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1850 Hive Fleet Pandora Goes to the BAO GT 2015 (Game #5 Completed on p.4)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Guardsman with Flashlight



Paris, France

 Yarium wrote:
In regards to his turn 4 charge:

Spoiler:
He was all good to charge with Khan. You can't charge if you left your transport that turn (unless its an assault vehicle). However, he didn't leave his transport that turn, but rather you blew up the Razorback he was in on your Turn 3. This means that he started his turn not in a transport, and so was all good to declare a charge and kill your Mawloc!


These battle reports have been great! Thanks for posting them!

P501 iPad:
If a unit disembarks from a destroyed vehicule during your opponent turn, it cannot charge in the assault phase of its own turn unless the destroyed vehicule had the assault rule.

There seems to be problems with the pictures, some don't match the text of are from a différent game.

Many thanks for the reports !

This message was edited 2 times. Last update was at 2015/07/23 13:18:06


 
   
Made in ca
Longtime Dakkanaut





DJ3 wrote:
If a unit disembarks from a destroyed vehicle during the enemy turn, it cannot charge in the Assault phase of its own turn unless the destroyed vehicle had the Assault Vehicle special rule.


This was to correct the rather absurd and counter-intuitive situation that occurred in early 6th (before it was FAQ'd to match the above) where you'd sometimes have to actively avoid killing enemy transports, since doing so would let the contents charge you.


Wow! Thanks! Guess I'm still getting some 6th stuck in my head ;-)

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in gb
Longtime Dakkanaut





United Kingdom

Jy2 will you be at LVO next year?

   
Made in us
Longtime Dakkanaut





Eye of Terror

Funny how people that post often in ymdc often get the rules wrong.

My blog... http://greenblowfly.blogspot.com

Facebook...
https://m.facebook.com/Terminus6Est/

DT:60+S++++G++++M+++B+++I+++Pw40k89/d#++D+++A++++/eWD150R++++T(T)DM+++ 
   
Made in us
Fixture of Dakka





San Jose, CA



Game #3 completed (on p. 2).




Rugrud wrote:
 Yarium wrote:
In regards to his turn 4 charge:

Spoiler:
He was all good to charge with Khan. You can't charge if you left your transport that turn (unless its an assault vehicle). However, he didn't leave his transport that turn, but rather you blew up the Razorback he was in on your Turn 3. This means that he started his turn not in a transport, and so was all good to declare a charge and kill your Mawloc!


These battle reports have been great! Thanks for posting them!

P501 iPad:
If a unit disembarks from a destroyed vehicule during your opponent turn, it cannot charge in the assault phase of its own turn unless the destroyed vehicule had the assault rule.

There seems to be problems with the pictures, some don't match the text of are from a différent game.

Many thanks for the reports !

You're welcome.

With regards to the problems with the pictures, what do you mean? While it is conceivable that I might have accidentally posted pictures out of sequence, I don't really see any problems there, though I can be near-sighted when it comes to looking at my own pictures/report.


Eldercaveman wrote:
Jy2 will you be at LVO next year?

Yeah, I'll be there.


 Dozer Blades wrote:
Funny how people that post often in ymdc often get the rules wrong.

Everyone makes mistakes, even seasoned tournament players like me.

It's a good thing, however, if one is willing to admit to his/her mistakes when he/she finds out he/she are wrong.


This message was edited 3 times. Last update was at 2015/07/23 16:10:04



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Longtime Dakkanaut





United Kingdom

See you there man!

   
Made in us
Fixture of Dakka





San Jose, CA

Awesome! Drop by and say hi!

I'm excited about the LVO. It is going to be HUGE!!! They have a goal of 300+ players for the Singles event.

This message was edited 1 time. Last update was at 2015/07/23 16:13:19



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Longtime Dakkanaut





United Kingdom

 jy2 wrote:
Awesome! Drop by and say hi!

I'm excited about the LVO. It is going to be HUGE!!! They have a goal of 300+ players for the Singles event.



Yeah I'll try and scout you out, I'm coming over with 5-6 people, most of them ETC players as well.

   
Made in us
Fixture of Dakka





San Jose, CA

Awesome! Are you playing in the ETC next week?



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in gb
Longtime Dakkanaut





United Kingdom

 jy2 wrote:
Awesome! Are you playing in the ETC next week?



