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![[Post New]](/s/i/i.gif) 2016/02/01 11:39:11
Subject: Tactica Mechanicus - All Hail Mars!
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Never Forget Isstvan!
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WrentheFaceless wrote:So Finalized my 1850 LVO list
Adeptus Mechanicus War Convocation
Cult Mechanicus Battle Congregation
Tech-Priest Dominus Artificer armour; Power axe; Mechadendrite harness; Scryerskull; Volkite blaster; Phosphor serpenta; Digital weapons; Infoslave skull; Stasis field; The Scryerskull Perspicatus;
3x - Kataphron Destroyers Kataphron demiplate; Heavy grav-cannon; Cognis flamer;
3x - Kataphron Destroyers Kataphron demiplate; Heavy grav-cannon; Phosphor blaster;
Void Shield Generator Projected Void Shield (x3);
Battle maniple
10x - Skitarii Vanguard
> 5x - Skitarii Vanguard Skitarii war plate; Radium carbine;
> 1x - Skitarii Vanguard Skitarii war plate; Radium carbine; Omnispex;
> 1x - Skitarii Vanguard Skitarii war plate; Plasma caliver;
> 1x - Skitarii Vanguard Skitarii war plate; Plasma caliver;
> 1x - Skitarii Vanguard Skitarii war plate; Plasma caliver;
> 1x - Vanguard Alpha Skitarii war plate; Radium carbine; Arc maul; Conversion field; Pater Radium;
5x - Skitarii Rangers
> 1x - Skitarii Ranger Skitarii war plate; Galvanic rifle;
> 1x - Skitarii Ranger Skitarii war plate; Galvanic rifle; Omnispex;
> 1x - Skitarii Ranger Skitarii war plate; Transuranic arquebus;
> 1x - Skitarii Ranger Skitarii war plate; Transuranic arquebus;
> 1x - Ranger Alpha ; Skitarii war plate; Galvanic rifle; Conversion field; Arkhan's Divinator;
5x - Sicarian Ruststalkers
> 4x - Sicarian Ruststalker Sicarian battle armour; Transonic razor; Chordclaw; Mindscrambler grenades;
> 1x - Ruststalkers princeps Sicarian battle armour; Mindscrambler grenades; Transonic razor; Chordclaw; Prehensile dataspike; Conversion field; Digital weapons; The Omniscient Mask;
5x - Sicarian Infiltrators
> 4x - Sicarian InfiltratorSicarian battle armour; Flechette blaster; Taser goad;
> 1x - Infiltrators princeps Sicarian battle armour; Taser goad; Phosphoenix; Infoslave skull; Conversion field;
Onager Dunecrawlers Broad spectrum data-tether; Emanatus force field; Searchlight; Icarus array;
Cognis heavy stubber; Mindscanner probe; Cognis manipulator;
Ironstrider Ballistarii; Broad spectrum data-tether; Searchlight; Twin-linked cognis lascannon;
Oathsworn detachment
@Lords of War [ 1 ]
Knight Crusader Avenger gatling cannon; Heavy flamer; Ion shield; Rapid-fire battle cannon; Heavy stubber (x2); Stormspear missile pod;
Flesh Tearers Strike Force
Sanguinary priest Power armour; Frag grenades; Krak grenades; Blood chalice; Narthecium; Auspex; Chainsword; Bolt pistol;
5x - Scout Squad
> 1x - Scout Sergeant Scout armor; Frag grenades; Krak grenades; Boltgun; Bolt pistol; Melta bombs;
> 4x - Scout Scout armor; Frag grenades; Krak grenades; Bolt pistol; Boltgun;
Drop Pod Storm Bolter;
Drop Pod Storm Bolter;
Drop Pod Storm Bolter;
So what the overall strategy. I assume your using your DP on the KD's and RSkers?
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![[Post New]](/s/i/i.gif) 2016/02/01 19:55:18
Subject: Tactica Mechanicus - All Hail Mars!
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Quick-fingered Warlord Moderatus
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Kataphrons and vanguard in the pods taking out high priority targets or dropping mid field or near objectives for firing positions.
