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Made in nz
Heroic Senior Officer




New Zealand

 Sigvatr wrote:
There's little point to re-playing Oblivion if you got Skyrim, tbh :/

The game's pretty much unplayable...unenjoyable without mods though. Whoever thought of the ridiculous auto-scaling enemies should be ashamed of himself and his profession.

/e: Whoever posted that Skyrim screenshot better be installing mods naow!


I like auto scaling enemies, Skyrim is too easy, I had to put the difficulty slider way up to make it a challenge. I dont want to fight rats at level 30. The only thing I dont like is the fact that the variety of enemies isnt varied enough to have all sorts of monsters at all sorts of levels. So eventually you never see a rat, which is weird. If they had ALL ENEMIES scale then it would have been perfect.

I dont like Skyrim even with mods, the colours are all brown, the voices arent great and the quests are very subpar. Plus I love classes.

So no Skyrim with mods EVA!


 LordofHats wrote:
I think the cat and lizard men honestly have some of the most interesting (and underdeveloped) lore in Elder Scrolls. They're the butt monkeys of the series thus far, always filling in the same shady rolls (and so much skooma).

I'd love a game that presented the various species of Khajit (or at least more than two or three). The politics of Elsewyr are really interesting, and the Khajit have a different religious disposition from the other races.

Black Marsh I think just opens doors for lots of fun. Slave trade. Tribal organization instead of the more feudal one's we've been seeing. The Hist are returning to Tamriel. This one could also have a cool story about the Argonian nationalist movement and the war against Morrowind.


If you go to the imperial city you will see some very successful beast characters making a name for themselves. But yea unfortunately many of them end up doing the dirty work.

Doesnt the elven homeland have migrating trees? I think that would be an awesome place to see.

   
Made in de
Decrepit Dakkanaut





Auto-scaling enemies just breaks with immersion. If I get attacked by bandits in full armor and oblivion daggers just ruins any kind of immersion you had to that point.

But yeah, Skyrim without mods isn't a good game.

   
Made in nz
Heroic Senior Officer




New Zealand

Yea thats true, but if that wasnt the case then I can see myself becoming a god among mortals.

But maybe they are just like you? Maybe bandits end up with crazy armour the same way you did. I mean the fact that you the player has armour like that is pretty immersion breaking anyway.

I dont mind it, I hate fights that are one sided. But it is silly when you no longer ever fight an enemy because they are level 1 etc
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 Swastakowey wrote:
Yea thats true, but if that wasnt the case then I can see myself becoming a god among mortals.

But maybe they are just like you? Maybe bandits end up with crazy armour the same way you did. I mean the fact that you the player has armour like that is pretty immersion breaking anyway.

I dont mind it, I hate fights that are one sided. But it is silly when you no longer ever fight an enemy because they are level 1 etc


Well it makes sense in Skyrim considering the Last Dragonborn is supposed to be capable of destroying cities by himself, with the thu'um allowing him to wreck armies as well.

And no, there's nothing to support Bandits suddenly getting ebony armor considering how absurdly rare and expensive ebony ore is.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

 Paradigm wrote:
I too hope Hammerfell for the next game, cities dotted around the edge of the map and then huge swathes of desert in the middle could be interesting, and of course, scimitars for all! Setting it in Blackmarsh or Elsewyr would really put me off, though. In general, I find Kajiit and Argonians annoying even as peripheral characters, so a whole map where they are the dominant race would be very boring for me.


Hammerfell's already happened.

Only places that aren't done are Orsimer, Elsewyr, and Blackmarsh. If memory serves.

This message was edited 1 time. Last update was at 2015/01/26 22:27:37


Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in gb
Committed Chaos Cult Marine






Ah Oblivion, the reason I got an Xbox 360. Seriously though this game has taken a awful lot of my time and loved every minute of it. Only wish it didn't take so damn long to get working with mods, its kind oif unplayable for me without mods sadly.

When the rich rage war it's the poor who die

Armies I have: Chaos Space Marines, Tau, Necrons, High Elves

Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar

Armies I may get: Dark Angels, Tomb Kings, Vampire Counts

DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+

 
   
Made in nz
Heroic Senior Officer




New Zealand

 Wyzilla wrote:
 Swastakowey wrote:
Yea thats true, but if that wasnt the case then I can see myself becoming a god among mortals.

But maybe they are just like you? Maybe bandits end up with crazy armour the same way you did. I mean the fact that you the player has armour like that is pretty immersion breaking anyway.

