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Made in ca
Stormin' Stompa






Ottawa, ON

Dorn's Honour

Though the origins of this relic have been lost, it first appears in historic documents at the end of the Horus Heresy. Most of its deeds have been complished in the hands of many Imperial Fists; from squad sergeants to chapter masters. It know resides amongst the Stone Sentinels, inherited from their father chapter. The relic is a pair o of power fists, each with a retractable powered blade hidden in shield casing.

Used by Space Marine captain or chapter master.

Points: ???

Grants a 6+ invulnerable save in the shooting phase and a 5+ invulnerable save in the melee phase.

Same rules as a chainfist but +1 attack.


Ask yourself: have you rated a gallery image today? 
   
Made in au
Slippery Scout Biker





 RaptorusRex wrote:
Fusion Blade- 20 pts

"Some firepower, sadly enough, is best applied with the greatest force with the shortest possible range."

-Fio'vre T'au Ves'an

Based upon innovations in the realm of Tau Empire fusion weaponry, the Fusion Blade is meant for those foolhardy commanders who favor the challenges posed by overcoming their natural lack of depth perception in close combat. It merely agitates a large swathe of air around it per shot, allowing a Battlesuit equipped with it to engage up close without fear. However, the amount of area covered means that one will have to get up close to do major damage to highly armored targets- a risky proposition.

The Fusion Blade has two profiles, one used for shooting attacks, and the other used for close combat.

Range 8''
S 6
AP 2
Assault 1, Melta

Range -
S 8
AP 1
Melee, Melta


Just a quick thing, Melta doesnt work in Assault, you might want to change the sword to melta at range but armourbane/tankhunter or a made up rule instead in melee.

This message was edited 1 time. Last update was at 2015/07/11 04:12:27


40k:
Salamanders - 3500 points
Inquisition - 500
30k:
Salamanders - 4000
Imperial Militia - 1500
 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Vulkan Fran'cis wrote:
 RaptorusRex wrote:
Fusion Blade- 20 pts

"Some firepower, sadly enough, is best applied with the greatest force with the shortest possible range."

-Fio'vre T'au Ves'an

Based upon innovations in the realm of Tau Empire fusion weaponry, the Fusion Blade is meant for those foolhardy commanders who favor the challenges posed by overcoming their natural lack of depth perception in close combat. It merely agitates a large swathe of air around it per shot, allowing a Battlesuit equipped with it to engage up close without fear. However, the amount of area covered means that one will have to get up close to do major damage to highly armored targets- a risky proposition.

The Fusion Blade has two profiles, one used for shooting attacks, and the other used for close combat.

Range 8''
S 6
AP 2
Assault 1, Melta

Range -
S 8
AP 1
Melee, Melta


Just a quick thing, Melta doesnt work in Assault, you might want to change the sword to melta at range but armourbane/tankhunter or a made up rule instead in melee.
Armourbane is the identical rule, just for melee.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Devestating Grey Knight Dreadknight




For Grey Knights:
Cloak of Mordrak - 40 pts.
This item of wargear allows the bearer and his unit to arrive turn 1 via deepstrike. This unit will not scatter.

Hope is the first step on the road to disappointment. 
   
Made in au
Slippery Scout Biker





 casvalremdeikun wrote:
 Vulkan Fran'cis wrote:
 RaptorusRex wrote:
Fusion Blade- 20 pts

"Some firepower, sadly enough, is best applied with the greatest force with the shortest possible range."

-Fio'vre T'au Ves'an

Based upon innovations in the realm of Tau Empire fusion weaponry, the Fusion Blade is meant for those foolhardy commanders who favor the challenges posed by overcoming their natural lack of depth perception in close combat. It merely agitates a large swathe of air around it per shot, allowing a Battlesuit equipped with it to engage up close without fear. However, the amount of area covered means that one will have to get up close to do major damage to highly armored targets- a risky proposition.

The Fusion Blade has two profiles, one used for shooting attacks, and the other used for close combat.

Range 8''
S 6
AP 2
Assault 1, Melta

Range -
S 8
AP 1
Melee, Melta


Just a quick thing, Melta doesnt work in Assault, you might want to change the sword to melta at range but armourbane/tankhunter or a made up rule instead in melee.
Armourbane is the identical rule, just for melee.