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![[Post New]](/s/i/i.gif) 2016/02/05 06:46:44
Subject: Re:Tactica Mechanicus - All Hail Mars!
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Longtime Dakkanaut
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Out of curiosity has anyone ever tried running a Skitarii Armored Company? I think it would be a decently strong and a very unique take on the Skitarii forces that I have seen. I saw someone mention this idea awhile back on here and decided to give my own take on a list themed after this, let me know what you guys think:
SKITARII MANIPLE
-x5 Vanguard
*w/ Omnispex
-x5 Vanguard
*w/ Omnispex
-x5 Vanguard
*w/ Omnispex
-x5 Vanguard
*w/ Omnispex
-x3 Onager Dunewalkers
*w/ x3 Icarus Arrays, x3 Cognis Heavy Stubbers, x3 Cognis Manipulators
-x3 Onager Dunewalkers
*w/ x3 TL-Heavy Phosphor Blaster, x3 Cognis Heavy Stubbers, x3 Cognis Manipulators
-x3 Onager Dunewalkers
*w/ x3 Neutron Lasers, x3 Cognis Heavy Stubbers, x3 Cognis Manipulators
-x3 Onager Dunewalkers
*w/ x3 Neutron Lasers, x3 Cognis Heavy Stubbers, x3 Cognis Manipulators
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This message was edited 1 time. Last update was at 2016/02/05 06:50:43
19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2016/02/05 15:19:27
Subject: Tactica Mechanicus - All Hail Mars!
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Warp-Screaming Noise Marine
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I would drop 3 of those Onagars and put those points towards Dragoons. Dragoons are amazing and you could field 10 for the cost of 3 Onagars.
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![[Post New]](/s/i/i.gif) 2016/02/05 16:22:30
Subject: Tactica Mechanicus - All Hail Mars!
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Longtime Dakkanaut
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Swara wrote:I would drop 3 of those Onagars and put those points towards Dragoons. Dragoons are amazing and you could field 10 for the cost of 3 Onagars.
this. Also I still believe Dragoons pair well with Imperial Knights tho I haven't seen anyone try it yet.
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![[Post New]](/s/i/i.gif) 2016/02/05 17:31:34
Subject: Tactica Mechanicus - All Hail Mars!
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Longtime Dakkanaut
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Hiyo AdMech players, was wanting your thoughts on a more themed/model driven army list. Disclaimer; model-wise I'm not a fan of Kataphrons but love all the other AdMech stuff, Kastelans and Electro Priests are my favorite AdMech models by far. With that said;
2000 Points
Skitarii Maniple
Vanguard (10) w/ three Arc Rifles
Vanguard (10) w/ three Arc Rifles
Onager Dunecrawlers (2) w/ Icarus Arrays, Cognis Heavy Stubbers
Cohort Cybernetica
Tech Priest Dominus w/ Autocaduceus of Arkhan Land, Eradication Ray, Macrostubber, Refractor Field
Six Kastelan Robots w/ Twin-Linked Heavy Phosphor Blaster, Heavy Phosphor Blaster
Two Cybernetica Datasmiths, one w/ Raiment of the Technomartyr
Numinous Conclave
2x5 Corpuscarii Electro-Priests
2x5 Fulgurite Electro-Priests
Just an early list I came up with based on buying two of the AdMech Getting Started boxes - $100 savings per box here! - and my favorite Cult Mechanicus models. Not supposed to be super competitive, but I expect with the relics it should at least be decent and cover most of my bases decently? More specifically, does anyone have experience with the Cohort Cybernetica and Numinous Conclave? I know Electro Priests aren't stellar but I'm sold on them regardless, curious how the army would play though.
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This message was edited 1 time. Last update was at 2016/02/05 17:32:33
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![[Post New]](/s/i/i.gif) 2016/02/05 18:22:04
Subject: Tactica Mechanicus - All Hail Mars!
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Longtime Dakkanaut
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Caederes wrote: More specifically, does anyone have experience with the Cohort Cybernetica and Numinous Conclave? I know Electro Priests aren't stellar but I'm sold on them regardless, curious how the army would play though.
Cohort Cybernetica is moderately competitive with the right relics. I'm building one after Adepticon.
