Switch Theme:

New Necrons 7th Edition Tactica  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in jp
Proud Triarch Praetorian





[separate topic]

Wait a minute.
Is putting the Voidreaper on a Destroyer Lord actually not a bad idea?

I used to think it wasn't such a good idea because "kind of a waste to give a master crafted weapon to something with preferred enemy".
But then I remembered that D.Lord didn't get the WS5 boost that Overlords got, so that reroll might actually work out well.
And then I realized, "Wait. If he's wounding on a 2+ with Fleshbane, and he's rerolling 1s to wound with preferred enemy... Is... Isn't that essentially the same thing the Death & Despair combo in the old book was good for?" (almost guaranteed/borderline automatic wounding)

 
   
Made in us
Decrepit Dakkanaut




Not sure why that would've been a waste in the first place. You have two separate situations to reroll:
1. 1's with PE
2. Anything else with MC
You actually get an excellent chance to hit with all three attacks, and you want the Destroyer Lord alive as he's one of the more important characters in the group, so you might as well give him the best weapon.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in se
Been Around the Block




Hey all. I have a question.
Are Heavy destroyers good in a unit of 3?
Becuse I need some fire power vs MC. Thats why I ask.

This message was edited 1 time. Last update was at 2016/01/30 22:01:08


 
   
Made in us
Regular Dakkanaut




Lorex wrote:
Hey all. I have a question.
Are Heavy destroyers good in a unit of 3?
Becuse I need some fire power vs MC. Thats why I ask.


Yes I only play with two but I have a few more I haven't gotten around to completing. Definitely worth their points IMHO.
   
Made in us
Daring Dark Eldar Raider Rider




The Mid-Western Front

Lorex wrote:
Hey all. I have a question.
Are Heavy destroyers good in a unit of 3?
Becuse I need some fire power vs MC. Thats why I ask.


Usaully I split them up but if Im limited on choices, they are worth it.(I split them so I can easily deal with things like multiple lone broadsides)

P'tah Dynasty
Iron Warriors
Dark Eldar

" It is always good to remember WHY we are in this hobby, and often times it is because of the PEOPLE we share our time with" 
   
Made in se
Been Around the Block




Thanks for the reply.
Well I ask becuse to day I played a game against my friends new tyranid army. Only a 1000pts.
He hade 1 flyrant and 2 malocs or how you spell them.
I cant do any thing against that with my army.
24 warriors, 5 Immortals, Overlord, 1 Stalker, 5 Deathmarks, 3 Wraiths and 6 scarabs.
They just walked all over me.
The stalker didnt do anything same with the scarabs.
   
Made in us
Decrepit Dakkanaut




Flyrants aren't that bad for us, but Mawlocs can be scary. Deathmarks are a sound choice in that situation; once one arrives you can pop in and do a round of shooting.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Daring Dark Eldar Raider Rider




The Mid-Western Front

Ya Mawlocs are my fav, I play Nids as well as Crons, but deathmarks can be a good counter or interceptor on some Heavy Destroyers

P'tah Dynasty
Iron Warriors
Dark Eldar

" It is always good to remember WHY we are in this hobby, and often times it is because of the PEOPLE we share our time with" 
   
Made in se
Been Around the Block




Im sorry not mawlocks. I mean trigons.
That was my fist game with my necrons.
How do necrons deal with flyrants?
I Will make 5 more deathmarks. Of the new box I have.
And buy some heavy destroyers.
   
Made in us
Daring Dark Eldar Raider Rider




The Mid-Western Front

Heavy Destroyers are great in general, look into pairing them with a Triarch Stalker.
Flyrants- well flyrants are a different story, usually we just have to take it(since we can) or focus them down.
Lychguards or Hqs with Warsycthes are great for killing Big Bugs.

Congrats on your first game with the space zombie robots!!

And if you want, A C'tan shard of the deciever can really hurt tyranids but theyre a little to BALANCED for most Necron players.


Automatically Appended Next Post:
In my opinion of course. I like using them

This message was edited 1 time. Last update was at 2016/01/31 02:05:34


P'tah Dynasty
Iron Warriors
Dark Eldar

" It is always good to remember WHY we are in this hobby, and often times it is because of the PEOPLE we share our time with" 
   
Made in us
Decrepit Dakkanaut




What the hell is a Trigon?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Daring Dark Eldar Raider Rider




The Mid-Western Front

Digs through ground, units can come up behind it from reserve.... and its a BEAST in CC, even worse is the Trygon Prime.(Which should be synapse and a HQ choice but GW isnt smart.)


Automatically Appended Next Post:
Sorry, meant Nightbringer Ctan Im not focused on Dakka right now... the one with the pyschick scream ability

This message was edited 1 time. Last update was at 2016/01/31 02:24:27


P'tah Dynasty
Iron Warriors
Dark Eldar

" It is always good to remember WHY we are in this hobby, and often times it is because of the PEOPLE we share our time with" 
   
Made in jp
Proud Triarch Praetorian





FireSkullz2 wrote:
deathmarks can be a good counter or interceptor on some Heavy Destroyers
How are you giving Heavy D's interceptor?

