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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 CthuluIsSpy wrote:
 Grey Templar wrote:
 flamingkillamajig wrote:
This game if anything like the last will be sex. Everything about this game appeals to me. I'm just curious wtf happened. Last we saw we won the game unless this is an alternate timeline where we either lose or eventually we lost behind the scenes. If so will there be an in between game like an xcom 1 and a half?


Not necessarily. It could be that the world governments surrendered after the Temple ship was destroyed for some reason.


And that reason was exterminatus

It would be pretty cool if there was a scene where the camera points up and shows that half the moon is missing.
Probably not going to happen, but it would be cool.


Aaaand with that the game just became Assassination Classroom.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 Grey Templar wrote:
 CthuluIsSpy wrote:
 Grey Templar wrote:
 flamingkillamajig wrote:
This game if anything like the last will be sex. Everything about this game appeals to me. I'm just curious wtf happened. Last we saw we won the game unless this is an alternate timeline where we either lose or eventually we lost behind the scenes. If so will there be an in between game like an xcom 1 and a half?


Not necessarily. It could be that the world governments surrendered after the Temple ship was destroyed for some reason.


And that reason was exterminatus

It would be pretty cool if there was a scene where the camera points up and shows that half the moon is missing.
Probably not going to happen, but it would be cool.


Aaaand with that the game just became Assassination Classroom.


I had to look that up.
It sounds really fun xD

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Member of the Ethereal Council






Eumerin wrote:
 hotsauceman1 wrote:
SQUEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
IM so excited. I was on the fence if I wanted to spend my entire first check on a PS4, but Yup, gonna do it now


Don't buy a PS4 for XCom 2. One of the posts above notes that it will be a PC-exclusive release.

Why the feth would they do that? Seriosuly? release it on consoles, then decide it going back to PC only?
Consoles are just as valid platforms, Realize that people. Jesus christ.

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 hotsauceman1 wrote:
Eumerin wrote:
 hotsauceman1 wrote:
SQUEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
IM so excited. I was on the fence if I wanted to spend my entire first check on a PS4, but Yup, gonna do it now


Don't buy a PS4 for XCom 2. One of the posts above notes that it will be a PC-exclusive release.

Why the feth would they do that? Seriosuly? release it on consoles, then decide it going back to PC only?
Consoles are just as valid platforms, Realize that people. Jesus christ.


Sure, but they cause so many coding problems. And you get more people with a PC release than a console release.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Longtime Dakkanaut






 hotsauceman1 wrote:
Eumerin wrote:
 hotsauceman1 wrote:
SQUEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
IM so excited. I was on the fence if I wanted to spend my entire first check on a PS4, but Yup, gonna do it now


Don't buy a PS4 for XCom 2. One of the posts above notes that it will be a PC-exclusive release.

Why the feth would they do that? Seriosuly? release it on consoles, then decide it going back to PC only?
Consoles are just as valid platforms, Realize that people. Jesus christ.


Because they want to heavily feature mod support for the game, something that doesn't transfer well onto consoles.
   
Made in us
Member of the Ethereal Council






 streamdragon wrote:
 hotsauceman1 wrote:
Eumerin wrote:
 hotsauceman1 wrote:
SQUEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
IM so excited. I was on the fence if I wanted to spend my entire first check on a PS4, but Yup, gonna do it now


Don't buy a PS4 for XCom 2. One of the posts above notes that it will be a PC-exclusive release.

Why the feth would they do that? Seriosuly? release it on consoles, then decide it going back to PC only?
Consoles are just as valid platforms, Realize that people. Jesus christ.


Because they want to heavily feature mod support for the game, something that doesn't transfer well onto consoles.

Cool, they can do that for PC, like other games do but still have support. Like Skyrim
Seriously, Even MINECRAFT has a console version.

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Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 hotsauceman1 wrote:

Seriously, Even MINECRAFT has a console version.


Eventually.

My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in us
Member of the Ethereal Council






 Silent Puffin? wrote:
 hotsauceman1 wrote:

Seriously, Even MINECRAFT has a console version.


Eventually.

Im hearing conflicting Rumors, some say its going to PC first.
But Whatever, maybe down the line I can get a real computer. Right now Im stuck with a school laptop.

