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Made in gb
Wicked Canoptek Wraith




So with just under a week to go until one of the biggest competitions in the UK ever gets under way. I thought I would start this thread to log my progress leading upto the event, and then give a full report afterwards. The event is 2 days, with 5 games and a total of 180 gamers. List submission has passed now, and the lists will be revealed on Thursday, along with the round 1 draw. This is the list I'll be using:

Herald of Tzeentch 45pts
3 Nurglings 45pts
3 Nurglings 45pts
8 Screamers 200pts
8 Screamers 200pts
8 Screamers 200pts

Knight Paladin 375pts
Knight Errant 370pts
Knight Errant 370pts

A rough breakdown of list constructing rules:
- you must take one CAD or equivalent, and only one.
- then you can take one, and only one, other source, e.g. allies, formation, Inquisition, Legion of the Damned, etc

I shall post a photo of my army up later in the week, once I've finished it. I know a few people on here are going as well, so good luck to you.

This message was edited 3 times. Last update was at 2015/02/01 18:25:27


 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Should do well enough, the list is capable.

I presume the knights are working as an adamantine lance. I would have taken two paladins, but that is almost a personal preference more than anything.

My one concern is about the warlord. Does he have a disk? If not where is he going to go?
   
Made in gb
Wicked Canoptek Wraith




Yeah there working as an adamantine lance, I personally prefer the AP2 of the errant over the paladin, but the knights do most of their damage in combat anyway.

Well I was going to bring a list with 2 screamer squads and 2 disc heralds for more summoning, but I didn't for 2 reasons:
1) I would of lost 9 D3 anti FMC hits from the list
2) time, I don't think I would of had enough to buy the extra heralds and paint them up and the extra summoning stuff. All my screamers were already done.

So my warlord will sit in cover all game, on an objective summoning horrors if/when he can. To avoid drop pod alpha strikes, he will join a unit of screamers turn 1. Or I'll just reserve him and walk him on hopefully late on in the game. Yes it's risky, but if my opponent kills him, it probably means 1 of 2 things:
1) I've badly lost, or
2) he's ignored my knights and screamers and left them unharmed for a turn. Well that's the theory.
   
Made in no
Regular Dakkanaut




I would take two errants too. But i would have taken a disq for the HQ and hidden him in the screamers. But overall armylist looks solid.

Maybe you can post link to all lists when they are publised.

Looking forward to some battle reports. And good luck !
   
Made in gb
Wicked Canoptek Wraith




I prefer errants over paladins for the anti tank, since a paladin can't even kill a rhino on 3hp in one turn. I sadly didn't have the model for it, but dropping a single screamer for a disc isn't a bad idea. But I do play my screamers aggressively, and would risk my warlord still getting killed.

Lists will get posted on Thursday, and I will put a link up ASAP. The lists are currently getting formatted into one document, and into a certain order, there also some late and incorrect lists.

Might not get lots of photos per game but will get some and lots of photos of the armies there. Thanks
   
Made in im
Regular Dakkanaut




Wales,UK

Good luck at the event! I will be there with my crons. I like the list, probably would have taken a disc yeah, but as long as you have a plan with that guy it shouldn't matter too much!
   
Made in gb
Wicked Canoptek Wraith




Thanks good luck to you too, I think you can put arguments for and against putting the herald on a disc. The herald is actually really small and really easy to hide. If you spot my army come and say hi, I should be using it.
   
Made in gb
Wicked Canoptek Wraith




https://www.dropbox.com/s/f8rtqh86qhotk2r/Cally%20List%20Doc.pdf?dl=0

above is a link to the army list document. Also the round 1 draw is up and.....


