|
Hey guys, I am not a game designer or anything like that but I thought I'd try my hand at seeing if it would be possible to make a 7th edition appropriate version of Baron Sathonyx from the 5th ed Dark Eldar codex. I am intending for this to be used in non tournament games for a very simple reason: my fiancee LOVES the Baron. Specifically because her two favorite units in the Dark Eldar range are Scourges and Hellions, as such she calls her army the Flying Circus because everything has to be able to fly, jump or at least look capable of either. So in order to let her field the really awesome conversion she made for the guy, thought I'd give my hand at making him. Please give me feedback because even though its for friendly games I would still like it to be balanced.
Baron Sathonyx (125pts)
WS: 6 BS: 6 S: 3 T: 3 I: 6 W: 2 A: 3 Ld: 9 Sv: 6+
Bones of the Seer, Hellglaive, Twilight Shroud, Wychsuit, Shadowfield, Splinter Pistol, Hellion Skyboard, Phantasm Grenade Launcher
Selection Rules
Fleet
Hit & Run
Independent Character
Lord of Hellions: Hellions in an army containing the Baron are Troops choices.
Master of the Skies: Sathonyx and any unit of Hellions he joins may re-roll failed dangerous terrain tests. Also, when using Hit and Runn they can re-roll both the initiative test and the dice to determine how far they move.
Night Vision
Power from Pain
Stealth
Warlord Trait: Labyrinthine Cunning
|