No I'm not, I've only properly hitting the competitive UK circuit as a player this last year.

   
Made in fk
Longtime Dakkanaut





Wishing I was back at the South Atlantic, closer to ice than the sun

 jy2 wrote:
With regards to the problems with the pictures, what do you mean? While it is conceivable that I might have accidentally posted pictures out of sequence, I don't really see any problems there, though I can be near-sighted when it comes to looking at my own pictures/report.


It may be the first pic with the assault marines, there are two Skyrays on the next table. It looks like you've DSd behind them.

Cheers

Andrew

I don't care what the flag says, I'm SCOTTISH!!!

Best definition of the word Battleship?
Mr Nobody wrote:
Does a canoe with a machine gun count?
 
   
Made in us
Fixture of Dakka





San Jose, CA

 AndrewC wrote:
 jy2 wrote:
With regards to the problems with the pictures, what do you mean? While it is conceivable that I might have accidentally posted pictures out of sequence, I don't really see any problems there, though I can be near-sighted when it comes to looking at my own pictures/report.


It may be the first pic with the assault marines, there are two Skyrays on the next table. It looks like you've DSd behind them.

Cheers

Andrew

Oh.

The Tau belongs to other people playing on the table next to us. Basically, Sean deepstruck his drop pod in my deployment zone but it then scattered very close to the edge of my board edge.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in fi
Longtime Dakkanaut




Sort of amusing to say a list full of scatterbikes is one dimensional (it is), when a list of flyrants and mucolids is versatile. Shows how broken (F)MC's are in this game. Maybe my BA taxi service needs to ally the hive fleet leviathan

Jy2, why were you allowed to have all five flyrants in hiding when you couldn't physically fit them all there?
   
Made in us
Dakka Veteran




Manhattan

This is brutal Tyranid flyers destroy everything omg.

Abandon all hope.
   
Made in fr
Guardsman with Flashlight



Paris, France

 jy2 wrote:
[color=red]


With regards to the problems with the pictures, what do you mean? While it is conceivable that I might have accidentally posted pictures out of sequence, I don't really see any problems there, though I can be near-sighted when it comes to looking at my own pictures/report.



I has pictures of the 3rd report (with grey razors) in the 2nd report. Seems fixed now, must have been a bug on my computer or something.

I've checked again and it's OK.

Strange

But anyway, thanks again
   
Made in gb
Regular Dakkanaut





This terrains rediculous. You can hide an entire army behind 1 peice of terrain!!! is the LVO going to be like this??
   
Made in us
Wing Commander





The Burble

Great reports. Those bugs look great. Are those the wings they come with? They seem bigger.

What would you consider a bad match up for the pentatyrants? Maybe doom sythe spam or those ork gravity cannons?

With my space marines all I can think of is a schism of mars raptor and a huge demon summoning conclave but I doubt even that would do much.

Abadabadoobaddon wrote:
Phoenix wrote:Well I don't think the battle company would do much to bolster the ranks of my eldar army so no.

Nonsense. The Battle Company box is perfect for filling out your ranks of aspect warriors with a large contingent from the Screaming Baldies shrine.

 
   
Made in us
Fixture of Dakka





San Jose, CA


Sorry for the wait, guys. Been busy and just went to another tournament this past weekend. But now I will be back to writing. Hope to at least get started on Game #4 against Pajamapants tomorrow.


Naw wrote:
Sort of amusing to say a list full of scatterbikes is one dimensional (it is), when a list of flyrants and mucolids is versatile. Shows how broken (F)MC's are in this game. Maybe my BA taxi service needs to ally the hive fleet leviathan

Jy2, why were you allowed to have all five flyrants in hiding when you couldn't physically fit them all there?

Dakkafexes in drop pods! LOL!

The flyrant models themselves could fit behind the ruins. It's just that their bulky wings, which do not count for LOS or targeting purposes, were making it hard for me to fit them in. Sean was ok with me putting that one flyrant on top of the ruins as a representation of where he is on the ground level. What he wasn't ok with was me putting my flyrants in front of the ruins but then claiming the cover saves for the ruins. But when I moved them on my turn, I did tell him that they were partially in terrain (since you can move through the walls, then you can definitely end your move partially within the terrain). Maybe he just didn't hear me or he didn't understand my intent.