..... I'm playing John, I played him round 1 at previous competition I went and he beat me 20-0, now its time to get my revenge. His list is as follows:


Alliance level: single detachment
Combined Arms Detachment: eldar
HQ1: farseer (100) jet bike (15) the spirit stone of Anath'lan (15) [130] [warlord]
HQ2: autarch (70) fusion gun (10) banshee mask (5) [85]
elite 1: 5 fire dragons (110) transport 1 [110]
troop 1: 5 dire avengers (65) transport 2 [65]
troop 2: 5 dire avengers (65) transport 3 [65]
fast 1: 3 hornets (210) 6 pulse lasers (30) [240]
fast 2: 3 hornets (210) 6 pulse lasers (30) [240]
fast 3: 3 hornets (210) 6 pulse lasers (30) [240]
heavy 1: wraithknight [240]
transport 1: wave serpent (115) scatter laser (5) elite 1 [120]
transport 2: wave serpent (115) scatter laser (5) troop 1 [120]
transport 3: wave serpent (115) scatter laser (5) troop 2 [120]
total: [1775]
fortification: sky shield landing pad [75]
total: [1850]

Actually looking at his list, I think he might 20-0 me again, but what the heck, last time we played I badly lost and still really enjoyed our game. He's a great guy and should be a good game.

This message was edited 1 time. Last update was at 2015/01/15 13:29:42


 
   
Made in no
Regular Dakkanaut




Just looking at lists i think you have a game. But not a easy one...

Looking at those other lists; that's a lot of eldar, tau, and necron. A little surprised that it isnt more centurionstars with Loth.
   
Made in gb
Infiltrating Broodlord




UK

My poor friend has drawn a screamer star list.

He has 6 centurions in drop pods... Lol
   
Made in us
Fixture of Dakka





San Jose, CA

Looks like a tough matchup. I've got a question about your list. Why not drop 1 screamer and give your Herald a disc. This way, you have a lot more flexibility for your Warlord and he can actually keep up with the screamers if he joins them.

As for your opponent's list, I wonder why no Mantle of the Laughing God. He can't really join a unit and he can't go into the transport so just like your Warlord, he's a sitting duck.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Infiltrating Broodlord




UK

It's abit late to change lists now Jim but good points!

This message was edited 1 time. Last update was at 2015/01/15 16:07:46


 
   
Made in us
Fixture of Dakka





San Jose, CA

 Wilson wrote:
It's abit late to change lists now Jim but good points!

Yeah, I know, but just curious as to why they might have done that? Maybe there's something that I'm not seeing?



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Wicked Canoptek Wraith




That's the second person to ask about not putting him on a disc, and in all honesty I missed that and I wish I had. But I do play aggressively with my screamers and I might risked giving away warlord even more by putting him in a screamer squad, but I see what you mean about mobility. Like I said my bad.

The terrain is very good at the NWGC so it's easy to hide single models if needs be, also similar to my warlord, if I go after his warlord and kill him I haven't fired at his hornets and left them for a turn and they're the bigger threat. With summoning seers yet wargear priority is as follows:
1) spirit stone
2) jetbike
3) mantle
I guess he didn't have the points, I don't see him taking anything out to get the mantle without having to remove a model, he hasn't even got holo fields on his serpents.
   
Made in us
Fixture of Dakka





San Jose, CA

Minimanj wrote:
That's the second person to ask about not putting him on a disc, and in all honesty I missed that and I wish I had. But I do play aggressively with my screamers and I might risked giving away warlord even more by putting him in a screamer squad, but I see what you mean about mobility. Like I said my bad.

The terrain is very good at the NWGC so it's easy to hide single models if needs be, also similar to my warlord, if I go after his warlord and kill him I haven't fired at his hornets and left them for a turn and they're the bigger threat. With summoning seers yet wargear priority is as follows:
1) spirit stone
2) jetbike
3) mantle
I guess he didn't have the points, I don't see him taking anything out to get the mantle without having to remove a model, he hasn't even got holo fields on his serpents.

Then that's a good thing for you. I hate the mantleseer. I just can't shoot him down (my armies don't ignore cover....lol).