I know that is what I am saying, just that he cant have melta in assault

40k:
Salamanders - 3500 points
Inquisition - 500
30k:
Salamanders - 4000
Imperial Militia - 1500
 
   
Made in us
Longtime Dakkanaut






Cobra Spear- 15 pts

"Strike like lightning, and retreat from the battle like lightning. "

-Inscription upon the blade of the Cobra Spear

This massive Power spear was once the weapon of Qin Xa, the master of the White Scars's Terminator Armor-clad Honor Guard. While unwieldy in the hands of one not clad in full Terminator plate, the spear features superb balance for use both from the back of a mount, or in the hands of a Terminator alongside a integrated Bolt Pistol. In addition, Qin Xa added a crucial feature: the ability to ramp up the Cobra Spear's power field to higher outputs than normal.

This feature served him well at the Battle of Terra, where he used the Spear's highest setting it could manage within the realm of safety in order to smite a Bloodthirster of the First Host, sending it screaming back into the warp.

The Cobra Spear uses the following profile. In addition, it includes a integrated Bolt Pistol.

Range -
S 6
AP 2
Melee, Unwieldy, Overload

Overload: A model using a weapon with this rule may exchange their close combat attacks for a Overload attack. When doing so, roll To Hit as normal, but resolve the attack as S 8 AP 2. However, a model Overloading their weapon may not charge in the next Assault phase and may not Run in the next Shooting Phase.

This message was edited 3 times. Last update was at 2015/07/12 02:51:56


The thing about 40k is that no one person can grasp the fullness of it.

My 95th Praetorian Rifles.

SW Successors

Dwarfs
 
   
Made in us
Sinewy Scourge




Boulder, Colorado

The great akaiittou.

In the times before the fall, Archon Marhurath Asdrukras weilded this mighty weapon. A long, sharp, and stylized black blade. After the fall, parts of commoragh broke and fell to anarchy, and the archon in addition to his retinue slaughtered with this blade, enjoying every second of the massacre and suffering of the dark eldar. The archon nurtured the ancient sword, and the weapon grew a thirst for blood, demanding slaughter once the it is drawn, throwing the user into a bloodlust, ending in death for both parties.

S+1 AP2 Melee, specialist weapon, bloodlust

bloodlust - a model equipped with this weapon gains the furious charge, rage, rampage, and feel no pain special rules. But the user may not make shooting attacks, and during the assault phase, they must charge the nearest enemy unit is possible. If the model is embarked upon a transport of any kind they may not attempt to charge, and if the model is not capable of making it into base contact with an enemy unit during the assault phase, they still must attempt to charge (although auto-failing it) meaning that the unit that is charged is inclined to overwatch if they would be able to anyways.

40 points.

happy wargaming,

-Mikey


   
Made in us
Decrepit Dakkanaut





Hyperspace

Diplomacy-

This plain, worn pistol is the single oldest weapon ever recovered in working order by the Imperium. Recognizable only by the faded "Diplomacy carved into it's stock, and dated to the late 3rd Milennium and with a service record longer than most Space Marine chapters' records, this weapon is only removed from stasis in times of great need. Upon pulling the simple trigger, the weapon will produce a beam that destroys everything that crosses its path with the fury of a dying star.

Range 12"
Str 9
AP 1
Fleshbane, Precision Shots, One Use Only.

25 Points



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in us
On a Canoptek Spyder's Waiting List




I'd like to make the Necrons have a relic that makes RP work like it does in DoW.

Shroud of Eternity-

Once per game, you may resurrect all units that died within 48" of your lord with this relic.

Reduces army-wide RP to a 6+, however it may be lowered back to the max of 4+ if the other effects are in play. (such as Decurian bonus)
   
Made in us
Longtime Dakkanaut






Dreadaxe- 25 pts

"DREADAXE HUNGERS."

-Kyleb Dyrk's infamous battle cry as he used the Dreadaxe to split the skull of a Herald of Khorne on the planet of Nebulos Aleph.

This malign Daemon Weapon is one seemingly not aligned with any of the Four, a fact making other characteristics more disturbing. The Dreadaxe possesses a vampiric thirst for the souls of other Daemons, smiting their souls and consuming them- causing the baleful visage of a goat's skull mounted upon it to glow with lambent fire. Though the Dreadaxe's ownership is in a state of flux, the Sons of Malice Champion Kyleb Dyrk has laid claim to it- and the Dreadaxe shows no signs of protesting.

The Dreadaxe may only be taken by a Chaos Lord, and only in a detachment representing the Sons of Malice warband.