DorianGray wrote:
This is brutal Tyranid flyers destroy everything omg.

Abandon all hope.

It's not that bad. They are a bad matchup for a lot of armies, but they've got some matchup problems as well.


Rugrud wrote:
 jy2 wrote:
[color=red]


With regards to the problems with the pictures, what do you mean? While it is conceivable that I might have accidentally posted pictures out of sequence, I don't really see any problems there, though I can be near-sighted when it comes to looking at my own pictures/report.



I has pictures of the 3rd report (with grey razors) in the 2nd report. Seems fixed now, must have been a bug on my computer or something.

I've checked again and it's OK.

Strange

But anyway, thanks again

Oh, ok.

Anyways, glad they're ok now.


KillswitchUK wrote:
This terrains rediculous. You can hide an entire army behind 1 peice of terrain!!! is the LVO going to be like this??

Not all of the terrain will be like this.

However, the top tables are more likely to have terrain like this.

Wait til you see the terrain I played on next turn (against Pajamapants). Got 2 words for you....mobile firepower.


 Silverthorne wrote:
Great reports. Those bugs look great. Are those the wings they come with? They seem bigger.

What would you consider a bad match up for the pentatyrants? Maybe doom sythe spam or those ork gravity cannons?

With my space marines all I can think of is a schism of mars raptor and a huge demon summoning conclave but I doubt even that would do much.

Yeah, those are the wings that came with them.

Any army with a strong ground presence can potentially be rough for Pentyrant Tyranids, especially if the ground units are resilient. The biggest weaknesses of Pentyrant is their ground game and in particular, Maelstrom objectives that are not of the Kill-a-unit variety. However, Pentyrant is great against MSU armies though.

Necrons are actually a problem matchup for Tyranids. They have a very, very resilient ground-based army. Necron flyer-spam will lose to bugs, but Decurion is a problem matchup for we bug players. Hence why I am running multiple mawlocs. They are my anti-Decurion as well as my anti-deathstar and anti-Ravenwing along with my anti-MSU.

The Green Tide with a Void Shield Generator will give my bugs problems. Otherwise, it will be a bad matchup for them as well. Traktor cannons I have an answer for so they aren't so bad. Against them, psychic powers like The Horror or Paroxysm will be your best friends.

Massed 2+ models will give bugs problems (especially centurions), which is why I brought so many mawlocs. They are my anti-centurion units as well.





6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

Thanks for the Pics Jy2. I'm disappointed in the lack of fully painted armies though. I feel like with the speedy release system from GW...that more and more people can't get their armies painted fast enough.


Automatically Appended Next Post:
DarthDiggler wrote:
I appreciate the picture breakdown of armies you usually have from a tournament. This is one the best features anyone has ever done in a battle report.


Agreed.

This message was edited 1 time. Last update was at 2015/07/28 18:05:30


   
Made in ca
Longtime Dakkanaut





Any chance we'll see more parts added?

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Skyfire - don't leave home without it/

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Intoxicated Centigor





Great reports , Jim! Just as I remembered

I haven't played 40k for like a year and a half, but have been thinking of getting back into it. You better believe I'll be reading your stuff to learn the competitive meta again. Not sure if it's already too late to get in on LVO, but that would probably be my goal, if I can afford to go to any big tournaments any time soon.

Lol, it would just be nice to roll some dice - I haven't played ANY miniatures game since October...

Why isn't your battle report thread updated for 2015? I doubt this is the first tournament/game you've written a report for this year.

   
Made in us
Dakka Veteran




Manhattan

WHERE ARE THE REST OF THE MATCHES??!

ME WANT MOAR.
   
Made in us
Awesome Autarch






Las Vegas, NV

Awesome breakdown as always, Jim!

   
Made in us
Fixture of Dakka





San Jose, CA


Game #4 vs Alan's Daemons

Alan "Pajamapants" Bajramovic has been on a tear as of late. For those of you who don' know, Alan is one of the most successful US tournament 40K players. He has won numerous Grand Tournaments (GT's) and is consistently ranked in the top of most of the tournaments he goes to. He is a member of Team USA for the ETC (though I'm not sure if he is going this year). Just before the BAO 2015, Alan has already won 2 large GT's, the Broadside Bash GT in Southern California and Wargamescon GT in Texas. 2 years ago, he was runner-up at the BAO 2013. After Day #1 of the BAO 2015, he is currently at the top with a maximum 33 out of 33-pts. I was actually hoping to get paired up against Pajamapants (or Tomb King) going into Game #4 and to my delight, I got my wish. Never mind the saying, "be careful what you wish for", I'm going to enjoy this game against one of the "greats" in this hobby of ours.

