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Made in lu
Rampaging Khorne Dreadnought






The thing for me is, they are pretty good, but they can't fight their loyalist counterparts because of the lack of storm shields. Normal termies they can deal with just fine, but those god damn storm shields man. Once those thunderhammers get to strike your termies will drop pretty fast.

Adding a lord and/or sorceror can help but on their own they will die. It doesn't help either that the loyalists can fit more into their tanks.
   
Made in us
Regular Dakkanaut




Against a horde army a small unit of termies is just an appetizer. Not big enough to kill a unit in one go, not survivable enough to survive more than two rounds of shooting/melee.

Against a horde army a big unit of termies can shred the backfield one unit at a time. Dealing with them will take the pressure off the rest of your army, allowing them to close to killing range with relative impunity.

Against an MSU/elite army everyone else's comments certainly apply, however. Just wanted to point out the difference.

An Orky player.
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

 jackflashultra wrote:
Will work out pretty good. If you can though try and stay away from combi plasma. Its terrible when your squad drops and two of your terminators murder themselves cause of gets hot.
But a x5 man squad with combi meltas and combi melta on the sorcerer is a lot of fun and IMO the reaper autocannon is great against lower toughness HQ's like DE or Eldar.


I like Plasma over Melta most of the time. I don't worry about 'Gets Hot', but I feel the risk is worth the reward.
Just personal taste.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Implacable Black Templar Initiate




Central Illinois

 GoliothOnline wrote:
Short answer, NO

Long answer, noooooooooooooooooooooo...

Reasons being you're eating up an elite slot, (and yes, I know the elite slot is pretty terrible as is) but honestly, why bother wasting 115 points on 3 models that CAN, potentially DS safely, then blow something up.

You have a 1/3 chance to simply not do what you were hoping to do with them, with the potential of having them randomly DIE. Sure if they land safely and blow up a land raider with 3 combi melta, its nice, but extremely unreliable.

CSM are riddled with unreliable mechanisms and units. We have the Forgefiend for instance that is a mobile platform that sucks at shooting for no other reason other than poor writing and rule playtesting. Why bother sinking 175 points into something that moves 6" and has garbage BS on a 3HP AV12 Walker? No thanks. Doesn't help its massive and priority targeted most of the time (Which hilariously can be beneficial seeing as how BAD it is in every respect) Even triple Ectoplasma Cannons are garbage. 24" range? No thanks, Id rather take Havocs... Wait they cant take Plasma Cannons, wait no, they cant even take traditional plasma cannons. Oh well.

There are so many damn options in the CSM dex weapon wise and unit wise that just shouldnt exist. Mutilators anyone? Warp Talons anyone? Forgefiends, Thousand Sons, Its all a massive waste of time if you plan on being an army worth it's salt on the board. Fluff wise, sure, knock yourself out with your Tzeentch army, whom still have no real fluff ON THE TABLE to benefit your army. We get Thousand Sons CSMs, not even Terminators, and all they get are AP3 Bolters? LOL

I have nearly 20k points of CSM at this point, and it's only getting smaller. That entire reason is being GW are racist, against their equality of their products being sold to different consumers. SMs will forever be their babies and Eldar will forever get nifty rules which makes them both competitive and fun. CSM are labeled "Bad guys" and therefore cannot be competitive outside Forgeworld bought models and special rules and books. So we are forced to dish out more money for more models, that most of the times arent even allowed at local tournaments or even GW held friendly tournaments. Like god forbid I brought a Fire Raptor Gunship to a 1500 point local tournament. I'd get shot outside the store by some angry kid screaming "DIE HERETIC!"


Did you play Chaos in second edition or during the 2.5 Codex in 4th edition? Both books were amazing and somewhat broken. The 2.5 codex is arguably one of the best books for a game version ever. You could tailor your squads as you saw fit and they had legion rules for the traitor legions and you got bonuses for having the correct numbers for Nurgle, Khorne, etc. Then they got that awful book and well it has been sad since then and then this book came out and at least they can hold there own.

Also how do you have a 1/3 chance of having something bad happen on a deep strike? Isn't that only if you mishap?

This message was edited 1 time. Last update was at 2015/07/16 00:29:10


Words of wisdom by Prophet40k

That game put my faith in Khorne to the test. My table-neighbor looked at the match up and said "Here you're going to need these more than I will" and handed me a bag of Jello shots. They must have pleased Khorne because I walked out 11-2.


Now looking at another list with MORE tyrants and MORE mawlocks, I said to myself. "Oh well looks like it's time for another beer. It'll take the sting out of this. LOL"  
   
Made in us
Longtime Dakkanaut




There are just to many ap2 weapons easily available in large numbers to make chaos termites worth taking. Grav weapons, and their easy proliferation was just the final nail in the coffin.

I have 30 assembled chaos terminators and they are still in a drawer in the basement cabinet.
   
Made in us
Krazy Grot Kutta Driva





UC Irvine

Do you guys think the 5man squad for Reaper Auto Cannon/ Heavy Flamer is worth it?

This message was edited 1 time. Last update was at 2015/07/16 07:20:09


 
   
Made in us
Implacable Black Templar Initiate




Central Illinois

I wish Chaos had access to Cataphratti terminator armor. The 2+ 4++ would be a nice improvement without having to purchase the mark of t.

Words of wisdom by Prophet40k

That game put my faith in Khorne to the test. My table-neighbor looked at the match up and said "Here you're going to need these more than I will" and handed me a bag of Jello shots. They must have pleased Khorne because I walked out 11-2.


Now looking at another list with MORE tyrants and MORE mawlocks, I said to myself. "Oh well looks like it's time for another beer. It'll take the sting out of this. LOL"  
   
Made in ru
!!Goffik Rocker!!






 NightWrench wrote:
I wish Chaos had access to Cataphratti terminator armor. The 2+ 4++ would be a nice improvement without having to purchase the mark of t.


They would also be able to create havok stars thanks to snp.
   
Made in us
Sinewy Scourge




Boulder, Colorado

quite good IMO.

combi-cide units, bodyguard, distraction, or even just a relatively killy unit, are all good options for using them, and it doesn't hurt that the models are so awesome.

happy wargaming,

-Mikey

   
Made in us
Hellacious Havoc





Everywhere at once..

SirSweetroll wrote:
Do you guys think the 5man squad for Reaper Auto Cannon/ Heavy Flamer is worth it?


I do. But I run my terminators in 5 man squads every time I play them sooooo... lol


Automatically Appended Next Post:
 Anpu42 wrote:
 jackflashultra wrote:
Will work out pretty good. If you can though try and stay away from combi plasma. Its terrible when your squad drops and two of your terminators murder themselves cause of gets hot.
But a x5 man squad with combi meltas and combi melta on the sorcerer is a lot of fun and IMO the reaper autocannon is great against lower toughness HQ's like DE or Eldar.


I like Plasma over Melta most of the time. I don't worry about 'Gets Hot', but I feel the risk is worth the reward.
Just personal taste.


Oh it is its just I seem to role all my ones when I role for my terminators. But I do enjoy popping transports with them left and right.

This message was edited 1 time. Last update was at 2015/07/17 22:07:07


I am changed . . . an outcast now.  
   
 
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