FireSkullz2 wrote:
A C'tan shard of the [Nightbringer] can really hurt tyranids but theyre a little to BALANCED for most Necron players.
What exactly do you mean by "too balanced"?

This message was edited 1 time. Last update was at 2016/01/31 05:12:57


 
   
Made in au
Screaming Shining Spear





Western Australia

Has anyone tried a flayed one style list - by this I mean taking 60+ flayed ones as part of a Decurion and infiltrating them up close. Supported by the reclamation legion I think it could work quite well - at least on paper!

For gaming, hobby and events in Perth, Western Australia - https://objectivesecured.com.au 
   
Made in us
Frightening Flamer of Tzeentch






 Massaen wrote:
Has anyone tried a flayed one style list - by this I mean taking 60+ flayed ones as part of a Decurion and infiltrating them up close. Supported by the reclamation legion I think it could work quite well - at least on paper!



I second this question. It seems like it could put a damper on many a foe, too many bodies to deal with.


Main problem as I see it: The blobs wouldnt be fearless,

This message was edited 1 time. Last update was at 2016/02/01 08:43:20


Aftermath can be calculated.

Dark humor is like food, not everyone gets it.  
   
Made in au
Longtime Dakkanaut




I guess the main problem would be vehicle heavy lists, but outside of Rhino rush Gladius', those aren't too common I think - the Reclamation Legion theoretically should do the job otherwise. Besides, if it is a Gladius, Flayed Ones will rip their rear AV10 apart anyway once they close in. Gargantuan Creatures are also a problem, Stomps murder Flayed Ones.

Still, it's nasty. Lots of early pressure from cheap, super durable assault units can pave the way for the rest of the army to advance and play the objective game.

This message was edited 1 time. Last update was at 2016/02/01 08:43:58


 
   
Made in us
Longtime Dakkanaut




Caederes wrote:
I guess the main problem would be vehicle heavy lists, but outside of Rhino rush Gladius', those aren't too common I think - the Reclamation Legion theoretically should do the job otherwise. Besides, if it is a Gladius, Flayed Ones will rip their rear AV10 apart anyway once they close in. Gargantuan Creatures are also a problem, Stomps murder Flayed Ones.

Still, it's nasty. Lots of early pressure from cheap, super durable assault units can pave the way for the rest of the army to advance and play the objective game.


Also keep in mind Flayed One spam means you are likely running Imotekh for the re-rollable scatter and for his reserve manipulation Warlord Trait. Imotekh's Lord of the Storm ability is awesome against MSU. It hits 1/3 of the opponent's army.

I think Flayed One spam combined with Tomb Blade spam and a sprinkle of Deathmarks to taste as well as Imotekh can be brutal. Go go Necron MSU.

I would probably also run a bargeLord in such a list for extra vehicle killing and the leadership buff bubble.

This message was edited 1 time. Last update was at 2016/02/01 21:40:19


 
   
Made in us
Loyal Necron Lychguard




Even if you're running mass Flayed Ones, Imotekh isn't good. Don't DS them, just Outflank or Infiltrate. And you have Zahndrekh for Reserve Manipulation, which is better overall, and he can give them all Stealth(Ruins) for that sweet 3+ Cover save and Move Through Cover, which they don't get in the Decurion.
   
Made in us
Longtime Dakkanaut




Requizen wrote:
Even if you're running mass Flayed Ones, Imotekh isn't good. Don't DS them, just Outflank or Infiltrate. And you have Zahndrekh for Reserve Manipulation, which is better overall, and he can give them all Stealth(Ruins) for that sweet 3+ Cover save and Move Through Cover, which they don't get in the Decurion.


True. You don't want to run Imotekh unless you know for sure the opponent is on MSU. He is best reserved for high point games.
   
Made in us
Loyal Necron Lychguard





Virginia

col_impact wrote:
Requizen wrote:
Even if you're running mass Flayed Ones, Imotekh isn't good. Don't DS them, just Outflank or Infiltrate. And you have Zahndrekh for Reserve Manipulation, which is better overall, and he can give them all Stealth(Ruins) for that sweet 3+ Cover save and Move Through Cover, which they don't get in the Decurion.


True. You don't want to run Imotekh unless you know for sure the opponent is on MSU. He is best reserved for high point games.


As much as I love Imotekh, I agree. I usually only run him in 2500+ point games, in which case I bring a lot of reserves and use him for my Warlord.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Regular Dakkanaut




Theres a new necron Codex? Didn't a new one just come out?
   
Made in us
Loyal Necron Lychguard




Look at the start date and page count, this was created then.

Well I suppose it would be nice if we could change the title to avoid confusion.
   
Made in us
Rough Rider with Boomstick




USA

It seems like Necrons has hard time killing GCs, tar pitting is probably the only solution.

