| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/04/21 07:09:15
Subject: Are Dark Eldar a bit weak?
|
 |
Fighter Pilot
|
I have recently had a couple of games vs Dark Eldar and found the going fairly easy with my horde AM.
After the second game I had a good look thru the DE codex and came away feeing a bit underwhelmed.
Is it just coincidence, luck, or do DE just have a soso codex? Is the Voidraven a bad unit?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 07:10:49
Subject: Are Dark Eldar a bit weak?
|
 |
Loyal Necron Lychguard
|
scommy wrote:I have recently had a couple of games vs Dark Eldar and found the going fairly easy with my horde AM.
After the second game I had a good look thru the DE codex and came away feeing a bit underwhelmed.
Is it just coincidence, luck, or do DE just have a soso codex? Is the Voidraven a bad unit?
They are rather underwhelming, compared to their Craftworld counterparts. They have some very good lists they can make, but overall I feel the codex could've used a good bit more love than it received. That being said though, I have a friend who is rather skilled with them and does well most of the time.
|
40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 07:14:58
Subject: Are Dark Eldar a bit weak?
|
 |
Fighter Pilot
|
Yeah I came away trying to think of a decent 750 point list, played around on battlescribe and just could not feel the love.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 07:51:15
Subject: Are Dark Eldar a bit weak?
|
 |
Decrepit Dakkanaut
|
The release isn't that bad except that they removed some special characters.
Now that the Craftworld has been released, they have a fantastically bad matchup, since they have a basic troop that can penetrate their transports from an effective 48" range.
|
CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 07:51:57
Subject: Are Dark Eldar a bit weak?
|
 |
Ladies Love the Vibro-Cannon Operator
|
DE are still deadly in the hands of a smart General.
They have always performed very well and this hasn't changed.
Their transports and skimmers are even more survivable thanks to jink.
|
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 07:58:22
Subject: Re:Are Dark Eldar a bit weak?
|
 |
!!Goffik Rocker!!
|
The Coven formations are quite powerful.
No use comparing to eldar, however. They're simply broken. But vs normal armies, DE can do fine.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 08:43:43
Subject: Re:Are Dark Eldar a bit weak?
|
 |
Ladies Love the Vibro-Cannon Operator
|
koooaei wrote:The Coven formations are quite powerful.
No use comparing to eldar, however. They're simply broken. But vs normal armies, DE can do fine.
Indeed, don't take into account the new Eldar builds with lots of Jetbikers.
|
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 09:09:41
Subject: Are Dark Eldar a bit weak?
|
 |
Blood-Drenched Death Company Marine
Little Rock, Arkansas
|
Coven is pretty intense. Multiple wounds at high toughness everywhere.
The core part of the army seems to perform best as a beta-strike. I wrote my DE friend's list for a recent ITC event and he did decent. I had him run a 20 man warrior unit manning an aegis with quad gun that took an empty obsec venom that they couldn't fit inside, a couple 5 man trueborn with 2 lances, and then a bunch of raiders with 10 warriors for poison + splinter racks silliness, a 4 haywire blaster set of scourges, and a trio of ravagers. His HQ was a lone llhamean from a court that just hid somewhere (but was NOT the warlord, the sybarite in the 20 man squad was.) General strategy was to deploy nothing but the aegis crews unless he could overpower the enemy with lances from range, or just hide all but a bare minimum if the enemy had good long range fire like serpents, and wait for reserves.
Most of his army would come in turn 2/3 after the PFP chart had built up a little, get some time to do some damage with lances, haywire blasters, and poison, and then only need to survive a few rounds until the endgame where he had tons of speedy obsec everywhere with all the raiders and crews, as well as one venom and the 20 man unit to be on his own zone's objectives.
Overall I think it had a pretty good setup, but he's only been playing a couple years, and isn't particularly good with strategy or statistical analysis on-the-fly in the first place, so that's probably what made him unable to go higher than middle-of-the-pack rankings.
But in short, I think the core (non-coven) army is an army that plays from turn 2 on, and is pretty nice at countering drop pod lists, since they won't set down much stuff for you to kill. Just enough to stay on the table.
|
20000+ points
Tournament reports:
1234567 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 10:14:18
Subject: Are Dark Eldar a bit weak?
|
 |
Pragmatic Primus Commanding Cult Forces
|
DE are actually quite strong (and against Tyranids, often plain broken), but they require a lot of skill to use well. One mistake and you lose the game.
DE lack huge cheese like the CW Eldar, Tau or Necrons have though.
|
Error 404: Interesting signature not found
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 10:35:12
Subject: Are Dark Eldar a bit weak?
|
 |
Stitch Counter
|
Dark Eldar 6th Ed. had a lovely codex that was well balanced and had flavour
Dark Eldar 7th Ed. have lost a lost of soul with the removal of special characters and abilities. Some of the point changes make little sense weapon upgrade-wise and it feels like GW wanted to shift certain lines that didn't sell too well by buffing.
7th Ed. codex is dull but perfectly fine - it's still reasonably balanced.
The issue isn't the DE codex being weak, the issue is the absurd power-leap with a handful of newer codices.
|
Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts
Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 10:37:49
Subject: Are Dark Eldar a bit weak?
|
 |
Dakka Veteran
|
Venoms can spit out more shots per point cost than Jetbikes and Venoms have Invul saves without having to Jink (though granted they don't have pseudo- Rending).
