Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/02/28 16:48:26
Subject: New Necrons 7th Edition Tactica
|
 |
Fixture of Dakka
Chicago, Illinois
|
The thing with the Decurion is that it makes certain units , (Tomb Blades, Flayed Ones) , just insanely good for their price which is why I'm all like , yeah do a foot slogging mass bodies walking army w/ Tomb Blades and Flayed ones.
I mean it's going to regardles be hard to kill 40 Warriors and 10 Immortals w/ 4+ saves. The add in everything else I think you can overwhelm your opponenet with sheer numbers.
|
If I lose it is because I had bad luck, if you win it is because you cheated. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 17:07:11
Subject: New Necrons 7th Edition Tactica
|
 |
Fresh-Faced New User
|
Hollismason wrote:The thing with the Decurion is that it makes certain units , (Tomb Blades, Flayed Ones) , just insanely good for their price which is why I'm all like , yeah do a foot slogging mass bodies walking army w/ Tomb Blades and Flayed ones.
I mean it's going to regardles be hard to kill 40 Warriors and 10 Immortals w/ 4+ saves. The add in everything else I think you can overwhelm your opponenet with sheer numbers.
Do you think Triarch Stalkers are worth adding to a footslogging list, to get the BS increase? I like them and kind of want to run the judicator because I like the praetorians too. But the cost of the judicator is a deterrent for me.
Actually I think my decision would be between the judicator or a character heavy royal court.
|
This message was edited 1 time. Last update was at 2015/02/28 17:41:30
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 17:57:01
Subject: New Necrons 7th Edition Tactica
|
 |
Loyal Necron Lychguard
|
The thing about vehicles (And this goes for all armies, not just Necrons) is that you usually can't just bring 1 or 2. If you do, then anything your opponent has that can kill it will be focused into it asap. Meltas, Lascannons, Railguns, etc. Target saturation is key, so 1 or 2 Stalkers with a bunch of foot units are just going to get focused out and killed. 2 Stalkers, a Ghost Ark, a CCB, maybe an ABarge or something are going to last longer, or at least one of them will.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 18:27:01
Subject: New Necrons 7th Edition Tactica
|
 |
Fixture of Dakka
Chicago, Illinois
|
mike208 wrote:Hollismason wrote:The thing with the Decurion is that it makes certain units , (Tomb Blades, Flayed Ones) , just insanely good for their price which is why I'm all like , yeah do a foot slogging mass bodies walking army w/ Tomb Blades and Flayed ones.
I mean it's going to regardles be hard to kill 40 Warriors and 10 Immortals w/ 4+ saves. The add in everything else I think you can overwhelm your opponenet with sheer numbers.
Do you think Triarch Stalkers are worth adding to a footslogging list, to get the BS increase? I like them and kind of want to run the judicator because I like the praetorians too. But the cost of the judicator is a deterrent for me.
Actually I think my decision would be between the judicator or a character heavy royal court.
I actually don't think the Judicator battalion is bad but you gotta remember those are going to be your heavy hitting troops , which isn't terrible ST5 Rending is not a bad model. 3+ 4++ is swell as well with T5.
I think people miss out that these guys are equivalent to Nurgle Troops w/ a better FNP and a better shooting and assault.
Decurion
Overlord w/ Warscythe, Phase Shifter, Res Orb ( 155)
15 Warriors (195)
15 Warriors (195)
5 x Immortals (85)
5 Tomb Blades (110)
Judicator Battalion
2 Triarch Stalkers
5 x Judicators
5 x Judicators
= 1270
That's plenty of points left over to take more units, Tomb Blades ,A Canoptek Harvest, and Flayed ones. I mean 21 Flayed Ones.
I actually think Take all Comers lists are where it's at.
|
This message was edited 1 time. Last update was at 2015/02/28 18:29:29
If I lose it is because I had bad luck, if you win it is because you cheated. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 18:30:58
Subject: New Necrons 7th Edition Tactica
|
 |
Fresh-Faced New User
|
I'm in the process of building up my necrons and the list I'm shooting for to begin with has 2 stalkers and 2 ghost arks. This is in addition to 15 tomb blades, 20 warriors, 20 praetorians, 5 immortals and an overlord. 4 vehicles, and 61 infantry is a pretty good spread, especially if the warriors and the immortals go in front of the vehicles to provide a living cover wall.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 18:39:00
Subject: New Necrons 7th Edition Tactica
|
 |
Jervis Johnson
|
Hollismason wrote:The thing with the Decurion is that it makes certain units , (Tomb Blades, Flayed Ones) , just insanely good for their price which is why I'm all like , yeah do a foot slogging mass bodies walking army w/ Tomb Blades and Flayed ones.
I mean it's going to regardles be hard to kill 40 Warriors and 10 Immortals w/ 4+ saves. The add in everything else I think you can overwhelm your opponenet with sheer numbers.
To me the game has never worked out that way, and I've played 40K for 20+ years. The question should be what do you think those Warriors and Immortals and Tomb Blades are actually going to do except walk around and look tough. The army needs something to actually kill units with, and no, gauss flayers don't kill units. Who's going to kill Wave Serpents? Who's going to kill 3 Wraithknights? Who's going to drop the 3 or 5 Flyrants? Who's going to fight the Centstar? Who's going to fight the flying Daemons? The Warriors, Flayed Ones and Tomb Blades aren't even obsec units in these 'spam plans'.
All I hear is yaddayadda it takes X amount of bolters to kill my Necron Warriors. If this is a tactica I'd actually like people to mention what they intend to do with their units instead of endless mathhammer. I'm not being disingenuous -- I'd actually like to hear what people intend to do with their walking fodder. We've established that Necrons are the most durable army in the game to shooting damage. Unless you pick dedicated assault units and heroes, they can't handle assaults at all, and are prone to getting swept. Now, what's the playstyle that minimises the Necron weaknesses and maximises on the strengths?
To me it seems the Necrons with Leviathan allies, or a balanced Decurion with both a Canoptek Harvest and a Destroyer Cult.
|
This message was edited 1 time. Last update was at 2015/02/28 18:40:21
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 18:42:01
Subject: New Necrons 7th Edition Tactica
|
 |
Fixture of Dakka
Chicago, Illinois
|
Well that may be your meta but mine doesn't lean toward Netlists at all, I've never played a army that had 5 Flyrants , and if any of my friends did that we'd rag him so hard he'd quit.
It's just your community. I don't base my armies on some mythical anti army that's going to be facing. Sure if I took it to Adepticon or some place like that I'd say think about it.
Otherwise no, just build balanced armies that are strong on their own merits.
Again basing your army list to beat some mythical army that you heard of at a tournament in Las Vegas, doesn't mean you are going to face that army.
It's actually a terrible idea to do that.
|
This message was edited 1 time. Last update was at 2015/02/28 18:43:09
If I lose it is because I had bad luck, if you win it is because you cheated. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 18:44:31
Subject: New Necrons 7th Edition Tactica
|
 |
Nurgle Chosen Marine on a Palanquin
|
So I have 3 ghost arks, but one could easily be changed back to a doomsday cannon. I used to run 3 arks 3 annihilation barges and some scythes at 1500, but with the new doomsday cannon I am considering it.
Think its worth it?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 18:48:46
Subject: New Necrons 7th Edition Tactica
|
 |
Jervis Johnson
|
Hollismason wrote:Well that may be your meta but mine doesn't lean toward Netlists at all, I've never played a army that had 5 Flyrants , and if any of my friends did that we'd rag him so hard he'd quit.
It's just your community. I don't base my armies on some mythical anti army that's going to be facing. Sure if I took it to Adepticon or some place like that I'd say think about it.
Otherwise no, just build balanced armies that are strong on their own merits.
Again basing your army list to beat some mythical army that you heard of at a tournament in Las Vegas, doesn't mean you are going to face that army.
It's actually a terrible idea to do that.
I don't quite follow. What do Las Vegas armies have to do with what I wrote? I think the armies that were represented there are fairly common and exist all over the globe at gaming clubs and tournaments. Regardless of that, all I asked is why people want to spam Warriors or Flayed Ones? Is it because it's fun to have a ton of the same guy, or is there an actual tactical reason behind it? If there is, I'd like to know what it is.
The answer shouldn't be "well of course they don't beat the good armies, if my friends ever played a good army we'd laugh at him so much he would quit the game" but an actual explanation why you chose your units. If you don't like explaining yourself, I'm not sure why you're here.
|
This message was edited 2 times. Last update was at 2015/02/28 18:49:44
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 18:55:03
Subject: New Necrons 7th Edition Tactica
|
 |
Fixture of Dakka
Chicago, Illinois
|
Instead of thinking " What's the mythical" army I may face, you should base your list on just solid tactics and synergy. You listed a whole bunch of BS, but that's literally all it is.
Sorry, when I make a army I just say is this going to be strong? Does it have X does it do X , okay that's my army.
I don't take into consideration, EVER that I may face some BS crazy Netlist because that's not what is played amongst us so I don't have to worry about it and other people shouldn't.
The idea that there is a 40k "meta" is insane. The only Meta you should worry about is what your friends play and who you play localy.
|
If I lose it is because I had bad luck, if you win it is because you cheated. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 19:11:17
Subject: New Necrons 7th Edition Tactica
|
 |
Jervis Johnson
|
Hollismason wrote:Instead of thinking " What's the mythical" army I may face, you should base your list on just solid tactics and synergy. You listed a whole bunch of BS, but that's literally all it is.