1850 Daemons

Daemon CAD:

Kairos Fateweaver
Bloodthirster of Insensate Rage - 2x Greater, 1x Lesser Gifts

13x Pink Horrors
12x Pink Horrors

Daemon Prince - Tzeentch, Level 3 Psyker, 1x Exalted, 1x Greater Gift

Imperial Bastion - Comms Relay

Chaos Space Marine Allies:

Be'lakor

10x Cultists

Heldrake


-----------------------------------------------------------------------------------------


Missions:


Primary Objectives: The Scouring, 4-pts


Secondary Objectives: Modified Maelstrom, 4-pts

1. Hold Maelstrom Objective 1.
2. Hold Maelstrom Objective 2.
3. Hold Maelstrom Objective 3.
4. Destroy an enemy unit.
5. Destroy an enemy unit.
6. Destroy an enemy unit.


Tertiary Objectives: Big Game Hunter, Linebreaker, Slay the Warlord, 1-pt each


Deployment: Hammer of Anvil


1st Turn: Tyranids


-----------------------------------------------------------------------------------------


PRE-GAME THOUGHTS:

This will be a very interesting game. Alan definitely has the experience advantage in this matchup. I haven't played against Daemons in a long, long time so I'm not quite sure how to play against them. I know my shooting is deadly. However, at the same time, I am going to be shooting into T5/6 monstrous creatures with 2+ cover thanks to Be'lakor. We both are running FMC-spam armies. However, with Daemon summoning and 2nd turn, Alan will have the advantage in the Maelstrom Secondary. The key factors in the game are:

1. Terrain. Table #1, which is the table we will be playing on, is densely populated with terrain and more importantly, BLOS terrain. Coupled with Hammer & Anvil deployment and Alan can definitely survive - maybe even avoid - my 1st turn alpha-strike.

2. Tyranids going 1st with Master of Ambush. Alan opted to go second despite the fact that I got Master of Ambush as my Warlord trait. Obviously, he felt that going 2nd with both the Scouring Primary and the Maelstrom Secondary was worth the risk of eating my alpha-strike. How he deploys will be very telling of how the game will go.

3. Daemons going 2nd. If he can survive my alpha-strike, then Alan has a very good chance of taking this game. He has the final say in both the Primary and the Secondary objectives, and with Daemon summoning, he can have units almost anywhere on the table that he needs. How Turn 1 resolves will speak a lot as to how the game will go.

4. Psychic Powers. Alan's main offense will be vector strikes and his psychic powers. One power in particular will be especially potent - Psychic Shriek (of which 3 of his FMC's possess). I really don't have very good defense against Shriek, other than 1 Catalyst and just hoping that I roll low on my LD tests. On the other hand, I did get 1 Psychic Scream. However, Alan will be denying that on a 4+ with his higher-level psykers and he has a lot more power dice than I will. And then, of course, there will be the Summoning with which I will need to contend with.

Overall, my best chance of winning this game is to hit him hard on my 1st turn. If I can do that and maybe take down one of his FMC's early, then I will be in very good shape. If I cannot, then Alan will be the one in very good shape. Alan's deployment and my Turn 1 offense will be very indicative of how this game will go.


-----------------------------------------------------------------------------------------


DEPLOYMENT:

Spoiler:
First of all, I'd like to apologize for the lighting on the pictures. Our table was right next to the window and the lighting outside affected my pictures.

Secondly, I did not take notes on Alan's psychic powers. He had Psychic Shriek on all 3 of his psykers and 1 summoning power for his Grimoire Daemon Prince (DP). Be'lakor, of course, comes with all the Telepathy powers, including Invisibility and Shrouding. As for his Daemonic Gifts, I believe his Bloodthirster (BT) had 4+ FNP and the Axe of Khorne. With 3++ Invuln (from the Grimoire), Invisibility and 4+ FNP, he is going to be all but unkillable.