DE Archons with WWP and Medusa can no-Scatter DS to drop AP3 Templates on Jetbikes.
Ichor Injectors still Wound Wraithknights on 2+ with Fleshbane and with ID can cause it another D3 Wounds.
Poison still hurts the rest of the Wraithguard.
Phantasm / Torment Grenade Launchers with AoM and Coven cause Wounds against an Ld check at -3 with no Amor or Cover Saves.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 10:47:28
Subject: Are Dark Eldar a bit weak?
|
 |
Shas'ui with Bonding Knife
|
Dark Eldar are not weak but they lack the cheese of Daemons, Eldar, Necrons, Imperial Knights and Space Marines.
They tend to do well against non-cheese armies.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 10:51:20
Subject: Are Dark Eldar a bit weak?
|
 |
Fireknife Shas'el
Lisbon, Portugal
|
Dark Artisan gives me the creeps. I shot 69 Pulse Rifles at it and not even one wound happened, while a full unit of Broadsides did 1 wound with EWO.
If you don't have AP3, don't even bother shooting at it.
|
AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 11:35:51
Subject: Re:Are Dark Eldar a bit weak?
|
 |
Hellish Haemonculus
|
Weak? No. Just not easy to master, which leads to the misconception that they are weak.
In the hands of a skilled player, they can reliably challenge any army. (Although massed vehicles tend to give them more trouble than infantry based lists.)
|
|
This message was edited 1 time. Last update was at 2015/04/21 11:37:36
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 11:52:01
Subject: Re:Are Dark Eldar a bit weak?
|
 |
Regular Dakkanaut
|
As others have said, in the hands of a smart, experienced player, DE can hold their own against most anything (new Eldar excluded as of yet). However, they tend to lose big or win big. One wrong move or bad turn of dice rolling by the DE player can be enough to tilt the game decisively in favor of their opponent, as most of their units usually aren't resilient enough to survive a bad turn or two.
Their 7th edition codex contained mostly nerfs with very few buffs, unfortunately. However, they have some really strong Covens formations that synergize well with the regular codex.
To reiterate, most new(er) players should not expect to do well with DE consistently as they have a pretty steep learning curve and I would therefore recommend them to players with a few years of experience under their belt
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 13:49:18
Subject: Are Dark Eldar a bit weak?
|
 |
Fighter Pilot
|
Well I sat down and this is my first stab at a DE list @ 750 poits. I simply think the models look amazing when painted well.
Archon + Venom
Court of the Archon (2 Ur-ghul+ Sslyth) + Raider
10 Kabalite warriors + Raider
10 Kabalite warriors + Raider
Ravager + 3 dark lances
Ravager + 3 dark lances
Is it ok list? Not sure about the Court of archon, tbh I dunno what they would do they just look so weird they appeal.
|
|
This message was edited 2 times. Last update was at 2015/04/21 13:53:45
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 14:37:37
Subject: Re:Are Dark Eldar a bit weak?
|
 |
Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
|
My only complaint about DE is that they have some randomly costed items that make no complete sense when compared to other codexes, especially their counterparts Eldar. Reapers come to mind the most. When they first came out it seemed ok, but with the new eldar codex now it just dosent make sense, why did they get a 5+ save when eldar get a 3+, even if it on paper is a +1 to their normal save? Why only 1 special for every 3 when the eldar get all specials (this would have actually been a fun addition, getting a whole squad of heat lances to be a nice spot on anti tank squad). The other thing is the random point raise to get Lances on your raiders and Ravagers, when that used to be something that was free (and considering that their paper transports are still a bit expensive, id say its not an effective change). really when it comes down to it the basics of the book are still alright, such as balanced troops with good options for special weapons (except for you shredder!) and of course the problems with wyches, but they are as much a victim of the edition than anything else, DE just fall back in odd pricing schemes and arbitrary changes that if they were retroactively placed on their craftworld buddies would have made the game better and more balanced.
Also why did they make voidravens so darn expensive and armor 10? And whats the deal with airline food...
|
17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 14:40:55
Subject: Are Dark Eldar a bit weak?
|
 |
Elite Tyranid Warrior
|
Dark Eldar are fantastic... with the right man leading them. They're a little weak, so if you make one bad move it can essentially screw over your game.
|
3500 Imperium army
1250 Nidzilla
1000 Chaos army
1000 Drukhari Raiding Force |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/04/21 14:58:57
Subject: Are Dark Eldar a bit weak?
|
 |
Hellish Haemonculus
|
scommy wrote:Well I sat down and this is my first stab at a DE list @ 750 poits. I simply think the models look amazing when painted well.
Archon + Venom
Court of the Archon (2 Ur-ghul+ Sslyth) + Raider
10 Kabalite warriors + Raider
10 Kabalite warriors + Raider
Ravager + 3 dark lances
Ravager + 3 dark lances
Is it ok list? Not sure about the Court of archon, tbh I dunno what they would do they just look so weird they appeal.
For a 750 tourney? Probably not quite 'optimized' enough (although I'd be okay giving it a shot).
For a friendly game? Absolutely fine. You'll do reasonably well with this list.
|
|
|
|
 |
 |
|
|