This message was edited 1 time. Last update was at 2015/06/01 19:05:06


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Made in us
Fixture of Dakka





dead account

Yay for PC only. Better focus of development. So much you can do with a PC version.
   
Made in us
Calculating Commissar




pontiac, michigan; usa

If you guys want to play this over steam when it comes out i'm all for it. I'd even like to play enemy unknown or within if any of you wish.

I'm hoping this game will receive co-op at some point. I know dawn of war 2 sorta did it (never tried it) but co-op is one of the more fun modes that's surprisingly absent in many games.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

I will say I am terribly excited, I will get this out of the way now:

They want it to be mod heavy, I hope this will be in time for Steam to do away with paid Mods?
I hope 2K does the right thing and do not allow charging money whatsoever for content.

Please release on GOG please oh please.

I could see a PC only release for ease of launch but I am sure they will keep in mind much programming for ease of console use.
I think this choice initially is to get off on the right foot and as the PC people rave then the console launch would happen and possibly bundle in a few "greatest hits" mods.
Since you really only get one chance for a bug-free console release so this plan I am sure is to do it right and find all the problems first.
I hate to rain on the PC superiority parade but I think they figure we are the best audience to find all the problems and report back in short order so we are the logical lab rats of choice.
The only irritant is the console people will have to wait, patience, it will be for the best I am sure.

From the trailer, I think they will try to get things to as open and choice filled as the original X-com without the clunky interface.
We were able to pick up bodies AND inventory off dropped personnel and aliens so it looks like it might be back!
If the goofy yet terrifying snake alien is any indication of classic roots, I am unsure what is.

The guerilla warfare underdog position of Xcom is probably a good choice due to how exciting it is.
Having to "make do" limited resources, large groups searching for you and possibly being uncovered at any time.

The sterile "lab rat" futuristic looking cities will provide an excellent contrast to the destruction that is sure to happen.

Looks like excellent first steps and if we can send out mechanical probes to taze the bad guys and not put our operatives in harms way, all the better.




A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in us
Member of the Ethereal Council






 Talizvar wrote:
I will say I am terribly excited, I will get this out of the way now:

They want it to be mod heavy, I hope this will be in time for Steam to do away with paid Mods?
I hope 2K does the right thing and do not allow charging money whatsoever for content.

Please release on GOG please oh please.

I could see a PC only release for ease of launch but I am sure they will keep in mind much programming for ease of console use.
I think this choice initially is to get off on the right foot and as the PC people rave then the console launch would happen and possibly bundle in a few "greatest hits" mods.
Since you really only get one chance for a bug-free console release so this plan I am sure is to do it right and find all the problems first.
I hate to rain on the PC superiority parade but I think they figure we are the best audience to find all the problems and report back in short order so we are the logical lab rats of choice.
The only irritant is the console people will have to wait, patience, it will be for the best I am sure.

From the trailer, I think they will try to get things to as open and choice filled as the original X-com without the clunky interface.
We were able to pick up bodies AND inventory off dropped personnel and aliens so it looks like it might be back!
If the goofy yet terrifying snake alien is any indication of classic roots, I am unsure what is.

The guerilla warfare underdog position of Xcom is probably a good choice due to how exciting it is.
Having to "make do" limited resources, large groups searching for you and possibly being uncovered at any time.

The sterile "lab rat" futuristic looking cities will provide an excellent contrast to the destruction that is sure to happen.

Looks like excellent first steps and if we can send out mechanical probes to taze the bad guys and not put our operatives in harms way, all the better.


I honestly hope you are Right. I love Xcom, I spent what little money I had to get within this year even though my console is at home.
As to the "Why they are the underdogs" it makes sense. Games HAVE to undue all the tech progress or weapon progress of the previous game.
Like what they did with Mass Effect. Mass Effect 2, The Normandy is destroyed, so we likely loose our weapons. 3, the normandy is Dry docked with weapons likely removed along with systems. And the reapers come and you have to make it too the ship and bugger out. Some games do it badly(Crackdown 2) some do it great(Most Bioware games.)

