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![[Post New]](/s/i/i.gif) 2015/03/18 03:17:48
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Longtime Dakkanaut
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The coward, the drunk, the psycho, the mountain, the machine, and Docta Deth (Whom I haven't quite come up with a hook for). Second squad is a mess.
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![[Post New]](/s/i/i.gif) 2015/03/18 03:25:34
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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[MOD]
Madrak Ironhide
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Ever read 100 Bullets?
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![[Post New]](/s/i/i.gif) 2015/03/18 03:29:35
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Stealthy Space Wolves Scout
Louisville, Ky
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Oh man, I forgot how much I loved XCOM till just now....cant wait for my new rig to get here Friday (fingers crossed) and to load up a Long war game!!!
Also if you need more bodies im totally down to enlist! Those bug eyed bastards have taken too much already!
PFC Miguel Zamora reporting for any and all duty!
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1000-6500 SW W/L/D 6/1/3
2014: 12/0/4
2015: 8/5/4
Adeptus_lupus instagram for BR
Ave Imperator |
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![[Post New]](/s/i/i.gif) 2015/03/18 03:33:34
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Longtime Dakkanaut
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I have not! It's a comic book right?
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![[Post New]](/s/i/i.gif) 2015/03/18 03:56:16
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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[MOD]
Madrak Ironhide
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It is.
There's set of enforcers called the Minutemen who have pretty
boss code names. The Dog, the Bastard, the Saint, the Monster,
the Point Man, the Rain, and the Wolf.
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![[Post New]](/s/i/i.gif) 2015/03/18 04:26:27
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Longtime Dakkanaut
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I love nome de guerres with a 'the" at the beginning of it.
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![[Post New]](/s/i/i.gif) 2015/03/18 04:26:34
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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Sgt_Scruffy wrote:The coward, the drunk, the psycho, the mountain, the machine, and Docta Deth (Whom I haven't quite come up with a hook for). Second squad is a mess.
Am I the psycho or the drunk?
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![[Post New]](/s/i/i.gif) 2015/03/18 04:53:34
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Longtime Dakkanaut
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chaos0xomega wrote:Sgt_Scruffy wrote:The coward, the drunk, the psycho, the mountain, the machine, and Docta Deth (Whom I haven't quite come up with a hook for). Second squad is a mess.
Am I the psycho or the drunk?
Why don't you show me?
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![[Post New]](/s/i/i.gif) 2015/03/18 05:03:55
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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[MOD]
Madrak Ironhide
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![[Post New]](/s/i/i.gif) 2015/03/18 05:20:41
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Longtime Dakkanaut
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Good night… to you too?
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![[Post New]](/s/i/i.gif) 2015/03/18 05:46:45
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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[MOD]
Madrak Ironhide
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![[Post New]](/s/i/i.gif) 2015/03/18 08:47:09
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Boosting Space Marine Biker
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Helloooooooo NURSE!!!!!
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Click the banner to check out my blog, and leave some feedback.
DIY 3450pts 1000pts |
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![[Post New]](/s/i/i.gif) 2015/03/18 11:53:38
Subject: Re:XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Decrepit Dakkanaut
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Always have a few that will always crop up in a unit. As long as we don't hear............
"Hey.....check this out."
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Proud Member of the Infidels of OIF/OEF
No longer defending the US Military or US Gov't. Just going to ""**feed into your fears**"" with Duffel Blog
Did not fight my way up on top the food chain to become a Vegan...
Warning: Stupid Allergy
Once you pull the pin, Mr. Grenade is no longer your friend
DE 6700
Harlequin 2500
RIP Muhammad Ali.
Jihadin, Scorched Earth 791. Leader of the Pork Eating Crusader. Alpha
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![[Post New]](/s/i/i.gif) 2015/03/18 13:22:02
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Longtime Dakkanaut
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It's a shame they don't have actual close combat, i.e. knives, because I'd push to have Frankenberry be the resident throat cutter and ear taker.
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This message was edited 1 time. Last update was at 2015/03/18 13:22:17
Shadowkeepers (4000 points)
3rd Company (3000 points) |
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![[Post New]](/s/i/i.gif) 2015/03/18 13:40:01
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Longtime Dakkanaut
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Sgt_Scruffy wrote:The coward/PERV, the drunk, the psycho, the mountain, the machine, and Docta Deth (Whom I haven't quite come up with a hook for). Second squad is a mess.
Fixed that fore me...
