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Made in au
Fighter Pilot





South Perth




Thanks Paradigm, hopefully this works


Automatically Appended Next Post:
Success!

This message was edited 1 time. Last update was at 2015/04/21 15:02:06


The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
http://www.dakkadakka.com/dakkaforum/posts/list/0/659512.page#8041475

UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in gb
Is 'Eavy Metal Calling?





UK

That Shipmaster is fantastic! Wish I was going to Salute now!

 
   
Made in us
Crazed Troll Slayer




USA

But... what about us Americans? Pre-order bonus?

And dammit, I need both of those. I've been a Halo fanboy since the original game.
   
Made in au
Fighter Pilot





South Perth

Paradigm wrote:That Shipmaster is fantastic! Wish I was going to Salute now!

At least you're in the same country!

Pugnacious_Cee wrote:But... what about us Americans? Pre-order bonus?

And dammit, I need both of those. I've been a Halo fanboy since the original game.

At least you're in the same Hemisphere!

The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
http://www.dakkadakka.com/dakkaforum/posts/list/0/659512.page#8041475

UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in nl
Regular Dakkanaut




And if we get a 28mm game: i even bought a Scarab in that scale quite some years ago.
They made one for HaloClix and allthough i never bought any HaloClix models, i saw the Scarab and just had to have it. The idea was to use it as a titan for 40k (it dwarfs a Warhound titan).
And because the Scarab is so impressive in the game, and because i know what it looks like on the inside from the game and how to blow it up, i just had to have it :-)

So i SOOOooo look forward to the 28mm/32mm game... ;-)
   
Made in us
Evasive Eshin Assassin






ORicK wrote:
@Paradigm:
I AM wondering how we get to 49 models though... that is A LOT...


This. .. where are the 49 models coming from? Is it just buckets of the same 6 or 7 ships?
   
Made in gb
Regular Dakkanaut




Well the picture of UNSC Battlegroup: Leviathan shown with the Spartan Newsletter months back was 15 strong in size. Which contained a Heavy Carrier, 2 Heavy Cruisers and 12 Heavy Frigate escorts. Could very well be that there has been more ships we've not seen yet obviously, is anyone here a Lore Nut for Halo? What was there present at the battle of Reach? x)

Edit: And the Covenant preview battlegroup had only 8 ships in it... 1 Heavy Cruiser, 1 Battlecruiser and 6 Heavy Corvettes. Guessing it'll have multiple Battlegroups present and perhaps some ships not seen by us all yet..?

This message was edited 1 time. Last update was at 2015/04/21 16:57:10


 
   
Made in gb
Is 'Eavy Metal Calling?





UK

GenRifDrake wrote:
Well the picture of UNSC Battlegroup: Leviathan shown with the Spartan Newsletter months back was 15 strong in size. Which contained a Heavy Carrier, 2 Heavy Cruisers and 12 Heavy Frigate escorts. Could very well be that there has been more ships we've not seen yet obviously, is anyone here a Lore Nut for Halo? What was there present at the battle of Reach? x)


In don't know, but I recall in the old thread it was mentioned that Spartan had been given the go-ahead to produce new ship designs. No idea if any will be in the box, but you never know.

I'm guessing there will only be 1 'big ship' for each side, or maybe 2:1 seeing as the UNSC one seems a tad smaller than the Covenant one. So far we've seen big, medium and small ships for each faction, but there was enough size difference between each that you could comfortably fit another size in either side of medium. I guess Fighters could also show up, in Reach the game they play a pretty integral role in defending the UNSC station and then launching a counterattack on the Corvette.

Speaking of which, the contents list mentions terrain, the UNSC orbital defence station (name escapes me) perchance?

 
   
Made in ie
Horrific Howling Banshee




GenRifDrake wrote:
Well the picture of UNSC Battlegroup: Leviathan shown with the Spartan Newsletter months back was 15 strong in size. Which contained a Heavy Carrier, 2 Heavy Cruisers and 12 Heavy Frigate escorts. Could very well be that there has been more ships we've not seen yet obviously, is anyone here a Lore Nut for Halo? What was there present at the battle of Reach? x)

Edit: And the Covenant preview battlegroup had only 8 ships in it... 1 Heavy Cruiser, 1 Battlecruiser and 6 Heavy Corvettes. Guessing it'll have multiple Battlegroups present and perhaps some ships not seen by us all yet..?



