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What do you think about the DA codex?
Haven't seen it quite yet
Awesome!! (top tier)
Pretty solid actually
Meh...
Underpowered
Terrible

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Made in at
Slashing Veteran Sword Bretheren






Is it the codex DA players deserved after all these years? Have their prayed been finally answered?

This message was edited 1 time. Last update was at 2015/06/28 08:54:21


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 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in us
Locked in the Tower of Amareo




I don't begrudge them at all. And a pox any who complains about IoM crap! DA have been terrible for a long, long time.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

The poll seems more than a little biased.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
World-Weary Pathfinder





Wiltshire, UK

I think it's great. Definitely fixes the old one.

I think they've made an interesting 'chapter trait' of Grim Resolve rather than the previous Stubborn. Think it's a very good idea they produced this after the main SM codex. Happy the flyers are, imo, fixed, although still trying to get my head around a Nephilim with HBs and LCs as it's a bit of a jack of all trades.

Was a little disappointed not to see things like special ammo for company veterans, Centurions, Thunderfire Cannons etc. but I guess Dark Angels get enough tools already and we got grav!!! Annoyed you can't legally represent the masters, chaplains and librarians of the Ravenwing properly as they don't get the Ravenwing rule when on a bike. That's my main gripe.

All in all, I think it's great!

Check out my Instagram: http://www.instagram.com/blades_of_vaul

 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





You need a praise the sun option.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in us
Regular Dakkanaut





It will be a pretty solid book if the blatantly obvious rules errors get fixed via errata. Pretty poorly written, as far as rules clarifications go, with obvious loop holes anyone familiar with the game would instantly find. How GW didn't, is anyone's guess.
   
Made in kr
Regular Dakkanaut




I'm in the meh category mainly due to the rules errors/weirdness. Bikes don't come with bolters (in the digital rulebook,) the only Ravenwing HQ is Sammael, Company Masters still can't take bikes (though they are allowed Terminator armour...etc.)
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Colne, England

Clarence wrote:
I'm in the meh category mainly due to the rules errors/weirdness. Bikes don't come with bolters (in the digital rulebook,) the only Ravenwing HQ is Sammael, Company Masters still can't take bikes (though they are allowed Terminator armour...etc.)


Because bikes belong to the 2nd company and they have a company master by the name of Sammael?

Brb learning to play.

 
   
Made in gb
Shas'ui with Bonding Knife




Where's the 'OP' option?
   
Made in gb
Killer Klaivex




The dark behind the eyes.

SGTPozy wrote:
Where's the 'OP' option?


You'll find it filed under "Awsome!".

This message was edited 1 time. Last update was at 2015/06/27 18:12:18


 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Shas'ui with Bonding Knife




 vipoid wrote:
SGTPozy wrote:
Where's the 'OP' option?


You'll find it filed under "Awsome!".


So nowadays it is "awesome" to be OP? Oh how times change, I remember hating how Tau were considered OP in 6th and I wouldn't dare call it 'awesome' *sigh*
   
Made in ca
Fixture of Dakka




SGTPozy wrote:
 vipoid wrote:
SGTPozy wrote:
Where's the 'OP' option?


You'll find it filed under "Awsome!".


So nowadays it is "awesome" to be OP? Oh how times change, I remember hating how Tau were considered OP in 6th and I wouldn't dare call it 'awesome' *sigh*


Over Powered and Dark Angels for about 20 years or so were never in the same sentence. Now that it can be, it's AWESOME!

In other words, it's nice for DA players who for the most times were playing at a disadvantage against most armies. So the feeling is nice to be "Up there" now. Let them have their due. The deserve it. Tyranids and Chaos Space Marines are hopefully next with the goodness as well. (and yes others that I have forgotten to mention.)

This message was edited 1 time. Last update was at 2015/06/27 18:23:13


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

SGTPozy wrote:
 vipoid wrote:
SGTPozy wrote:
Where's the 'OP' option?


You'll find it filed under "Awsome!".


So nowadays it is "awesome" to be OP? Oh how times change, I remember hating how Tau were considered OP in 6th and I wouldn't dare call it 'awesome' *sigh*


Bear in mind that isn't my view.

I'm simply looking at the options. At the low end of the scale we have "Underpowered" and "Terrible" (fair enough). Above those we have "pretty solid". So, above that, where you'd expect to find an option for Overpowered, we instead only have "Awsome".

It therefore seemed logical that 'Overpowered' has simply been rolled into "awsome".

There's a reason I said the poll appeared biased.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Longtime Dakkanaut





UK

I'm just happy they are on par with the other Codexes. Granted I've just had a flick through but full BS Overwatch sounds vicious, especially to my Orks (no bias, promise )

Hoping that the other factions get a similar deal with their Codexes.

YMDC = nightmare 
   
Made in gb
Shas'ui with Bonding Knife




"Bear in mind that isn't my view"

It was mostly aimed at the OP so sorry if it sounded like it was aimed at you

It is pretty bias.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

SGTPozy wrote:

It was mostly aimed at the OP so sorry if it sounded like it was aimed at you


No worries.

