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Made in mx
Towering Hierophant Bio-Titan




Mexico

Yes, but you need a way to take the Hive Fleet.
   
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 Tyran wrote:
Yes, but you need a way to take the Hive Fleet.


You can surround it, or drive a battleship into the middle of it to detonate. The latter is described in Cain and the Last Chancers as the tactic to do away with Nids.

This message was edited 1 time. Last update was at 2015/05/03 01:46:43


 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

Crassus wrote:
 Tyran wrote:
Yes, but you need a way to take the Hive Fleet.


You can surround it, or drive a battleship into the middle of it to detonate. The latter is described in Cain and the Last Chancers as the tactic to do away with Nids.

The battleship tactic hasn't worked since Behemoth. And in Cain's case it was a crashed Hive Ship, not a Hive Fleet.
   
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 Tyran wrote:
Crassus wrote:
 Tyran wrote:
Yes, but you need a way to take the Hive Fleet.


You can surround it, or drive a battleship into the middle of it to detonate. The latter is described in Cain and the Last Chancers as the tactic to do away with Nids.

The battleship tactic hasn't worked since Behemoth. And in Cain's case it was a crashed Hive Ship, not a Hive Fleet.


It was mentioned in Veil's footnotes actually. Wording being like: That for once the Imperial navy actually snared and surrounded a Hive Fleet. Cain awoke a crashed Hive Ship yes, but thats two different stories.
   
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Solahma






RVA

Once a world is overtaken by the shadow in the warp, it is probably too late. At that point, one must think of the next system.

   
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UK

Crassus wrote:
 Tyran wrote:
Crassus wrote:
 Tyran wrote:
Yes, but you need a way to take the Hive Fleet.


You can surround it, or drive a battleship into the middle of it to detonate. The latter is described in Cain and the Last Chancers as the tactic to do away with Nids.

The battleship tactic hasn't worked since Behemoth. And in Cain's case it was a crashed Hive Ship, not a Hive Fleet.


It was mentioned in Veil's footnotes actually. Wording being like: That for once the Imperial navy actually snared and surrounded a Hive Fleet. Cain awoke a crashed Hive Ship yes, but thats two different stories.


It's worth noting that Cain is mostly fighting splinters of Behemoth, and in the case of The Greater Good, what is probably a splinter of Gorgon (which spent most of its time in and around Tau space).

The important difference is the scale of the fleet. A splinter of Behemoth or Gorgon is much easier to surround than one of Leviathan, which has started smashing systems with tendrils consisting of millions of hive ships, not to mention the swarms of drones and smaller escort-style creatures which form a living shield around the fleet.

The fleet that attacks the Shield of Baal is so monstrous that even the Necrons accept that there would be no victory in space or on the ground by conventional means, so they cut their losses and explode a gas giant to try and burn everything out of the system (and even that doesn't finish the job; though it does reduce the biomass the fleet takes with it and kill a decent chunk of the bio-ships nearest the gas giant).

Creative solutions like that are about all we've got left at the moment, and even then all tha thas to happen is for a wounded fleet to happen upon an un-defended system of delicious agri-worlds and suddenly all its losses are replenished with minimal effort.

   
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Moscow, Russia

Bugs Bunny would dress up as a girl Nid and lure all the love-smitten Nids off planet.
   
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Courageous Space Marine Captain






Glasgow, Scotland

 Tyran wrote:
Crassus wrote:
 Tyran wrote:
Yes, but you need a way to take the Hive Fleet.


You can surround it, or drive a battleship into the middle of it to detonate. The latter is described in Cain and the Last Chancers as the tactic to do away with Nids.

The battleship tactic hasn't worked since Behemoth. And in Cain's case it was a crashed Hive Ship, not a Hive Fleet.


In addition to that, Leviathan is a hundred times the size of Behemoth, plus Behemoth nearly wiped out one of the most heavily defended aystems in the Imperium in the process. On top of that it cost the Imperium nearly a whole Battlefleet, the entire Ultramarines Chapter (which would have had desperate ramifications) and DID cost them an Emperor-class Battleship, which is probably irreplacable given their technological advancement and size.


Automatically Appended Next Post:
Xyptc wrote:
Crassus wrote:
 Tyran wrote:
Crassus wrote:
 Tyran wrote:
Yes, but you need a way to take the Hive Fleet.


You can surround it, or drive a battleship into the middle of it to detonate. The latter is described in Cain and the Last Chancers as the tactic to do away with Nids.

The battleship tactic hasn't worked since Behemoth. And in Cain's case it was a crashed Hive Ship, not a Hive Fleet.