Electro-priests are the worst unit in either AdMech codex.
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![[Post New]](/s/i/i.gif) 2016/02/05 19:08:22
Subject: Tactica Mechanicus - All Hail Mars!
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Regular Dakkanaut
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WrentheFaceless wrote:Kataphrons and vanguard in the pods taking out high priority targets or dropping mid field or near objectives for firing positions.
Makes sense. I would be tempted to arm those rangers with an arc pistol, 2 arc rifles, and the skull of nicola, for 6 haywire attacks against a target of your choice when deploying by pod. I've found the arquebus to be horrible.
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This message was edited 1 time. Last update was at 2016/02/05 19:08:35
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![[Post New]](/s/i/i.gif) 2016/02/06 08:19:33
Subject: Tactica Mechanicus - All Hail Mars!
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Longtime Dakkanaut
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Swara wrote:I would drop 3 of those Onagars and put those points towards Dragoons. Dragoons are amazing and you could field 10 for the cost of 3 Onagars.
Which 3 Onagers would you drop, any loadout in particular?
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2016/02/07 03:42:03
Subject: Tactica Mechanicus - All Hail Mars!
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Dakka Veteran
Miles City, MT
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gmaleron wrote: Swara wrote:I would drop 3 of those Onagars and put those points towards Dragoons. Dragoons are amazing and you could field 10 for the cost of 3 Onagars.
Which 3 Onagers would you drop, any loadout in particular?
My local meta is light on flyers, so I would drop the anti-air personally. YMMV. I built a similar list, but i dropped on vanguard as well. Only running 2x dragoons of 3 and the onagers all have the neutron with manipulater and cognis. I also have some upgrades on my vanguards. I have yet to play the list yet. Don't know when I will get the chance. 2k points limit. I love arc rifles too much to give them up lol.
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Twinkle, Twinkle little star.
I ran over your Wave Serpents with my car. |
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![[Post New]](/s/i/i.gif) 2016/02/08 20:02:52
Subject: Tactica Mechanicus - All Hail Mars!
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Warp-Screaming Noise Marine
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gmaleron wrote: Swara wrote:I would drop 3 of those Onagars and put those points towards Dragoons. Dragoons are amazing and you could field 10 for the cost of 3 Onagars.
Which 3 Onagers would you drop, any loadout in particular?
I would drop 1 Icarus and the phosphor blasters add in 1 or two with Neutron Lasers. Phosphor I don't see as being all that useful, especially with most of your units being able to bypass one point of cover on their own.
I would try to split up the onagars if you can with another formation or something, having all that firepower in one group is sometimes overkill.
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![[Post New]](/s/i/i.gif) 2016/02/13 23:09:07
Subject: Tactica Mechanicus - All Hail Mars!
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Warp-Screaming Noise Marine
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Has anyone played an armoured skitarii?
13 Vehicles - I could easily use drop pods.. but I feel so dirty when I do...
+++ New Roster (1850pts) +++
++ Skitarii: Codex (2015) (AdM Skitarii Maniple) ++
+ Troops +
Skitarii Vanguard [3x Arc rifle, Omnispex, 9x Skitarii Vanguard]
Vanguard Alpha [Radium carbine]
Skitarii Vanguard [3x Arc rifle, Omnispex, 9x Skitarii Vanguard]
Vanguard Alpha [Radium carbine]
Skitarii Vanguard [Omnispex, 2x Plasma caliver, 8x Skitarii Vanguard]
Vanguard Alpha [Radium carbine]
Skitarii Vanguard [Omnispex, 3x Plasma caliver, 9x Skitarii Vanguard]
Vanguard Alpha [Radium carbine]
Skitarii Vanguard [Omnispex, 9x Skitarii Vanguard]
Vanguard Alpha [Radium carbine]
Skitarii Vanguard [Omnispex, 9x Skitarii Vanguard]