Range -
S 5
AP 3
Melee, Two-Handed, Unearthly Hunger

Unearthly Hunger: Keep note of how many enemy models with the Daemon special rule are removed as result of the wielder's close combat attacks over the course of the battle. At the end of the next Assault, compare the total to the chart below. These effects last until the end of the next Assault Phase.

-1+ +1 Strength

-3+ AP2

-5+ Rampage

This message was edited 1 time. Last update was at 2015/07/13 23:14:24


The thing about 40k is that no one person can grasp the fullness of it.

My 95th Praetorian Rifles.

SW Successors

Dwarfs
 
   
Made in us
Resolute Ultramarine Honor Guard





Hmm a jetbike. With a plasma canon. And twin linked storm bolters. Paint it black. Name it suspiciously similar to the Raven Guard primarch, and give it unknown fluff origins.

Oh.

Well OK... two power fists with a built in storm bolter. Make it the iconic relic of my chapter, and trace it's lineage back to the Primarch. then have Forgeworld make a model of that primarch without them.

Sigh. 0 for 2.

In all seriousness I wouldn't mind a return of the Plasma Blaster of Captain Invictus.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in fi
Fully-charged Electropriest






pawa24 wrote:
I'd like to make the Necrons have a relic that makes RP work like it does in DoW.

Shroud of Eternity-

Once per game, you may resurrect all units that died within 48" of your lord with this relic.

Reduces army-wide RP to a 6+, however it may be lowered back to the max of 4+ if the other effects are in play. (such as Decurian bonus)


If the pricetag on this relic is anything less than 150 points I'm out... 250 would be a lot closer to being balanced. There is otherwise practically no downside to this as everyone is going to run decurion anyway and get easy RP rolls anyway.

7000 pts 1000 pts 2000 pts 500 pts 3000 pts
 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.
 xSoulgrinderx wrote:
No. but jink is cover and if the barrage its center they wont be getting cover
 
   
Made in fi
Battlewagon Driver with Charged Engine






Finland

Relic: Gravity & Physics

Any friendly and enemy models without Power/Terminator Armour arriving in a Drop Drop are removed from game upon landing.

   
Made in fi
Fully-charged Electropriest






 Runic wrote:
Relic: Gravity & Physics

Any friendly and enemy models without Power/Terminator Armour arriving in a Drop Drop are removed from game upon landing.


You clearly are not forging the narrative hard enough. Instead of a relic I propose that all drop pods can be equipped with retrothrusters for 0ppm, nullifying the effect of this relic.

7000 pts 1000 pts 2000 pts 500 pts 3000 pts
 Crimson Devil wrote:
7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.
 xSoulgrinderx wrote:
No. but jink is cover and if the barrage its center they wont be getting cover
 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

For Dark Eldar:

The fabled 'Melee-weapon-that-isn't-overpriced-garbage'
Master Crafted, S: User, AP2, Poison 3+. 30pts.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
On a Canoptek Spyder's Waiting List




 Lammikkovalas wrote:
pawa24 wrote:
I'd like to make the Necrons have a relic that makes RP work like it does in DoW.

Shroud of Eternity-

Once per game, you may resurrect all units that died within 48" of your lord with this relic.

Reduces army-wide RP to a 6+, however it may be lowered back to the max of 4+ if the other effects are in play. (such as Decurian bonus)


If the pricetag on this relic is anything less than 150 points I'm out... 250 would be a lot closer to being balanced. There is otherwise practically no downside to this as everyone is going to run decurion anyway and get easy RP rolls anyway.


I'm cool with 150.

I imagine this as you being able to just throw your entire army at your enemy's face with zero regard. Then Mass Rez it to overwhelm them again.
Could be especially evil with Lychguards/Wraiths.
   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





pawa24 wrote:
 Lammikkovalas wrote:
pawa24 wrote:
I'd like to make the Necrons have a relic that makes RP work like it does in DoW.

Shroud of Eternity-

Once per game, you may resurrect all units that died within 48" of your lord with this relic.

Reduces army-wide RP to a 6+, however it may be lowered back to the max of 4+ if the other effects are in play. (such as Decurian bonus)


If the pricetag on this relic is anything less than 150 points I'm out... 250 would be a lot closer to being balanced. There is otherwise practically no downside to this as everyone is going to run decurion anyway and get easy RP rolls anyway.


I'm cool with 150.