Sorry, when I make a army I just say is this going to be strong? Does it have X does it do X , okay that's my army.
I don't take into consideration, EVER that I may face some BS crazy Netlist because that's not what is played amongst us so I don't have to worry about it and other people shouldn't.
The idea that there is a 40k "meta" is insane. The only Meta you should worry about is what your friends play and who you play localy.
Are you familiar with the concept of a metagame? You should absolutely think what mythical army you might face, as long as those mythical armies are based in reality. You're accustomed to selecting units without thinking how they will actually do against common threats?
Why would you give advice on army lists and unit selections on an internet message board if all you play against are your few friends? That's your gaming environment, but it's not ours. Likewise you could take it easy on the strawmen, because in reality all I was doing is being critical towards the suggestions given.
If someone suggests players to use 50 Necron Warriors, I'm going to ask why, and continue to ask what they will do against X or Y or Z. If someone suggests to spam slots full of Tomb Blades, I'll ask why, and continue to ask what they will do against X or Y or Z. To you that's "whole bunch of BS" but to me that's the only reasonable approach a man can take to advice given by guys on the internet. Guys who by their own words consider common tournament armies 'mythical opponents" and never have to play against them because they only play beerhammer.
If you don't have any other reasons for your unit selections, just answer with a "I picked these units because I like the way they look" instead of getting all hostile to those who are trying to stay on topic.
|
This message was edited 1 time. Last update was at 2015/02/28 19:12:39
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 19:14:53
Subject: New Necrons 7th Edition Tactica
|
 |
On a Canoptek Spyder's Waiting List
|
Hi guys,
New Necron player here and was wondering if a AV 13 list was still viable? Was thinking of something like the folowing. Whats the opinion of more experienced players?
1845pts
CAD
*HQ
Catacomb Command Barge
*Troops
10 x Warriors
Ghost Ark
10 x Warriors
Ghost Ark
* Heavy Support
Doomsday Ark
Doomsday Ark
Doomsday Ark
* Lords of War
Obelisk
* Formation
(Annihilation Nexus)
Annihilation Barge
Annihilation Barge
Doomsday Ark
Also i will be playing a 1850 game this weekend against a Farsight enclave Triptide Tau list "spamming" crisis suits as troops (also sometimes uses farsight as commander with the 8 supported with broadsides). What would be the best pure necron counter list to handle this?
Thx before hand for any response
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 19:19:36
Subject: New Necrons 7th Edition Tactica
|
 |
Jervis Johnson
|
What would be the best pure necron counter list to handle this?
I'm pretty sure the new Wraiths will do very well as they don't really care much about missile pods, ion accelerators or plasma rifles. Once they reach combat they'll wreck things fast.
I'm not sure what types of units you have available and if you want to play Decurion or not, but a unit or two of Wraiths will hold their own really well, and three units wouldn't be out of the question either (in a CAD).
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 20:34:42
Subject: New Necrons 7th Edition Tactica
|
 |
Nurgle Chosen Marine on a Palanquin
|
Ejderhare wrote:Hi guys,
New Necron player here and was wondering if a AV 13 list was still viable? Was thinking of something like the folowing. Whats the opinion of more experienced players?
1845pts
CAD
* HQ
Catacomb Command Barge
*Troops
10 x Warriors
Ghost Ark
10 x Warriors
Ghost Ark
* Heavy Support
Doomsday Ark
Doomsday Ark
Doomsday Ark
* Lords of War
Obelisk
* Formation
(Annihilation Nexus)
Annihilation Barge
Annihilation Barge
Doomsday Ark
Also i will be playing a 1850 game this weekend against a Farsight enclave Triptide Tau list "spamming" crisis suits as troops (also sometimes uses farsight as commander with the 8 supported with broadsides). What would be the best pure necron counter list to handle this?
Thx before hand for any response
Not really sure how the new CCB will rank up to the old one. Now you don't want to charge stuff that much. Personally I would rather have my warlord in a flyer for an AV13 spam list.
If's hard for me to change my mentality on special characters and HQs. With my other armies they are expensive and somewhat sub par, or they are amazing and super expensive. Necrons have surprisingly well priced and potent special characters!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 20:37:07
Subject: New Necrons 7th Edition Tactica
|
 |
Fixture of Dakka
Chicago, Illinois
|
Therion wrote:Hollismason wrote:Instead of thinking " What's the mythical" army I may face, you should base your list on just solid tactics and synergy. You listed a whole bunch of BS, but that's literally all it is.
Sorry, when I make a army I just say is this going to be strong? Does it have X does it do X , okay that's my army.
I don't take into consideration, EVER that I may face some BS crazy Netlist because that's not what is played amongst us so I don't have to worry about it and other people shouldn't.
The idea that there is a 40k "meta" is insane. The only Meta you should worry about is what your friends play and who you play localy.