Vanguard Alpha [Radium carbine]
+ Fast Attack +
Sydonian Dragoons
Sydonian Dragoon [Taser lance]
Sydonian Dragoon [Taser lance]
Sydonian Dragoons
Sydonian Dragoon [Taser lance]
Sydonian Dragoon [Taser lance]
+ Heavy Support +
Onager Dunecrawlers
Onager Dunecrawler [Cognis heavy stubber, Neutron Laser and Cognis Heavy Stubber]
Onager Dunecrawlers
Onager Dunecrawler [Cognis heavy stubber, Neutron Laser and Cognis Heavy Stubber]
Onager Dunecrawlers
Onager Dunecrawler [Cognis heavy stubber, Icarus Array - Twin autocannon, Gatling rockets, Daedalus]
++ Blood Angels: Codex (2014) ( BA Flesh Tearers Strike Force) ++
+ (No Category) +
Relics and Detachment-rules [Exterminatus: Flesh Tearers]
+ HQ +
Techmarine [Bolt Pistol, Chainsword, Servo-arm]
+ Troops +
Scout Squad [Scout Sergeant, 4x Scouts, 4x Sniper Rifle]
+ Fast Attack +
Rhino [Dozer Blade]
Rhino [Dozer Blade]
Rhino [Dozer Blade]
Rhino [Dozer Blade]
Rhino [Dozer Blade]
Rhino [Dozer Blade]
EDIT:
Ok, so I've been thinking about my Skitarii and want to go armored Skitarii... at first I thought about doing the flesh tearers supplement to get 6 rhinos or drop pods.. but it feels too dirty and not fluffy enough...
soo - I'm thinking of just doing all armor with in Skitarii faction -
1850
2 Squads of Vanguard with arc rifles
1 Squad of Vanguard with Plasma Cavaliers
1 Squad of Vanguard with Basic rad rifles
2 squads of 4 Dragoons
3 Onagers with the str 10 blasts
1 Onager with anti air
1 Magaera Knight
(the knight rules are here http://www.forgeworld.co.uk/resources/PDF/Datasheets/Magaera.pdf)
I'm not sure if it's worth it.. for the cost of the knight I could include 3 more Onagers and a small squad of Vangard..
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This message was edited 1 time. Last update was at 2016/02/15 18:36:44
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![[Post New]](/s/i/i.gif) 2016/02/15 18:33:53
Subject: Tactica Mechanicus - All Hail Mars!
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Quick-fingered Warlord Moderatus
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Swara wrote:Has anyone played an armoured skitarii?
13 Vehicles - I could easily use drop pods.. but I feel so dirty when I do...
I actually played a lot of armored skitarii at 1,000pts using an unbound list (flesh tearers are too mainstream  and also I don't wanna buy the codex) using a similar idea of fast rhinos and vanguard inside:
Dominus Maniple:
Tech Priest Domius with Conversion Field
Vanguard Squad of 5 with Plasma Caviler and Omni-spex
Onager w/ Neutron Laser
Unbound list:
Skitarii Vanguard squad w/ 3 Arc Rifles and Omnispex
Skitarii Vanguard squad w/ 3 Arc Rifles and Omnispex
Onager Dune Crawler w/ Neutron Laser
Ironstrider w/ Taser
BA Rhino w/ Dozer Blades
Ba Rhino W/ Dozer Blades
Ba Razorback w/ TL Plasma Rifle and Lascannon
___
I played this a lot against a bunch of different opponents and I have to say I really like it. The rhinos give the squishy vanguard enough protection to last for a few turns and the speed to move up the board to boot. They have taken down quite a lot because of their swiftness. They do tend to die when rhinos explode and do get pretty stranded, but I can say they are miles better than tactical marines in rhinos.
If your ballsy enough to try unbound, I say give it a shot!
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2016/02/15 18:44:59
Subject: Tactica Mechanicus - All Hail Mars!
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Warp-Screaming Noise Marine
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I completely forgot about the Dominus Maniple -
That would allow me to get another Crawler in and a Dominus, who I love and hope they combine the books here soon so he can be my HQ.
That would give me 5 duncrawlers all by themselves - one with icarus - a dominus, and vanguard and dragoons.. I know vanguard are squishy, but I think with enough dragoons running in front they can be sheltered a bit.
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This message was edited 1 time. Last update was at 2016/02/15 18:46:21
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![[Post New]](/s/i/i.gif) 2016/02/15 23:18:23
Subject: Tactica Mechanicus - All Hail Mars!