I just thought I should make my position clear.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in ca
Commander of the Mysterious 2nd Legion





 Bhazakhain wrote:
I think it's great. Definitely fixes the old one.

I think they've made an interesting 'chapter trait' of Grim Resolve rather than the previous Stubborn. Think it's a very good idea they produced this after the main SM codex. Happy the flyers are, imo, fixed, although still trying to get my head around a Nephilim with HBs and LCs as it's a bit of a jack of all trades.

Was a little disappointed not to see things like special ammo for company veterans, Centurions, Thunderfire Cannons etc. but I guess Dark Angels get enough tools already and we got grav!!! Annoyed you can't legally represent the masters, chaplains and librarians of the Ravenwing properly as they don't get the Ravenwing rule when on a bike. That's my main gripe.

All in all, I think it's great!


what does grim resolve do now?

Opinions are not facts please don't confuse the two 
   
Made in ie
Norn Queen






Dublin, Ireland

Is PFG still a thing?

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 Mozzyfuzzy wrote:
Clarence wrote:
I'm in the meh category mainly due to the rules errors/weirdness. Bikes don't come with bolters (in the digital rulebook,) the only Ravenwing HQ is Sammael, Company Masters still can't take bikes (though they are allowed Terminator armour...etc.)


Because bikes belong to the 2nd company and they have a company master by the name of Sammael?

You missed the point. Terminators can take a generic master even though there is only 1 master....Belial. RW should have been given same option.
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Colne, England

 bullyboy wrote:
 Mozzyfuzzy wrote:
Clarence wrote:
I'm in the meh category mainly due to the rules errors/weirdness. Bikes don't come with bolters (in the digital rulebook,) the only Ravenwing HQ is Sammael, Company Masters still can't take bikes (though they are allowed Terminator armour...etc.)


Because bikes belong to the 2nd company and they have a company master by the name of Sammael?

You missed the point. Terminators can take a generic master even though there is only 1 master....Belial. RW should have been given same option.


See I thought they were allowed termie armour because they had advanced through the 1st company into the higher echelons of the inner circle, and then occasionally went into battle wearing it to lead the group of deathwing they had as part of whatever battle strategy was being employed.

But the point is fluff wise, only the 2nd company are allowed bikes, so why would anyone but members of the 2nd company have them?

Brb learning to play.

 
   
Made in au
Jinking Ravenwing Land Speeder Pilot





the down underworld

Has anyone else noticed that, unlike our vanilla counterparts, we can actually fit 2 separate lions blade detachments in a 2000pt army?

Meaning that we can take 20(!) free transports in a 2000pt game.

Thats 1100pts FOR FREE!

"If you wait a few months, they'll pick one of the worst codexes and they'll nerf almost everything, its an abstract sort of balance, but it's the sort of balance gw likes... "
 
   
Made in gb
Khorne Rhino Driver with Destroyer



York

Its a good solid codex, I think DA players should be happy.

www.malifauxaron.blogspot.com

My hobby blog! - Please have a read! 
   
Made in us
Krazed Killa Kan






No obsec is problematic. Terminators got toned down.

I don't like the new Grim Resolve, I think it's stupid. But then again I don't like Overwatch.

The book is much thicker than the old one, by around 2 times. You could beat your grandmother with this thing.

I like that the dataslates are apart from the fluff pages for each unit entry. The dataslates have model photos, but the fluff pages have half page artwork combined with a fluff writeup similar to the oldschool. I feel like this is a good compromise.

Book is big and almost looks like a book that costs $58 this time.

Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. 
   
Made in ca
Secretive Dark Angels Veteran




Canada

It's a very strong book with good rules and it's better for mixed unit armies and raven spam only get better.

The lsv and nephilim aren't terrible, their average

And the darkshroud is incredibly powerful as is the dark talon.

The elite slot choices aren't bad at all but company veterans need more love still

The hq's all become pretty good even asmodai has some goofy applications theoretically speaking. He might not be that terrible.

The relics table and wargear options are a bloody mess in places but no army is truly perfect unless you happen to come from a craft world and the fast and heavy support slots got a lot nicer despite the loss of venerable land raiders.

Azreal is rubbish I won't touch him with a 10' pole

So all in all this book is a huge improvement over the last one but it still has room for improvement and next codex we will probably get those changes and we will be doing pretty good.

It is my hope that tau get brought down a peg next edition however. They eat our army alive now.

DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in cn
Stealthy Space Wolves Scout





 bullyboy wrote:

You missed the point. Terminators can take a generic master even though there is only 1 master....Belial. RW should have been given same option.


I didn't vote since I don't own the codex, but... in 6th it's said that Masters of the other companies (i.e. not 1st or 2nd company) sometimes join their Deathwing brethren in Terminator armors because they are in the inner circle and (all but Sammuel) had been in the Deathwing.

 Frozocrone wrote:
I'm just happy they are on par with the other Codexes. Granted I've just had a flick through but full BS Overwatch sounds vicious, especially to my Orks (no bias, promise )

Hoping that the other factions get a similar deal with their Codexes.