I imagine this as you being able to just throw your entire army at your enemy's face with zero regard. Then Mass Rez it to overwhelm them again.
Could be especially evil with Lychguards/Wraiths.


150 points would still be ridiculously cheap for something that can magically give you models worth of hundreds of points, (easily more) with no rolls of any kind needed or questions asked.
If the cost is anything less than 500 points it would be way too powerful. Sounds like something gamebreaking enough for GW to put on the next Cron codex.
Decrease the range, roll for the resurrection and/or limit it to infantry models. Then it might be closer to the 150 points.

4000p
1500p

=====Begin Dakka Geek Code=====
DS:90S+G+MB--IPw40k12+D+A++/mWD-R+T(T)DM+
======End Dakka Geek Code====== 
   
Made in us
Infiltrating Broodlord





Indiana

Spear of Absolution: 100pts

Profile: S+1, AP3, Fleshbane, Preferred Enemy: Iron Warriors, Impale, Into The Breach!, Specialist Weapon

Impale: on a to wound roll of 6, the following occurs;
Infantry, beast, and character models wounded by the spear are removed from play. Any monstrous creature that suffers a wound by the spear instead takes twice the amount of wounds.

Into The Breach!: Once per assault phase, when attacking a model with an armor value, you may trade all your attacks for one autohitting attack with the following profile; S:10 AP2 that removes d3 hull points.

Assaulting a fortification is no concern for an astartes of the Iron Reavers. Always leading the assault in the hands of a great leader, these blades of ancient archeotech has been infused with the spirit of the men who wielded them, and gleam brightest as they chop through traitor marines. On occasion, particularly bold commanders have even used the spear to blast their ways through fortress walls.


Well... that is all I have. Wonder if this is enough to make power lances worth it again.

"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has thought and purpose that functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bioengineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if is aware of us at all it must know us only as Prey."
Hive Fleet Grootslang 15000+
Servants of the Void 2000+ 
   
Made in us
Wing Commander





The Burble

I likeep the idea of a relic thunderbolt fighter like the burning blade that randomly appears on the hangar deck before a great battle, no serials or bureau numbers, with the name of the pilot it has chosen on the side of the cockpit.

As a thunderbolt with

Vector Dancer, Strafing Run, Shrouded, It will Not Die, preferred enemy flyrs and FMCs.

4HP

3 archeotech las cannons. These are rapid fire instead of heavy, and have the ignore cover rule.

Abadabadoobaddon wrote:
Phoenix wrote:Well I don't think the battle company would do much to bolster the ranks of my eldar army so no.

Nonsense. The Battle Company box is perfect for filling out your ranks of aspect warriors with a large contingent from the Screaming Baldies shrine.

 
   
Made in us
Ork-Hunting Inquisitorial Xenokiller




Strike Cruiser Vladislav Volkov

Reason
60 points

A man-portable assault cannon with the phrase "ultima ratio regum" etched onto each barrel, this ancient and highly experimental prototype weapon is effective against all targets and much more lightweight than the final production model. The characteristic high-pitched whine which accompanies its muzzle flashes is dreaded by all who march against the wielder of this big gun.

24" S6 AP3 Assault 5
Ignores Cover, Rending, Twin-linked

This message was edited 3 times. Last update was at 2015/07/13 18:27:28


   
Made in gb
Killer Klaivex




The dark behind the eyes.

Plot Armour (0pts, replaces the model's standard armour)
This model must be your army's Warlord. It has Eternal Warrior and automatically passes LoS rolls. As long as this model has a only a single remaining wound, it has a 2+ invulnerable save and rerolls all failed saving throws.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Longtime Dakkanaut






Razor's Edge- 15 pts

"There are many ways of being cunning- some in ways not immediately obvious."

-Archon Rak'tin, of the Kabal of the Burning Eye

The Razor's Edge is a Scissorclaw, a glove with multiple mono-molecular blades extending out from each finger. Along each finger, vein-like tubes carry caustic substances and poisons to the tip of each bade, slowly reapplying them. Anybody sliced by Razor's Edge dies a horrible death- and not at all a swift one. Combined with a Dark Eldar's dizzying speed of movement in the heat of combat, one can fell quite a large number of foes with Razor's Edge.

Range-
S 4
AP 2
Melee, Poisoned (3+)

This message was edited 3 times. Last update was at 2015/07/14 03:13:27


The thing about 40k is that no one person can grasp the fullness of it.

My 95th Praetorian Rifles.

SW Successors

Dwarfs
 
   
 
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