Kavik_Whitescar wrote:Oh man, I forgot how much I loved XCOM till just now....cant wait for my new rig to get here Friday (fingers crossed) and to load up a Long war game!!!
Also if you need more bodies im totally down to enlist! Those bug eyed bastards have taken too much already!
PFC Miguel Zamora reporting for any and all duty!
Welcome aboard trooper. Step right into our personnel section here to sign your death certificate, update your life insurance, submit a genetic sample to Dr. Vahlen's lab, and the nice psychiatrist is going to have a long talk with you! Welcome aboard.
malfred wrote:
Good night everyone!
 I get it now... I was trying to incite Chaos0xomega to write about the character. I swear.
Frankenberry wrote:It's a shame they don't have actual close combat, i.e. knives, because I'd push to have Frankenberry be the resident throat cutter and ear taker.
Chaos, I think this answers your question...
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![[Post New]](/s/i/i.gif) 2015/03/18 14:09:26
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Terrifying Doombull
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Well there IS close combat.. But you need to become a MEC for that to happen
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![[Post New]](/s/i/i.gif) 2015/03/18 14:26:10
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Stubborn Dark Angels Veteran Sergeant
Behind you
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Docta stood over the casualty, grabbing out the disposable spoon, she scraped the plasma off the still screaming soldier,
Lasfire and energy discharges went off overhead, a flashbang burst just to the right. Docta squinted, and applied the iodine and the antiseptic from the disposable containers. She yelped as the patient jumped, and got out a light sedative, injecting it under the skin of the casualty, who went quiet. She applied the burn healing wrap with skill, and then tightened the bandage over the top.
The taskmaster came up behind her. He spoke quietly as the training simulation wound done. "well done Docta, your skill was impressive, thats another second off your fastest time. However, you misapplied the iodine on the burn, and the wrap would have fallen off by missions end. Docta looked up and sighed. "Its all I can do, I want to be perfect, to hit every time, to kill every alien, to heal every casualty.
The taskmaster laid his arm on Docta's shoulder. "You cannot be in every fight, and there will be things you cannot heal. There will be things you cannot kill. Throw smoke down tactically, rather than just shrouding yourself and your own casualty. Sometimes the battle hangs over what you do for your teammates and not yourself."
Docta sighed, "Reset the simulation again, I want to run through that again." The taskmaster sighed and went back to the door..
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![[Post New]](/s/i/i.gif) 2015/03/18 15:42:52
Subject: Re:XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Longtime Dakkanaut
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OPERATION FLYING VENGEANCE: 21 June, 2015. Nile River Valley, Egypt.
INTERLUDE: AIR WAR OVER AFRICA
Major "Puke" Shaw hated command. The air wing was a disaster and Major Bradford (still his boss although technically they were the same rank) let him know about it in every production control meeting. He needed more planes, he needed more laser cannons (He'd sell his first born daughter for more laser cannons - not his son though. His son played football for A&M). The worst part was the desk work. He now had budgets to manage and maintenance personnel to think about when he used to just study gun film and get drunk with the boys. Even the other pilots treated him differently now. Dean Tompkins got him. Dean Tompkins had been with him for a long time. Dean was in the Philippines now, of course - trying to set up the XCOM annex out of the old Clark Air Base. Shaw rubbed his eyes and stared at the numbers one more time... Operational Readiness for June was an astoundingly bad 18% Fully Mission Capable. He'd just managed to get his own ship back online and Helen "Giggles" Mitchell had just arrived from Asia to help bolster the defenses here... hopefully it would be enough.
Alien craft would continue to grow in size and capability throughout the war. Helen "Giggles" Mitchell faces off against a Raider class UFO armed only with Avalanche missiles.
"Home 1, this is Raven 5. I'm done out here. Just lost my number 2 engine and I'm RTB at this time." Helen was out of the fight. Already Major Shaw was punching the afterburners and accelerating over Southern Sudan in pursuit of the UFO. By all accounts Helen had put some good hits on the Raider - avalanches just didn't pack enough punch. Shaw briefly considered that 4 months ago the Avalanche had seemed like God's own gift to fighter pilots. 4 months ago was long time in his book. "Giggles, I got this. Keep the beer cold for when I get back."
Major Shaw downs yet another UFO.
Even as Major Shaw was returning to the base, Dr. Shen was excitedly putting the finishing touches on another shiny new arc thrower. XCOM would need it as they prepared to mop up the crash site.
