knight magera troops which (with the claw) is 420pts each or knight castigators as 'cheap' troops for 380pts (maybe de-buff a couple and get a 35pt reduction per knight)
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This message was edited 1 time. Last update was at 2015/01/14 04:51:46
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2015/01/14 05:13:24
Subject: 8 Imperial Knights!
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Fixture of Dakka
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I haven't gotten into 30k yet. I really like the Castigators as all-round choices for the points cost but the Maegara are tough.
Moving wall of death could work but any beams or apoc barrages could hurt. The good thing about the errants and paladins is access to adamantine lance formation.
Model-wise I really enjoyed the Acheron. I'd like to see another class of knight at some point than just the cerastus and quest or is...
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This message was edited 1 time. Last update was at 2015/01/14 05:16:29
Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2015/01/14 06:52:37
Subject: Re:8 Imperial Knights!
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Quick-fingered Warlord Moderatus
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you'll like 30k - the paladins can be setup 30k style or 40k style and also gets to purchase heavy stubber bio corrosive rounds that give them poisoned(4+) for 10pts each.
no adamantine lance formation though. re-rollable saves sounds really good, but i think that the 30k household rank system is way better.
i mean, 50pts to give your warlord +1WS, +1BS, re-roll the warlord trait and improve its ion shield save by 1 - so a knight lancer with a 3++, a 4++ in CC, WS5, BS5, and a much better chance of getting it IWND or a MC cerastus shock lance!
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This message was edited 1 time. Last update was at 2015/01/14 07:03:33
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2015/01/14 12:18:40
Subject: 8 Imperial Knights!
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Fixture of Dakka
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Umm wow.
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2015/01/14 14:27:09
Subject: Re:8 Imperial Knights!
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Quick-fingered Warlord Moderatus
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hence my concern about finding an opponent who's up for that.
there's one rank which gives the knight an invun save in CC against grenades and meltabombs.
and another which gives one skyfire when stationary.
there are more, but those are the most poignant i think.
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This message was edited 1 time. Last update was at 2015/01/14 14:27:48
https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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![[Post New]](/s/i/i.gif) 2015/01/14 16:26:18
Subject: 8 Imperial Knights!
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Flashy Flashgitz
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we have played Orks vs Knights... as long as you play with objectives it can be an even game.
my only complaints about all knight or any all vehicle army is that so many of the special rules just have no effect. Can make for a dull game if you have to play it over and over.
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