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Quick-fingered Warlord Moderatus
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Swara wrote:I completely forgot about the Dominus Maniple -
That would allow me to get another Crawler in and a Dominus, who I love and hope they combine the books here soon so he can be my HQ.
That would give me 5 duncrawlers all by themselves - one with icarus - a dominus, and vanguard and dragoons.. I know vanguard are squishy, but I think with enough dragoons running in front they can be sheltered a bit.
yea and the best part about the allied rhinos is that the lack of scout doesnt matter because they are in rhinos! put the dominus in a 9 man squad of two plasma vanguard for more fun!
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2016/02/16 16:16:00
Subject: Tactica Mechanicus - All Hail Mars!
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Warp-Screaming Noise Marine
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Tiger9gamer wrote: Swara wrote:I completely forgot about the Dominus Maniple -
That would allow me to get another Crawler in and a Dominus, who I love and hope they combine the books here soon so he can be my HQ.
That would give me 5 duncrawlers all by themselves - one with icarus - a dominus, and vanguard and dragoons.. I know vanguard are squishy, but I think with enough dragoons running in front they can be sheltered a bit.
yea and the best part about the allied rhinos is that the lack of scout doesnt matter because they are in rhinos! put the dominus in a 9 man squad of two plasma vanguard for more fun!
You could still get scout for the main skitarii group if you choose an alpha as your warlord? Allowing the Onagers to move forward and put pressure on the other side would be a tactic to keep my vanguard alive if i don't take allied transports.
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![[Post New]](/s/i/i.gif) 2016/02/16 22:45:58
Subject: Tactica Mechanicus - All Hail Mars!
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Quick-fingered Warlord Moderatus
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Swara wrote: Tiger9gamer wrote: Swara wrote:I completely forgot about the Dominus Maniple -
That would allow me to get another Crawler in and a Dominus, who I love and hope they combine the books here soon so he can be my HQ.
That would give me 5 duncrawlers all by themselves - one with icarus - a dominus, and vanguard and dragoons.. I know vanguard are squishy, but I think with enough dragoons running in front they can be sheltered a bit.
yea and the best part about the allied rhinos is that the lack of scout doesnt matter because they are in rhinos! put the dominus in a 9 man squad of two plasma vanguard for more fun!
You could still get scout for the main skitarii group if you choose an alpha as your warlord? Allowing the Onagers to move forward and put pressure on the other side would be a tactic to keep my vanguard alive if i don't take allied transports.
You get scout regardless of warlord in a skitarii maniple, I just meant that the Dominus Maniple is lacking scout because it is a separate entity from the Skitarii detachment, which gives skitarii units scout.
The wording wouldnt be so bloody frustrating if they stop using 'Maniple' to describe every battle group.
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2016/02/17 19:27:43
Subject: Tactica Mechanicus - All Hail Mars!
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Warp-Screaming Noise Marine
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I'll probably go with that then.
My one wish now is a way to get more Dragoons into an army (separate units) without taking that formation that has to outflank.
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![[Post New]](/s/i/i.gif) 2016/02/19 03:30:57
Subject: Tactica Mechanicus - All Hail Mars!
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Enginseer with a Wrench
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Has anyone had any luck running vanguard squads with a single arc rifle? Is it a waste to have 3 or 4 squads of 5 with one arc rifle each?
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![[Post New]](/s/i/i.gif) 2016/02/19 05:08:14
Subject: Tactica Mechanicus - All Hail Mars!
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Decrepit Dakkanaut
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So I've been testing my list with 2 squads of Rangers with 3 Arc Rifles and 3 squads of Vanguard with Plasma Calivers.
I am curious how people here feel on the fancy AP3 Armorbane Snipers vs the Rifles. Are they actually worth the extra points? This applies to Rangers of course, for reference.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2016/02/19 15:59:25
Subject: Tactica Mechanicus - All Hail Mars!
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Warp-Screaming Noise Marine
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Dramagod2 wrote:Has anyone had any luck running vanguard squads with a single arc rifle? Is it a waste to have 3 or 4 squads of 5 with one arc rifle each?