Dr. Vahlen's team has laid some key groundwork for our new Foundry facility. Several new possibilities are now in the works. The Commander orders her team to look into the Meld substance and it's genetic possibilities.
It had been a long night for CPL Deth. She'd tried to spend time with Chaos and Frankenberry but both of them were going through some tough times with the loss of Russia and their families and she'd struggled to get through to them. Major Illifan was constantly droning on about how nationalism had no place in XCOM, but people still had homes. People still loved their countries. It had been the source of more than one bar brawl she'd witnessed and the loss of homeland in the way Russia was lost was heartbreaking. Luckily, 2nd squad was holding it together for now. The Scruffy's were private most of the time and she respected that, but she wished they'd integrate more into the squad. Deth supposed that two women in the male dominated world of special operations... she'd be pretty withdrawn too. LT. Dead Meat was still LT Meat of course. Cryptic Mountain had come close to breaking him, but he'd pulled through. He commanded respect where some of the other soldiers commanded fear. She thought of 2nd platoon... wait, they were something else now.. Strategic Research Directorate or something. Those guys took to their work with the sort of violence that made her turn away. She couldn't bring herself to dislike anyone in XCOM, but 2nd platoon came close. The commander's goons was how she thought of them.
"Snap out of it." She muttered to herself. Lost in her thoughts again. Lt. Morton was about to start the briefing. Shoot downs usually involved a more thorough briefing... the aliens had thus far shown little interest in rescuing their fallen comrades. Morton was young... so young. Already you could see Bradford's influence starting to show on the young lieutenant.
"I'm sure you've seen the film and been provided the arc thrower training required by Major Bradford so I'll skip that portion of the brief." Morton looked so earnest - the antithesis of the jaded, cynical, and fearful looks etched into the faces of 2nd squad. Even will all the armor they wore you could see scars running up Mrs. Scruffy's neck, and you could still see the way Chaos favored her left leg ever so slightly. The war had left quite a mark on 2nd squad. Talk of a 'cursed' squad had largely abated following our last few successful missions - and disappeared entirely after Killamajig had died, but Docta Deth wasn't so sure. It would bear watching.
"The Commander has ordered that the capture of the aliens colloquially known as the Outsiders be given your top priority. R&D believes that these commander aliens may possess information about the location of alien forcs, alien lines of sypply (if such things exist), and perhaps the location of a forward operating base. You must take the outsider alive if at all possible." CPL Deth had faced her share of Outsiders - they were deadly foes who defended their craft with skill and determination. This wasn't going to be easy. She looked at the rest of the squad as they loaded up. Maybe she'd try again to engage with Chaos and Frankenberry when they got back... if they got back. She started checking her medical kit.
So Legion 20.. I mean Righteous Rob taught me that close combat specialist assaults are not the ideal people to capture aliens. They tend to kill EVERYTHING they see. You'll notice that I gave the arc throwers to Docta Deth and our Legion scout. Not only are they fast, but they are also tough so if anyone can take a hit, it will be them. Mrs Scruffy and Chaos will be charged with covering them as they make the approach. Basically, those two are my life-insurance policy. Dead Meat, Frankenberry, and LCPL Scruffy are my fire support. All of them are slower and will suppress the aliens while the other four make the assault.
The 4 founding members of 2nd squad storm down the ramp on Operation Flying Vengeance. Notice Chaos0xomega using the hydraulic strut to slightly support the weight of her left leg. It would never fully heal.
"The UFO was just to the east of where we set down. Heavy woodlands would provide ample cover for the approach although it may also conceal alien patrols. Standard SOP for the aliens was to set up a perimeter around any crash site. We'd have to be careful. 1st Squad has pioneered the Raider class UFO assault and it really did work. Find the front door and kick it down really was the optimal way to approach these ships. We'll grab the meld we could already see in the distance - hopefully clear out some light patrols, then make our assault."
--Docat Deth recounts the ad hoc plan
"We took our time. It was dark out. Our NVGs worked fine, but you still can't see as well. We could hear drones flying around so we didn't want to get caught with our pants down. Frankenberry got the meld - suprisingly there wasn't that much. Maybe the aliens were low on resources? Just as we grabbed it the drones made their presence known. 4 of them."
- CPL Deth
Frankenberry stuff the meld into her sack just as the firefight starts in earnest.
"Drones used to be a problem... I mean, they're still dangerous, but they used to keep me up at night. The laser weapons have evened the playing field for sure."