UNSC had around 150 ships for the Fall of Reach, at least 1 carrier (might actually be a supercarrier,don't remember) , couple of dozen destroyers, the rest being frigates, probably Paris, Charon and Stalwart class frigates and 20 Orbital Defence Platforms as far as I remember.

Covenant was around 300-350 ships in total I think, at least 1 or 2 supercarriers, multiple battlecruisers with standard cruisers, destroyers and heavy corvettes making up the rest of the numbers

 
   
Made in au
Fighter Pilot





South Perth

ORicK wrote:And if we get a 28mm game: i even bought a Scarab in that scale quite some years ago.
They made one for HaloClix and allthough i never bought any HaloClix models, i saw the Scarab and just had to have it. The idea was to use it as a titan for 40k (it dwarfs a Warhound titan).
And because the Scarab is so impressive in the game, and because i know what it looks like on the inside from the game and how to blow it up, i just had to have it :-)

So i SOOOooo look forward to the 28mm/32mm game... ;-)

If I hope you do play with it and post a battle report, apparently people have seen sketches of the Scorpion! (still clarify whether this was at epic or 28mm, but the context implied 28mm)

usernamesareannoying wrote:
ORicK wrote:
@Paradigm:
I AM wondering how we get to 49 models though... that is A LOT...


This. .. where are the 49 models coming from? Is it just buckets of the same 6 or 7 ships?


I'm also wondering this, especially as I'm ordering 2 copies. I hope it's not A) counting the fighters and B) it's nor just a tripled up set. I can live with it either way, but still!

GenRifDrake wrote:Well the picture of UNSC Battlegroup: Leviathan shown with the Spartan Newsletter months back was 15 strong in size. Which contained a Heavy Carrier, 2 Heavy Cruisers and 12 Heavy Frigate escorts. Could very well be that there has been more ships we've not seen yet obviously, is anyone here a Lore Nut for Halo? What was there present at the battle of Reach? x)


Edit: And the Covenant preview battlegroup had only 8 ships in it... 1 Heavy Cruiser, 1 Battlecruiser and 6 Heavy Corvettes. Guessing it'll have multiple Battlegroups present and perhaps some ships not seen by us all yet..?


Paradigm wrote:
GenRifDrake wrote:
Well the picture of UNSC Battlegroup: Leviathan shown with the Spartan Newsletter months back was 15 strong in size. Which contained a Heavy Carrier, 2 Heavy Cruisers and 12 Heavy Frigate escorts. Could very well be that there has been more ships we've not seen yet obviously, is anyone here a Lore Nut for Halo? What was there present at the battle of Reach? x)


In don't know, but I recall in the old thread it was mentioned that Spartan had been given the go-ahead to produce new ship designs. No idea if any will be in the box, but you never know.

I'm guessing there will only be 1 'big ship' for each side, or maybe 2:1 seeing as the UNSC one seems a tad smaller than the Covenant one. So far we've seen big, medium and small ships for each faction, but there was enough size difference between each that you could comfortably fit another size in either side of medium. I guess Fighters could also show up, in Reach the game they play a pretty integral role in defending the UNSC station and then launching a counterattack on the Corvette.

Speaking of which, the contents list mentions terrain, the UNSC orbital defence station (name escapes me) perchance?


Anchor 9 my good sir. The poster above me also has good numbers for the Fall of Reach

The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
http://www.dakkadakka.com/dakkaforum/posts/list/0/659512.page#8041475

UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in jp
Fixture of Dakka





Japan

Never played Halo (sony fanboy )
But space battle game you have my attention! How do the ships scale to x-wing/attack wing/armada or firestorm (or Battlefleet Gothic)?

Squidbot;
"That sound? That's the sound of me drinking all my paint and stabbing myself in the eyes with my brushes. "
My Doombringer Space Marine Army
Hello Kitty Space Marines project
Buddhist Space marine Project
Other Projects
Imageshack deleted all my Images Thank you! 
   
Made in au
Fighter Pilot





South Perth

I can't really say, as I'm not that fluent in those game types, but if you look at the first post, there is a picture of a man's hand holding one of the bigger ships available to the UNSC, I thinkit is about 15cm. I'll try and find reference shots for you

The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
http://www.dakkadakka.com/dakkaforum/posts/list/0/659512.page#8041475

UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in au
Fighter Pilot





South Perth

Done! Found them


Automatically Appended Next Post:
As you can see, they are much, much bigger than most of your BFG stuff.


