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Made in gb
Shas'la with Pulse Carbine





Watford, England

So some things have happened in the past that suggest to me GW knows they're making gakky rules that aren't balanced.

I imagine it's part of a business ploy to sell more of something but I definitely think it's deliberate.

An example that sticks out in my mind is dire avengers.
Following the Eldar codex release dire avengers got changed from 10 to 5 man.
It is coincidence then that dire avengers are commonly taken in 5 man squads with a wave serpent.

What do you guys think?
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

I think they just can't balance things. There's instances of new models being overpowered but there's also instances of new models being crap. It's too hit and miss for there to be any kind of pattern.
   
Made in us
Locked in the Tower of Amareo




There have been models that NEVER sold well because they were crap in the game for years and years. And GW never buffed them. Like Vespids.
   
Made in us
Possessed Khorne Marine Covered in Spikes






They are bad a balance! There I said it! On multiple occasions they have stated they are a miniature making company not rule makers so enjoy your amazing models and if something is rampantly overpowered you can make edits to the rules as stated in the BRB until they nerf it back down. And to answer you question no they probably don't know how bad they have broken it because of all of the conflicting information they get on a daily basis.

This message was edited 1 time. Last update was at 2015/02/20 07:36:40


[Khorne Daemonkin Warband] 4/4/0 
   
Made in us
Douglas Bader






Counter-argument: if GW's authors knew how bad the rules are they'd commit suicide in shame. They haven't done so, which means they don't know how laughably bad their work is.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in ro
Dakka Veteran




Look at the new Tyranids for example. All new models, so presumably they wanted to sell them, and yet apart from the drop pod all of the others were mediocre/bad.
   
Made in gb
Shas'la with Pulse Carbine





Watford, England

 Peregrine wrote:
Counter-argument: if GW's authors knew how bad the rules are they'd commit suicide in shame. They haven't done so, which means they don't know how laughably bad their work is.



I think that's a little OTT, lol.

I dunno, there are definitely some weird things, like making the 'new hotness' in space marines and Tau also their new models, instead of fixing some basics.
In Tau broadsides and Riptides were clearly made to be better, can't sell those rail versions of broadsides, people have them, let's make a new version (any money we see rail make a comeback in the future). Centurions for example seem like broadsides +1; more shots, better AP and ability to move.
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

Never give to malevolence what can be explained by incompetence.

This message was edited 1 time. Last update was at 2015/02/20 08:24:52


It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in gb
Longtime Dakkanaut




 Psienesis wrote:
Never give to malevolence what can be explained by incompetence.


I don't think Peregrine's oddly obsessive anti-GW campaign still deserves this caveat.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

He's entiteld to his opinion as we all are.
   
Made in us
Douglas Bader






Boniface wrote:
I think that's a little OTT, lol.


Not by much. Publishing a rulebook this bad is the kind of incompetence that would get you fired in any other company/industry and probably end your career. Maybe not everyone would commit suicide in response to that, but it should certainly inspire that level of shame in the authors.

I dunno, there are definitely some weird things, like making the 'new hotness' in space marines and Tau also their new models, instead of fixing some basics.
In Tau broadsides and Riptides were clearly made to be better, can't sell those rail versions of broadsides, people have them, let's make a new version (any money we see rail make a comeback in the future). Centurions for example seem like broadsides +1; more shots, better AP and ability to move.


On the other hand you have the Tau flyers, new models with terrible rules. I think there's a lot of confirmation bias involved in the whole "GW makes overpowered stuff to sell models" thing, and the truth is that GW just sucks at writing rules in general. We remember the times they screw up memorably and make a new model an expensive must-buy, and we mostly forget the times they screw up and make terrible new units.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Longtime Dakkanaut




 ImAGeek wrote:
He's entiteld to his opinion as we all are.


He is.

Being of the opinion that the moon is made of cheese once or twice may well be explained by nescience, benefit of doubt and all that. Ranting about it for years on end cannot.

He's still entitled to it though.
   
