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Made in au
Road-Raging Blood Angel Biker




Australia

With your bike squads what do you kit the Sarges out with? Combi Grav? Power Weapon??

Also would it be wise including an attack bike in a bike squad - having a 1k point game tonight and thought id chuck a unit of bikes in the mix to see how they do.

And on top of that, if kitting a priest out on a bike to go with em, keep him bare minimum (+1 point for additional weapon still) or give him a grav or power weapon of some sort.

This message was edited 1 time. Last update was at 2015/02/19 03:03:02


   
Made in gb
Regular Dakkanaut




Do you guys think that 2 predators/ sicarans and 2 razors (until they move up) will be a good firebase for BA? And eould someone please remind me of the upgrades you can give to the sicarans? Thanks
   
Made in gb
Dakka Veteran




 th3maninblak wrote:
The only BA list making waves at the moment is pods with dantestar. I posted this in the BA tactics thread but ill repost the general idea here.

Baal strike force or flesh tearers detachment (the one with 1-6 fast attack slots)

Dante

Priest with a jump pack and some combination of angels wings,valours edge and/or veritas vitae

8-10 sanguinary guard with 2 fists and a banner

7-9 drop pods with 3+ tri melta assault marine squads and some mix of flamer tac squads, fragnoughts or sternguard

Allied iron hands detachment

Chapter master with hammer/fist, shield eternal, artificer armor and bike

5x scouts

Works at either 1850 or 2000 points.


Yet I'd end up loosing If I ever played that list.

I can't stress this enough. This isn't 5th ed, there is no one size fits all list. What makes a 'competitive' BA list is heavily dependant on the missions used and the enviroment you play in
   
Made in gb
Longtime Dakkanaut




Macclesfield, UK

 th3maninblak wrote:
Actually, with 3 tri melta asm squads and 2 dual melta tac squads you can put 11 melta guns on target turn 1. Its enough to crack wave serpents, even if they have gone first.


I don't think the Serpent Shield works on back armour either, so if he goes first then he better not have moved up the table leaving a space behind him.
   
Made in us
Jealous that Horus is Warmaster




Tampa, Florida

InsTincT_OP wrote:
Do you guys think that 2 predators/ sicarans and 2 razors (until they move up) will be a good firebase for BA? And eould someone please remind me of the upgrades you can give to the sicarans? Thanks


I'd go for a Sicaran with LC sponsons and Schism of Mars and two tri-las preds. Throw in 2 tac squads in LC/plasma razors and it should be pretty decent.

Rule #1 is Look Cool.
Rule #2 is Do Cool S*%* Even If It's Tactically Inadvisable
Winning is something like Rule #17.
-The Shrike

Overkill is officially defined by the Commissariat and the Munitorium as: "The minimum amount of force that is to be brought to bear against the enemies of the Emperor."

 
   
Made in gb
Regular Dakkanaut




Thanks. Im not too familiar with forge world rules. I can find a pdf to the venator tank destroyer but not the regular sicaran. Does the schism of mars allow for skyfire?
   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





 th3maninblak wrote:
Actually, with 3 tri melta asm squads and 2 dual melta tac squads you can put 11 melta guns on target turn 1. Its enough to crack wave serpents, even if they have gone first.


11 Melta shots is about 8 hits and since they won't all do damage, that's about six Hull Points taken off, assuming that he fails all of his 3+ Jinks (2+ if there's Night Fighting).
So half of your army can destroy two Wave Serpents if they all land within Melta range.

I really think that you'd do better with a tri-Las Predators or a Sicaran.

4000p
1500p

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Made in us
Locked in the Tower of Amareo




" if they all land within Melta range. "

That's the caveat.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






I don't particularly like the list either, but apparently it works. Or at least it did for the guy playing it. No need to flame the messenger, im just adding to the conversation =p

5,000
:cficon: 1,500 
   
Made in us
Locked in the Tower of Amareo




In many ways, I like my idea of a biker star more than the sanguinary guard. They are cheaper and their FNP is harder to turn off, and they have much better shooting.
   
Made in au
Road-Raging Blood Angel Biker




Australia

So I ran with the following 1k points list last night:

Sanguinary Priest (Warlord)
Bike
Valours Edge
Extra weapon (you can do this while he is on a bike right?)

Sanguinary
Power Axe
Extra weapon
Angel's Wings

Scouts
5x Snipers
Cloaks

Scouts
4x Snipers
Missile Launcher

Death Company (5)
Jump Packs
1 Pfist, 2 Pweaon, 2 Chainsword
1 Bolter (wtih fist) 4 bolt pistol

Assault Squad (5)
2 Melta Gun
1 First (my assault sargents are modelled with fists atm...)