Are you familiar with the concept of a metagame? You should absolutely think what mythical army you might face, as long as those mythical armies are based in reality. You're accustomed to selecting units without thinking how they will actually do against common threats?
Why would you give advice on army lists and unit selections on an internet message board if all you play against are your few friends? That's your gaming environment, but it's not ours. Likewise you could take it easy on the strawmen, because in reality all I was doing is being critical towards the suggestions given.
If someone suggests players to use 50 Necron Warriors, I'm going to ask why, and continue to ask what they will do against X or Y or Z. If someone suggests to spam slots full of Tomb Blades, I'll ask why, and continue to ask what they will do against X or Y or Z. To you that's "whole bunch of BS" but to me that's the only reasonable approach a man can take to advice given by guys on the internet. Guys who by their own words consider common tournament armies 'mythical opponents" and never have to play against them because they only play beerhammer.
If you don't have any other reasons for your unit selections, just answer with a "I picked these units because I like the way they look" instead of getting all hostile to those who are trying to stay on topic.
I pick armies based on what I feel is a strong synergy between units and Take All Comers potetional, sorry but saying well what do you do if you face 5 Flyrants and a Lynx etc... is just bad because it doesn't get to the core of what's not working.
Asking a generalistic question like " You have no flyer defense what do you do against that?" is better than making a specific question regarding a specific army that you may in fact never face.
Advice that's generalistic is better than specific unless asked.
Because we can play the what if? X game all day and it get's no where because eventually you have to realize that you will not be able to make a counter for the infinite possibilities out there. That's the whole point there's a infinite number of possible army combinations there are in the game. So why not just give good advice, it's why I can't stand those questions because what if what if just make good lists.
|
This message was edited 2 times. Last update was at 2015/02/28 20:39:50
If I lose it is because I had bad luck, if you win it is because you cheated. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 20:47:03
Subject: New Necrons 7th Edition Tactica
|
 |
Loyal Necron Lychguard
|
Hollismason wrote: Therion wrote:Hollismason wrote:Instead of thinking " What's the mythical" army I may face, you should base your list on just solid tactics and synergy. You listed a whole bunch of BS, but that's literally all it is.
Sorry, when I make a army I just say is this going to be strong? Does it have X does it do X , okay that's my army.
I don't take into consideration, EVER that I may face some BS crazy Netlist because that's not what is played amongst us so I don't have to worry about it and other people shouldn't.
The idea that there is a 40k "meta" is insane. The only Meta you should worry about is what your friends play and who you play localy.
Are you familiar with the concept of a metagame? You should absolutely think what mythical army you might face, as long as those mythical armies are based in reality. You're accustomed to selecting units without thinking how they will actually do against common threats?
Why would you give advice on army lists and unit selections on an internet message board if all you play against are your few friends? That's your gaming environment, but it's not ours. Likewise you could take it easy on the strawmen, because in reality all I was doing is being critical towards the suggestions given.
If someone suggests players to use 50 Necron Warriors, I'm going to ask why, and continue to ask what they will do against X or Y or Z. If someone suggests to spam slots full of Tomb Blades, I'll ask why, and continue to ask what they will do against X or Y or Z. To you that's "whole bunch of BS" but to me that's the only reasonable approach a man can take to advice given by guys on the internet. Guys who by their own words consider common tournament armies 'mythical opponents" and never have to play against them because they only play beerhammer.
If you don't have any other reasons for your unit selections, just answer with a "I picked these units because I like the way they look" instead of getting all hostile to those who are trying to stay on topic.
I pick armies based on what I feel is a strong synergy between units and Take All Comers potetional, sorry but saying well what do you do if you face 5 Flyrants and a Lynx etc... is just bad because it doesn't get to the core of what's not working.
Asking a generalistic question like " You have no flyer defense what do you do against that?" is better than making a specific question regarding a specific army that you may in fact never face.
Advice that's generalistic is better than specific unless asked.
Because we can play the what if? X game all day and it get's no where because eventually you have to realize that you will not be able to make a counter for the infinite possibilities out there. That's the whole point there's a infinite number of possible army combinations there are in the game. So why not just give good advice, it's why I can't stand those questions because what if what if just make good lists.
I actually have no idea what argument you're trying to make here. If you just play casual, fun games with your friends, then don't go into a tactics forum and ask for advice. People are going to talk about the strongest lists that are out there and how to beat them. You don't see 5 Flyrants with your buddies? That doesn't matter to us. It's a realistic list that players have to deal with and the Tactics forum is used to discuss that.