--CPL Deth.
Frankenberry guns down a drone
Docta Deth gets in on the action as well
The terrain was horrible. Thick brush, and the ground was a bog. It made manuvering difficult against the drones. For their part, they were hugging the terrain to make it difficult to get at them. Chaos had that covered though. She just blew them all up. Of course, that's Chaos's solution to most problems."
"With the drones dispatched, we moved on. Man, those Raider ships are big. It had felled a swath of trees and the light from the fires was reflecting off the massive craft. We'd already passed a couple of dead floaters on the ground - thankfully we wouldn't have to deal with the full crew complement on this ship."
Docta Deth approaches another Meld canister
"More drones. Maybe this was a drone supply ship or something? I wasn't sure how the aliens manned their ships and I suppose if I was sure, Dr. Vahlen would never let me leave the base. Maybe this was just a perimeter patrol?"
Chaos0xomega finishes off the last of the drones along with Frankenberry and Sgt_Scruffy
"The moments before an assault are always the tensest for me. Everyone is coiled like a spring, ready to explode through a doorway or window. We're never quite sure what's going to be on the other side. Bitter experience has taught us to be ready, and to make sure we get it right."
2nd Squad sets up a thorough breach and clear team
"It's almost worse when you breach a UFO and find nothing waiting for you initially. The "foyer" for lack of a better word provides a great killing field when you breach it. We'd studied the combat footage and knew this. The rest of the ship was an altogether thornier problem. There are two trains of thought here. Split up and assault the command deck from both sides after securing engineering or stick together to pose less risk of activating security patrols. Dead Meat chose to stay together."
--CPL Deth
The squad prepares to asssault one of the two power control rooms in a Raider class UFO
"Contact! Drones! Their charging us!"
--Mrs. Scruffy
Mrs. Scruffy initiates the firefight
Sgt_Scruffy defends her wife
Interlocking zones of fire quickly annihilate the drones. They never get a shot off
"The command deck was quiet as well. The Outsiders must be on the bridge - if they survived. XCOM HQ seemed to think that no Outsider had ever perished in a UFO crash - they were extremely hardy. We prepared to assault the bridge."
--CPL Deth
The Squad prepares to storm the bridge from both sides
"Sgt Scruffy, bless her, open the door just as an outsider is walking out. I'm not sure if that crystalline entity has emotions, but LCPL Scruffy let out quite the shocked yelp. Things quickly devolved into a mess as both sides tried to scramble for cover."
Trapped, the aliens aren't quite sure where to go.
Scruffy and the Legion both react more swiftly than the Outsider. Scruffy shoots the alien and wounds ti severely. Severely enough that Legion's arc thrower disables the sentient rock.
Dead Meat shoots to wound the other Outsider
"I don't know of anyone better with grenades than Chaos. I've never seen someone capable of throwing a grenade to wound, but there you have it. She arced that grenade far enough away that the Outsider caught some shrapnel, but not a whole lot. It would be amazing if it wasn't so scary."
--CPL Deth.
"Standing face to face with an Outsider is terrifying. They have these huge, deep... I guess they're eyes. Whatever it is, you can feel the cold malevolence these aliens harbor. Mrs. Scruffy was right behind me and she was ready to put that Outsider down. Luckily, my arc thrower worked."
"1st Squad managed to bring back this smelly Floater who was trussed up and hauled off to interrogation. By comparison, bringing home two outsiders was almost anti-climactic. I simply picked them up and put them in my medical bag. Legion carried his like he'd just been handed a new born baby. They weren't even that heavy. Still, we completed our primary objective twice over."
Dr. Vahlen examines the remains of one of the Outsiders
"The Frankenberry kid may have some issues off the battlefield, but once you put that gun in his hand, he's rock steady. I think it's a well-deserved promotion for Frankenberry. He seems to have gotten better at flushing enemies from cover too."
2nd Squad brings back quite the haul of alien goodies
Awesome job 2nd squad. Resistance wasn't that heavy, but it's key to capitalize on these relatively easy missions and not screw it all up. The fact that you captured two outsiders and not one is Awesome with a capital A as I will need a skeleton key for each base assault I conduct to liberate countries. We just got our keys for Canada and for Russia. XCOM, of course, doesn't know that.