It was mentioned in Veil's footnotes actually. Wording being like: That for once the Imperial navy actually snared and surrounded a Hive Fleet. Cain awoke a crashed Hive Ship yes, but thats two different stories.


It's worth noting that Cain is mostly fighting splinters of Behemoth, and in the case of The Greater Good, what is probably a splinter of Gorgon (which spent most of its time in and around Tau space).

The important difference is the scale of the fleet. A splinter of Behemoth or Gorgon is much easier to surround than one of Leviathan, which has started smashing systems with tendrils consisting of millions of hive ships, not to mention the swarms of drones and smaller escort-style creatures which form a living shield around the fleet.

The fleet that attacks the Shield of Baal is so monstrous that even the Necrons accept that there would be no victory in space or on the ground by conventional means, so they cut their losses and explode a gas giant to try and burn everything out of the system (and even that doesn't finish the job; though it does reduce the biomass the fleet takes with it and kill a decent chunk of the bio-ships nearest the gas giant).

Creative solutions like that are about all we've got left at the moment, and even then all tha thas to happen is for a wounded fleet to happen upon an un-defended system of delicious agri-worlds and suddenly all its losses are replenished with minimal effort.



This as well. If the Necrons can't hack it in space, considering they are the most Navally advanced race in the Galaxy by a huge margin, are massivwly resilient and intelligent, AND don't replenish Nid losses, then the rest of the Galaxy is screwed.

This message was edited 1 time. Last update was at 2015/05/03 11:32:21


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 Manchu wrote:
Once a world is overtaken by the shadow in the warp, it is probably too late. At that point, one must think of the next system.


True, but in Dawn of War you save planets that has fallen under that. And still you save the worlds from them even when they are really corrupted. Speed is key when it comes to dealing with the Nids.
   
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Towering Hierophant Bio-Titan




Mexico

Crassus wrote:
 Manchu wrote:
Once a world is overtaken by the shadow in the warp, it is probably too late. At that point, one must think of the next system.


True, but in Dawn of War you save planets that has fallen under that. And still you save the worlds from them even when they are really corrupted. Speed is key when it comes to dealing with the Nids.


The infestations are never really completely eradicated, and in the Tyranid campaigns of Retribution a whole new Hive Fleet is spammed from those feral infestations.
   
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 Tyran wrote:
Crassus wrote:
 Manchu wrote:
Once a world is overtaken by the shadow in the warp, it is probably too late. At that point, one must think of the next system.


True, but in Dawn of War you save planets that has fallen under that. And still you save the worlds from them even when they are really corrupted. Speed is key when it comes to dealing with the Nids.


The infestations are never really completely eradicated, and in the Tyranid campaigns of Retribution a whole new Hive Fleet is spammed from those feral infestations.


Mhm, you have Fenris and Catachan where lifeforms have developed from Tyranid ancestors. Though I'm only 90% certain of this. And to make matters worse, they might just go into hibernation, which means they might pop up at an inopportune time decades or even centuries later so good luck in getting rid of them and a single Genestealer can doom millions of people.

The only true way of getting rid of them is to basically destroy all life on the planet and hopefully do a Noah's Ark-solution with all plants as well. And you can imagine how practical this is.
   
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Crassus wrote:
Mhm, you have Fenris and Catachan where lifeforms have developed from Tyranid ancestors


This is not confirmed.

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Made in mx
Towering Hierophant Bio-Titan




Mexico

Crassus wrote:
 Tyran wrote:
Crassus wrote:
 Manchu wrote:
Once a world is overtaken by the shadow in the warp, it is probably too late. At that point, one must think of the next system.


True, but in Dawn of War you save planets that has fallen under that. And still you save the worlds from them even when they are really corrupted. Speed is key when it comes to dealing with the Nids.


The infestations are never really completely eradicated, and in the Tyranid campaigns of Retribution a whole new Hive Fleet is spammed from those feral infestations.


Mhm, you have Fenris and Catachan where lifeforms have developed from Tyranid ancestors. Though I'm only 90% certain of this. And to make matters worse, they might just go into hibernation, which means they might pop up at an inopportune time decades or even centuries later so good luck in getting rid of them and a single Genestealer can doom millions of people.

The only true way of getting rid of them is to basically destroy all life on the planet and hopefully do a Noah's Ark-solution with all plants as well. And you can imagine how practical this is.


Tyranids also infest plants. There is even a bit of fluff somewhere of the Tyranids using local trees as birthing pods for more Tyranids IIRC.
   
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 Wyzilla wrote:
Your planet has a local population consisting of Ultramarines.


The best way I can think out is tricking some necrons to come and the fleet would theoretically bypass the planet.

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 Ashiraya wrote:
Crassus wrote:
Mhm, you have Fenris and Catachan where lifeforms have developed from Tyranid ancestors


This is not confirmed.