"General advice" is going to be against the things that are strong in the game right now. Advice like "Your list can't deal with Serpentspam" is very good advice because the things that people keeping up with the game are going to see include lots of Wave Serpents. If your local meta doesn't play with Wave Serpents, cool. That's fine. But the rest of the world isn't your local meta.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 20:56:51
Subject: New Necrons 7th Edition Tactica
|
 |
Fixture of Dakka
Chicago, Illinois
|
You should never build a list to specifically counter another list unless that is all you are going to being facing.
|
If I lose it is because I had bad luck, if you win it is because you cheated. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 21:16:54
Subject: Re:New Necrons 7th Edition Tactica
|
 |
Longtime Dakkanaut
|
Thinking of trying this list out soon. My collection is only one Destroyer Lord and two Heavy Destroyers short of it:
Destroyer Cult 1:
Destroyer Lord with Voidreaper, Phase Shifter, Phylactery and Resurrection Orb.
Three Destroyers, joined by both their own Lord and the other Lord to form an assault unit.
Three Destroyers and a Heavy Destroyer.
Three Destroyers and a Heavy Destroyer.
Three Heavy Destroyers.
Destroyer Cult 2:
Destroyer Lord with Warscythe, Phase Shifter, Phylactery and Gauntlet of the Conflagrator.
Three Destroyers and a Heavy Destroyer.
Three Destroyers and a Heavy Destroyer.
Three Destroyers and a Heavy Destroyer.
Three Heavy Destroyers.
Deathbringer Flight:
Doom Scythe.
Doom Scythe.
Codex: Daleks, anyone?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 21:34:15
Subject: New Necrons 7th Edition Tactica
|
 |
Fresh-Faced New User
|
If a Triarch Stalker is taken as part of a separate CAD, would its BS bubble work on units in the Decurian as well?
And can names characters swap out their default weapon. Sounds like a stupid question, I'm sure they can. But I just realized they don't have that notes that says may take items from blah blah blah
|
This message was edited 1 time. Last update was at 2015/02/28 21:40:07
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 21:37:57
Subject: New Necrons 7th Edition Tactica
|
 |
On a Canoptek Spyder's Waiting List
|
Therion wrote:What would be the best pure necron counter list to handle this?
I'm pretty sure the new Wraiths will do very well as they don't really care much about missile pods, ion accelerators or plasma rifles. Once they reach combat they'll wreck things fast.
I'm not sure what types of units you have available and if you want to play Decurion or not, but a unit or two of Wraiths will hold their own really well, and three units wouldn't be out of the question either (in a CAD).
I have access to most units, so theoretically any suggestion works. I prefer to run Decurion but can also rund CAD if you consider that stronger. Would you run whipcoils on all the Wraiths or do you think the "transdimentional beamer" is better? Since if i run the wraiths in Canoptek harvest formations they get relentless and can shoot the beams and still charge afterwards? (With the beams there is a chance of instakilling his Riptides since the beams are insta death on a 6)
Appreciate your feedback and suggestions.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 21:45:04
Subject: New Necrons 7th Edition Tactica
|
 |
Lieutenant General
|
mike208 wrote:If a Triarch Stalker is taken as part of a separate CAD, would its BS bubble work on units in the Decurian as well?
Yes, what leads you to believe it might not.
mike208 wrote:And can names characters swap out their default weapon. Sounds like a stupid question, I'm sure they can. But I just realized they don't have that notes that says may take items from blah blah blah
Does their datasheet give them the option to do so? Something like this from the Overlord's datasheet:
• May take items from the Melee Weapons, Ranged Weapons, Technoarcana and/or Artefacts of the Aeons lists.
If its not listed as an option to do so, then no they can not.
|
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 21:56:01
Subject: Re:New Necrons 7th Edition Tactica
|
 |
Regular Dakkanaut
|
changemod wrote:Thinking of trying this list out soon. My collection is only one Destroyer Lord and two Heavy Destroyers short of it:
Destroyer Cult 1:
Destroyer Lord with Voidreaper, Phase Shifter, Phylactery and Resurrection Orb.
Three Destroyers, joined by both their own Lord and the other Lord to form an assault unit.
Three Destroyers and a Heavy Destroyer.
Three Destroyers and a Heavy Destroyer.
Three Heavy Destroyers.
Destroyer Cult 2:
Destroyer Lord with Warscythe, Phase Shifter, Phylactery and Gauntlet of the Conflagrator.
Three Destroyers and a Heavy Destroyer.
Three Destroyers and a Heavy Destroyer.
Three Destroyers and a Heavy Destroyer.
Three Heavy Destroyers.
Deathbringer Flight:
Doom Scythe.
Doom Scythe.
Codex: Daleks, anyone?