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Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

 hotsauceman1 wrote:
I honestly hope you are Right. I love Xcom, I spent what little money I had to get within this year even though my console is at home.
As to the "Why they are the underdogs" it makes sense. Games HAVE to undue all the tech progress or weapon progress of the previous game.
Like what they did with Mass Effect. Mass Effect 2, The Normandy is destroyed, so we likely loose our weapons. 3, the normandy is Dry docked with weapons likely removed along with systems. And the reapers come and you have to make it too the ship and bugger out. Some games do it badly(Crackdown 2) some do it great(Most Bioware games.)
I agree if some of the tech was still in place in the new game it would start off pretty complicated.
I think that with the aliens settling on the earth much other tech could be explained for easily.

I think how much gameplay depth would be dependent on how much resources they have to expend on the game engine.
I hope they can use a large segment of the original or anything new is a bit more plug and play.
I have found in the past more "mature games" that can easily upgrade an engine's features can add more content and everyone wins.

Mass Effect, good games to talk about.
Played to the end of each one at least twice so you are preaching to the choir.

Xcom2 this year, November... I am really surprised how excited I am over a "silly" game.
New Star Wars movie this year, Mad Max... it is like favorite parts of my past are all showing up again this year.. it is like Christmas!

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in us
Executing Exarch




 CthuluIsSpy wrote:
 flamingkillamajig wrote:
This game if anything like the last will be sex. Everything about this game appeals to me. I'm just curious wtf happened. Last we saw we won the game unless this is an alternate timeline where we either lose or eventually we lost behind the scenes. If so will there be an in between game like an xcom 1 and a half?


To me, its always been heavily implied that the "victory" was just delaying the inevitable; that was only an research party, and not the main military force.
So what probably happened is that a few years after the destruction of the temple ship, a larger alien force, geared for open combat, either attacked and subjugated Earth, or convinced the world's governments that they would be better off serving their alien overlords. Probably at the end of a plasma rifle.


The information available (particularly the statue I mentioned earlier) strongly suggests that the aliens are able to claim that their presence on Earth is benign. Everything that we've seen so far indicates that the aliens are publicly claiming to be friendly to Earth and humanity.

Or in other words, there was almost certainly no open invasion, or publicly recognizable implied threat.
   
Made in us
Member of the Ethereal Council






 Talizvar wrote:
 hotsauceman1 wrote:
I honestly hope you are Right. I love Xcom, I spent what little money I had to get within this year even though my console is at home.
As to the "Why they are the underdogs" it makes sense. Games HAVE to undue all the tech progress or weapon progress of the previous game.
Like what they did with Mass Effect. Mass Effect 2, The Normandy is destroyed, so we likely loose our weapons. 3, the normandy is Dry docked with weapons likely removed along with systems. And the reapers come and you have to make it too the ship and bugger out. Some games do it badly(Crackdown 2) some do it great(Most Bioware games.)
I agree if some of the tech was still in place in the new game it would start off pretty complicated.
I think that with the aliens settling on the earth much other tech could be explained for easily.

I think how much gameplay depth would be dependent on how much resources they have to expend on the game engine.
I hope they can use a large segment of the original or anything new is a bit more plug and play.
I have found in the past more "mature games" that can easily upgrade an engine's features can add more content and everyone wins.

Mass Effect, good games to talk about.
Played to the end of each one at least twice so you are preaching to the choir.

Xcom2 this year, November... I am really surprised how excited I am over a "silly" game.
New Star Wars movie this year, Mad Max... it is like favorite parts of my past are all showing up again this year.. it is like Christmas!

I mean, I dont care if games or series are platform exclusive. But, to put a game out that worked GREAT on consoles, make great gameplay, then make the sequel a platform exclusive? I let Fromsoft get away with that because Bloodborne isnt a sequel but more of a clone. But it would be like if mass effect went Back to Xbox after making 2 on all other platforms.
All im saying is, keep the path you established before.

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Made in gb
Hulking Hunter-class Warmech





Bristol, England

Man, there goes my November. Loved the first one, I bought it and played to completion on three formats (PC, xbox and android).