Automatically Appended Next Post:
As a side note, the biggest UNSC vessel was actually developed by Spartan Games and Microsoft, it was not in any of the games. So we're already seeing new ships! This gives me great faith, as it blended into the existing UNSC aesthetic seemlessly
[Thumb - spartan-games-covenant-capital-vessels-327e6e1f8431455c896692a65a6741fd.jpg]

[Thumb - spartan-games-unsc-capital-vessels-1ca6774bad8d4192946745f582278e03.jpg]

This message was edited 2 times. Last update was at 2015/04/22 01:06:20


The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
http://www.dakkadakka.com/dakkaforum/posts/list/0/659512.page#8041475

UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in nl
Regular Dakkanaut




@AkhilleusK42
When we get 28mm, i will definately post something when i field the Scarab.

And the size IMO a bit smaller than BFG (or FA).
Frigates here is under 3cm, in BFG most are closer to 4cm.
Cruisers here is 6cm, in BFG most are 7-9cm
And the Heavy Carrier here is close to 13cm, that is comparable to BFG, between cruisers and battleships.
   
Made in us
Longtime Dakkanaut





Beaumont, CA USA

I just want ground combat figs. Reading about Halo space battles is 1000% more interesting to me than playing through them in miniature. 28mm figures tho? Oh yeah. Or 15mm figs/tanks, I'd be all over that. Or 10mm. Or 6mm. Or pretty much anything besides ship combat (which, ironically, I'm a huge fan of in most systems)

~Kalamadea (aka ember)
My image gallery 
   
Made in nl
Regular Dakkanaut




I think that spacefleet combat was, for Spartan Games, something that they could do in a very short time.
Because Spartan Games can be VERY fast from design to a good product and they have a lot of recent experience on this scale of models.

But in the meantime they are probably working VERY very hard on the ground combat game, which we all know just HAS to be coming too.

Because every HALO player knows that it's a FPS, except HALO Wars, which is a RTS, but both are ground combat.
And that should translate best to 28mm miniatures on HALO FPS level to 6 or 10mm for HALO Wars scale.


Automatically Appended Next Post:
So the space combat is both for building up momentum, but also to be able to have a complete setting if other scales are added.
Becuase IMO it adds depth to gameplay if you have multiple levels of gaming within the same system.

GW once had that with BFG, Epic and 40k or Fallen Empires, Warmaster, WHFB.
Spartan is working on it in the FA universe where we now have FA and Planetfall.
Even FFG is working on it with X-wing, Imperial Assault and Armada.

And i must say i find a complete setting with miniatures on different scales a very good thing.

This message was edited 1 time. Last update was at 2015/04/22 06:47:24


 
   
Made in sg
Longtime Dakkanaut




Kinda getting more interested in this. Hopefully they reveal more at Salute.

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
Made in au
Fighter Pilot





South Perth

ORicK wrote:@AkhilleusK42
When we get 28mm, i will definately post something when i field the Scarab.

And the size IMO a bit smaller than BFG (or FA).
Frigates here is under 3cm, in BFG most are closer to 4cm.
Cruisers here is 6cm, in BFG most are 7-9cm
And the Heavy Carrier here is close to 13cm, that is comparable to BFG, between cruisers and battleships.


I stand corrected on the BFG matter, I have not played it in many years, so my apologies on that one. I would love to see a link and pics of that battle, be sure to message me about it!

Kalamadea wrote:I just want ground combat figs. Reading about Halo space battles is 1000% more interesting to me than playing through them in miniature. 28mm figures tho? Oh yeah. Or 15mm figs/tanks, I'd be all over that. Or 10mm. Or 6mm. Or pretty much anything besides ship combat (which, ironically, I'm a huge fan of in most systems)


ORicK wrote:I think that spacefleet combat was, for Spartan Games, something that they could do in a very short time.
Because Spartan Games can be VERY fast from design to a good product and they have a lot of recent experience on this scale of models.

But in the meantime they are probably working VERY very hard on the ground combat game, which we all know just HAS to be coming too.

Because every HALO player knows that it's a FPS, except HALO Wars, which is a RTS, but both are ground combat.
And that should translate best to 28mm miniatures on HALO FPS level to 6 or 10mm for HALO Wars scale.


Automatically Appended Next Post:
So the space combat is both for building up momentum, but also to be able to have a complete setting if other scales are added.
Becuase IMO it adds depth to gameplay if you have multiple levels of gaming within the same system.

GW once had that with BFG, Epic and 40k or Fallen Empires, Warmaster, WHFB.
Spartan is working on it in the FA universe where we now have FA and Planetfall.
Even FFG is working on it with X-wing, Imperial Assault and Armada.

