StevetheDestroyeOfWorlds wrote:So I've been thinking about a little freakshow
LD bomb unit. A
WWP armor of misery archon stuck with a Cast of Players with a ML2 Mask of Secrets Shadowseer rolling telepathy.
No scatter deepstrike within 6" of whatever the most important enemy non-vehicle is, then blow it up with mind bullets. Hope to be able to put terrify on it first, then shriek.
If possible, have another Shadowseer in a Hero's Path nearby to do some phantasmansy shenanigans.
Has anyone tried something like this, and if so did it work?
Its a nice little trick and I've used the
wwp to some devastating effect. It works from time to time but here's some thoughts/downsides.
Who are you facing/Friendly game or a tournament?
Do they have stubborn?(no leadership modifiers)
Are they even out in the open? Leadership tests are awesome but if they are all mounted up in vehicles or are walkers... its wasted points.
Is it worth taking Telepathy over Phantasmancy's Veil of Tears?
Would you rather have a 2+invul archon or a
wwp archon?
What are the primary formations being used?
What amount of points is the army you are trying to use this for?
Taking a cast of players for this purpose negates the formation benefit. As well as brings along a purposeless Death Jester.(kind of alot of eggs in 1 basket for 1 fuction)
Personally, my set up is usually a Masque or Cegorach's Revenge with an Allied detachment.
Take 1 Troupe and give them Neuro Disruptors (hits on a 2/3, wounds on a 2, it's AP2) good vs
MC's
1 Troupe with Fusion Pistols (Unbound Kabalite Trueborn squad of 10 with heavies and support weapons) good vs vehicles or forcing a Titan to choose between 2 different facings for their shields.
Automatically Appended Next Post: Here's what I used at the Dakka Kon Grand Tournament. Won 2 out of 5 games placing 14th out of 25-30ish
Faced Necrons, Dark Angels, Tau, Eldar/Tau, and Krieg
IG
+++ Harlequins (1847pts) +++
++ Harlequins - Codex (Formation Detachment) (1567pts) ++
+ Formation (1567pts) Cegorach's Revenge+
Death Jester (60pts)
Death Jester (60pts)
Death Jester (60pts)
····Shadowseer (110pts) [Mastery Level 2 (25pts), Neuro Disruptor (10pts), The Mask of Secrets (15pts)]
····Shadowseer (95pts) [Mastery Level 2 (25pts), Neuro Disruptor (10pts)]
····Shadowseer (95pts) [Mastery Level 2 (25pts), Neuro Disruptor (10pts)]
····Skyweavers (120pts)
········Skyweaver (60pts) [Shuriken Cannon, Zephyrglaive (10pts)]
········Skyweaver (60pts) [Shuriken Cannon, Zephyrglaive (10pts)]
····Skyweavers (120pts)
········Skyweaver (60pts) [Shuriken Cannon, Zephyrglaive (10pts)]
········Skyweaver (60pts) [Shuriken Cannon, Zephyrglaive (10pts)]
····Solitaire (165pts) [Cegorach's Rose (15pts), Haywire grenades (5pts)]
····Troupe (194pts)
········Player (33pts) [Harlequin's Caress (8pts), Neuro Disruptor (10pts)]
········Player (33pts) [Harlequin's Caress (8pts), Neuro Disruptor (10pts)]
········Player (15pts) [Close combat weapon, Shuriken Pistol]
········Player (15pts) [Close combat weapon, Shuriken Pistol]
········Player (15pts) [Close combat weapon, Shuriken Pistol]
········Troupe Master (83pts) [Harlequin's Caress (8pts), Haywire grenades (5pts), Neuro Disruptor (10pts), The Starmist Raiment (25pts)]
····Troupe (164pts)
········Player (33pts) [Harlequin's Caress (8pts), Neuro Disruptor (10pts)]
········Player (33pts) [Harlequin's Caress (8pts), Neuro Disruptor (10pts)]
········Player (15pts) [Close combat weapon, Shuriken Pistol]
········Player (15pts) [Close combat weapon, Shuriken Pistol]
········Player (15pts) [Close combat weapon, Shuriken Pistol]
········Troupe Master (53pts) [Harlequin's Caress (8pts), Neuro Disruptor (10pts)]
····Troupe (164pts)
········Player (33pts) [Harlequin's Caress (8pts), Neuro Disruptor (10pts)]
········Player (33pts) [Harlequin's Caress (8pts), Neuro Disruptor (10pts)]
········Player (15pts) [Close combat weapon, Shuriken Pistol]
········Player (15pts) [Close combat weapon, Shuriken Pistol]
········Player (15pts) [Close combat weapon, Shuriken Pistol]
········Troupe Master (53pts) [Harlequin's Caress (8pts), Neuro Disruptor (10pts)]
····Voidweavers (160pts)
········Voidweaver (80pts) [Prismatic cannon (5pts)]
········Voidweaver (80pts) [Prismatic cannon (5pts)]
++ Dark Eldar: Codex (2014) (Allied Detachment) (280pts) ++
+
HQ (115pts) +
Archon (115pts) [Blaster (15pts), Close Combat Weapon, Kabalite Armour, Shadow field (40pts)]
+ Troops (95pts) +
Kabalite Warriors (95pts) [9x Kabalite Warrior (72pts)]
····Kabalite Warrior with heavy weapon (up to 1 for 10 models) (23pts) [Splinter cannon (15pts)]
+ Fast Attack (70pts) +
Raider (70pts) [Disintegrator cannon, Splinter Racks (15pts)]
I ran nothing but Phantasmancy Psychics and Light table Warlord Traits
I put this list together at the last moment because of a tournament slot opening up for me but it's essentially what I normally run but it is also not the best. I'm awaiting more models to try some ideas I've been having.
It's also worth noting that Running a Starmist Raiment is probably the best thing you can put on a Troupe Master when running Cegorach's Revenge or plan on maximizing your assault capability.
Solitaire 3+ invul , Troupe Master 3+invul (after running) Reroll failed invuls of a 1. AND a 2+ invul Archon.
Automatically Appended Next Post: I'm looking at trying out "The Serpents Brood" Formation soon. Has anyone tried this Formation out?
Another question, Has anyone tried mixing Harlequins with Corsairs? Their transports seem alot better then using
DE venoms