Automatically Appended Next Post:
Doctadeth wrote:Docta stood over the casualty, grabbing out the disposable spoon, she scraped the plasma off the still screaming soldier,
Lasfire and energy discharges went off overhead, a flashbang burst just to the right. Docta squinted, and applied the iodine and the antiseptic from the disposable containers. She yelped as the patient jumped, and got out a light sedative, injecting it under the skin of the casualty, who went quiet. She applied the burn healing wrap with skill, and then tightened the bandage over the top.
The taskmaster came up behind her. He spoke quietly as the training simulation wound done. "well done Docta, your skill was impressive, thats another second off your fastest time. However, you misapplied the iodine on the burn, and the wrap would have fallen off by missions end. Docta looked up and sighed. "Its all I can do, I want to be perfect, to hit every time, to kill every alien, to heal every casualty.
The taskmaster laid his arm on Docta's shoulder. "You cannot be in every fight, and there will be things you cannot heal. There will be things you cannot kill. Throw smoke down tactically, rather than just shrouding yourself and your own casualty. Sometimes the battle hangs over what you do for your teammates and not yourself."
Docta sighed, "Reset the simulation again, I want to run through that again." The taskmaster sighed and went back to the door..
I like it. I was going to make Docta Deth the Squad Mother - always concerned about her children. I can easily see her being a perfectionist as well. Also, she's going to be an incorrigible gossip.
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This message was edited 2 times. Last update was at 2015/03/18 15:48:58
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![[Post New]](/s/i/i.gif) 2015/03/18 15:56:58
Subject: XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Terrifying Doombull
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Now that is how you do it 2nd! Expetional work by all those involved, and great news as regarding the two outsiders.
On a side note, maybe some implants to help ward of the odd strangulation attempt by seekers would be good? Just as a additional thing to have on hand. That and some upgrades for the rocketers?
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![[Post New]](/s/i/i.gif) 2015/03/18 15:58:17
Subject: XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Longtime Dakkanaut
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The flight back was one that Frankenberry hardly remembered; high fives, 'hell yeahs', and that crew chief - Jihadin, or something - commenting on second squad's luck. It was all a haze to him, bits and pieces of the several hour ride back to base, and even after they'd touched down he was on edge - muscles taught and eyes wide.
Metallic, not-living things, that's what they shot today. To the rest of the squad and he was sure, the commander, this was a win - a stamp of bad karma breaking badassery that second squad needed so badly.
He didn't care. Sparks instead of blood. Mechanical whines and shudders instead of screams of pain. Even those god damn rock things in the bridge didn't seem to feel anything - something that burned brightly in Frankenberry's mind.
No. This wasn't it. He'd dropped drones, automated defenses that may as well have been flying beer cans. He fought things that couldn't feel fear, with his squad, today and triumphed. He should be happy, he should be proud of what a perfect mission had been run.
Except, he wasn't. He paced back and forth in front of his, now repaired, locker. Still armored and armed, helmet off on the bench between him and the row of lockers. His mind raced, his muscles screamed to be in action again, his heart pounding in his ears and his breaths coming in quick succession.
Maybe Vahlen had something for this...whatever this was, but all he could concentrate on was the lack of dead aliens. He wanted them to scream for mercy before he ran a round through their heads. He wanted them to feel fear when the high-pitched whine of the Skyranger is heard closing in. He would kill them and keep killing until there were no more; he would burn their ships, their bases, their very souls before he was done - and the same went for EXALT.
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Shadowkeepers (4000 points)
3rd Company (3000 points) |
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![[Post New]](/s/i/i.gif) 2015/03/18 16:03:30
Subject: XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Longtime Dakkanaut
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Trondheim wrote:Now that is how you do it 2nd! Expetional work by all those involved, and great news as regarding the two outsiders.
On a side note, maybe some implants to help ward of the odd strangulation attempt by seekers would be good? Just as a additional thing to have on hand. That and some upgrades for the rocketers?
We're working on it! I only have so many engineers on staff!
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![[Post New]](/s/i/i.gif) 2015/03/18 16:58:25
Subject: XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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[MOD]
Madrak Ironhide
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"I'm giving her all she's got, Captain!"
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![[Post New]](/s/i/i.gif) 2015/03/18 17:23:38
Subject: Re:XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Troubled By Non-Compliant Worlds
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Way to go 2nd Squad! Still, 1st does set a great example!
OOC - Scruffy, not sure I fully grasped your intention with the Commander - were you implying that they are Transsexual, or just enigmatic to the point where an observer cannot define their sex? (Not that it matters, except I might be missing something in the story otherwise!)
