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Picking Targets tells us:
First, you must pick the target units for the attacks. In order to attack an enemy unit, an enemy model from that unit must be in range of the attacking weapon (i.e. within the maximum distance, in inches, of the Range listed for the weapon making the attack), and visible to the attacker (if unsure, stoop down and get a look from behind the attacking model to see if the target is visible). For the purposes of determining visibility, an attacking model can see through other models in its unit.
Doesn't this mean that I should be getting down behind the head (or other visual apparatus) to get the model's point-of-view for eligible targets? If so, then if it's facing away from a potential target then it can't attack the target.
Note that it says to look from "behind the attacking model", so you need to establish the difference between "front" and "back" - might be hard for some monsters???? This also implies some sort of "forward arc" of, say, 180 degrees.
I like the idea of preventing models attacking units behind them, but hate the idea of getting out my protractor to see if there is a LOS.
Anyone else been down this particular rathole?
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