I dont mind it, I hate fights that are one sided. But it is silly when you no longer ever fight an enemy because they are level 1 etc


Well it makes sense in Skyrim considering the Last Dragonborn is supposed to be capable of destroying cities by himself, with the thu'um allowing him to wreck armies as well.

And no, there's nothing to support Bandits suddenly getting ebony armor considering how absurdly rare and expensive ebony ore is.


Which is a dumb concept. But im not a fan of uber heroes at all.

Really? My bandit characters usually end up with amazing armour late game. Im fine with bandits being more complex and deadly, of course as I said I wish ALL bandits didn't. But there should be plenty that do. Especially later levels.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 Swastakowey wrote:
 Wyzilla wrote:
 Swastakowey wrote:
Yea thats true, but if that wasnt the case then I can see myself becoming a god among mortals.

But maybe they are just like you? Maybe bandits end up with crazy armour the same way you did. I mean the fact that you the player has armour like that is pretty immersion breaking anyway.

I dont mind it, I hate fights that are one sided. But it is silly when you no longer ever fight an enemy because they are level 1 etc


Well it makes sense in Skyrim considering the Last Dragonborn is supposed to be capable of destroying cities by himself, with the thu'um allowing him to wreck armies as well.

And no, there's nothing to support Bandits suddenly getting ebony armor considering how absurdly rare and expensive ebony ore is.


Which is a dumb concept. But im not a fan of uber heroes at all.

Really? My bandit characters usually end up with amazing armour late game. Im fine with bandits being more complex and deadly, of course as I said I wish ALL bandits didn't. But there should be plenty that do. Especially later levels.


Because it'd be like a small band of Goblins in Lord of the Rings showing up in Mithril armor. Stuff like that just doesn't happen. Ebony armor is so expensive and rare that regional governess can't even afford the stuff. Steel, Orcish, and Elvish are much more common and far easier to equire, especially after the White-Gold Concordant, you just have to whack a Thalmor patrol to get solid loot.

Also, just how much of a TES fan are you even? TES is filled with uber heroes who utterly demolish everything they come across, including the Champion from the Oblivion considering he ascended to godhood. TES has always been a stupidly powerful universe with numerous powerful characters. I wouldn't be surprised at all if The Elder Scrolls was originally inspired by a Dungeons and Dragons campaign.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

Tamriel was based of Bethesda founders original DnD campaign universe so you'd be absolutely correct

   
Made in nz
Heroic Senior Officer




New Zealand

 Wyzilla wrote:
 Swastakowey wrote:
 Wyzilla wrote:
 Swastakowey wrote:
Yea thats true, but if that wasnt the case then I can see myself becoming a god among mortals.

But maybe they are just like you? Maybe bandits end up with crazy armour the same way you did. I mean the fact that you the player has armour like that is pretty immersion breaking anyway.

I dont mind it, I hate fights that are one sided. But it is silly when you no longer ever fight an enemy because they are level 1 etc


Well it makes sense in Skyrim considering the Last Dragonborn is supposed to be capable of destroying cities by himself, with the thu'um allowing him to wreck armies as well.

And no, there's nothing to support Bandits suddenly getting ebony armor considering how absurdly rare and expensive ebony ore is.


Which is a dumb concept. But im not a fan of uber heroes at all.

Really? My bandit characters usually end up with amazing armour late game. Im fine with bandits being more complex and deadly, of course as I said I wish ALL bandits didn't. But there should be plenty that do. Especially later levels.


Because it'd be like a small band of Goblins in Lord of the Rings showing up in Mithril armor. Stuff like that just doesn't happen. Ebony armor is so expensive and rare that regional governess can't even afford the stuff. Steel, Orcish, and Elvish are much more common and far easier to equire, especially after the White-Gold Concordant, you just have to whack a Thalmor patrol to get solid loot.

Also, just how much of a TES fan are you even? TES is filled with uber heroes who utterly demolish everything they come across, including the Champion from the Oblivion considering he ascended to godhood. TES has always been a stupidly powerful universe with numerous powerful characters. I wouldn't be surprised at all if The Elder Scrolls was originally inspired by a Dungeons and Dragons campaign.


If you, an ex prisoner, can get the best of the best gear, then why is it hard to believe others cant either? By your logic nobody should have it. Whats the point in having enemies if they cant hurt you? Bland really. If it breaks immersion for you, you can simply stop leveling up when you find the balance, so you dont become godlike while they dont become powerful enough to match your godliness.