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![[Post New]](/s/i/i.gif) 2015/03/18 18:02:58
Subject: Re:XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Longtime Dakkanaut
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eddieazrael wrote:Way to go 2nd Squad! Still, 1st does set a great example!
OOC - Scruffy, not sure I fully grasped your intention with the Commander - were you implying that they are Transsexual, or just enigmatic to the point where an observer cannot define their sex? (Not that it matters, except I might be missing something in the story otherwise!)
Every individual in XCOM perceives the Commander in some way. S/he is perceived as someone the observer trusts implicitly even to the point of varying genders and such. People are vaguely aware of it, but the mind seems to brush it off as a coincidence or something. Basically, the Commander is some sort of psychic phenomenon. The Commander (the player) is often directly addressed but never shown in the game. You, as the commander, have complete control over all the actions of XCOM - including the ability to say no to your "boss" the Council. No one ever directly threatens your life and no one refers to you by a specific gender. You're always the gender neutral "Commander." I took that to its extreme. I suppose I could have just made myself the Commander in the story-line since that's what I am in reality, but I wanted to have a more human figure as my avatar. That's why there's a female Sgt_Scruffy and Ms. Scruffy running around (my wife wanted an avatar too). The Commander is basically a plot device and I'm using him/her really as a personification of me as the player in game as opposed to Sgt_Scruffy the XCOM operative.
Really what happened was I noticed in my first couple of AAR reports that I had refered to the Commander by varying gender pronouns and decided to make it official. It remains to be seen what exactly the Commander intends to do besides see the XCOM project through to the end. Perhaps he will make his own bid for world domination or maybe she will just fade into obscurity. I'm trying (and succeeding somewhat I think) to make the nature of the Commander another large mystery in the world of XCOM.
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This message was edited 1 time. Last update was at 2015/03/18 18:04:38
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![[Post New]](/s/i/i.gif) 2015/03/18 18:26:48
Subject: Re:XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Decrepit Dakkanaut
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*hands Frankenberry a Near Beer
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Proud Member of the Infidels of OIF/OEF
No longer defending the US Military or US Gov't. Just going to ""**feed into your fears**"" with Duffel Blog
Did not fight my way up on top the food chain to become a Vegan...
Warning: Stupid Allergy
Once you pull the pin, Mr. Grenade is no longer your friend
DE 6700
Harlequin 2500
RIP Muhammad Ali.
Jihadin, Scorched Earth 791. Leader of the Pork Eating Crusader. Alpha
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![[Post New]](/s/i/i.gif) 2015/03/18 19:14:41
Subject: XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Terrifying Doombull
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Sgt_Scruffy wrote: Trondheim wrote:Now that is how you do it 2nd! Expetional work by all those involved, and great news as regarding the two outsiders.
On a side note, maybe some implants to help ward of the odd strangulation attempt by seekers would be good? Just as a additional thing to have on hand. That and some upgrades for the rocketers?
We're working on it! I only have so many engineers on staff!
No need to stress, I have all manners of understanding about that particular matter, good to hear that Xcom RnD are on the ball as ever
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![[Post New]](/s/i/i.gif) 2015/03/18 19:20:05
Subject: Re:XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Longtime Dakkanaut
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"It has to be a trap." Bradford wanted to try an air raid on the landed ship. It was huge. "There is no way that the alien would just land that ship out in the open and roll out the welcome mat like that unless they're expecting us. Anyone you send to that ship isn't coming back."
"Nonsense, the Aliens have given us the perfect opportunity to strike a critical asset. Failing to attack now smacks of timidity and will only embolden them further. These are the same ships we have reports of in terror attack. Do you want another Norilsk? Major Illifan, aggressive as usual, was constantly vying for the Commander's favor and Bradford's job.
"Think of what we'll learn if we do manage to take the ship." Dr. Vahlen, although not technically part of the command council, held a lot of sway in the staff meetings. "This ship will certainly contain a great many power sources, computers, weapons, and perhaps abducted humans! We must see the inside!"
"All that technology will be used against anyone who steps foot on that ship. Dr. Shen says the skyranger is already showing signs of stress fractures from it's constant high-speed runs. He's indicated that over-grossing the aircraft like we did in Norilsk can not happen again. His team is working on a solution, but you're talking a 7-man squad against that monster! How many aliens will be on board? We are always outnumbered and we've paid the price so far. Now you want us to fight them on the battlefield of their choosing, where they are strongest, and outnumbered as much as 7 to 1? This is idiocy." Bradford always put solider safety first. "Commnader, it's your call, but I don't think this is a good idea."
The Commander stared at the situation room operational overlay for what seemed like an eternity. The huge ship had come in low over the Mediterranean and was just settling into the woodlands of northeast Cameroon. An obvious invitation and an obvious trap, but a tantalizing opportunity. Success would catapult XCOM's efforts forward by weeks, maybe months. Failure could very well mean losing the war. "I want all my operational officers in here. I want their input."
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![[Post New]](/s/i/i.gif) 2015/03/18 19:20:11
Subject: XCOM: The Dakka Diaries: "Why 1st Squad, What Large Tasers You Have" Exclaimed the Floater...
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Ferocious Black Templar Castellan
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In which case, feel free to change Walrus to "The Vulture" as opposed to just "Vulture".
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2015/03/18 19:33:37
Subject: Re:XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Decrepit Dakkanaut
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Sgt_Scruffy wrote:"It has to be a trap." Bradford wanted to try an air raid on the landed ship. It was huge. "There is no way that the alien would just land that ship out in the open and roll out the welcome mat like that unless they're expecting us. Anyone you send to that ship isn't coming back."
Ah Man.....they still haven't replaced the row of working rivets near the horizontal tab on both sides of the fuselage......they couldn't miss it due to the plasma bolt hole that was a through and through..
"Nonsense, the Aliens have given us the perfect opportunity to strike a critical asset. Failing to attack now smacks of timidity and will only embolden them further. These are the same ships we have reports of in terror attack. Do you want another Norilsk? Major Illifan, aggressive as usual, was constantly vying for the Commander's favor and Bradford's job.
Sounds like 1st Platoon...*loads aircraft with ammo*......
"Think of what we'll learn if we do manage to take the ship." Dr. Vahlen, although not technically part of the command council, held a lot of sway in the staff meetings. "This ship will certainly contain a great many power sources, computers, weapons, and perhaps abducted humans! We must see the inside!"
Thinking of how much lifting capacity the Sky Ranger can pull off...add's slings and cargo webbing and checks the cargo hook
"All that technology will be used against anyone who steps foot on that ship. Dr. Shen says the skyranger is already showing signs of stress fractures from it's constant high-speed runs. He's indicated that over-grossing the aircraft like we did in Norilsk can not happen again. His team is working on a solution, but you're talking a 7-man squad against that monster! How many aliens will be on board? We are always outnumbered and we've paid the price so far. Now you want us to fight them on the battlefield of their choosing, where they are strongest, and outnumbered as much as 7 to 1? This is idiocy." Bradford always put solider safety first. "Commnader, it's your call, but I don't think this is a good idea."
Wonders if someone see's the Good Idea Fairy floating around in the office
The Commander stared at the situation room operational overlay for what seemed like an eternity. The huge ship had come in low over the Mediterranean and was just settling into the woodlands of northeast Cameroon. An obvious invitation and an obvious trap, but a tantalizing opportunity. Success would catapult XCOM's efforts forward by weeks, maybe months. Failure could very well mean losing the war. "I want all my operational officers in here. I want their input."
If 173rd can pull off Restrepo then we can do it.
Can we get "Red Tails" in support of this flight?
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Proud Member of the Infidels of OIF/OEF
No longer defending the US Military or US Gov't. Just going to ""**feed into your fears**"" with Duffel Blog
Did not fight my way up on top the food chain to become a Vegan...
Warning: Stupid Allergy
Once you pull the pin, Mr. Grenade is no longer your friend
DE 6700
Harlequin 2500
RIP Muhammad Ali.
Jihadin, Scorched Earth 791. Leader of the Pork Eating Crusader. Alpha
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![[Post New]](/s/i/i.gif) 2015/03/18 20:40:18
Subject: XCOM: The Dakka Diaries: Docta Deth and Her Pet Rock.
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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Excellent work 2nd squad - double bagging some outsiders with hardly even a return shot fired through the mission is impressive in the extreme! You are really forcing 1st squad to keep on its toes
Speaking of which, I hope the commander knows that 1st squad stands ready to kick arse and take names when it comes to raiding ufos.
Ooc: Only able to post on my phone as I am on a course atm, really enjoying rhe character buildup and am sad I am not able to easily post anything for silver :(
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