Anybody got the math to see approx how many turns can a unit of 4 wraiths last against a cannon Wraith knight?

Edit: Decurion Canotek Wraiths to be exact

This message was edited 1 time. Last update was at 2016/02/02 21:16:52


 
   
Made in us
Rampaging Carnifex





Fredericksburg, Virginia

I'd say 10 warriors is more effective than 4 wraiths since the 2 wounds on wraiths is wasted against Str 10, while the RP save (if your spyder is alive and in range) is only 5+ for either. You're basicly relying solely on the 3++ invul.

For me the best way to slow down GCs is to throw warriors at them. You risk getting swept but the trade-off isn't nearly as bad as losing Wraiths due to a few failed saves.

I also play with a Destroyer Cult though, so this tactic is just meant to slow a melee unit down so that my destroyers can focus fire other targets until they're ready to shoot down the GC. And they are very much capable of shooting down a GC.

This message was edited 1 time. Last update was at 2016/02/02 21:34:04


6000+
2500
2000
2000
 
   
Made in us
Rough Rider with Boomstick




USA

Not too worry about WKs or that new Tau GC hanging in the back field firing off D.... Since in NOVA format rolls of 6 on the D table is 3 wounds. I'm more concern when they decide to play more aggressive with the GCs, such in the relic mission moving it to the middle to contest the relic turn 1 or 2. Throwing warriors at them doesn't sound too good when you need when to contest home objectives.

Maybe Orikan with shield lyches and pray he don't roll 6s and get stomped out?
   
Made in jp
Proud Triarch Praetorian





Nah, Scarabs from the Retribution Phalanx.
"Oh no, he killed them all! ... Oh well, send them right back in!"


(best if taking two Ret.Phal to get 2 Scarab units so you can alternate when 1 gets wiped, making sure the GC is always tied up)

 
   
Made in us
Rough Rider with Boomstick




USA

 skoffs wrote:
Nah, Scarabs from the Retribution Phalanx.
"Oh no, he killed them all! ... Oh well, send them right back in!"


(best if taking two Ret.Phal to get 2 Scarab units so you can alternate when 1 gets wiped, making sure the GC is always tied up)


Yes this would be something Id look into for ITC tourneys, but not in NOVA since a single Decurion detachment would take up all allowable formation slots.
   
Made in us
Loyal Necron Lychguard





Virginia

So, fellow Overlords, I'm asking for some advice here. There's a local tournament coming up, and the only reason I am thinking of joining is because of the restrictions they have in place. It's a team tourney, 1500 points per player, 3 rounds.

One Faction per player, no more than one LoW, and only from your faction and if your detachment/formation allows it. So no massed GCs or SHVs, and no ally shenanigans. Sounds like my kind of tourney. So I'll be bringing my Crons and friend will be bringing his Tau.

My list is looking like the following:

Decurion

Reclamation Legion -

Command Barge (Warscythe, Phylactery, Phase Shifter)

2x 10-man Warriors

1x 5-man Immortals with Gauss

1x 3-man Tomb Blades bare bones


Canoptek Harvest -

1x 6-man Wraiths with Whip Coils

1x 3-man Scarabs

1x Spyder


Destroyer Cult -

Destroyer Lord (Veil of Darkness, Phase Shifter)

3x 3-man Destroyer Squads, with 1 Heavy in each.



That should bring me just shy of 1500. What do you guys think? I haven't actually been to a tournament because of GWs terrible game design, but the restrictions actually mean this could be fun. This is also the most fun yet competitive list I could think of. Thoughts?

This message was edited 1 time. Last update was at 2016/02/03 13:18:31


40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Rampaging Carnifex





Fredericksburg, Virginia

 SonsofVulkan wrote:
 skoffs wrote:
Nah, Scarabs from the Retribution Phalanx.
"Oh no, he killed them all! ... Oh well, send them right back in!"


(best if taking two Ret.Phal to get 2 Scarab units so you can alternate when 1 gets wiped, making sure the GC is always tied up)


Yes this would be something Id look into for ITC tourneys, but not in NOVA since a single Decurion detachment would take up all allowable formation slots.


Are they allowing GCs back into the NOVA format? They were banned last year.

6000+
2500
2000
2000
 
   
Made in us
Rough Rider with Boomstick




USA

Zimko wrote:
 SonsofVulkan wrote:
 skoffs wrote:
Nah, Scarabs from the Retribution Phalanx.
"Oh no, he killed them all! ... Oh well, send them right back in!"


(best if taking two Ret.Phal to get 2 Scarab units so you can alternate when 1 gets wiped, making sure the GC is always tied up)


Yes this would be something Id look into for ITC tourneys, but not in NOVA since a single Decurion detachment would take up all allowable formation slots.


Are they allowing GCs back into the NOVA format? They were banned last year.


Yeah they are good for 2016... only one tho

   
 
Forum Index » 40K General Discussion
Go to: