Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2016/09/14 15:14:28
Subject: Re:Tactica Mechanicus - All Hail Mars!
|
 |
Stalwart Tribune
|
|
30k: Taghmata Omnissiah(5,5k)
Ordo Reductor(4,5k)
Legio Cybernetica(WIP)
40k(Inactive): Adeptus Mechanicus(2,5k)
WFB(Inactive): Nippon, Skaven
01001111 01110010 01100100 01101111 00100000 01010010 01100101 01100100 01110101 01100011 01110100 01101111 01110010 00100001 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/25 10:53:22
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Nimble Glade Rider
|
Hello guys I've beene offered a nice deal for a Start Collecting + Sydonian Dragon.
I'm not planning on making a whole army of Skitarii although I'd love to have a little allied detachment to add to my Dark Angels's force, would that be a solid start?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/25 13:59:27
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Longtime Dakkanaut
|
suxdavide wrote:Hello guys I've beene offered a nice deal for a Start Collecting + Sydonian Dragon.
I'm not planning on making a whole army of Skitarii although I'd love to have a little allied detachment to add to my Dark Angels's force, would that be a solid start? 
the Start Collecting formation is a great ally force. Unfortunately that leaves no place for the Dragoon.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/25 16:26:18
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Nimble Glade Rider
|
:/ what would I need more the deploy all those together?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/25 16:51:36
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Leutnant
|
Two Troops choices (Kataphron Breachers and/or Kataphron Destroyers) to run with the Tech-Priest for a Cult Mechanicus Battle Congregation. The Ranger/Vanguard can run as two mandatory Troop choices for a Skitarii Maniple, with the Onager and Dragoon as optional HS/ FA choices.
|
This message was edited 1 time. Last update was at 2016/09/25 17:02:16
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/29 20:27:30
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Slaanesh Chosen Marine Riding a Fiend
Maine
|
So forgive me if this has been addressed already in past posts (A very large thread), but how are the Admech doing without allied drop pods?
I ask because I've been uber slow building my army and at which time the FAQ has been worked on (Still in the works, mind you, but unlikely to change I feel. If it doesn't change, hey...i saved some money on Drop Pods and Scouts XD). Thus any plan for bringing in Space Marine allies seems to be a bit less useful for our troops (Vanguard in particular).
Have people just had to suck it up and foot slog for days? Or are people still allying in Space Bawxes of some kind to attempt some form of protection for the unit?
|
This message was edited 1 time. Last update was at 2016/09/29 20:28:11
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/29 20:30:32
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Decrepit Dakkanaut
|
10 more points to stick everyone in Fast Rhinos isn't too bad. To be honest though, unless FW makes them a transport, I'm perfectly okay with footslogging them. The scout move really helps!
|
CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/29 22:26:00
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Slaanesh Chosen Marine Riding a Fiend
Maine
|
Slayer-Fan123 wrote:10 more points to stick everyone in Fast Rhinos isn't too bad. To be honest though, unless FW makes them a transport, I'm perfectly okay with footslogging them. The scout move really helps!
Fair enough. I suppose as a former Ork player, I'm used to foot dudes getting blown up, but used to them being cheaper so it didn't sting so bad. Though I also seem to overlook the army is still quite fast, and has target saturation in spades. Might not be so bad, especially with Cult Mech stuff being grossly durable.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/29 23:18:36
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Lone Wolf Sentinel Pilot
|
Canticles of the Omnissiah (In War Convocation) and your dunestrider units are key here, utilizing that Stealth and Shrouded two turns in a row is our army's temporary durability. We exchange having transports for it essentially.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/29 23:39:07
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Speedy Swiftclaw Biker
|
Melevolence wrote:So forgive me if this has been addressed already in past posts (A very large thread), but how are the Admech doing without allied drop pods?
I ask because I've been uber slow building my army and at which time the FAQ has been worked on (Still in the works, mind you, but unlikely to change I feel. If it doesn't change, hey...i saved some money on Drop Pods and Scouts XD). Thus any plan for bringing in Space Marine allies seems to be a bit less useful for our troops (Vanguard in particular).
Have people just had to suck it up and foot slog for days? Or are people still allying in Space Bawxes of some kind to attempt some form of protection for the unit?
Honestly in my group they're not doing too bad. Foot slogging hurts pretty badly, mostly from our resident Eldar jetbike spam player and Imperial Fists with his two full squadrons of Thunderfire Cannons. Besides those two the Skitarii tend to play well against everyone. I usually just pick up the Skitarii Maniple for Scout and hope I make it across the board without being crippled, usually depends on the army. If it's the previous two or Tau, I'll be dead long before I ever reach shooting range, otherwise I can usually make it and still have a chance of winning.
Though my group is kinda homebrewing a Transport right now to make it easier fighting our resident cheese players.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/30 00:40:44
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Quick-fingered Warlord Moderatus
|
It's a mixed bag honestly. Without transports you really, really have to deploy right. it's like a constant if/then programming for how you should scout and how far forward you should advance. if the opponent has blasts, then spread out to maximum cohesion while scouting and deploying if opponent has turn 1 then, hope to steal the initiative before scout and plan accordingly if opponent is CCW orientated, then let them come to you so you do not scout into the Beserkers / Genestealers if you cannot get into Rapid fire range with arc rifles against vehicles in two turns or less, then consider other targets or skirt at the edge of 24" The skitarii are a glass cannon, probably more so than even the Dark Eldar! we have to reenact WW1 Rushes across no man's land every game. A dakka predator is just as scary to our men as a riptide, and a whirlwind may as well be a basilisks for how much it damages us. Because we have to walk across no-man's land, we have to really think about our movements and ranges. we almost have to ally with someone to provide some really meaty units to keep us in the game, like knights or Robots. hell, maybe even a crappton of leman russ's would be awesome to ally with, or the Lucifer armored strike force or something. We make almost everything after all! I will say though, the Onagers are friggen awesome and probably the best walker / tank in the imperium, so play to that strength if you want to go vehicle heavy. Also, side note: IS anyone else super jealous that the Peasant Militia Genestealers get both the Chimera AND a new transport , while the friggen tech guard of the adeptus mechanicus have to friggen WALK
|
This message was edited 3 times. Last update was at 2016/09/30 00:50:34
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/30 00:47:49
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Lone Wolf Sentinel Pilot
|
Spiritfox22 wrote:Melevolence wrote:So forgive me if this has been addressed already in past posts (A very large thread), but how are the Admech doing without allied drop pods?
I ask because I've been uber slow building my army and at which time the FAQ has been worked on (Still in the works, mind you, but unlikely to change I feel. If it doesn't change, hey...i saved some money on Drop Pods and Scouts XD). Thus any plan for bringing in Space Marine allies seems to be a bit less useful for our troops (Vanguard in particular).
Have people just had to suck it up and foot slog for days? Or are people still allying in Space Bawxes of some kind to attempt some form of protection for the unit?
Honestly in my group they're not doing too bad. Foot slogging hurts pretty badly, mostly from our resident Eldar jetbike spam player and Imperial Fists with his two full squadrons of Thunderfire Cannons. Besides those two the Skitarii tend to play well against everyone. I usually just pick up the Skitarii Maniple for Scout and hope I make it across the board without being crippled, usually depends on the army. If it's the previous two or Tau, I'll be dead long before I ever reach shooting range, otherwise I can usually make it and still have a chance of winning.
Though my group is kinda homebrewing a Transport right now to make it easier fighting our resident cheese players.
Make it a skimmer  I want to see that. Skitarii transport a skimmer that would be awesome.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/30 00:52:56
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Speedy Swiftclaw Biker
|
Tiger9gamer wrote:It's a mixed bag honestly. Without transports you really, really have to deploy right. it's like a constant if/then programming for how you should scout and how far forward you should advance.
if the opponent has blasts, then spread out to maximum cohesion while scouting and deploying
if opponent has turn 1 then, hope to steal the initiative before scout and plan accordingly
if opponent is CCW orientated, then let them come to you so you do not scout into the Beserkers / Genestealers
if you cannot get into Rapid fire range with arc rifles against vehicles in two turns or less, then consider other targets or skirt at the edge of 24"
The skitarii are a glass cannon, probably more so than even the Dark Eldar! we have to reenact WW1 Rushes across no man's land every game. A dakka predator is just as scary to our men as a riptide, and a whirlwind may as well be a basilisks for how much it damages us. Because we have to walk across no-man's land, we have to really think about our movements and ranges. we almost have to ally with someone to provide some really meaty units to keep us in the game, like knights or Robots. hell, maybe even a crappton of leman russ's would be awesome to ally with, or the Lucifer armored strike force or something. We make almost everything after all!
I will say though, the Onagers are friggen awesome and probably the best walker / tank in the imperium, so play to that strength if you want to go vehicle heavy.
Don't forget that Dragoons in 3+ squads are amazing, moreso thanks to Crusader for more reliable sweeping advances. Honestly I run two 4 dragoon squads and slam them into blobs and enemy armor with reckless abandon. Pay for the phosphor weapons and you're looking at 5 attacks on the charge, 4 without.
ultimentra wrote:Spiritfox22 wrote:Melevolence wrote:So forgive me if this has been addressed already in past posts (A very large thread), but how are the Admech doing without allied drop pods?
I ask because I've been uber slow building my army and at which time the FAQ has been worked on (Still in the works, mind you, but unlikely to change I feel. If it doesn't change, hey...i saved some money on Drop Pods and Scouts XD). Thus any plan for bringing in Space Marine allies seems to be a bit less useful for our troops (Vanguard in particular).
Have people just had to suck it up and foot slog for days? Or are people still allying in Space Bawxes of some kind to attempt some form of protection for the unit?
Honestly in my group they're not doing too bad. Foot slogging hurts pretty badly, mostly from our resident Eldar jetbike spam player and Imperial Fists with his two full squadrons of Thunderfire Cannons. Besides those two the Skitarii tend to play well against everyone. I usually just pick up the Skitarii Maniple for Scout and hope I make it across the board without being crippled, usually depends on the army. If it's the previous two or Tau, I'll be dead long before I ever reach shooting range, otherwise I can usually make it and still have a chance of winning.
Though my group is kinda homebrewing a Transport right now to make it easier fighting our resident cheese players.
Make it a skimmer  I want to see that. Skitarii transport a skimmer that would be awesome.
I've got a thread in Proposed rules for it, though it's not a skimmer.
|
This message was edited 1 time. Last update was at 2016/09/30 00:54:06
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/30 00:55:35
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Quick-fingered Warlord Moderatus
|
Spiritfox22 wrote: Tiger9gamer wrote:It's a mixed bag honestly. Without transports you really, really have to deploy right. it's like a constant if/then programming for how you should scout and blah blah imma huge nerd Don't forget that Dragoons in 3+ squads are amazing, moreso thanks to Crusader for more reliable sweeping advances. Honestly I run two 4 dragoon squads and slam them into blobs and enemy armor with reckless abandon. Pay for the phosphor weapons and you're looking at 5 attacks on the charge, 4 without. Haaate to break it to you but those weapons are not pistols last time I checked, they are Assault 1, so no extra CCW. but what you said is true, the dragoons are awesome. I'm just too chicken to buy any more because of the price tag. Edit: they still get +2 hits on the charge so it's almost a moot point.
|
This message was edited 1 time. Last update was at 2016/09/30 01:00:33
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/09/30 00:58:38
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Speedy Swiftclaw Biker
|
Tiger9gamer wrote:Spiritfox22 wrote: Tiger9gamer wrote:It's a mixed bag honestly. Without transports you really, really have to deploy right. it's like a constant if/then programming for how you should scout and blah blah imma huge nerd
Don't forget that Dragoons in 3+ squads are amazing, moreso thanks to Crusader for more reliable sweeping advances. Honestly I run two 4 dragoon squads and slam them into blobs and enemy armor with reckless abandon. Pay for the phosphor weapons and you're looking at 5 attacks on the charge, 4 without.
Haaate to break it to you but those weapons are not pistols last time I checked, they are Assault 1, so no extra CCW.
but what you said is true, the dragoons are awesome. I'm just too chicken to buy any more because of the price tag.
Oh right forgot they got Serpentas not Blastpistols. My mistake so yeah 4 attacks on the charge.
As for the price tag, I completely understand they are expensive. I'm usually proxying mine right now because I'm customizing/destroying my dragoons so they're not standing up like the gigantic target.
|
This message was edited 1 time. Last update was at 2016/09/30 01:00:56
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/01 03:29:44
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Slaanesh Chosen Marine Riding a Fiend
Maine
|
Good stuff guys, gives me something to mentally munch on as I build my force. I'm fortunate in the lot I got, it came with 5 of the chicken walkers and 2 Onagers, and I went and bought the Get Started box for a third, plus some extra Vanguard (Extra dominus is moot, but I suppose paining a second could be fun, maybe make that one with a diff load out).
Even from the start I could tell Dragoons would be pretty darn good. i may still consider allying in some Spess Muhrins at some point to try out Rhinos and the like for some transporting later on.
I'm also likely to run into problems as I'm in love with the Electro Priest models. I have a feeling I'll be losing a lot of games in the future as I'll feel the desire to field them regardless of performance. XD
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/01 07:34:57
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Been Around the Block
|
I have had experience footslogging when not playing my drop pod variant (basically if my opponent is obviously more of a fun gamer/really distasted the pods).
I typically just cut the rangers and vanguard down to 5 guys and 2 special weapons each as they become a unreliably tax to get to the target, but otherwise you can still really knock people out on good board setup and use of canticles.
I'm about to try a full game replacing my drop pod detachment with a Librarius Conclave (Tiggy or Loth and two ML2 psykers) and xenos inquisitor with servo skulls to fill the gap at 1850. I fill summoning demons or focusing on one of the new disciplines can really help fill the gap.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/04 22:00:40
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Slaanesh Chosen Marine Riding a Fiend
Maine
|
TuddFudders wrote:I have had experience footslogging when not playing my drop pod variant (basically if my opponent is obviously more of a fun gamer/really distasted the pods).
I typically just cut the rangers and vanguard down to 5 guys and 2 special weapons each as they become a unreliably tax to get to the target, but otherwise you can still really knock people out on good board setup and use of canticles.
I'm about to try a full game replacing my drop pod detachment with a Librarius Conclave (Tiggy or Loth and two ML2 psykers) and xenos inquisitor with servo skulls to fill the gap at 1850. I fill summoning demons or focusing on one of the new disciplines can really help fill the gap.
Summoning demons? Sounds like someone is feeling a bit heretical today.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/11 16:11:16
Subject: Re:Tactica Mechanicus - All Hail Mars!
|
 |
Snivelling Workbot
|
Hej Guys
So I have been playing Ad Mech for a while and I realized, we have few weaknesses that is really hampering us. That is why I think the way we are right now, unless using War Convication which I dislike heavily, we need some help from our Imperium Brothers.
The biggest one is movement. Even with scout movements we have a very slow army. Our Fast units are just way too Fragile. There is so much STR6 around that it is very hard to get Dragoons into range, and they have such large models that it is really hard to LoS them. Infiltrators are T3 and die to a light breeze.
So for 1850 these are the ideas that I have been trying out. Unfortunetly not all of them are fluffy.
1) Crusader Knight which seems to be the most common option out there, because of War Convo as well. And Fluffy to boost
2) SW Thunderwolf Cavalry. Around 700 Points to get SW Detachment with 1 Iron Priest on wolf with 4 Cyberwolves, 2 3xTWC with SS and 2 mandatory troops. Very Dangerous Force that will draw lots of attention while your main force can move forward.
3) Sky Hammer Annahilation. Again around 700-800 to get some Grav/Melta and a significant fire power that will distract the opponent
4) Legion of the Damned. Probably not very points efficient but fun to use. 3++ Helps them actually survive a bit, and ignores cover also helps greatly.
5) Librarius Conclave. Invis, Phase Form or Electric Displacement can help a crucial unit to get into the right place or shoot.
6) Grey Knight Nemesis Strike Force. Again provides some forward distraction as well as Psychic powers if you choose Librarian (Can be upgraded to L3) as HQ.
I think out of these Thunfer Wolf Cavalry and Sky Hammer fills the Gap in AdMech army the best
|
Noc Est Forma in Morte |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/11 16:20:57
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Decrepit Dakkanaut
|
The Conclave, Legion Of The Damned, and TWC would be the easiest to ally in without having to sacrifice a lot of points.
|
CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/11 17:25:00
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Quick-fingered Warlord Moderatus
|
You can maybe make some fluffy count as models for the librarius conclave, like have the electric displacement one be a giant Electro-Priest, or maybe a higher function techno guy as a mind machine kind of guy to be a telepath (think brain in a jar?)
|
413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/16 11:10:07
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Fully-charged Electropriest
|
Hey guys, I'm a recent convert to the world of Ad Mech looking for a bit of advice. This thread has been invaluable so far and I've got some good ideas and advice from a few of you already which I'm grateful for.
Currently my modest collection consists of the contents of a few Start Collecting boxes and three Sydonian Dragoons and I'm looking for the best way to get some use out of the Tech-Priest Dominus. He's a great unit I'm just not sure how best to for him in. The Dominus Maniple looks okay and the main advantage is that I can fit it into my army without buying any more models, but it means I lose Scout on the units in that formation (which I assume means it's better with Arc Rifle Rangers than Vanguard) and never really gain anything from Canticles. The other alternatives I'd like to look at are a simple Cult Mech CAD/Battle Congregation (Tech-Priest plus one unit of Breachers and one unit of Heavy Grav-Cannon Destroyers - because I won't get enough Grav-Cannons for two units of Destroyers out of two Kataphron Servitor boxes) and the Holy Requisitioner formation. The latter is really cool, except it has to be Breachers, but it does give me some objective grabbing power and a way to threaten most of the board. Anyone had good experience with that formation? Any help is greatly appreciated.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/16 12:04:50
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Decrepit Dakkanaut
|
Don't worry, each box of Servitors comes with three heavy grav-cannons.
|
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/16 12:19:10
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Fully-charged Electropriest
|
That's excellent news
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/16 14:18:34
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Longtime Dakkanaut
|
Don't build breachers, build gravbots every time.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/16 18:08:55
Subject: Re:Tactica Mechanicus - All Hail Mars!
|
 |
Lone Wolf Sentinel Pilot
|
Zalek wrote:Hej Guys
So I have been playing Ad Mech for a while and I realized, we have few weaknesses that is really hampering us. That is why I think the way we are right now, unless using War Convication which I dislike heavily, we need some help from our Imperium Brothers.
The biggest one is movement. Even with scout movements we have a very slow army. Our Fast units are just way too Fragile. There is so much STR6 around that it is very hard to get Dragoons into range, and they have such large models that it is really hard to LoS them. Infiltrators are T3 and die to a light breeze.
So for 1850 these are the ideas that I have been trying out. Unfortunetly not all of them are fluffy.
1) Crusader Knight which seems to be the most common option out there, because of War Convo as well. And Fluffy to boost
2) SW Thunderwolf Cavalry. Around 700 Points to get SW Detachment with 1 Iron Priest on wolf with 4 Cyberwolves, 2 3xTWC with SS and 2 mandatory troops. Very Dangerous Force that will draw lots of attention while your main force can move forward.
3) Sky Hammer Annahilation. Again around 700-800 to get some Grav/Melta and a significant fire power that will distract the opponent
4) Legion of the Damned. Probably not very points efficient but fun to use. 3++ Helps them actually survive a bit, and ignores cover also helps greatly.
5) Librarius Conclave. Invis, Phase Form or Electric Displacement can help a crucial unit to get into the right place or shoot.
6) Grey Knight Nemesis Strike Force. Again provides some forward distraction as well as Psychic powers if you choose Librarian (Can be upgraded to L3) as HQ.
I think out of these Thunfer Wolf Cavalry and Sky Hammer fills the Gap in AdMech army the best
If you're using War Convocation, I personally like running double Knights. 1 Crusader and 1 Paladin. People tend to focus those. Our army's built-in weaknesses are there for a reason IMO. A good Mechanicus player (provided the table has a decent amount of terrain on it) should be able to play around the faction's weaknesses.
Also, you mentioned Skyhammer Annihilation at around 700-800 points. Thats the point cost of a Cohort Cybernetica, a formation from Cult Mech that is reknown for its durability.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/16 18:44:37
Subject: Re:Tactica Mechanicus - All Hail Mars!
|
 |
Fresh-Faced New User
|
Also for 580 you could fit a doubled up Kastelan Maniple into your Mechanicus Congregation and get 60 points of free heavy phosphor and relics/special issue gear for the data smiths.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/16 22:26:40
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Furious Fire Dragon
|
I am having a battle at 2000 points with eldar against a War Convocation list. Can you guys give me some target priority on his units? Thanks.
|
Got milk?
All I can say about painting is that VMC tastes much better than VMA... especially black...
PM me if you are interested in Commission work.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/10/17 15:09:33
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Lone Wolf Sentinel Pilot
|
Capamaru wrote:I am having a battle at 2000 points with eldar against a War Convocation list. Can you guys give me some target priority on his units? Thanks.
Here's some targeting priority for you eldar: suffer not the xeno to live! Ave Omnissiah!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/12/30 03:15:18
Subject: Tactica Mechanicus - All Hail Mars!
|
 |
Dakka Veteran
|
If they were both an option in the holy requisition, yes. But they're not. So in a vacuum you'd be right, but with an army that walks everywhere being able to deepstrike something reliably on the other table edge is worth consideration, and in that case your. Hockey isn't destroyers.
|
|
 |
 |
|