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I'd go with the Purge Detachment from IA: Vraks. It's all Nurgle all the time, but pulls from Renegades and CSM, but everything must be Nurgle Marked or not Marked at all. And there's no Fast Attack so no Nurgle Bikes. However, the KhorneKin has Bikes, Raptors, Heldrakes and such up the wazoo and that's where a lot of damage output can come from. Now, there is a little tax with the Purge, but not much. And it's an HQ tax, not a Troops tax. 1+ units of a certain kind of Company Command Squad type thing, and the other mandatory is two Elites. Plague Marines for instance. And the Blasts and Barrages get this nice little special rule with lasting effects on the Battlefield. You want long range fire, there ya go. Obliterators, Leman Russ tanks, Artillary, Forgefiends Dedicated to Nurgle, other big and bad IA 13 tanks Dedicated to Nurgle.
I wouldn't use outside help to screen the Assaulters. KhorneKin is about units dying almost as much as killing. You screen with Cultists, throw them at the enemy and when they die, you get a Blood Point. You throw Zombies at the enemy, sure they're 30pts for ten (IA points, not CSM) but you get zero bonus when they die like everything else.
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