And i must say i find a complete setting with miniatures on different scales a very good thing.


Very true about it being more interesting. It makes it feel like you can just leap in and actually stage these battles. A planetary defence gone horribly wrong for the UNSC. The Ground defences holding off as best they can while the Covenant Glass the planet. A UNSC strike team destroying sensitive data before the Covenant realise its worth

Sining wrote:Kinda getting more interested in this. Hopefully they reveal more at Salute.


There will be many big things shown! Some of Halo Ground Battles' miniatures will be on show, I'm not sure if that means the epic scale variant or the Skirmish variant though. There will also be the actual demoing of the Halo Fleet Battles game, along with the opportunity to get the busts!

The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
http://www.dakkadakka.com/dakkaforum/posts/list/0/659512.page#8041475

UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in gb
Regular Dakkanaut




Oh there is a ground combat game coming, can promise you all that, though think closer to 10mm ballpark mark than the 32mm mark to start with...
   
Made in de
Trustworthy Shas'vre





Augsburg/Germany

The problem with Spartan is:

> They have steam in the beginning but later they lose it and releases for a system can be quite infrequent. Sadly they often fall prey to the shiny-new-thing-syndrome. Some DW factions had to wait ages for classes that all other factions had gotten long ago.

> Inconsistent releases. Sometimes you get it all at once and sometimes you get nothing for a year. That really can take out the steam from a game.

> Multiple-Scale-Syndrome. Often they announce a game to be in multiple scales only to back-off later. Which is a good idea since no game ever succeded that had multiple scales (Oh, you play X, too? Too bad, we can´t play cause our minis are in a different scale.) And it did Planetfall no good. You can still see that the minis were intended for multiple scales and while you get a feeling fo the size of the minis with DW, with PF you are more often off with your guesses than right. Even the 10mm is not right cause it more or less oscillates between 10 and 15mm.

> Rulebooks. Even for native speakers they are dificult to read and they are in dire need of an editor. And even if the rules are good that does not stop them from messing around with them. The latest updates for DW cleaned up some stuff, but also messed around with stuff that was quite fine. And Errata are not only to be found in one PDF, but all over their forums, PDF, website, ... etc. They really need to clean up their act.

> Planetfall. Clearly a me-too product after the success of DZC and you cann tell from the rules that it better would have been left in the drawer or given a major overhaul. The rules are still missing vital parts and the Errata come out monthly and not few of them. Being actually the 4th iteration of the Planetfall rules that is not a good thing (1st when Dave split up with Spartan and founded Hawk Wargames > Limited Studio Sparta Rules > Armoured Clash in ist two iterations > Current Rules).

> They don´t care for translations, which really hurts sales in other countries.

This message was edited 1 time. Last update was at 2015/04/22 10:03:01


André Winter
L'Art Noir - Game Design and Translation Studio 
   
Made in gb
Is 'Eavy Metal Calling?





UK

I think working with Microsoft on an IP that is pretty big (not Star Wars/Trek/Alien/LotR big, but coming in not far behind these days) will mean the releases will be very structured/planned/coherent. There's just no way they'd let Spartan (or anyone else) mess up their premier IP, and Spartan too have a lot to gain, as a 3-scale complete Halo range in hard plastic could catapult them pretty far up the gaming company ladder.

 
   
Made in sg
Longtime Dakkanaut




Native speaker here. I generally have no issues with Spartans planetfall rulebook. Their layout could use better work but the English is easy enough to follow.

As for pf being a knock off of dzc, I play both. They're very different, like wh40k and wmh level of difference

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
Made in au
Fighter Pilot





South Perth

Duncan_Idaho, thanks for sharing your views! Having not played any of their games, I'm a little in the dark about this one, so hearing some of your experiences is illuminating.

Paradigm wrote:I think working with Microsoft on an IP that is pretty big (not Star Wars/Trek/Alien/LotR big, but coming in not far behind these days) will mean the releases will be very structured/planned/coherent. There's just no way they'd let Spartan (or anyone else) mess up their premier IP, and Spartan too have a lot to gain, as a 3-scale complete Halo range in hard plastic could catapult them pretty far up the gaming company ladder.


I'm inclined to agree with you, though that may be in part due to my optimism about the project. Halo is a big thing, I can't help but believe that working in concert with Microsoft would be a huge bonus for them, and if they pull this off well, they could be microsoft's go to guys for future enterprises.