My psychic powers include:

Flyrant #1 (Warlord) - Catalyst, Paroxysm
Flyrant #2 - Onslaught, Scream
Flyrant #3 - Catalyst, Scream
Flyrant #4 - Onslaught, Paroxysm
Flyrant #5 - Catalyst, Paroxysm

For Warlord Traits, Fateweaver gets to re-roll the Warp Storm table and I get Master of Ambush.


Tyranid deployment.

I deploy 2 mawlocs on my 1 and 3 objectives respectively. I also deploy 1 flyrant.


Daemon deployment. He hides all of his FMC's behind the large blocking-LOS (BLOS) terrain. He then deploys his pink horrors at the very front of his deployment line and then strings them back into the BLOS ruins.

By the ways, ignore the 2nd unit of horrors hiding behind his bastion. I actually took this picture before he was finished with his deployment. He actually deploys them in the other ruins the same way he deploys his 1st unit, at the very front of the deployment line and then stringing them back into the other set of ruins.

With his deployment, I already knew that my Turn 1 alpha-strike was going to fail. It was a great counter-deployment against my army and especially against a Master of Ambush setup. I should have seen this coming as I myself have done this before as well against other Master of Ambush alpha-strike armies. Just from his deployment, I knew I gave Alan the advantage in this game. Not only did I give him 2nd turn, but he also managed to neutralize the primary strategy in which I was basing my tactics off of.


I am forced to deploy my flyrants 18" away from his units. I decide to go after his weak-side pink horrors instead (the side without all of his flying monstrous creatures, or FMC's). That is because 1) all of his FMC's were completely invisible to me due to terrain, 2) I did not want to get vector-struck by 4 FMC's and 3) I did not want to make it easy for him to Psychic Shriek me.

After our deployment, Alan goes to me, "Jim, you know what? I'd be very interested to see how you play this game."

"You know what, Alan?" I thought to myself, "So would I. So would I."

I had no idea how I was going to play this game.




-----------------------------------------------------------------------------------------


Tyranids 1

Spoiler:

Flyrants advance, going after the horrors.

Right off the bat, I knew I was in trouble. The Maelstrom objectives did not want to cooperate with me. I leave 2 mawlocs on the table for the Objectives #1 and #3, with my flyrant readily available to jump onto Objective #2 if I need to. I need to seriously go for the Maelstrom objectives if I want any shot at winning.

And so what do I get for my 2 Maelstrom objectives? Kill 2 units against an army hiding behind BLOS terrain. On the other hand, Alan gets 2 very achievable and actual Objective Maelstrom objectives. Not that I was complaining in-game, but 2nd turn for my opponent, great counter-deployment by my opponent to nullify my strategy and now on top of all that, Maelstrom was being unkind....my hopes for a victory were sinking fast for this game.


1 flyrant takes a Wound from Perils. Even with Onslaught, I can't see enough horrors to wipe them out, only managing to kill the 8 that I could see.




Daemons 1

Spoiler:

Daemons fly out. All except for the D-thirster, who is still on the ground.


Cultists come out and the rest of his guys move around (horrors move to claim Objective #3 and cultists run to claim Objective #1).

Alan gets off Shrouding on Be'lakor and Invisibility on his BT. He attempts Psychic Shriek against me but I pass my LD tests.

My concerns for the Maelstrom are well-founded. Alan easily achieves both of his objectives (Objectives #1 and #3) whereas I fail to achieve either of mine (kill 2 units).




Tyranids 2

Spoiler:

Only 1 mawloc comes in and he kills 7 cultists.

I don't burrow with my mawlocs because I need them this turn for the Maelstrom objectives.

2 of my flyrants, including my Warlord, flies off the table.


2 of my flyrants go after his pink horrors, landing on the ground in order to do so. I want to weaken his psychic strength as well as to eliminate his sources for summoning. Moreover, I believe this unit has both the Incursion and Summoning psychic powers. Also, I am doing this so that next turn when his heldrake comes in, I can go after its rear armor (I am using my flyrants as helturkey "bait").


Shooting take out the horrors, but just barely (4+ cover with re-roll 1's).


I also shoot down his cultists with my other flyrant.

2 scoring, ObSec units down. However, getting his 3rd scoring unit will be problematic as it will take my 2 flyrants 2 turns to get to them.