Read the first two novels in the Maelstrom's Edge Universe now:

Maelstrom's Edge: Faith - read a sample here!

and

Maelstrom's Edge: Sacrifice 
   
Made in us
Fireknife Shas'el




Yes yes yes... wait no consoles.. Well I guess my PC will be up by then. Hopefully.

So anyone else getting a invisible inc vibe from this?
   
Made in us
[MOD]
Madrak Ironhide







Here's hoping they totally steal ideas from the Long War mod.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Member of the Ethereal Council






 malfred wrote:
Here's hoping they totally steal ideas from the Long War mod.

As an option.
Also, Why does snake lady have boobies?

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Made in us
Fireknife Shas'el




 hotsauceman1 wrote:
 malfred wrote:
Here's hoping they totally steal ideas from the Long War mod.

As an option.
Also, Why does snake lady have boobies?


So I wasn't the only one thinking about that.
   
Made in us
[MOD]
Madrak Ironhide







My guess is that Unification means genetic twisting. So she's
probably literally a snake lady. Snake alien + human female.


Automatically Appended Next Post:
Long War had fantastic ideas that go beyond optional.

The biggest one was separate soldier and officer ranks.

This message was edited 1 time. Last update was at 2015/06/01 22:40:22


DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Fireknife Shas'el




 malfred wrote:
Here's hoping they totally steal ideas from the Long War mod.


Which ideas are you thinking of? I am hoping they make training rulette the new standard and that they open up the equipment slots to more options. I kind of think that is happening as the trailer shows a support with a shotgun, or maybe it's just random. The big one I want them to change is the global game. It was too passive in the last game, you were basically reacting the whole time.
   
Made in us
Member of the Ethereal Council






I would bet that this has more story than the last. It was a bit like dark souls, in which you would Infer alot compared to other games.
My bet, The Volunteer is behind part of it in some way. She/He Blinked out before they died.
Y'know what would be cool? If aliens would somehow make it into the team. Kinda like Falling Skies, where the Volm are helping them.

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Made in us
[MOD]
Madrak Ironhide







The two separate tech trees per class in the long war mod was boss

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I'd also like more cross compatibility between weapons and classes. Like every class should be able to be equipped with assault rifle type weapons. Thats why my Snipers rarely got used. Before they could move and shoot they were liabilities, and they could gain XP without killing aliens, and they couldn't kill many aliens without the ability to move and shoot.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Member of the Ethereal Council






 Grey Templar wrote:
I'd also like more cross compatibility between weapons and classes. Like every class should be able to be equipped with assault rifle type weapons. Thats why my Snipers rarely got used. Before they could move and shoot they were liabilities, and they could gain XP without killing aliens, and they couldn't kill many aliens without the ability to move and shoot.

Really? For me the Sniper was the best Class. Squadsight was way better than Move shoot. Once you got them a decent pistol they could gunsling. And Once they got the Archangel Armor Woot where they a terror to behold.
What Im hoping for is some different troops, more classes. Maybe just a Medic this time? Dont mix it with support.
I noticeds a few things rewatching the trailer. Genetherapy seems to be important somehow. You need a security scan to get in line, Rebels are attacking them across the globe & Xcom is attacking it too.
Oh, and Optimus Prime is leading the Xcom forces.
Also, I wonder if the Grenade launcher is for a new demolition class. That would be cool.

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Sure, they were good once you got them upgraded. Except so were the other classes, who themselves were useful at all stages. Snipers had to be babied and groomed. I never used them till late game.

And that actually makes me want another thing, I want choice of my soldier's class. Not randomly generated.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Member of the Ethereal Council






 Grey Templar wrote:
Sure, they were good once you got them upgraded. Except so were the other classes, who themselves were useful at all stages. Snipers had to be babied and groomed. I never used them till late game.

And that actually makes me want another thing, I want choice of my soldier's class. Not randomly generated.

OMG yes, Plz.

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Made in us
Fireknife Shas'el




*looks up the log war mod* Wow.. *understands why it's now PC only*
   
Made in us
Member of the Ethereal Council






nomotog wrote:
*looks up the log war mod* Wow.. *understands why it's now PC only*

Like I said, I hope Hope HOPE that it isnt Only, just that we get it down the line. But it just got announced, So, I guess its the waiting game now.

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