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![[Post New]](/s/i/i.gif) 2015/06/16 16:36:37
Subject: Best Drop Pod Marine Chapter
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Regular Dakkanaut
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If a new player was making a drop pod marine force, what chapter tactics are superior? Fists for bolter drill? UM?
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![[Post New]](/s/i/i.gif) 2015/06/16 16:55:55
Subject: Best Drop Pod Marine Chapter
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Longtime Dakkanaut
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Salamanders for TL Flamers and Melta (always take the Forgefather).
UM are also a pretty good shout with the Doctrines.
FW best tactics are Fire Hawks and Star Phantoms who follow a similar pattern.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/06/16 16:59:09
Subject: Best Drop Pod Marine Chapter
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Stubborn Dark Angels Veteran Sergeant
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Ultras are the best IMO. Two turns of preferred enemy for everyone, and twinlinked for tacs and or devastators
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Wyzilla wrote:
Because Plague Marines have the evasion abilities of a drunk elephant.
Burn the Heretic
Kill the mutant
Purge the Unclean |
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![[Post New]](/s/i/i.gif) 2015/06/16 18:22:04
Subject: Best Drop Pod Marine Chapter
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Decrepit Dakkanaut
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Essentially everyone but Raven Guard can do well with them.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/06/16 18:26:23
Subject: Best Drop Pod Marine Chapter
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Ultramarine Land Raider Pilot on Cruise Control
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Raven Guard does get Shrouded Turn1 though. I mean, if you pod in and stick yourself in terrain, it's hard to die from shooting. Assaults are a different story though
Ravenguard seems pretty legit in the Skyhammer formation with additional pods. Just saying
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![[Post New]](/s/i/i.gif) 2015/06/16 18:29:43
Subject: Best Drop Pod Marine Chapter
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Slashing Veteran Sword Bretheren
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Always go BlackTemplar.
No Pity
No Remorse
No Fear
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2015/06/16 18:38:07
Subject: Best Drop Pod Marine Chapter
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Sword-Wielding Bloodletter of Khorne
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Saythings wrote:Raven Guard does get Shrouded Turn1 though. I mean, if you pod in and stick yourself in terrain, it's hard to die from shooting. Assaults are a different story though
Ravenguard seems pretty legit in the Skyhammer formation with additional pods. Just saying 
Except they don't. If you start in a transport you don't get shrouded according to the Ravenguard CT.
As to the question at hand, different CTs have different advantages in a drop pod army. From a pure alpha-strike standpoint, Ultras are very good. Salamanders with flamers and IF with bolterdrill are also nice.
Iron Hands on the other hand have the staying power (especiially if you rule IWND for all vehicles); BT and WS can deal well with the inevitable countercharges.
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![[Post New]](/s/i/i.gif) 2015/06/16 19:15:28
Subject: Best Drop Pod Marine Chapter
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Ultramarine Land Raider Pilot on Cruise Control
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Sad times, but at least the ASMs get shrouded in the formation, but being a Drop Pod post, I'd steer clear of RG XD
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![[Post New]](/s/i/i.gif) 2015/06/16 19:20:45
Subject: Best Drop Pod Marine Chapter
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Sword-Wielding Bloodletter of Khorne
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Yeah, there is a clear lack of internal balance on the CTs sadly.
One thing to consider: Using Demi-Company or Gladius formations, IH, BT and WS can get doctrine re-rolls on top of their own CT. As such they combine alpha strike capabilities of the UM and their own useful CTs.
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![[Post New]](/s/i/i.gif) 2015/06/16 20:06:41
Subject: Best Drop Pod Marine Chapter
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Fireknife Shas'el
Lisbon, Portugal
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Sentinels of Terra are pretty good now, specially with Sternguard.
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2015/06/16 21:54:26
Subject: Best Drop Pod Marine Chapter
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Tunneling Trygon
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Frozocrone wrote:Salamanders for TL Flamers and Melta (always take the Forgefather).
UM are also a pretty good shout with the Doctrines.
FW best tactics are Fire Hawks and Star Phantoms who follow a similar pattern.
Wait, do salamander chapter tactics let you TL meltaguns? I don't think they do
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![[Post New]](/s/i/i.gif) 2015/06/16 22:05:25
Subject: Best Drop Pod Marine Chapter
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Sword-Wielding Bloodletter of Khorne
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luke1705 wrote: Frozocrone wrote:Salamanders for TL Flamers and Melta (always take the Forgefather).
UM are also a pretty good shout with the Doctrines.
FW best tactics are Fire Hawks and Star Phantoms who follow a similar pattern.
Wait, do salamander chapter tactics let you TL meltaguns? I don't think they do
No, but their SC Vulcan He'Stan does.
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![[Post New]](/s/i/i.gif) 2015/06/16 22:35:28
Subject: Best Drop Pod Marine Chapter
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Tunneling Trygon
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Currently he lets you master-craft them (small difference but with things like a multi-melta it could matter)
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![[Post New]](/s/i/i.gif) 2015/06/17 03:26:29
Subject: Best Drop Pod Marine Chapter
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Fireknife Shas'el
Lisbon, Portugal
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luke1705 wrote:Currently he lets you master-craft them (small difference but with things like a multi-melta it could matter)
AFAIK, there isn't a melta weapon that fires more than 1 shot, so technically master-crafted on a melta ~ twin-linked (albeit I agree on using the correct word)
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2015/06/17 03:51:21
Subject: Re:Best Drop Pod Marine Chapter
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Chaplain with Hate to Spare
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Crimson Fists with Pedro Kantor. Objective Secured Sternguard for the win.