It`s pretty nasty, might have trouble with the green tide but looks interesting, building a destroyer cult of my own so would like to know how you've found them so far. Not sure if you need the void reaper on the lord, fleshbane doesn't help tremendously considering your str7, you might consider the shroud as the 2+/4++/5+++ is stupid durable plus fear is a nice bonus against the occasional army and gives it something to do the shooting phase before assault.
|
Psienesis wrote:While that's possible, it's also stupid to build your game around your customers being fething morons |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/28 22:27:12
Subject: New Necrons 7th Edition Tactica
|
 |
Fresh-Faced New User
|
Ghaz wrote:mike208 wrote:If a Triarch Stalker is taken as part of a separate CAD, would its BS bubble work on units in the Decurian as well?
Yes, what leads you to believe it might not.
mike208 wrote:And can names characters swap out their default weapon. Sounds like a stupid question, I'm sure they can. But I just realized they don't have that notes that says may take items from blah blah blah
Does their datasheet give them the option to do so? Something like this from the Overlord's datasheet:
• May take items from the Melee Weapons, Ranged Weapons, Technoarcana and/or Artefacts of the Aeons lists.
If its not listed as an option to do so, then no they can not.
A noobish understanding of the rules, lol. Wasn't sure if one CAD rules could affect another(or decurion in this case)
Yeah after(actually as, as you can tell by my wording) I posted that I realized they were stuck with what they had. Just seems dumb that Zandrekh only has a staff of light.
Thanks!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/02/20 22:01:07
Subject: Re:New Necrons 7th Edition Tactica
|
 |
Longtime Dakkanaut
|
Punisher wrote:It`s pretty nasty, might have trouble with the green tide but looks interesting, building a destroyer cult of my own so would like to know how you've found them so far. Not sure if you need the void reaper on the lord, fleshbane doesn't help tremendously considering your str7, you might consider the shroud as the 2+/4++/5+++ is stupid durable plus fear is a nice bonus against the occasional army and gives it something to do the shooting phase before assault.
Yeah, if there's enough assault units covering enough of the board that I can't jet out of their reach it might be a problem.
I've only used my cult at min+3 Heavy, besides one 500 point skirmish (Caused a turn two forfeit, ducking out of line of sight whilst shredding everything without a good cover save was nasty at that level) so far, but it works very well for me and combos nicely with the benefits of the Deathbringer flight for further fire support.
As for Voidreaper vs Nightmare Shroud, a Warscythe and Shroud is quite a bit pricier and the Voidreaper is a solid Monstrous Creature answer, which is good to have in my meta. Plus, thematically apt and the reroll for one hit is good in a low number of hits unit.
I'd agree that a 2+ would be pretty nice to have though.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/03/01 00:15:43
Subject: New Necrons 7th Edition Tactica
|
 |
Discriminating Deathmark Assassin
|
Hollismason wrote:Instead of thinking " What's the mythical" army I may face, you should base your list on just solid tactics and synergy. You listed a whole bunch of BS, but that's literally all it is.
Sorry, when I make a army I just say is this going to be strong? Does it have X does it do X , okay that's my army.
I don't take into consideration, EVER that I may face some BS crazy Netlist because that's not what is played amongst us so I don't have to worry about it and other people shouldn't.
The idea that there is a 40k "meta" is insane. The only Meta you should worry about is what your friends play and who you play localy.
I play at tournaments once or twice a month. My other regular gamer friends play very competitive lists. That's what I do for fun. Suspect quite a lot of others here are similar. Most of the tactics threads on here are based on competitive play, rather than casual pick-up games. The last tournament I went to had 3 or 4 of the armies out of 30 with 3+ Hive Tyrants.
However I think my multiple Destroyer cult Decurion list above would have a good chance against competitive Nids. Let's all try to have our own brand of fun without condemning other peoples'.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/03/01 01:12:21
Subject: New Necrons 7th Edition Tactica
|
 |
Fixture of Dakka
Chicago, Illinois
|
If that's what your scene is then play to it but don't expect other's scenes to be the same and offer up advice like " X is terrible because of Y" is my point.
To get back on topic though I think footslogging lists are difficult to deal with especially with FMCs as they take up a large foot print and can buffer and bubble wrap objectives effectively. That's why I feel like taking 5 Flyrants against a army that's got 60+ models isn't going to allow them to fly around with impunity till the last turn then land to grab. It's just not gonna happen, they'll have to ground first then assault or stay in the air and just be ineffectve. Especially Necrons even with Flyrants shooting and Templates their resiliency even on basic troops is enough that 5 Flyrants won't grind down a unit with a 5+ Invulnerable , 4+ RP and Mawlocs aren't going to be effective against that either.
So what do you do with 60 Necron Warriors in 3 20 Man Squads against 5 Flyrants?
You give them no where to land and kill any ground units , thats all you do, just sit on objectives in cover and make them come to you bubble wrap Objectives with them.