Bike Squad (5 Bikes)
2x Grav
Power Weapon on Sargent
1x Attack Bike w/ MultiMelta

Predator
Tri-las
Overcharged engines.

The priest on bike went with the bikes, the jump pack priest went with the assault squad and stayed in reserve... I made this list to play against a mate who had been talking up a space wolf terminator list he had created....dude rocks up with 1000 points of Guardsmen instead. 2 Leman Russ Battle Tanks, 1 Sentinel, and a gakload of troops (think 63 infantry he said) with a range of heavy weapons dotted throughout...

I thought I was utterly screwed but this list actually went quite well, the extra toughness on the bikes meant I could FNP against his battle cannons yaaaaay. The wings on the priest let me reroll the scatter on the melta squad (didnt need to in the end) which was awesome. Decided to start the DC on the board, they pretty much got ignored for 2 turns as he shot everything he could at my predator. Once I got stuff into combat it was game over for him, I just watched his sqauds run off the table ... That being said I won by a single victory point due to line breaker.

This was my first time using bikes as Blood Angels (I have about 30 that I got on eBay a year or 2 ago that were originally intended to be used as a White Scars chapter). I am thinking of painting up a full squad of bikes and kit bashing a nice looking priest on bike to go with them after their performance in the game... Although I might magnetize the weapons - not sure if grav is always the best option or not.

   
Made in us
Locked in the Tower of Amareo




Jink and FNP the battle cannons for 4+++/5++++.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






I think the advantage of sanguinary guard vs bikes is offensive power. Master crafted power weapons and 10 point fists are pretty amazing, and while they are less durable vs things like melta and lascannons, theyre equally as durable (if not more so) vs ap3 shooting at str7 and below, and more durable vs battle cannons and missiles. Plus when you have 1 or 2 four wound dudes with eternal warrior tanking shots, it durability doesnt matter as much.

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Made in us
Locked in the Tower of Amareo




 th3maninblak wrote:
I think the advantage of sanguinary guard vs bikes is offensive power. Master crafted power weapons and 10 point fists are pretty amazing, and while they are less durable vs things like melta and lascannons, theyre equally as durable (if not more so) vs ap3 shooting at str7 and below, and more durable vs battle cannons and missiles. Plus when you have 1 or 2 four wound dudes with eternal warrior tanking shots, it durability doesnt matter as much.


Bikes are cheaper and shootier and I like that.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Martel732 wrote:
 th3maninblak wrote:
I think the advantage of sanguinary guard vs bikes is offensive power. Master crafted power weapons and 10 point fists are pretty amazing, and while they are less durable vs things like melta and lascannons, theyre equally as durable (if not more so) vs ap3 shooting at str7 and below, and more durable vs battle cannons and missiles. Plus when you have 1 or 2 four wound dudes with eternal warrior tanking shots, it durability doesnt matter as much.


Bikes are cheaper and shootier and I like that.


Fair point.

Sanguinary guard are more killy and i like that, so we'll just agree to disagree =)

But in all seriousness i think the blood rodeo style lists definitely have legs. My favorite was a double CAD baal strike force detachment with 4 priests on bikes and 4 squads of bikes, all with grav and backed up by 2x5 jump pack death co (to fill mandatory elite slots) and 4 squads ofpr scouts. We have our own set of advantages that set us apart from white scars. We lack scouts and objective secured, and dont have the always popular command squad, but our bikes have easy access to feel no pain and are str and init5 on the charge. Pretty slick if you ask me.

5,000
:cficon: 1,500 
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

Why have 1 when you can have both? I'm seriously considering getting some bike's as I'm liking what I'm hearing about them.

This message was edited 1 time. Last update was at 2015/02/20 00:53:35


 
   
Made in au
Road-Raging Blood Angel Biker




Australia

Before I jump in an start painting all my bikes red - would I not benefit more from making a white scars allied detachment? Or do you think I am better off taking them as BA for the +1WS from the priest?.. Or both...1 full squad of BA bikes + an attack bike with a priest then a white scars allied detachment (Again just the special character on bike and maybe 1 full squad for the troop choice).

   
Made in it
Death-Dealing Devastator





Italy

 th3maninblak wrote:
We lack scouts and objective secured, and dont have the always popular command squad, but our bikes have easy access to feel no pain and are str and init5 on the charge. Pretty slick if you ask me.


