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Made in us
Land Raider Pilot on Cruise Control






Culexus would be lovely. Rest I would have another dune crawler and dragoon.
   
Made in us
Lone Wolf Sentinel Pilot






Culexus Assassin appears to be the norm to answer psychic shenanigans. I have no idea how to use them and know nothing about them but I've seen the lists.
   
Made in us
Thrall Wizard of Tzeentch




I was thinking that as well with the Culexus, but I am tight on points and have no real effective way to deliver him where he needs to go. I cannot get him plus a Allied detachment and a drop pod for those points.
   
Made in us
Regular Dakkanaut




SC

So I'm looking to expand into some cult mechanicus for my skitarii. Would the best route be to do the war convocation formation? Or pick up an allied detachment of CM woth some breachers, destroyers, and the Kastelan MC dudes?

And I actually dig the electropriests look, I just cant figure out any way I would use them. Has anyone had any morsel of luck using them in some weird way, even with allying in some sort of transport?

 
   
Made in us
Quick-fingered Warlord Moderatus





KnightScion wrote:
Ok so I am new to this Thread and, Yes, I am building and planning to run the War Convocation. My group usually plays Tournament level games at the 1850 Range. I am a former Space Marine player, but once the Ad Mech Army came out, I was hooked.

Now, I am working on the 1850 list and have a question about what is best suited to go along with the Convocation in the terms of filling the 300 plus points left over. In my lcal meta, the biggest issues to deal with is Psychic Death Stars. Invisability stacked with 2+ 3++ saves and a crap of ap 4 or better shooting.

Please any recommendations would be great. I am mostly limited to 3 source max in the list.


Drop pods

3000
4000 
   
Made in gb
Proud Triarch Praetorian





KnightScion wrote:
I was thinking that as well with the Culexus, but I am tight on points and have no real effective way to deliver him where he needs to go. I cannot get him plus a Allied detachment and a drop pod for those points.
Sergeant Tellion, 5 Sniper Scouts and a Drop Pod are 155, then the Culexus is 135

thats less than your 300 point window, and is a perfect answer

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Quick-fingered Warlord Moderatus






So I just had a thought, if/when FW gives the 40k universe their mechanicus toys, which ones would be most valuable to us?


I for one, would be stoked to have jet pack troops and the Krios tank.

413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Decrepit Dakkanaut





Hyperspace

Triaros, all the time. A transport would be very useful.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in us
Land Raider Pilot on Cruise Control






I think a Mechanicum Thanatar Siege-Automata would be very cool just to have in a army, not sure what his 30k rules are.
   
Made in us
Enginseer with a Wrench






Im still not totally clear on how 30k works with 40k. Can you ally a mechanicum force with a cult or skitarii force? Or can you take mechanicum units in an unbound setting of 40k?
   
Made in gb
Proud Triarch Praetorian





It's usually a case of asking if Age of Darkness can take on a CAD, because despite being the same FOC, they are from dfifferent eras & rulesets. People like Winters SEO & The Dark Artisan do 30k admech vs 40k armies, but as far as I am aware, all are done with prior knowledge.

I believe they should be able to anyway, but as with most FW, dropping it on someone is possibly not the best way forward.

Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k  
   
Made in us
Lone Wolf Sentinel Pilot






 Verviedi wrote:
Triaros, all the time. A transport would be very useful.

This. I would even consider taking the Mechanicum Land Raider at this point. Would make for a really nice delivery system for just about any unit, protection for Plasma Vanguard for those unwilling to take pods.
   
Made in us
Veteran Wolf Guard Squad Leader




San Diego, CA

 Exergy wrote:
 godardc wrote:
If you don't use drop pod for your skitarii, would you still put special weapons on your vanguard ? And would they still be better than the rangers ?
I understand why they are better in drop pod, but without, I'm afread they die before shooting.


yes I would put special weapons on my Vanguard, but I wouldnt put plasma on them, just arc rifles.

yes I would still take mostly Vanguard and very few rangers. They still get scout, are still more deadly, and are still 20% cheaper than rangers.


For foot rangers, I prefer arc rifles. That moves through cover is too good to not have.

 
   
Made in us
Land Raider Pilot on Cruise Control






Exalbaru wrote:
 Exergy wrote:
 godardc wrote:
If you don't use drop pod for your skitarii, would you still put special weapons on your vanguard ? And would they still be better than the rangers ?
I understand why they are better in drop pod, but without, I'm afread they die before shooting.


yes I would put special weapons on my Vanguard, but I wouldnt put plasma on them, just arc rifles.

yes I would still take mostly Vanguard and very few rangers. They still get scout, are still more deadly, and are still 20% cheaper than rangers.


For foot rangers, I prefer arc rifles. That moves through cover is too good to not have.


Truth, Arc Rifles on Rangers are amazing! I run 3 Squads when running my Skitarii. 2 10 man and 1 5 man, Love them.
   
Made in us
Thrall Wizard of Tzeentch




 IHateNids wrote:
KnightScion wrote:
I was thinking that as well with the Culexus, but I am tight on points and have no real effective way to deliver him where he needs to go. I cannot get him plus a Allied detachment and a drop pod for those points.
Sergeant Tellion, 5 Sniper Scouts and a Drop Pod are 155, then the Culexus is 135

thats less than your 300 point window, and is a perfect answer



This May be the way to go. I can even take 3 Drop pods for extra speed on a couple units to get them in better position.
   
Made in us
Lone Wolf Sentinel Pilot






You have to take 2 scout squads to get 3 pods, can't take more than one FA in an allied detachment. Gotta go CAD.

What I do is take a Chaplain with a Jump Pack and 2 scout squads with bolters and camo cloaks. Chaplain deploys with Infiltrators, that re-roll to hit in the first round of combat can be really brutal.
   