I love the mobility of the disc (not to mention the +1T so he doesn't get insta-killed by all the S6 shooting). So when you hide him and the enemy gets close, he can still escape by turbo'ing away. Better yet, keep him with a unit of screamers and split him off just before an assault. In any case, thanks for replying. Just wondering if there was something that I might have overlooked about a foot Herald.

Personally, if I were your Eldar opponent, I would have done this. Drop 1 hornet (8 is enough IMO) + banshee mask for miscellaneous wargear like the Mantle + Holo-fields on the serpents. To me, they are worth so much more than just the addition of 1 unit's firepower.

This message was edited 1 time. Last update was at 2015/01/15 16:34:05



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Longtime Dakkanaut





United Kingdom

Tyfus wrote:
Just looking at lists i think you have a game. But not a easy one...

Looking at those other lists; that's a lot of eldar, tau, and necron. A little surprised that it isnt more centurionstars with Loth.


Everyone was expecting lots of Knights so everyone geared up for anti knights.

   
Made in im
Fresh-Faced New User




Lots of nasty lists!

You might get lucky and he fluff bad with vs shooting against you. If you can get into him it will over quite quickly!
   
Made in gb
Wicked Canoptek Wraith




His army has a large footprint, so it will be quite hard to hide a unit from all of his shooting. I'm going to have to hope I make plenty of 4++ on my knights I feel. My list is very dependant on terrain, so I can't properly judge this game until I actually see the board we will be playing, which won't be until 5mins before the game starts.
   
Made in gb
Long-Range Land Speeder Pilot





Bristol

So what happened in your games at Cally then?

Armies: Crimson Fists, Orks, Eldar 
   
Made in gb
Wicked Canoptek Wraith




Sorry for the delay everyone, due to being away for a whole weekend, I've had a lot of work to catch up on. But I should have time this weekend to start writing up some reports.
   
Made in gb
Wicked Canoptek Wraith




Just before I start my tournament report, this is my first time doing a report on here, so if it isn't great I do apologise. I prefer to concentrate on my games, as a result there's no in game photos. And finally please feel free to give feed back on the how these battle reports are written as well, I would really appreciate to know how to improve.

ROUND 1

A quick reminder of John's Eldar:

Alliance level: single detachment
Combined Arms Detachment: eldar
HQ1: farseer (100) jet bike (15) the spirit stone of Anath'lan (15) [130] [warlord]
HQ2: autarch (70) fusion gun (10) banshee mask (5) [85]
elite 1: 5 fire dragons (110) transport 1 [110]
troop 1: 5 dire avengers (65) transport 2 [65]
troop 2: 5 dire avengers (65) transport 3 [65]
fast 1: 3 hornets (210) 6 pulse lasers (30) [240]
fast 2: 3 hornets (210) 6 pulse lasers (30) [240]
fast 3: 3 hornets (210) 6 pulse lasers (30) [240]
heavy 1: wraithknight [240]
transport 1: wave serpent (115) scatter laser (5) elite 1 [120]
transport 2: wave serpent (115) scatter laser (5) troop 1 [120]
transport 3: wave serpent (115) scatter laser (5) troop 2 [120]
total: [1775]
fortification: sky shield landing pad [75]
total: [1850]

So Round 1 is:
Primary = Big Guns Never Tire (10pts)
Secondary = Tactical Escalation (6pts)
Tertiary = Slay the Warlord, Line Breaker and 1st Strike (4pts)
Deployment = Hammer & Anvil

For anyone who doesn't know, 1st strike is if you kill an enemy unit in your first turn, so both players can achieve it.

We roll off and I get to deploy first, and go first. I pick the side with 2 ruins, one with windows. I also make sure that John gets the side where he can only deploy the skyshield in one place.

