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Made in de
Dakka Veteran




Eacute cole Militaire (Paris)

Tau are getting a new Toy soon.



Seeing the weapons And proposed rules i think this thing is going to bring the hurt to Knights , WK And Co.
Whats your oppinion

Do not kill. Do not rape. Do not steal. These are principles which every man of every faith can embrace.
For if you do, one day you will look behind you and you will see us And on that day, you will reap it,
and we will send you to whatever god you wish.  
   
Made in us
Auspicious Daemonic Herald





Its probably going to be an actual titan level super heavy instead of just a Knight or something
   
Made in us
Decrepit Dakkanaut




Couldn't say. I don't see rules for it.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
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Chaplain with Hate to Spare





Sioux Falls, SD

It probably still dies effortlessly to Grav.

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Ork-Hunting Inquisitorial Xenokiller




Strike Cruiser Vladislav Volkov

I still say it looks fat.

   
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Fixture of Dakka




Vanished Completely

This thing does frighten me and I play Tau.
It is going to make people hate us again....

This message was edited 1 time. Last update was at 2015/08/05 06:59:02


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
Krazed Killa Kan






I'm afraid of the retcon that is going to happen to justify Tau making something so over the top as this. Also the amount of guns this thing has looks like something a crazed Mek seeking "enuff dakka" would put on a walker.... well at least the amount on the first phase of dakkafication.

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Trustworthy Shas'vre




I would be interested in hearing the rules for this beast, to my knowledge so far only speculation has made it to the internet.

Tau and Space Wolves since 5th Edition. 
   
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Shas'ui with Bonding Knife




Yeah I'm afraid... Afraid that even with this new toy that we won't be able to compete with the cheese armies (SM, Eldat etc.)
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

SGTPozy wrote:
Yeah I'm afraid... Afraid that even with this new toy that we won't be able to compete with the cheese armies (SM, Eldat etc.)
Like Tau aren't going to be on the receiving end of a cheesetastic upgrade when their time for a new codex comes. Don't count on them being in the same category as BA, Orks, DE, and the like. It isn't like they are in that category in the first place.

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Made in de
Dakka Veteran




Eacute cole Militaire (Paris)

 casvalremdeikun wrote:
It probably still dies effortlessly to Grav.


Since it will be a superheavy walker with invul Save only haywire on 6' s, Not a Problem.
Given the ammount of interceptor Tau can bring deepstriking Cents or devs Arent that much of a problem

Do not kill. Do not rape. Do not steal. These are principles which every man of every faith can embrace.
For if you do, one day you will look behind you and you will see us And on that day, you will reap it,
and we will send you to whatever god you wish.  
   
Made in us
Osprey Reader






I'm more afraid of seeing an official GW commemorative baby carrier for it.
   
Made in be
Longtime Dakkanaut




 winterwind85 wrote:
 casvalremdeikun wrote:
It probably still dies effortlessly to Grav.


Since it will be a superheavy walker with invul Save only haywire on 6' s, Not a Problem.
Given the ammount of interceptor Tau can bring deepstriking Cents or devs Arent that much of a problem


Grav doesn't mean haywire. Grav means it wounds on it's armor save (so 2+ if it has a 2+ save). Against vehicles, grav was already relying on 6's anyway. Grav gets nerfed vs SH vehicles hard because they can't be immobilized tough.
However, seeing as Riptides are MC's while they, by all means of logic, should be walkers, I don't see this one being a vehicle either, rather a GC.

Anyway, I haven't seen any proposed rules, where did the OP find them?

This message was edited 2 times. Last update was at 2015/08/05 10:31:04


You don't have to be happy when you lose, just don't make winning the condition of your happiness.  
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 winterwind85 wrote:
 casvalremdeikun wrote:
It probably still dies effortlessly to Grav.


Since it will be a superheavy walker with invul Save only haywire on 6' s, Not a Problem.
Given the ammount of interceptor Tau can bring deepstriking Cents or devs Arent that much of a problem
Given that this model is probably a GC not a Walker (since all Tau suits are MCs and this is just a big one), Grav will be a pretty big weakness to this.

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Gathering the Informations.

It was specifically mentioned to be a Superheavy Walker by someone over on Advanced Tau Tactica when he asked the FW staff when initially unveiled.

Edit: The best rundown on the Supremacy suit is from Bitterman. Here was what he posted, as reposted by myself in the FW thread on July 5th:
OK, I just got back from the event, so after posting the photo earlier, I thought I'd put up some more info that I learned on the day.

Next(?) IA book is still planned to be Tau... possibly against Imperial Knights (plus some Guard tagging along for the fun of it). Unlikely to be out for a while though ("next year"?).

On the big suit...

Rules totally undecided yet, according to Will, the sculptor. So I'm not sure if the ones listed earlier are accurate - though as it's obviously someone else that writes the rules, maybe they've written them and just not told him, it's possible.

The arms and shoulder weapons are all mounted such that they could be swapped out for other weapons. The shoulder weapons are intended as a kind of railgun, but not the same as the "heavy railguns" we've seen on the AX-1-0 for example... he spoke about this at some length, and had some cool ideas how he imagines them working. He figures that the velocity of a railgun like this could be variable: as well as the high-velocity solid rounds we know of from existing railguns, you could fire a different munition at a much lower velocity and "lob" it like a mortar, or even launch a drone-controlled shell. Flexibility was the key word, he said it several times.

The arm weapons are triple-barrelled rotary ion cannons (again, no idea what that means for their rules). The arms on the model he had on display were magnetised (he actually dropped it while I was talking to him and it fell to bits, I panicked but he was like "nah don't worry about it" and put it back together) and the model will be produced with 6mm/8mm holes in it, so you don't even need to drill your own magnet holes.