? In all pen to paper and video game RPGs I never play anything remotely close to Godlike. In oblivion I have yet to do the main quest. Played hundreds of hours and the only time I got close to godhood was my character that completed the shivering isle quests. Its an RPG, make it how you want really.

Why play if enemies dont stay as tough as you?
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 Swastakowey wrote:
 Wyzilla wrote:
 Swastakowey wrote:
 Wyzilla wrote:
 Swastakowey wrote:
Yea thats true, but if that wasnt the case then I can see myself becoming a god among mortals.

But maybe they are just like you? Maybe bandits end up with crazy armour the same way you did. I mean the fact that you the player has armour like that is pretty immersion breaking anyway.

I dont mind it, I hate fights that are one sided. But it is silly when you no longer ever fight an enemy because they are level 1 etc


Well it makes sense in Skyrim considering the Last Dragonborn is supposed to be capable of destroying cities by himself, with the thu'um allowing him to wreck armies as well.

And no, there's nothing to support Bandits suddenly getting ebony armor considering how absurdly rare and expensive ebony ore is.


Which is a dumb concept. But im not a fan of uber heroes at all.

Really? My bandit characters usually end up with amazing armour late game. Im fine with bandits being more complex and deadly, of course as I said I wish ALL bandits didn't. But there should be plenty that do. Especially later levels.


Because it'd be like a small band of Goblins in Lord of the Rings showing up in Mithril armor. Stuff like that just doesn't happen. Ebony armor is so expensive and rare that regional governess can't even afford the stuff. Steel, Orcish, and Elvish are much more common and far easier to equire, especially after the White-Gold Concordant, you just have to whack a Thalmor patrol to get solid loot.

Also, just how much of a TES fan are you even? TES is filled with uber heroes who utterly demolish everything they come across, including the Champion from the Oblivion considering he ascended to godhood. TES has always been a stupidly powerful universe with numerous powerful characters. I wouldn't be surprised at all if The Elder Scrolls was originally inspired by a Dungeons and Dragons campaign.


If you, an ex prisoner, can get the best of the best gear, then why is it hard to believe others cant either?


Because typically in TES you're a champion of a specific god fulfilling a prophecy, not to mention an extremely lethal warrior on par with somebody like Ysgramor.

By your logic nobody should have it.


And rather aptly, barely anyone does. Ebony armor is rare as hell. Were it so easy to procure, then the Empire and Aldmeri Dominion would be outfitting all of their soldiers in Ebony armor given its absurd superiority over Elvish, Orcish, and Steel. Also just as well, nobody should be running around with Dwemer or Daedric Armor either.

Whats the point in having enemies if they cant hurt you?


Because they aren't supposed to. Bandits aren't going to stand up to a demigod of Akatosh fated to save Nirn. Just as well, random bandits aren't going to stand up to the Chosen of Azura or the Hero of Kvatch, considering the Hero went on to slay Umaril. Of course it also depends on the armor you're wearing. If you've gotten to the point where you've slain Daedra and ripped out their hearts to forge your own armor made form the flesh and blood of the immortals, bandit one and bandit two aren't going to do anything to you- you're on a completely different level then they are. It's like saying Ajax or Diomedes would be threatened by a couple pikemen.

Bland really.


It's only bland if you keep sacking bandits instead of going after bigger game the stronger you get. Obviously the guys wearing animal hides aren't going to do anything to demigods, the chosen champions of aedra, divine figures of prophecy, etc.

If it breaks immersion for you, you can simply stop leveling up when you find the balance, so you dont become godlike while they dont become powerful enough to match your godliness.


Or y'know, just don't make a silly game where random bandits can get gear that's reserved for epic figures and rare as hell and typically has to be imported from outside of Skyrim or Cyrodiil. It'd be like a couple gangbangers driving around in an M1A1 Abrams. It doesn't happen because it's not possible.

? In all pen to paper and video game RPGs I never play anything remotely close to Godlike. In oblivion I have yet to do the main quest. Played hundreds of hours and the only time I got close to godhood was my character that completed the shivering isle quests. Its an RPG, make it how you want really.


Then you haven't played D&D long enough, never played a mage, or your DM killed you off by level twenty.

In short, a level twenty Dungeons and Dragons mage could simultaneously solo every single W40K Primarch with little difficulty. While everyone gets godlike when they reach level twenty, magic users especially get sutpidly powerful. Probably what inspired CHIM inside TES actually, realizing that you're just a figment of imagination in the God-Head.