It wouldn't be a bad 15 points for a couple shots at a vehicle if you can't fire at anything else.. but I run groups with 3 and then groups that have none. If you are firing a single arc at a vehicle it most likely means that the rest of squad isn't doing anything.
I ended up really liking 10 Vanguard with just the -1 to cover - they can threaten everything but vehicles, even termies and gargantuan creatures. Automatically Appended Next Post: Slayer-Fan123 wrote:So I've been testing my list with 2 squads of Rangers with 3 Arc Rifles and 3 squads of Vanguard with Plasma Calivers.
I am curious how people here feel on the fancy AP3 Armorbane Snipers vs the Rifles. Are they actually worth the extra points? This applies to Rangers of course, for reference.
Every time I take the rifle I regret it. the rest of my army is moving forward and the rifles hanging back and putting off a couple piddle shots.
I'm not taking just vanguard with plasma, arc, and plan groups.
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This message was edited 1 time. Last update was at 2016/02/19 16:01:18
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![[Post New]](/s/i/i.gif) 2016/02/27 07:58:27
Subject: Re:Tactica Mechanicus - All Hail Mars!
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Regular Dakkanaut
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Hey, I'm looking for some tips on playing Skitarii Infiltraitors in a Puretarii list. I'm starting out with a 500 point list with 215 points invested in Infiltraitors that are equipped with flechette blasters/ taser goads, the omniscient mask, and the infoslave skull. I was wondering:
1. Are Infiltraitors worth running at 500 points? If not, then which point level is recommended for them to be played in?
2. Which is better- infiltrate with scout, or outflank with acute senses?
3. How do you get them into close combat without being shot down by overwatch? The Skitarii codex doesn't have pinning, so I can't pin down the unit I was planning to charge. And the nerostatic aura special rule doesn't stop overwatch from firing at BS1.
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![[Post New]](/s/i/i.gif) 2016/02/27 10:21:14
Subject: Re:Tactica Mechanicus - All Hail Mars!
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Longtime Dakkanaut
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Virtus wrote:3. How do you get them into close combat without being shot down by overwatch? The Skitarii codex doesn't have pinning, so I can't pin down the unit I was planning to charge. And the nerostatic aura special rule doesn't stop overwatch from firing at BS1.
Don't worry about it, overwatch rarely makes much difference.
The real issue is avoiding getting -shot-.
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![[Post New]](/s/i/i.gif) 2016/02/27 12:04:55
Subject: Re:Tactica Mechanicus - All Hail Mars!
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Snivelling Workbot
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Virtus wrote:Hey, I'm looking for some tips on playing Skitarii Infiltraitors in a Puretarii list. I'm starting out with a 500 point list with 215 points invested in Infiltraitors that are equipped with flechette blasters/ taser goads, the omniscient mask, and the infoslave skull. I was wondering:
1. Are Infiltraitors worth running at 500 points? If not, then which point level is recommended for them to be played in?
2. Which is better- infiltrate with scout, or outflank with acute senses?
3. How do you get them into close combat without being shot down by overwatch? The Skitarii codex doesn't have pinning, so I can't pin down the unit I was planning to charge. And the nerostatic aura special rule doesn't stop overwatch from firing at BS1.
My group has been playing 550 to 1250 point games with me utilizing a mixture of Skitarii and Adeptus Mechanicus. I typically go with an even blend, but have recently done a few Skitarii only lists at the 550 level. Infiltrators are one of the units I use (and in the same loadout that you use - minus the Infoslave Skull).
1. They are extremely useful. Surprisingly durable with two wounds, stealth, a four plus save, and feel no pain. They hit like a freight train in close combat and their flechette weapons are nothing to scoff at. Just be careful if your opponent pulls out S6 multi-shot weaponry. Infiltrators and Rust-Stalkers do not like Scatter Lasers.
2. I like infiltrate with scout to put pressure on my opponent early, but really it is down to preference. Either way you have to wait a turn to charge.
3. As long as you are not charging heavy flamers you are pretty well off. They are durable enough and tough enough to weather a round of overwatch fire from most enemy units, then with a little luck beat them to a pulp with taser goads. I charged a 50 man squad of IG conscripts with preferred enemy in a game earlier today and only lost one to overwatch.