Boi! I thought that was a Cypher only thing. Is it really a chapter-wideability?

This message was edited 5 times. Last update was at 2015/06/27 22:50:46


 
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

 bullyboy wrote:
 Mozzyfuzzy wrote:
Clarence wrote:
I'm in the meh category mainly due to the rules errors/weirdness. Bikes don't come with bolters (in the digital rulebook,) the only Ravenwing HQ is Sammael, Company Masters still can't take bikes (though they are allowed Terminator armour...etc.)


Because bikes belong to the 2nd company and they have a company master by the name of Sammael?

You missed the point. Terminators can take a generic master even though there is only 1 master....Belial. RW should have been given same option.


And, of course, there is only one Sammael, but there are multiple Dark Angels successor chapters that also field non-Ravenwings of their own. But that's an issue with the Blood Angels codex, as well, as it doesn't really acknowledge that one might want to play a successor chapter.

This message was edited 1 time. Last update was at 2015/06/27 23:20:19


"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
Made in kr
Regular Dakkanaut




 bullyboy wrote:


See I thought they were allowed termie armour because they had advanced through the 1st company into the higher echelons of the inner circle, and then occasionally went into battle wearing it to lead the group of deathwing they had as part of whatever battle strategy was being employed.

But the point is fluff wise, only the 2nd company are allowed bikes, so why would anyone but members of the 2nd company have them?


So why are the Chaplains allowed bikes then?
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Colne, England

 Tannhauser42 wrote:
 bullyboy wrote:
 Mozzyfuzzy wrote:
Clarence wrote:
I'm in the meh category mainly due to the rules errors/weirdness. Bikes don't come with bolters (in the digital rulebook,) the only Ravenwing HQ is Sammael, Company Masters still can't take bikes (though they are allowed Terminator armour...etc.)


Because bikes belong to the 2nd company and they have a company master by the name of Sammael?

You missed the point. Terminators can take a generic master even though there is only 1 master....Belial. RW should have been given same option.


And, of course, there is only one Sammael, but there are multiple Dark Angels successor chapters that also field non-Ravenwings of their own. But that's an issue with the Blood Angels codex, as well, as it doesn't really acknowledge that one might want to play a successor chapter.


Ah well then you get an eerily similar looking bloke, who rides an equally similar Jetbike called NotSammaelus.


Automatically Appended Next Post:
Clarence wrote:
 bullyboy wrote:


See I thought they were allowed termie armour because they had advanced through the 1st company into the higher echelons of the inner circle, and then occasionally went into battle wearing it to lead the group of deathwing they had as part of whatever battle strategy was being employed.

But the point is fluff wise, only the 2nd company are allowed bikes, so why would anyone but members of the 2nd company have them?


So why are the Chaplains allowed bikes then?


Each company has an attached chaplain and Librarian, so the attached 2nd company Libby and Chaplain will be on bikes, because that's the 2nd companies shtick.

This message was edited 1 time. Last update was at 2015/06/28 00:17:53


Brb learning to play.

 
   
Made in us
Executing Exarch





McKenzie, TN

IMO except for the rules mistakes and simple editorial mistakes this is perhaps the best codex DA have had. It is different enough from SM that it doesn't feel like SM +1 or -1 but rather a unique army with it's own play style that just happens to share some common weapons and units.

Ravenwing are actually really good. Not quite as OP as people are making them out to be but definitely capable of playing on the top tier armies tables. Very few units in this codex are useless when you take into consideration max vehicle unit abilities and formations. Even land speeders got kind of good with a unit consisting of a darkshroud and a unit of landspeeders that gains Tau like overwatch and interceptor.

Deathwing is probably the worst of the play styles but the price reduction does help somewhat combined with the significantly improved ability of ravenwing to deliver their deathwing brethren.

Even the nephilim jetfighter actually got reasonably good at killing enemy flyers and flyrants. Both flyers can come on, shoot something up, jink with a 75% chance to pass the cover saves, fly off the board, and then fly back on to do it all again. That is a huge improvement over last time when they did nothing and then died to any skyfire available.

The only unit I am really conflicted about is the deathwing knights. I don't really like the new rule where they gain smash as they are so slow they usually only got a single assault anyways. The new rule is somewhat useful against vehicles and if you get multiple assaults but a huge decrease if you only get that one big assault.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Librarians are in the Deathwing but still get an option for a bike. This does not make them Ravenwing, however. The Ravenwing does have it's own Chaplain, who also has option for a bike, and is not in the Deathwing, but he still can't lead the RWSF strangely enough. How the heck can Sammael be everywhere, unless the Ravenwing is only fielded in it's entirety in a RWSF?

Good point on other masters wearing term armour, that would be true, They are inducted into the Deathwing and therefore might have their own suit of terminator armour.

I think it's only fitting that there are so many mysteries to this codex as there is to the Dark Angels themselves, lol.

I just want to be able to field a RWSF without always having to take Sammael, I don't want a special character every time.
   
 
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