Daemons 2

Spoiler:

Daemons continue to move up. Mr. BT stays on the ground, going after my mawloc.

Helturkey does not come in. Doh! That is actually a good thing for my opponent.

Alan casts Cursed Earth, Shrouding and Invisibility this turn (Invisibility on the BT). He also summons a unit of daemonettes.

Lastly, the daemonettes run to contest one of my Maelstrom objectives as well as to grab one of his.

I do get a break this turn. The D-thirster is about 3-4" away from my mawloc. Alan then rolls a , for his charge distance.

But wait...he then uses Fateweaver's re-roll to change one of his charge dice....and rolls another !

Alas, Alan still manages to get both of his Maelstrom objectives this turn (pink horrors and daemonettes on objectives) whereas I only manage to grab one of mine (only 1 of the mawloc objectives, the other is contested by his daemonettes). So far, even though Alan has barely done any damage to my army physically, he is killing me on the Maelstroms 4-1.




Tyranids 3

Spoiler:

This turn, I am going for broke. I am taking a huge gamble this turn and if it succeeds, I may be able to turn this game around.

I move all of my flyers after his triumvirate of flying daemons. Mawloc that is about to be shagged by his D-thirster burrows back into the ground. Unfortunately, I have to keep my other 2 mawlocs on the table due to the Maelstrom objectives.

I cast Onslaught on my 2 furthest flyrants. Catalyst, however, either fails or gets denied. Lastly, Alan denies my attempt at Psychic Scream.

So this is my plan. The glue that is holding his army together is Be'lakor. With Be'lakor around, his army is almost impossible to kill due to Shroud. Fatey and the Grimoire-DP have 2+ re-rollable cover because of him. I cannot kill them until after I deal with Be'lakor.

One of my flyrants cannot get into range to target Be'lakor even after his run move from Onslaught, so I only have 4 flyrants to shoot at him. Statistically, with 48 twin-linked S6 shots, 43 will hit, 29 will wound and he should fail 5 saves, minus 1 due to Fatey's re-roll. Thus, on average, even with 2+ cover and 1 re-roll, I should be able to take down the 4W Be'lakor.

I only do 1W to him after all my shooting. Le sigh....




Daemons 3

Spoiler:

Helturkey comes in and vector-strikes one of my flyrants, taking off 3W and then causing him to fall onto the ground.


FMC Daemons vector-strike one of my flyrants, killing him in the process.


They then psychic shriek my mawloc into oblivion....


....and summon another unit of daemonettes to take my objective #1.

In the Shooting phase, all 3 of his FMC's run off the table.


Daemonettes assault my mawloc on the objective....


....and take him out with mass rending. Well, that just made up for his BT's failed charge last turn.

Another turn of Maelstrom fail. Alan gets both of his and denies me both of mine for a 6-1 Maelstrom lead.




Tyranids 4

Spoiler:
At this point, I don't care about the Maelstrom anymore. I am too far behind. My only chances for a victory is to take the Primary and then to hopefully win on the bonus Tertiaries.


I clear out the daemonettes on my Objective #1 but am unable to clear out his daemonettes in terrain on my Objective #3.

My Warlord also takes out his helturkey by shooting it in the butt (despite it have a 3++ save from the Grimoire).




Daemons 4

Spoiler:
Sorry, but my memory is a little blurred here. Because of my focus on the game, I did not take many pictures for the rest of the game.

His FMC's come back in.

In the psychic phase, his daemons Psychic Shriek my Warlord flyrant to death.


The Warp Storm brings in a unit of pink horrors and they land on an objective.




Tyranids 5

Spoiler:

I cannot win this turn, so I don't bother landing my flyrants. Well, all except one, the flyrant on my Objective #1.

With my shooting, I am finally able to clear the daemonettes on my Objective #3. I also shoot down some of the pink horrors on Objective #2 but it is not enough to take them off.




Daemons 5

Spoiler:
Alan splits off his FMC's and some of them land on objectives.


To add insult to injury from the Chaos gods, the Warp Storm turns one of my flyrants into a Daemon Herald.

The game ends. Alan has me dominated both on the Scouring Primary as well as the Maelstrom Secondary. He achieves all 3 of the bonus Tertiary objectives, killing my Warlord, killing one of my most expensive units (flyrant) and also achieving Linebreaker with his D-thirster.