Sining wrote:Native speaker here. I generally have no issues with Spartans planetfall rulebook. Their layout could use better work but the English is easy enough to follow.

As for pf being a knock off of dzc, I play both. They're very different, like wh40k and wmh level of difference


That's also good to hear, I backed Deadzone and the spelling and grammar in that was atrocious in parts! Like the kind of things that a spell check would have fixed



Automatically Appended Next Post:
GenRifDrake wrote:
Oh there is a ground combat game coming, can promise you all that, though think closer to 10mm ballpark mark than the 32mm mark to start with...


So do you know this to be the case based of inside information, or is this based off of observations of Spartan Games past release patterns? Hope you can let us know more about the coming topic!

This message was edited 1 time. Last update was at 2015/04/22 10:25:00


The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
http://www.dakkadakka.com/dakkaforum/posts/list/0/659512.page#8041475

UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in jp
Fixture of Dakka





Japan

Thanks for the info on the sizes!

Squidbot;
"That sound? That's the sound of me drinking all my paint and stabbing myself in the eyes with my brushes. "
My Doombringer Space Marine Army
Hello Kitty Space Marines project
Buddhist Space marine Project
Other Projects
Imageshack deleted all my Images Thank you! 
   
Made in au
Fighter Pilot





South Perth

Not a problem mate, happy to help. Really want this project to go phenomenally

The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
http://www.dakkadakka.com/dakkaforum/posts/list/0/659512.page#8041475

UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in de
Trustworthy Shas'vre





Augsburg/Germany

Native speaker here. I generally have no issues with Spartans planetfall rulebook. Their layout could use better work but the English is easy enough to follow.


I am a native speaker too and actually an editor. And though Planetfall got better than the rest of their books it is still written in a partly overcomplicating way. It being actually a booklet and not a book this is still not good. Parts of the rules just missing from edition to edition is also a no-go (DW, ramming rules forgotten in 1.1, PF some of the shooting rules missing).

As for pf being a knock off of dzc, I play both. They're very different, like wh40k and wmh level of difference


I nowhere stated this. Of course they are different, but look at when it got released and when DZC. Especially when considering how long the game was dormant after first announcements and after the first try at releasing it. And the rules are still Beta.

This message was edited 1 time. Last update was at 2015/04/22 11:20:09


André Winter
L'Art Noir - Game Design and Translation Studio 
   
Made in nl
Regular Dakkanaut




The problem with Spartan games is IMO mainly that they are a small but growing company with a lot of good ideas.

But unlike most other smal companies they do not finance everything with a Kickstarter.
While a growing number of players has wants and needs in regard to rules and models.
I am one of them, i want to get a FA Xelocians fleet :-)
And let's be honest, patience is not our main virtue... ;-)

In about 25 years of wargaming i know of no other company that has ever delivered so many truely new and original designs in such a short time.
And in regard to rulebooks (language), i am not a native speaker and never had a problem with the books.

In regard to the HALO project i am even less worried, because with Microsoft as a partner i expect that whatever resources are needed, will be found..
And the design aspect is covered anyway; these are exsting models that are already designed in 3D anyway.

Combine that with what i know of Spartan games and i suspect we get a lot of cool stuff pretty fast.
   
Made in de
Trustworthy Shas'vre





Augsburg/Germany

As a non-native speaker you will not realize quite some of the problems native-speakers have.

And as much as I love DW there were quite some flabbergasting decissions:

> Mail-order only UA, which virtually killed the game.
> Mail-order only blisters for DW and putting it al in boxes while resizing units, which forced many old gamers to order directly from their website with prices that are way above the former blister prices.

André Winter
L'Art Noir - Game Design and Translation Studio 
   
Made in nl
Regular Dakkanaut




Those two are annoying indeed for longer time players (like me), but i do understand why they did it.

Selling individual blisters and above all individual models just costs more time (thus money). Boxes are much more efficient.
Not a good thing if you have armies and just need one or a few extra, but it is a lot more efficient for Spartan Games and will probably be better i the long run.

And compared to other games/models, i read a comparison to DZC earlier, the price per individual model is still (much) lower if you buy DW or FA models of the same size.

But i agree that times used to be a bit better for us 2 years ago :-)
   
Made in de
Trustworthy Shas'vre





Augsburg/Germany

Armies cost approx. the same in both games. You need way more minis for PF.

André Winter
L'Art Noir - Game Design and Translation Studio 
   
 
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