Made in us
Douglas Bader






Oh good, right on schedule we have the "you're not allowed to have negative opinions" post that no thread on GW would be complete without.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Longtime Dakkanaut




 Peregrine wrote:
Oh good, right on schedule we have the "you're not allowed to have negative opinions" post that no thread on GW would be complete without.


You are allowed to. I just don't believe your opinions can only be attributed to incompetence alone anymore these days, hence why I disagree with Psienesis.

This message was edited 1 time. Last update was at 2015/02/20 08:55:12


 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Psienesis meant GW bad balance was down to incompetence, not Peregrines negative opinion. Also, how is having a negative opinion incompetance...
   
Made in gb
Longtime Dakkanaut




 ImAGeek wrote:
Psienesis meant GW bad balance was down to incompetence, not Peregrines negative opinion. Also, how is having a negative opinion incompetance...


I don't think it is.

If it were grounded in mistakes of inference and other cognitive abilities, it wouldn't persist over years and years in such an obsessive fashion, nor would it be expressed in obviously aggressive terms such as those suggesting suicide for GW game-designers for the (neither entirely flawless, nor entirely meritless) product they put out.

Such downright violent expressions, doubly so, given how long he's been at it, suggest a psychologically driven obsession/substitution that is no longer exclusively driven by simply an objective assessment of a set of tabletop-gaming rules, but a more personal beef he has with either the company or the game, possibly but not necessarily grounded in some extremely negative past personal experience related to GW/40K.

Thus, malevolence, not incompetence. Not dissimilar to how people work themselves into an obsession to smear ... Apple, Microsoft, certain Football-clubs, etc.., etc.., etc.. It's a strange human phenomenon for sure.
   
Made in ca
Commander of the Mysterious 2nd Legion





as others have said for every new model thats a centurion, you get a mutilator.

Opinions are not facts please don't confuse the two 
   
Made in gb
Yu Jing Martial Arts Ninja






I think it's just greed in terms of maximising profit-margin by minimising costs. Rules testing and game-balancing, done well, cost time and thus money. The GW board think the models and books will sell however bad the rules are, so now rules are knocked out by a temp and customers have to house rule around the mess. The recent FAQ update would seem to back this up, certainly far less effort was put into providing the update than the thread just on here discussing it.

This message was edited 1 time. Last update was at 2015/02/20 11:16:50


 
   
Made in us
Cosmic Joe





I think they do know, they just don't care or believe their own hype.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in il
Warplord Titan Princeps of Tzeentch






As others have said, if they did it on purpose to sell models, they would not have made so many new models have unplayable rules, and most of the OP units being old models that most players of the army already have multiples of.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Look at Wraiths in the new Cron dex, they were already pretty good so I imagine most people had them, yet they made them even better.
   
Made in gb
Hallowed Canoness





Between

Not completely.

Oldstyle Whip Coils were much better than the new version.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in gb
Shas'la with Pulse Carbine





Watford, England

 Peregrine wrote:
Boniface wrote:
I think that's a little OTT, lol.


Not by much. Publishing a rulebook this bad is the kind of incompetence that would get you fired in any other company/industry and probably end your career. Maybe not everyone would commit suicide in response to that, but it should certainly inspire that level of shame in the authors.


This. This suggests to me it is intentional, otherwise you're right, the rules writers would be ashamed or fired.

I dunno, there are definitely some weird things, like making the 'new hotness' in space marines and Tau also their new models, instead of fixing some basics.
In Tau broadsides and Riptides were clearly made to be better, can't sell those rail versions of broadsides, people have them, let's make a new version (any money we see rail make a comeback in the future). Centurions for example seem like broadsides +1; more shots, better AP and ability to move.


On the other hand you have the Tau flyers, new models with terrible rules. I think there's a lot of confirmation bias involved in the whole "GW makes overpowered stuff to sell models" thing, and the truth is that GW just sucks at writing rules in general. We remember the times they screw up memorably and make a new model an expensive must-buy, and we mostly forget the times they screw up and make terrible new units.