If Close Range Bolter Drill worked with Sternguard Special Ammunition, it would be indisputable.
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This message was edited 1 time. Last update was at 2015/06/17 03:57:43
5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/06/17 05:03:24
Subject: Re:Best Drop Pod Marine Chapter
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Hellish Haemonculus
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Salamanders.
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![[Post New]](/s/i/i.gif) 2015/06/17 08:28:05
Subject: Best Drop Pod Marine Chapter
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Disguised Speculo
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Black Templars any good for this?
I doubt it is half as good as TL flamers and such but I'm thinking the BT tactics give your squads some added flexibility and power in close quarters
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![[Post New]](/s/i/i.gif) 2015/06/17 19:41:23
Subject: Best Drop Pod Marine Chapter
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Sword-Wielding Bloodletter of Khorne
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Dakkamite wrote:Black Templars any good for this?
I doubt it is half as good as TL flamers and such but I'm thinking the BT tactics give your squads some added flexibility and power in close quarters
They can deal better with being charged in subsequent turns. The opponent must trade of between shooting at them first, and giving them rage and counterattack or engaging them in CC straight up. Not as stellar as some others, but decent enough.
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![[Post New]](/s/i/i.gif) 2015/06/17 23:27:48
Subject: Best Drop Pod Marine Chapter
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Longtime Dakkanaut
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The best pod army is smurfs with wolves.
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![[Post New]](/s/i/i.gif) 2015/06/17 23:31:23
Subject: Best Drop Pod Marine Chapter
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Legendary Master of the Chapter
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Star phantoms. TL ALL THE THINGS!
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/06/17 23:35:36
Subject: Best Drop Pod Marine Chapter
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Longtime Dakkanaut
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It's just one turn.
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![[Post New]](/s/i/i.gif) 2015/06/17 23:36:54
Subject: Best Drop Pod Marine Chapter
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Legendary Master of the Chapter
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Its a DP army
That first turn better count
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/06/17 23:45:07
Subject: Best Drop Pod Marine Chapter
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Twisting Tzeentch Horror
Canada
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I'm going to vote space wolves with an allied detachment of regular marines. Maybe something that can buff the devs coming out.
3x spacewolve drop pods with 2x shield dreads and the hero dread. Drop the 2 shielders with the sky hammer force, then the following turn the hero dread.
Devs focus on killing what can most easily kill the dreads, and then the assault marines swarm what ever can hurt the devs.
Turn 2 win.
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3000 Points Tzeentch |
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![[Post New]](/s/i/i.gif) 2015/06/17 23:48:44
Subject: Best Drop Pod Marine Chapter
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Longtime Dakkanaut
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Wolves are so good in pods. Automatically Appended Next Post:
The thing some armies can shrug off the alpha strike.
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This message was edited 1 time. Last update was at 2015/06/17 23:49:30
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![[Post New]](/s/i/i.gif) 2015/06/18 00:02:27
Subject: Best Drop Pod Marine Chapter
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Legendary Master of the Chapter
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Dozer Blades wrote:Wolves are so good in pods. Automatically Appended Next Post: The thing some armies can shrug off the alpha strike. Tailoring against those alone wouldn't make a very good list would it? DP armies are meant to strike REALLY hard with the right tools right where they are needed. twin linked appears to be nearly the best and it benefits all with the CT and not just Tacs or Devs for a turn. Also just realized Sali dreads have CT as well
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This message was edited 1 time. Last update was at 2015/06/18 00:03:03
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2015/06/18 16:23:44
Subject: Best Drop Pod Marine Chapter
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Regular Dakkanaut
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Phantoms seem clearly superior. I wish I didn't hate their look so much.
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![[Post New]](/s/i/i.gif) 2015/06/18 16:41:03
Subject: Best Drop Pod Marine Chapter
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Regular Dakkanaut
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Expect if you put a single wolf character into a smurf unit, you can't use the chapter tactics on the smurf unit per the new rules. My vote is going to be imperial fists Centurion Devastators with Tank hunters can get a Pod as FA if you run a CAD. Also Re-roll ones on the AP3 gets hot shots (forgetting the name at the moment) is awesome
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This message was edited 2 times. Last update was at 2015/06/18 17:28:53
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![[Post New]](/s/i/i.gif) 2015/06/18 18:00:30
Subject: Re:Best Drop Pod Marine Chapter
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Judgemental Grey Knight Justicar
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casvalremdeikun wrote:Crimson Fists with Pedro Kantor. Objective Secured Sternguard for the win.
If Close Range Bolter Drill worked with Sternguard Special Ammunition, it would be indisputable.
Bolter Drill does work with Sternguard now. Go forth and profit.
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![[Post New]](/s/i/i.gif) 2015/06/18 18:03:56
Subject: Best Drop Pod Marine Chapter
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Locked in the Tower of Amareo
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Remember when people were arguing for BA? Really? Really?
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![[Post New]](/s/i/i.gif) 2015/06/18 18:05:15
Subject: Best Drop Pod Marine Chapter
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Regular Dakkanaut
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The close range bolter drill in the SoT supplement specifically says it does not. BA is really good. Flammer, heavy flamer on the tact squads and double melta and the assualt squads for super cheap BA assualt squads still bascially get a drop pod for 15 points and can take 2 melta guns.
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This message was edited 1 time. Last update was at 2015/06/18 18:10:16
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