Which has always been my Philosophy with large beefy units, especially units like Flayed Ones, which I think are preferable to Warriors despite not having the shooting just because they make people move. They suck against Walkers..
|
This message was edited 3 times. Last update was at 2015/03/01 01:21:30
If I lose it is because I had bad luck, if you win it is because you cheated. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/03/01 03:32:48
Subject: New Necrons 7th Edition Tactica
|
 |
Tunneling Trygon
|
Just got back from a 16 person 3 round tournament. Brought a modified wraith star list, and I'm really happy with how it performed. I definitely could have won all three games if I hadn't grossly misplayed some things (like forgetting I could move 12" with a Ghost Ark in the movement phase. Or if I had realized during my movement phase that one game was going to end on turn 3. Or if I could count. Yes, I tied instead of won one because of a counting error that I made)
It was an ETC format tournament with kill point differentials as part of the total victory point count for each game. So first blood was a point. Kill point differential maxed out at 8. Eternal war objectives tended to be 3 each, and maelstrom tallied up over the course of the game. Because of the kill point differential, my list:
Destroyer Lord w/Nightmare Shroud, Phase Shifter, Warscythe, Res Orb, Phylactery
Orikan the Diviner
Nightbringer
10 Warriors w/Ghost Ark
5 Immortals w/Night Scythe
6 Wraiths w/whip coils
6 Wraiths w/whip coils
6 Wraiths w/whip coils
The first game I played against some shenanigans with 2 Wraithknights, the Fortress of Redemption, four squads of Eldar jetbikes, along with dark reapers (fast shot exarch) as well as Maugan Ra. There were some spirit seers as well. Seemed like kind of a small list but that's what Phoenix lords and the fortress do apparently. The only thing that completely foiled the wraiths all tournament was that stupid building. Couldn't hop on top of the battlements because he owned the building and couldn't get over it entirely because he had his units hiding right behind it. Was really annoying, and I wound up losing my immortals whole being in ongoing reserves due to the fortress shooting down the night scythe the turn I was going to drop the immortals on an objective. That plus my abundant knowledge of how vehicles work took the game for him. Observations from that game: Nightbringer does WORK. I didn't use his ability to shoot into combat, though the TO ruled that I could because I could tell he was the kind of player who wouldn't have taken it well. And apparently it didn't matter anyway when the Nightbringer just went into combat and slapped the wraithknight around like a little girl anyhow. Wound up giving up three kill points, two of which were the plane and the ongoing-reserves screw up.
The second game was against a Draigo-led cent star (6 cents w/grav and hurricane bolters, plus tiggy, Draigo and another ML3 psyker) and 2 Dreadknights. Also had 2 rhino troops and a squad of scouts. I had to chuckle as he rolled his psychic powers and said repeatedly, "oh wait, those wraiths don't care about that" He decided that it would be a good idea to try and charge a squad of wraiths turn one with both Dreadknights. It might have been a better idea if I didn't have a second wraith squad (not Orikan Star) backing it up, as well as the Nightbringer. As it was, the first Dreadknight was first blood (mostly due to the Nightbringer), followed by the second one a turn later. Wound up killing three wraiths as a trade. In that game, the gating cent-star managed to make the tanking D Lord work for his saves, but a popped res orb and a few look out sirs meant that he survived two entire rounds of cent star shooting with a single wound left, and two additional wraiths died. I said what the heck and decided to charge Draigo star with the Orikan Star and another unit of wraiths. By the end of 3, one wraith unit (not Orikan star) had died, giving him his only kill point of the game. Orikan star had lost one more wraith, and CentStar had been mostly decimated. He decided to use Draigo to kill wraiths from the normal squad instead of trying to kill off my Warlord and/or Orikan, who had gone super Saiyan. Not what I would have done, but ok. Since it ended on 3 (which I didn't realize until my assault phase that it would be even possible, with me having first turn) I grossly misplayed the last turn. If I had dropped my immortals out of the night scythe, I would have won. Game goes on to 4 and it's not even close. Game goes on to 5 and he would be tabled except for maybe Draigo. But he was getting destroyed so I was glad that he pulled out the magical tie. It's a good feeling and I wasn't likely going to place at that point anyhow.
Third game was complete annihilation for a really cool Ork player. He had 5 battlewagons (3 lootas, 1 burna + Warlord w/mega armor & lucky stikk, 1 MANZ). I maxed out my points, and the Destroyer Lord gave the giant middle finger to a battle wagon full of Burnas. I don't even remember how many re-rollable 2+ he made. Didn't even have to pop his res orb the entire game. Nightbringer stared them to death (so much so that he wound up shooting a battlewagon instead. Rolled up the D shot, and rolled a 1 to wound like a champ. That exact sequence happened 2 times in 3 games). The wraiths had some decently hot saves early, which helped because he wound up killing 13 of the 18 by the end of the game. I had Orikan, the Lord, 2 wraiths and then 3 other wraiths. Plus everyone else, but a lot of wraiths died. Only gave up a single kill point that game.