Made in us
Raging Ravener



San Francisco

Culexus is good in a pod as an option but I can tell you by himself he is great as well. I usually keep him close to the things the psychic death star would come after namely my knight / backfield. In games where you don't face a a psycher I infiltrate him up the board and threaten things like linebreaker, backfield objectives or just board control in the middle. ID on a 6 is still scary and as long as you avoid str8+ blasts and dakka he is/can be very durable as well. Added him to my War Convocation list awhile ago and haven't looked back.

Btw hi! I have checked this thread a few times.. if you guys want to ask questions I can be happy to answer some. I have played over 50 games with my War Convocation and have loved every game with it Let me know if I can help!

20k+
10k+
 
   
Made in us
Battleship Captain




Oregon

The biggest allure of Rangers for me is the precision shots.

On the table top, how valuable has that actually been?

   
Made in us
Land Raider Pilot on Cruise Control






 minigun762 wrote:
The biggest allure of Rangers for me is the precision shots.

On the table top, how valuable has that actually been?



For me none. I don't think I've ever shot there weapons other than Arc Rifles or Transuranic Aquebus.
   
Made in us
Decrepit Dakkanaut





Hyperspace

I usually just use my Rangers to sit objectives and occasionally Arquebus people. I think I've used their basic guns once.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in us
Lone Wolf Sentinel Pilot






Okay so here's something I thought was really dumb wording in the codex last night. The Kastelan robot maniple's wording for replacing the power fists with "a twin-linked heavy phosphor blaster" made me think that you replace each power fist with a twin-linked heavy phosphor blast. As in each arm had one. It looked like that on the model, confused the gak out of me last night. I only just now realized I was firing six more shots than I should have. Really GW? Really? You couldn't have said "trade 2 power fists for a single twin-linked heavy phosphor blaster"? Having one gun on each arm making a single gun twin linked? Two guns firing 3 shots? I'm sorry that just feels mentally weird for me.

The look of the model combined with the wording which, at first glance made me think each arm was a TL heavy phosphor blast on its own... ugh GW please write your gak more specifically.

Welp, guess I learned how effective protector protocol is?
   
Made in us
Raging Ravener



San Francisco

 Spacewolverine wrote:
 minigun762 wrote:
The biggest allure of Rangers for me is the precision shots.

On the table top, how valuable has that actually been?



For me none. I don't think I've ever shot there weapons other than Arc Rifles or Transuranic Aquebus.


I usually join my Magos to them and sit on the backfield objective. The range 60 aquebus (spelling?) allows me to reach out and poke space marine non characters or light vehicles. if anything gets too close his ap 3 or ap 1 shots are fairly nice and the snipers will usually down 1-3 guys as well. So nothing I would take if I didn't have to (War Convocation) but given that I DO have to take them I am fairly happy with their performance at that role.

20k+
10k+
 
   
Made in us
Land Raider Pilot on Cruise Control






Exactly what I do. Just camp out on an Objective in my War Convo and snipe away.
   
Made in us
Sacrifice to the Dark Gods




Thoughts on Culexus in pod vs Coteaz and Inquis. buddy with 3x servo skulls as allies for War Convo with Flesh Tearer Pods? Have a local tourney weekend after next and debating which to take. Leaning Coteaz, Culexus is so match up dependent. And while going second is not much of a bummer, getting seized on sucks. Any advice would be much appreciated.
   
Made in us
Lone Wolf Sentinel Pilot






If you go against a psychic death star without a culexus, good luck. A guy locally runs a Centurionstar with Loth, Draigo, an Inquisitor, etc. Turns it invisible every turn and you can't touch it while it kills a bunch of stuff. I don't even want to try and fight it with my 2 pod War Convocation.
   
Made in us
Raging Ravener



San Francisco

wodyjoe wrote:
Thoughts on Culexus in pod vs Coteaz and Inquis. buddy with 3x servo skulls as allies for War Convo with Flesh Tearer Pods? Have a local tourney weekend after next and debating which to take. Leaning Coteaz, Culexus is so match up dependent. And while going second is not much of a bummer, getting seized on sucks. Any advice would be much appreciated.


I too have these combos and I can honestly say I prefer the culexus but it isn't by a large margin at all and could be play style dependent. Coteaz/inq gives you a lot of utility and with the skulls you play to the mission very well and give your Sicarians some breathing room to do what they do best (grab objectives and look scary / be mobile).

Misconception though with the culexus is he isn't very good if no psychers.. simply not true. He still is putting out decent damage in shooting but his infiltrate and ID on a 6 makes him fairly scary as long as you avoid str8+ and dakka. I use him to threaten backfields and grab LB/objectives when he doesn't have his primary job to do. Really really solid 140 points and he gels nicely with the WC

20k+
10k+
 
   
Made in us
Land Raider Pilot on Cruise Control






I've been thinking of adding Coteaz. Ability to have the enemy re roll seize the initiative. I lost a game in a tournament recently due to that ultimately my fault for my deployments but 1-6 chance having that reroll is awesome.
   
Made in us
Lone Wolf Sentinel Pilot






That and the model is good for some sick conversions. I recently converted my Coteaz model with a Vanguard alpha head (the one with the mohawk) and replaced the head of his hammer with a mechanicus power axe head from an old metal techpriest.
   
Made in us
Land Raider Pilot on Cruise Control






Agreed 100%. Excited to start converting one. I think I may run him in my all Skitarii list, just need to go pick up the Inquisitor codex.
   
Made in us
Decrepit Dakkanaut





Hyperspace

Either I just played a match in Bizarro World, or Corpuscarii are actually situationally very good. I had a unit of them wipe a squad of Dire Avengers and take two wounds off a Farseer, making her run off the board.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
 
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