Why play if enemies dont stay as tough as you?


Because then you move on to other enemies. Especially in modded Skyrim, where you get Ancient Dragons that have stats straight out of Dark Souls.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in nz
Heroic Senior Officer




New Zealand

Yea I think I simply like different things to you.

My character is what I make it. Hero of Kevatch? (I take it you mean the quest that you can CHOOSE to do where you close the gate and allow the city to be saved?) well eh, did once, not really my cup of tea. So no my character with the best armour available isnt some hero (which breaks immersion more than anything else in these games) isnt a city leveling mage, or a brutish warrior that can only be challenged by ancient dragons or something equally dumb.

So I simply prefer my enemies to always be at my skill level. Or for there to be no skills at all but thats not an RPG so irrelevant.
   
Made in au
Death-Dealing Devastator





Erebor

 Swastakowey wrote:


The graphics are pretty good I think.



Isnt too much difference. Skyrim looks dirtier but has more shading though. The faces however are definitely miles apart.

I think if you played the game again, you will find the graphics are pretty good. I dont think the first screen shot is even in HD or full settings either, since on my computer it looks even better than that screen shot.


All right, that picture has made me want to play Oblivion again. It has made me feel nostalgic.
I think just the difference in graphics gives the two games different... 'feels'. Somehow I find myself liking - no, loving - the games equally. Despite all the differences mentioned.
The faces are just funny.

The Emperor's Redemption: http://www.dakkadakka.com/dakkaforum/posts/list/586715.page

Emperor's Redemption: 590 points and very slowly counting 
   
Made in de
Decrepit Dakkanaut





To be fair, though, the Skyrim screenshot is (purposefully?) set at a very low graphics level.

   
Made in us
Secret Force Behind the Rise of the Tau




USA

The Oblivion shot is pretty low too.

Either way, both games have hosts of mods that make them look much prettier;

Spoiler:


Oblivion with mods.


Even a mod that fixes the hideous heads.

The first rule of Bethesda; Always buy PC. Modders will fix all the stuff the Devs didn't and make huge improvements.

This message was edited 2 times. Last update was at 2015/01/27 01:38:51


   
Made in us
Ancient Venerable Dark Angels Dreadnought





First rule of Bethesda, always buy PC's so you can play the actual game. Without those unofficial patches you are bound to have a bug-ridden and crash heavy gaming experience.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in nz
Heroic Senior Officer




New Zealand

 Sigvatr wrote:
To be fair, though, the Skyrim screenshot is (purposefully?) set at a very low graphics level.


Sorry, Skyrim looked exactly like it did on the PS3 for me in that screenshot I didnt think PS3 sucked that much haha. I noticed Oblivion was low quality too though. As mine on the PC looks much better than that one unmodded.

This message was edited 1 time. Last update was at 2015/01/27 02:52:07


 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 Swastakowey wrote:
 Sigvatr wrote:
To be fair, though, the Skyrim screenshot is (purposefully?) set at a very low graphics level.


Sorry, Skyrim looked exactly like it did on the PS3 for me in that screenshot I didnt think PS3 sucked that much haha. I noticed Oblivion was low quality too though. As mine on the PC looks much better than that one unmodded.



You can get 4K Resolution for Skyrim on the PC, and Bethesda released a free 2K graphics pack.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in nz
Major




Middle Earth

 LordofHats wrote:
I think the cat and lizard men honestly have some of the most interesting (and underdeveloped) lore in Elder Scrolls. They're the butt monkeys of the series thus far, always filling in the same shady rolls (and so much skooma).

I'd love a game that presented the various species of Khajit (or at least more than two or three). The politics of Elsewyr are really interesting, and the Khajit have a different religious disposition from the other races.

Black Marsh I think just opens doors for lots of fun. Slave trade. Tribal organization instead of the more feudal one's we've been seeing. The Hist are returning to Tamriel. This one could also have a cool story about the Argonian nationalist movement and the war against Morrowind.


You n'wah!

The slave races get far too much screen time in TES games as it is

We're watching you... scum. 
   
Made in nz
Heroic Senior Officer




New Zealand

 EmilCrane wrote:
 LordofHats wrote:
I think the cat and lizard men honestly have some of the most interesting (and underdeveloped) lore in Elder Scrolls. They're the butt monkeys of the series thus far, always filling in the same shady rolls (and so much skooma).