Dunno... bikes aren't meant for CC, and WS have the advantage of +1HoW, HnR and Skilled Rider. Not to mention +1JInk.
Grav Command Squad is very nasty and ObSec means you need to completely wipe out enemy troops, which means you don't shoot at their big guns (which BTW can contest your troops).
I'd take WS as allies and stick there a Sang Priest for 3+/3+++/5++++ Grav Bikes. Since focus fire is removed you don't even need to worry about Sang Priest having a 4+ cover save.

This message was edited 1 time. Last update was at 2015/02/20 10:07:49


 the_Armyman wrote:
...grav is almost always a better choice. Grav is gravy. Grav all day errday. Grav über alles. 360 mlg noscope 420 grav it.

DQ:90S--G+MB++IPw40kPw40k(HoR_Kill_Team)16+D+A++/m 
   
Made in gb
Regular Dakkanaut




What are your favourite formations?
Atm, I am looking at the angels fury formation, do you guys think that it could work well?

My current list is:

Dante
220

Sanguinary Priest
Valours edge, jump pack, bolt pistol
96

Sanguinary Guard
5man
Chapter banner, 2 infernus pistol, power fist
220

Death company
8man
jump packs, 2 power weapons, 2 power fists
264

Furioso Dreadnought
Frag cannon, magna grapple, heavy flamer
130
(in a drop pod- 35)

Tactical squad (x2)
5man
Plasma gun, sergeant with combi-plasma
95 (x2- 190)

In razorbacks
las/plas
85 (x2- 170)

Assault Squad (x2)
5man
2 meltaguns, sergeants with combi-melta
115 (x2- 230)
(in drop pods- free)

Stormraven
Assault cannon, multi melta
200

Predator (x2)
Overcharged engines, lascannon sponsons
125 (x2- 250)

-2005 pts

This message was edited 1 time. Last update was at 2015/02/20 12:52:07


 
   
Made in gb
Pious Palatine






Before we got access to grav guns I was working on an idea for an ap2 death squad that basically consisted of a bike squad with dual plas, combo plas sarge, bike priest and a bike Libby with staff.

The idea was the Libby would roll on biomancy as there's some decent ap2 shooting powers, but there's also the chance to get ap2 a 4++ or ironarm making you T8 and S10 on the charge, which is pretty nidty. Now that we have Grav I'm considering reimagining it. The only major difference being that Priests are now HQs rather than elites.

I I'm thinking this would be best supported by a mech list with some jumping pressure units, I haven't given it enough thought to build a list around it, but thought I'd throw it out there and see if anyone has any insights?

I the idea of the BA bike rodeo I interesting,but I feel it's slightly 1 dimensional.

D
   
Made in gb
Regular Dakkanaut




How would you guys go about building a dual formation list with angels fury and baal strikeforce?
   
Made in au
Road-Raging Blood Angel Biker




Australia

InsTincT_OP wrote:
How would you guys go about building a dual formation list with angels fury and baal strikeforce?


With 2 scout squads on the table (in case you don't make that turn 1 roll).

Then a bunch of dreads on pods...turn 1 assault...win....(Until they FAQ it which surely they will).


   
Made in gb
Regular Dakkanaut




I was considering adding a fragnought in a pod, 2 melta assault squad in pods and a dante star or some death company.


Automatically Appended Next Post:
How would you guys build a list for the angels wing formation?

This message was edited 1 time. Last update was at 2015/02/21 21:31:12


 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






So I'm working on a list using the Sanguine Wing formation. Unsure of the exact loadout for the vanguards, but maybe 7 swords, and 3 axes and stormshields, with 5 plas and 5 melta on the sternguard. Rest of the list would be 2 priests to run with the vanguard vets, 2x10 death co and min sized scout squads as troops.

Thoughts?

5,000
:cficon: 1,500 
   
Made in gb
Regular Dakkanaut




Looks good, but im not familiar with that formation.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Its 2 squads of 10 vanguard veterans, one squad of 10 sternguard vets, and a stormraven. The sternguard have to ride in the raven, and the vanguards have to deep strike. The whole formation starts in reserves and comes in on a rerollable 3+. Additionally all vanguard vets may take a power weapon or lightning claw for free, and all sternguard may take a combi weapon for free.

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Made in us
Locked in the Tower of Amareo




But the Stormraven isn't free? So you've got free combi-weapons, but not till turn 2, and you don't get inertial guidance OR a disembark move? Not sure the power weapons and combis are worth it.
   
Made in gb
Prophetic Blood Angel Librarian




Landing Pad.
   
Made in us
Locked in the Tower of Amareo




That only fixes one of the problems, right? I guess it's okay with a landing pad.
   
Made in gb
Prophetic Blood Angel Librarian




Unless that is unallowed? Still havent got exterminatus since BL sent me Leviathan and I decided to keep it.
   
 
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