I only get 1-pt with both of my mawlocs in his deployment zone for Linebreaker. Daemons win 11-1.




Crushing Victory to the Daemons!!!





-----------------------------------------------------------------------------------------


POST-GAME THOUGHTS:

Spoiler:
Alan just flat-out out-played me this game. I should have known better than to try the Master of Ambush alpha-strike tactic against such an experienced general as Alan and in such a densely populated table terrain-wise. He basically did to me what I have done to some of my other Master of Ambush opponents who went first. A great counter-deployment plus good terrain on the table basically shut down my strategy hard. I then changed my strategy to try to win by going after the Maelstrom objectives, but alas, I couldn't draw (or roll) the objectives that I needed. Alan's tactics combined with the dice not cooperating with me became a mountain that I just couldn't climb over. After this game, Alan went on to play against Brett "Tomb King" Perkins and to eventually win his 3rd GT in a row. Congratulations, Alan, on a job very well done.

My next and final opponent was one that I was totally not expecting - Khorne Daemonkin! Whoa....say what? Yes, Daemonkin! My opponent for the next game going into the match is actually undefeated with a 3-win/1-draw record. Hmmm....I am definitely intrigued.




This message was edited 14 times. Last update was at 2015/08/03 06:23:59



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
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MOAR keep them coming!

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The Burble

It seems like some Ravenwing Typhoons in the support squadron would do a number on the Mawlocks. Do they have a rule that gets around interceptor fire somehow? I'm not very familiar with them.

Abadabadoobaddon wrote:
Phoenix wrote:Well I don't think the battle company would do much to bolster the ranks of my eldar army so no.

Nonsense. The Battle Company box is perfect for filling out your ranks of aspect warriors with a large contingent from the Screaming Baldies shrine.

 
   
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Philadelphia

 Silverthorne wrote:
It seems like some Ravenwing Typhoons in the support squadron would do a number on the Mawlocks. Do they have a rule that gets around interceptor fire somehow? I'm not very familiar with them.


Well they do their damage in the movement phase.

Rule #1 is Look Cool.  
   
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San Jose, CA



Sorry for the delay guys. Game #4 will be out today.


 Xaereth wrote:
Great reports , Jim! Just as I remembered

I haven't played 40k for like a year and a half, but have been thinking of getting back into it. You better believe I'll be reading your stuff to learn the competitive meta again. Not sure if it's already too late to get in on LVO, but that would probably be my goal, if I can afford to go to any big tournaments any time soon.

Lol, it would just be nice to roll some dice - I haven't played ANY miniatures game since October...

Why isn't your battle report thread updated for 2015? I doubt this is the first tournament/game you've written a report for this year.

You can still make it to the LVO. Tickets aren't out for sale yet, but they will be out very soon. Also, while tickets haven't been out yet, hotel rooms are already 55% booked (at the time of my response). Better book it first if you are sure you can make it. Otherwise, they'll probably be gone in a month.


Las Vegas Open 2016 Hotel Booking Information!


I haven't updated my 7E BR Link because I took a break from writing for a while. I have only wrote 1 report since February, but I will update it soon enough.


 Reecius wrote:
Awesome breakdown as always, Jim!

Thanks.

And awesome event, Reece! The BAO and LVO are my 2 must-go tournaments of the year.


 Silverthorne wrote:
It seems like some Ravenwing Typhoons in the support squadron would do a number on the Mawlocks. Do they have a rule that gets around interceptor fire somehow? I'm not very familiar with them.

Mawloc hits are calculated before Interceptor occurs. Thus, this is usually what happens. Mawloc comes up, kills stuff (if he hits directly), then there is a good chance that he will mishap and possibly go back into reserves. If he is misplaced, then he is most likely dead if going up against Ravenwing and the Darkshroud formation.

However, don't forget that the land speeders have a forward firing arc. They can only intercept units coming in from reserves in the forward arcs. Thus, if the Tyranid player really wants to avoid RW interceptor, then he can have his mawloc come up on a unit that is not in the Typhoon's front facing. Of course if he mishaps and gets misplaced, then you can always put him into their interceptor arc.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
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Philadelphia

Ugh, bad luck there Jim on Bela'kor. Lies, damn lies and statistics and all that.....

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