I'd love a game that presented the various species of Khajit (or at least more than two or three). The politics of Elsewyr are really interesting, and the Khajit have a different religious disposition from the other races.

Black Marsh I think just opens doors for lots of fun. Slave trade. Tribal organization instead of the more feudal one's we've been seeing. The Hist are returning to Tamriel. This one could also have a cool story about the Argonian nationalist movement and the war against Morrowind.


You n'wah!

The slave races get far too much screen time in TES games as it is


They seem to do pretty well in Cyrodil. There are a few beast people doing pretty well for themselves in the Imperial city.

I do see them a lot more than Orcs though. Which is fine by me given how ugly they are.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 LordofHats wrote:
I think the cat and lizard men honestly have some of the most interesting (and underdeveloped) lore in Elder Scrolls. They're the butt monkeys of the series thus far, always filling in the same shady rolls (and so much skooma).

I'd love a game that presented the various species of Khajit (or at least more than two or three). The politics of Elsewyr are really interesting, and the Khajit have a different religious disposition from the other races.

Black Marsh I think just opens doors for lots of fun. Slave trade. Tribal organization instead of the more feudal one's we've been seeing. The Hist are returning to Tamriel. This one could also have a cool story about the Argonian nationalist movement and the war against Morrowind.


The Argonians are definitely the most badass race in Tamriel currently. While everyone else was getting sacked by the Daedra, the Argonians actually invaded Oblivion and pushed the Dremora back into their own home dimension.

Of course they were being mind controlled by the hist and took horrible losses, but they were the only group to push the lines back to oblivion.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in nz
Major




Middle Earth

 Swastakowey wrote:
 EmilCrane wrote:
 LordofHats wrote:
I think the cat and lizard men honestly have some of the most interesting (and underdeveloped) lore in Elder Scrolls. They're the butt monkeys of the series thus far, always filling in the same shady rolls (and so much skooma).

I'd love a game that presented the various species of Khajit (or at least more than two or three). The politics of Elsewyr are really interesting, and the Khajit have a different religious disposition from the other races.

Black Marsh I think just opens doors for lots of fun. Slave trade. Tribal organization instead of the more feudal one's we've been seeing. The Hist are returning to Tamriel. This one could also have a cool story about the Argonian nationalist movement and the war against Morrowind.


You n'wah!

The slave races get far too much screen time in TES games as it is


They seem to do pretty well in Cyrodil. There are a few beast people doing pretty well for themselves in the Imperial city.

I do see them a lot more than Orcs though. Which is fine by me given how ugly they are.


I know, however I'm an unashamed Dunmer fanboy so Argonians especially are at the top of my gaklist

We're watching you... scum. 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

 LordofHats wrote:
The Oblivion shot is pretty low too.

Either way, both games have hosts of mods that make them look much prettier;

Spoiler:


Oblivion with mods.


Even a mod that fixes the hideous heads.

The first rule of Bethesda; Always buy PC. Modders will fix all the stuff the Devs didn't and make huge improvements.

I already posted that mod! :(

   
Made in us
Secret Force Behind the Rise of the Tau




USA

Well I'm stealing your credit

   
Made in nl
Wight Lord with the Sword of Kings






North of your position

 LordofHats wrote:
Well I'm stealing your credit

You are as much a monster as unmodded Nords in Oblivion!

   
Made in us
Secret Force Behind the Rise of the Tau




USA

Muaahahahahahaha!

   
Made in nl
Wight Lord with the Sword of Kings






North of your position

 LordofHats wrote:
Muaahahahahahaha!

Spoiler:

   
Made in us
Secret Force Behind the Rise of the Tau




USA

Man you could make such goofy faces in Oblivion XD Skyrim too, but to nowhere near the same level

   
Made in gb
Sinister Shapeshifter




The Lair of Vengeance....Poole.

As someone who has played Morrowind extensively, and still does, I can say that Oblivon faces aren't as bad as you all make out.

Also, for those who care, Daggerfall is now available as a free download from the website.

Malifaux masters owned: Guild(Sans McCabe), Outcasts(Sans Misaki), Arcanists(Sans Marcus)

Check my blog that I just started: http://unionfaux.blogspot.co.uk/ 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

... the Champion of Cyrodiil did not become the Avatar of Akatosh, The final, "game-ending" quest is nothing more than a simple escort mission. The CoC is just some guy/gal.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
 
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