And even if its true, they would have been from earlier organisms that wouldn't necessarily have had the capability to respawn a hive fleet. Its possible that strategy hadn't been developed yet.

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some Tau Earth caste scientists ate a advanced poison that was set on a chemical time delay. When they where devoured and brought into the hive ships and the poison activated it destroyed the entire fleet.

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Norway

Also a Lictor's poison can be used. Kryptman and company once assassinated a Norm Queen with a dosage of that. in order to stop a tendril.

If you have nothing nice to say then say frakking nothing. 
   
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NauticalKendall wrote:
some Tau Earth caste scientists ate a advanced poison that was set on a chemical time delay. When they where devoured and brought into the hive ships and the poison activated it destroyed the entire fleet.

 Beaviz81 wrote:
Also a Lictor's poison can be used. Kryptman and company once assassinated a Norm Queen with a dosage of that. in order to stop a tendril.


Those events only work by plot, as a counter example the IoM threw some viral bombs at a Hive Fleet, the Tyranids ate them and incorporate them in their weapons. Or that the virus that saved Tarsis Ultra has been useless against other Hive Fleets and splinter fleets. Or when the Tyranids out evolved Nurgle diseases.

This message was edited 1 time. Last update was at 2015/05/17 03:46:35


 
   
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 Tyran wrote:
NauticalKendall wrote:
some Tau Earth caste scientists ate a advanced poison that was set on a chemical time delay. When they where devoured and brought into the hive ships and the poison activated it destroyed the entire fleet.

 Beaviz81 wrote:
Also a Lictor's poison can be used. Kryptman and company once assassinated a Norm Queen with a dosage of that. in order to stop a tendril.


Those events only work by plot, as a counter example the IoM threw some viral bombs at a Hive Fleet, the Tyranids ate them and incorporate them in their weapons. Or that the virus that saved Tarsis Ultra has been useless against other Hive Fleets and splinter fleets. Or when the Tyranids out evolved Nurgle diseases.


I never liked the story about Krypotman and company doing that. It seemed insane that a being develops a poison it can be affected by, but then again its not my place to judge and the Nids frakked up there. And was Tarsis Ultra saved? I was certain it was destroyed and evacuated.

If you have nothing nice to say then say frakking nothing. 
   
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Glasgow, Scotland

 Beaviz81 wrote:
 Tyran wrote:
NauticalKendall wrote:
some Tau Earth caste scientists ate a advanced poison that was set on a chemical time delay. When they where devoured and brought into the hive ships and the poison activated it destroyed the entire fleet.

 Beaviz81 wrote:
Also a Lictor's poison can be used. Kryptman and company once assassinated a Norm Queen with a dosage of that. in order to stop a tendril.


Those events only work by plot, as a counter example the IoM threw some viral bombs at a Hive Fleet, the Tyranids ate them and incorporate them in their weapons. Or that the virus that saved Tarsis Ultra has been useless against other Hive Fleets and splinter fleets. Or when the Tyranids out evolved Nurgle diseases.


I never liked the story about Krypotman and company doing that. It seemed insane that a being develops a poison it can be affected by, but then again its not my place to judge and the Nids frakked up there. And was Tarsis Ultra saved? I was certain it was destroyed and evacuated.


They developed a targetted bioweapon using an original strain lictor; ie, one of the first organisms on the planet. They made it target the original genes that all other Nids on the planet were based on, then injected it directly into the Norn Queen which immediately killed off the reinforcement embryoes because it targeted the basic DNA that tendril used. It hasn't worked on other fleets presumably because

A; the fleets now use a variety of DNA structures for their base troops (See Star Wars, where they changed from purely Fett clones to a variety of bases to prevent traitor genes).
B; The Killteams have no been able to get inside again
C; they kill.of first-strain creatures as soon as the fleet arrives.

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They have been inside again. The Imperial Fisyts lost their previous Chapter Master Vladimir Pugh fighting a Nid-fleet.

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Norn Queen






The ONLY way is to destroy the hive ships first. As long as the fleet is in the system has hive ships in it more and more troops will be deployed to the surface. But that's actually not the biggest issue.

The moment a hive ship reaches low orbit it doesn't just deploy troops. It pumps out clouds of spores and microorganisms that begin to change the plant life and air to prep it for digestion. This causes capillary towers, digestion pools, and all that other stuff to start to form. It turns the sky red as it's choked with spore clouds and the whole planet begins to be terra formed.

So... Kill the hive ships. Kill the troops on the ground, you now have to fight against the still terraforming biosphere the tyranids started.

Easier to just blow the planet up.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
 
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