The important thing to remember when using them is to have a decent fire-base to support them and to use cover like it is going out of style until you are ready to pounce. For pure Skitarii I would suggest Ranger backup unless you want to go hyper aggressive with short-range Vanguard. Although there is no good substitute for a unit of Kataphrons.
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![[Post New]](/s/i/i.gif) 2016/02/27 16:56:22
Subject: Re:Tactica Mechanicus - All Hail Mars!
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Stalwart Veteran Guard Sergeant
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What are people arming their alphas with? I often see cc weapons, but in a squad armed with ranged ones it does not make sense to me, even in the war convocation.
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![[Post New]](/s/i/i.gif) 2016/02/28 01:23:30
Subject: Tactica Mechanicus - All Hail Mars!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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My Ranger Alphas keep their rifles. Nothing saying they can't have 'em. Only exception is my Ranger squad with Arc Rifles, where he has an Arc Maul and Arc Pistol.
Is it a good setup? Nope! But I don't care...because Haywire!
Vanguard Alphas get phospher pistols and the taser bits.
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![[Post New]](/s/i/i.gif) 2016/02/28 11:00:58
Subject: Tactica Mechanicus - All Hail Mars!
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Snivelling Workbot
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Kanluwen wrote:My Ranger Alphas keep their rifles. Nothing saying they can't have 'em. Only exception is my Ranger squad with Arc Rifles, where he has an Arc Maul and Arc Pistol.
Is it a good setup? Nope! But I don't care...because Haywire!
Vanguard Alphas get phospher pistols and the taser bits.
My Ranger Alphas keep their rifles as well. We have a lot of non MEQ where we play so those rifles can be indispensable. My Vanguard Alpha on the other hand uses a Radium Pistol and a Taser Goad. My Vanguard Alpha is more expensive than he has any right to be, but when the Taser Goad works it is fantastic. Like beating down a Mawloc in close combat before it can eat my Dominus.
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![[Post New]](/s/i/i.gif) 2016/02/28 12:43:02
Subject: Tactica Mechanicus - All Hail Mars!
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Decrepit Dakkanaut
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My Plasma Vanguard Alpha has the standard radium carbine and conversion field. My Arc Alpha has arc maul/arc pistol and conversion field, and my Ranger alpha has Arkhan's Divinator and a standard rifle.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2016/02/28 18:38:45
Subject: Tactica Mechanicus - All Hail Mars!
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Stalwart Veteran Guard Sergeant
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Kanluwen wrote:My Ranger Alphas keep their rifles. Nothing saying they can't have 'em. Only exception is my Ranger squad with Arc Rifles, where he has an Arc Maul and Arc Pistol.
Is it a good setup? Nope! But I don't care...because Haywire!
Vanguard Alphas get phospher pistols and the taser bits.
UnstableDominus wrote: Kanluwen wrote:My Ranger Alphas keep their rifles. Nothing saying they can't have 'em. Only exception is my Ranger squad with Arc Rifles, where he has an Arc Maul and Arc Pistol.
Is it a good setup? Nope! But I don't care...because Haywire!
Vanguard Alphas get phospher pistols and the taser bits.
My Ranger Alphas keep their rifles as well. We have a lot of non MEQ where we play so those rifles can be indispensable. My Vanguard Alpha on the other hand uses a Radium Pistol and a Taser Goad. My Vanguard Alpha is more expensive than he has any right to be, but when the Taser Goad works it is fantastic. Like beating down a Mawloc in close combat before it can eat my Dominus.
Verviedi wrote:My Plasma Vanguard Alpha has the standard radium carbine and conversion field. My Arc Alpha has arc maul/arc pistol and conversion field, and my Ranger alpha has Arkhan's Divinator and a standard rifle.
Thanks for the replies, but I still fail to see how a melee weapon would be useful in a ranged squad?
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![[Post New]](/s/i/i.gif) 2016/02/28 20:55:41
Subject: Tactica Mechanicus - All Hail Mars!
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Proud Triarch Praetorian
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Vanguard are so short ranged a melee weapon is probably a reasonable idea since they're already in easy assault range
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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