Deployment:
Spoiler:
I deploy my knights centrally, and spread out. I also deploy 2 units of screamers, one behind each ruin, and reserve my herald, 2 units of nurglings and remaining screamer unit. One thing to note is that due to the come the apocalypse alliance, I had to deploy my knights 12" away from my Daemons and visa versa. As a result I couldn't find a reliable place to put my 3rd unit of screamers, so that's why I reserved them.

John then deploys his skyshield in the bottom left of his deployment zone, from my perspective, with the shields down. He then deploys one empty dire avenger serpent and 3 hornets on top, with his fire dragons and autarch in their serpent in front on the edge of his deployment also with his Wraithknight. Centrally he deployed the remaining 6 hornets, all lined up on his board edge. An objective was behind some rocks, where he placed a unit of dire avengers and his farseer, who was attached to that squad, they were completely out of LoS. He then deploys the remaining Dire Avengers on the right in a ruin, with the other empty dire avenger serpent.


Psychic Powers, Chaos Rewards/Boons, and other pre-game rolls
Spoiler:
Tzeentch Herald - Flickering Fire, Summoning
Farseer - Summoning, Dark Flame, Infernal Gaze, Cursed Earth


Turn 1 Daemons
Spoiler:
John fails to seize and we begin. I start by moving the lance up the left flank, so most of fire power is going into their front armour. Also note that their right side was covered by terrain to get a 4+ cover save with night fighting. I re-position my screamers to be fully behind the ruins. Since my herald is in reserves, we move on to the shooting phase. I roll an 8 on the warpstorm table (on a 6, the enemy unit suffers D6 str6 AP- rending ignores cover hits, vehicles are hit on their side armour), I use my event dice to roll to see which units are hit, I end up hitting 2 serpents and 2 units of hornets, to the despair of my opponent. It only resulted in 1HP on a hornet and 1HP on a serpent. My knights open up, aiming at the hornets on his board edge, nearest his farseer hoping for a lucky scatter. After all 3 knights fire, I get 1HP on a hornet and sadly no lucky scatter, he didn't jink with the hornets. So in my turn I manage 1HP on the fire dragon serpent, and 2HPs on separate hornets in separate squadrons. I have no idea about maelstrom, so lets say I claim none.


Turn 1 Eldar
Spoiler:
John starts by shuffling around, and moving his Farseer up on his own out of cover. He tries to cast summoning, succeeds but perils and i then proceed to DTW with now we have a rules query, because he rolls a 3 on the perils table, which is discard D3 warp charge from each pool. Now John has kept aside 1 dice for his ghost helm, but which takes place first the ghost helm, or discard D3 warp charge dice from the pool. We ask a ref and the ghost helm states immediately discard one dice, while the peril results says just resolve, so the ghost helm takes place first and he ignores the perils. I thought I would mention this as it was quite an interesting rules query. And now for his shooting phase, everything he has goes into the knights. The fire dragons disembark and he lines them up so 3 are on the left ark and the other 2 and autarch are on the front ark. I then declare shields on the front of all the knights, and then proceeds to roll a for his battle focus and the re-rolls it and gets a which means only 4 fire dragons are on the non-shield side. I'm not going to go through each individual units shots, but by the end I only have my paladin left on full HPs. I think he claims 1 maelstrom. Am I shocked about losing 2 Knights turn 1, not really, to be honest I expected to.


Turn 2 Daemons
Spoiler:


Turn 2 Eldar
Spoiler:


Turn 3 Daemons
Spoiler:


Turn 3 Eldar
Spoiler:


Turn 4 Daemons
Spoiler:


Turn 4 Eldar
Spoiler:


Turn 5 Daemons
Spoiler:


Turn 5 Eldar
Spoiler:


Turn 6 Daemons
Spoiler:


Turn 6 Eldar
Spoiler:


Turn 7 Daemons
Spoiler:


Turn 7 Eldar
Spoiler:


Post Game
Spoiler:

This message was edited 5 times. Last update was at 2015/02/01 18:23:16


 
   
 
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