Overall observations:
Completely in love with the Nightbringer. He is a MAN. But check with your local gaming group about how he works because it is very unclear. Can he gaze into/out of combat? At invisible units/flyers? If you answered yes to some/all of these you should definitely give him a shot. Even so, I'll be experimenting with the Conclave in games that don't care so much about kill points, and obviously get some tomb blades in there.
Wraiths are the terror that everyone thought they would be. T5 is super annoying.
Orikan is a beast. When he's buffing up a unit, what he takes away from the Wraiths (ignoring cover movement penalties, basically) is completely worth what he gives back. And his AP 2 is definitely great in that unit.
The destroyer lord WILL NOT DIE when he has a 2+, then 2+, then 4+ (then once a game another 4+ for a phase). If it's not AP 2, just don't shoot at him. Didn't really need the phylactery, but if I rolled the regen it would have been nice. 3 wounds go so fast it seems like.
|
This message was edited 1 time. Last update was at 2015/03/01 04:01:07
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/03/01 03:56:30
Subject: Re:New Necrons 7th Edition Tactica
|
 |
Freaky Flayed One
|
I think that a Phalanx-based list could benefit from the inclusion of the Deceiver, if you have the points to spare. It's slow, but 24" on all of its shooting will keep it in range of the gunline, and H&R mitigates the threat posed by assault units that would chew through your Warriors and Immortals, but not the Deceiver.
The -2 LD aura can be double-edged, though, because ideally you would want the Deceiver to keep the enemy tied up for two rounds of assault before either splitting with H&R or making them break.
On another note, how are the new Doom Scythes performing? The Deathbringer Flight looks like a nice addition to a list since it can target multiple types of units.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/03/01 04:34:40
Subject: New Necrons 7th Edition Tactica
|
 |
Longtime Dakkanaut
|
Requizen wrote:The thing about vehicles (And this goes for all armies, not just Necrons) is that you usually can't just bring 1 or 2. If you do, then anything your opponent has that can kill it will be focused into it asap. Meltas, Lascannons, Railguns, etc. Target saturation is key, so 1 or 2 Stalkers with a bunch of foot units are just going to get focused out and killed. 2 Stalkers, a Ghost Ark, a CCB, maybe an ABarge or something are going to last longer, or at least one of them will.
Same reason why an army with no vehicles at all works out well. It forces the enemy AV to play out less efficiently Automatically Appended Next Post: gwarsh41 wrote:Ejderhare wrote:Hi guys,
New Necron player here and was wondering if a AV 13 list was still viable? Was thinking of something like the folowing. Whats the opinion of more experienced players?
1845pts
CAD
* HQ
Catacomb Command Barge
*Troops
10 x Warriors
Ghost Ark
10 x Warriors
Ghost Ark
* Heavy Support
Doomsday Ark
Doomsday Ark
Doomsday Ark
* Lords of War
Obelisk
* Formation
(Annihilation Nexus)
Annihilation Barge
Annihilation Barge
Doomsday Ark
Also i will be playing a 1850 game this weekend against a Farsight enclave Triptide Tau list "spamming" crisis suits as troops (also sometimes uses farsight as commander with the 8 supported with broadsides). What would be the best pure necron counter list to handle this?
Thx before hand for any response
Not really sure how the new CCB will rank up to the old one. Now you don't want to charge stuff that much. Personally I would rather have my warlord in a flyer for an AV13 spam list.
If's hard for me to change my mentality on special characters and HQs. With my other armies they are expensive and somewhat sub par, or they are amazing and super expensive. Necrons have surprisingly well priced and potent special characters!
I think the bargeLord works well in lists with a ton of tarpitters. The tarpitters do their thing and seek matches gainst the stuff that can CC armourbane the bargeLord, and once he is free from those threats he is highly mobile, nigh invulnerable to shooting, and solid against most CC units.
|
This message was edited 1 time. Last update was at 2015/03/01 04:38:55
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/03/01 04:41:33
Subject: New Necrons 7th Edition Tactica
|
 |
Fixture of Dakka
Chicago, Illinois
|
I've got a game2000pt scheduled this week, and since I can field it I'm fielding a full Destroyer Cult. Gonna see how that works out. Can't afford with the points to take a Decurion though. Although I may attempt to do it.
Overlord w/ Warscythe, Phase Shifter , Res Orb
15 Warriors
15 Warriors
10 Immortals
3 Tomb Blades w/ Shield Vane , Nebuloscope
Destroyer Cult
Destroyer Lord w/ Phase Shifter , Warscythe
5 Destroyers
5 Destroyers
5 Destroyers
3 H. Destroyers
Flayed Ones x 15
|
This message was edited 2 times. Last update was at 2015/03/01 04:57:01
If I lose it is because I had bad luck, if you win it is because you cheated. |
|
 |
 |
|