I agree with you mostly. I wonder if they intend to stagger the new stuff more. Like make something blatantly powerful to get loads of sales. Make something else a bit less powerful so it's new and still sells but then ramp it up at a later time to get more sales during a lull.

I just find it hard to believe any company would do it by accident.
   
Made in at
Slashing Veteran Sword Bretheren






Martel732 wrote:
There have been models that NEVER sold well because they were crap in the game for years and years. And GW never buffed them. Like Vespids.


GW did buff Vespids. Its just that everything else in the Tau codex got buffed as well so they didnt become more attractive.


A good example however would be Rough Riders that actually got worse in the latest AM dex.


Automatically Appended Next Post:
LordBlades wrote:
Look at the new Tyranids for example. All new models, so presumably they wanted to sell them, and yet apart from the drop pod all of the others were mediocre/bad.


Exocrine and Flyrant sell like hotcakes.

This message was edited 1 time. Last update was at 2015/02/20 13:19:23


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 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in us
Omnipotent Necron Overlord






I don't think thats it at all. GW is out of touch with their customers is all. We don't want a beer and pretzels game where losing can be part of the fun. We want a cutthroat futuristic battle simulator. We want brood-wars on the tabletop. We want to win. Thats all.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Fixture of Dakka





Runnin up on ya.

 Xenomancers wrote:
I don't think thats it at all. GW is out of touch with their customers is all. We don't want a beer and pretzels game where losing can be part of the fun. We want a cutthroat futuristic battle simulator. We want brood-wars on the tabletop. We want to win. Thats all.


You say that like you can't have both. You can have a tight, competitive ruleset that is enjoyable on multiple levels, even to the casual player. WM/H, Malifaux and Infinity do this fairly well.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Veteran Knight Baron in a Crusader





GW is too stupid to do anything like this intentionally. For every riptide/wraithknight/centurion kit, there's a Logan Clause on his sleigh to show you that which new model will be powerful and which will be useless is chosen at random. I honestly don't think the codex authors understand what will be spammed and what will never be taken. When the 7th edition of your core rulebook has 10x more errors, contradictions and confusing wordings than the 2nd edition, it shows either incompetence, apathy or a combination of the two.
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 Xenomancers wrote:
I don't think thats it at all. GW is out of touch with their customers is all. We don't want a beer and pretzels game where losing can be part of the fun. We want a cutthroat futuristic battle simulator. We want brood-wars on the tabletop. We want to win. Thats all.


I want a fair fight, honestly fought, where I don't lose or win because of a difficult to interpret rule or that the Codex author rolled a 6 when he started writing my faction's latest book, but because I made better or worse decisions than my opponent and with maybe a hint of luck.

If that's what you meant by the above, then fair enough, but I think you'll find far more people want an entertaining and fair game than want to win all the time.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

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Made in gb
Shas'la with Pulse Carbine





Watford, England

 Toofast wrote:
GW is too stupid to do anything like this intentionally. For every riptide/wraithknight/centurion kit, there's a Logan Clause on his sleigh to show you that which new model will be powerful and which will be useless is chosen at random. I honestly don't think the codex authors understand what will be spammed and what will never be taken. When the 7th edition of your core rulebook has 10x more errors, contradictions and confusing wordings than the 2nd edition, it shows either incompetence, apathy or a combination of the two.


I just don't see how someone who writes the rules couldn't see the obviously powerful stuff. It takes a lot of people who've been playing a while about 5 minutes to spot and compare the units in their entirety. Someone who's been doing this for years must be able to spot the same trends.
Maybe I'm wrong.
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Boniface wrote:


I just don't see how someone who writes the rules couldn't see the obviously powerful stuff. It takes a lot of people who've been playing a while about 5 minutes to spot and compare the units in their entirety. Someone who's been doing this for years must be able to spot the same trends.
Maybe I'm wrong.


These are the same people that nerfed the Chaplain and buffed the Librarian because in their 'test' games, they found the Chaplain to be overpowered, and that none of them ever took a Librarian because they felt it was too weak.

They are quite literally that incompetent. They play the game in their own little bubble and never ever even consider that some players may look to optimize their lists in the slightest.

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