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Made in us
Beast of Nurgle





I read through the rulebook and could not find a definitive answer for every type of power. My apologies if it is in there but I did not see:

Which types of psychic powers can be used when locked in combat and which powers can be used against units that are locked in combat from outside of combat.

Thanks

"I shall reap a terrible bounty from the death that I sow in your name, Father Nurgle..." 
   
Made in nz
Scarred Ultramarine Tyrannic War Veteran




Ankh Morpork

Certain types of powers specify they cannot be manifested by a Psyker who is locked in combat.

If there is no such restriction on the type, or the specific power if it has no type, then they may be manifested by a Psyker who is locked in combat.
   
Made in gb
Executing Exarch






The limitations are explained on pages 26 and 27, when the different types of Psychic power are explained.

There are no restrictions by default, we are given a blanket permission to manifest, and so only need to look for restrictions - Witchfires in general are restricted and cannot be used when locked, and cannot target units that are locked. Focussed and Beam are a sub-type of Witchfires, and so are affected by the same restrictions as Witchfires. Nova is a special case - it is a sub-type of Witchfire, but has specific permission to hit units that are locked (note that it still does not have permission to be manifested if the Psyker itself is locked in combat).
   
Made in pl
Regular Dakkanaut






 ViPER wrote:
I read through the rulebook and could not find a definitive answer for every type of power. My apologies if it is in there but I did not see:

Which types of psychic powers can be used when locked in combat and which powers can be used against units that are locked in combat from outside of combat.

Thanks


BRB: Whitchfire:
Witchfire powers are shooting attacks. (...) Just like when shooting a weapon, a Psyker must be able to see the target unit (or target point) and cannot be locked in combat if he wishes to manifest a witchfire power.

So I would say only casting Whitchfire Powers Psyker cannot be locked in combat and target cannot be locked in combat. Everything else can be cast while Psyker and/or target is locked in combat.

However I can't find permission or prohibition to cast any power at all while locked in combat. And since we have to have permission to do certain actions... Anyone?

   
Made in gb
Executing Exarch






 danyboy wrote:
However I can't find permission or prohibition to cast any power at all while locked in combat. And since we have to have permission to do certain actions... Anyone?
We have a blanket permission on page 24 (Select Psyker and Psychic Power), this is then restricted on the next page by Psykers and Transports. We then get some additional restrictions when we get to the different types.

If we need a specific permission to cast whilst locked, do we need one when we're in area terrain? Or on a Tuesday?
   
Made in pl
Regular Dakkanaut






 Quanar wrote:
We have a blanket permission on page 24 (Select Psyker and Psychic Power), this is then restricted on the next page by Psykers and Transports. We then get some additional restrictions when we get to the different types.

If we need a specific permission to cast whilst locked, do we need one when we're in area terrain? Or on a Tuesday?


Ok, I guess it is sufficient.
   
Made in au
[MOD]
Making Stuff






Under the couch

You have permssion to cast psychic powers.

The only time you would therefore be unable to cast psychic powers would be when a rule specifically removes that permission.

There is no rule (that I'm aware of) that removes that permission when locked in combat for anything other then Witchfires.

This message was edited 1 time. Last update was at 2015/07/28 05:52:08


 
   
Made in ar
Regular Dakkanaut




Nvm, pay no attention to this.

This message was edited 1 time. Last update was at 2015/07/28 12:40:49


 
   
Made in us
Longtime Dakkanaut




Indiana

I think potentially being locked in combat would severely limit LOS but that is not an actual "rule restriction" of the psychic powers themselves

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Also remember Novas can be cast into combat.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ar
Regular Dakkanaut




 FlingitNow wrote:
Also remember Novas can be cast into combat.


No, nova can't be cast if the psyker is engaged, it can target engaged enemies, but the psyker must not.
   
Made in gb
Executing Exarch






Wallur wrote:
 FlingitNow wrote:
Also remember Novas can be cast into combat.


No, nova can't be cast if the psyker is engaged, it can target engaged enemies, but the psyker must not.
You are actually agreeing:

A Nova cannot be cast in combat. But it can be cast into combat (from a un-engaged Psyker nearby).
   
Made in ar
Regular Dakkanaut




 Quanar wrote:
Wallur wrote:
 FlingitNow wrote:
Also remember Novas can be cast into combat.


No, nova can't be cast if the psyker is engaged, it can target engaged enemies, but the psyker must not.
You are actually agreeing:

A Nova cannot be cast in combat. But it can be cast into combat (from a un-engaged Psyker nearby).


My bad, I missunderstood.
   
 
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