He's sculpted alternate arms already (triple fusion guns of some kind I think), but not any more shoulder weapon systems yet. Because the arms are on a magnetised mount, he isn't tied into them all having the same design, and mentioned that one variant could include a "box" of missiles (SMS/MP style) instead of an actual arm holding a gun. The shoulder systems could be different too - there could be two independent weapons (instead of three on a shared axle mount) and those could also include missiles. He sounds quite keen on drone-guided missiles.

The suit has three pilots, and you may be able to see the three entry hatches on the front in the photo: he imagined the central one to be in charge, with lesser ranks either side, much like a Princeps and Moderati for an imperial Titan.

The model will come on the round base shown as it's the largest plastic base they make! He put this model together without thinking about the base, posed differently it ought to fit the base a little bit better. It's a bit hard to tell from the photos how big this model is - it's big. Warhound big? Much bigger than a Knight, anyway.

Oh - it's "with manufacturing", i.e. finished and ready for production. When it will actually go into production and go on sale, he wasn't sure (that depends on when it fits into the release schedule, when they can write rules for it, etc. and is out of the sculptor's hands).

Overall I personally love the model, though I've seen mixed reactions to it in this thread. However - I'm not sure about the three shoulder guns (makes the model look too much "I hear you like guns with your guns" for my taste). A pair of independent missile racks would look much better IMO, and sounds like something that is very likely on the cards - indeed, it looks really cool if you just leave the shoulder weapon off completely, you don't have to have something there if you don't want to! But the arm and body weapons are really cool IMO. I'm very positive about this, and will be buying one.

This message was edited 2 times. Last update was at 2015/08/05 11:34:09


 
   
Made in pl
Longtime Dakkanaut




Isn't it FW?
   
Made in de
Dakka Veteran




Eacute cole Militaire (Paris)

It is, and to answer the next Comment, forgeworld is Totally legal in normal Games.

Do not kill. Do not rape. Do not steal. These are principles which every man of every faith can embrace.
For if you do, one day you will look behind you and you will see us And on that day, you will reap it,
and we will send you to whatever god you wish.  
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Juicifer wrote:I'm more afraid of seeing an official GW commemorative baby carrier for it.


I like your line of thinking
It'll cost as much as daycare, though

DaPino wrote:
 winterwind85 wrote:
 casvalremdeikun wrote:
It probably still dies effortlessly to Grav.


Since it will be a superheavy walker with invul Save only haywire on 6' s, Not a Problem.
Given the ammount of interceptor Tau can bring deepstriking Cents or devs Arent that much of a problem


Grav doesn't mean haywire. Grav means it wounds on it's armor save (so 2+ if it has a 2+ save). Against vehicles, grav was already relying on 6's anyway. Grav gets nerfed vs SH vehicles hard because they can't be immobilized tough.
However, seeing as Riptides are MC's while they, by all means of logic, should be walkers, I don't see this one being a vehicle either, rather a GC.

Anyway, I haven't seen any proposed rules, where did the OP find them?


The sculptors themselves said it will be a SHW - no fear from grav.

http://www.advancedtautactica.com/viewtopic.php?p=294915#p294915

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"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in au
Lady of the Lake






I have a revenant.

But it looks more silly than intimidating with so many guns. The burst cannons would make more sense for missile defense on the shoulders as well. Really it should just have less guns because how often would you even use the 18" guns with everything else.

   
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Gathering the Informations.

 n0t_u wrote:
I have a revenant.

But it looks more silly than intimidating with so many guns. The burst cannons would make more sense for missile defense on the shoulders as well. Really it should just have less guns because how often would you even use the 18" guns with everything else.

"Close Defence" in this case doesn't mean "shooting down missiles".
It means shooting people trying to charge you.

This model is slated to have its rules in the next Imperial Armour book, which is supposed to be Tau v. Ad Mech
   
Made in gb
Leader of the Sept







It annoys me a bit that they've gone down the route of a superheavy walker, when the Tau background goes more into air superiority for anti-titan duties. A-X-10s and Mantas all the way

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

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Gathering the Informations.

 Flinty wrote:
It annoys me a bit that they've gone down the route of a superheavy walker, when the Tau background goes more into air superiority for anti-titan duties. A-X-10s and Mantas all the way

We don't have the exact details of this campaign book.

For all you know, this thing is never deployed outside of Tau worlds and used as a relatively static ambush defense.
   
Made in au
Lady of the Lake






 Kanluwen wrote:
 n0t_u wrote:
I have a revenant.

But it looks more silly than intimidating with so many guns. The burst cannons would make more sense for missile defense on the shoulders as well. Really it should just have less guns because how often would you even use the 18" guns with everything else.

"Close Defence" in this case doesn't mean "shooting down missiles".
It means shooting people trying to charge you.

This model is slated to have its rules in the next Imperial Armour book, which is supposed to be Tau v. Ad Mech


I suppose they make sense that way, though asthetically they look really out of place.


Automatically Appended Next Post:
 Kanluwen wrote:
 Flinty wrote:
It annoys me a bit that they've gone down the route of a superheavy walker, when the Tau background goes more into air superiority for anti-titan duties. A-X-10s and Mantas all the way

We don't have the exact details of this campaign book.

For all you know, this thing is never deployed outside of Tau worlds and used as a relatively static ambush defense.


I'm hoping its more of another crazy prototype from that scientist guy who made the riptide variants despite being told not to.

This message was edited 1 time. Last update was at 2015/08/05 12:10:53


   
Made in us
Longtime Dakkanaut



Orlando

Tau are one of the few races in 40k that actually advance their story and technology. This SHW is an example of the Fire Caste finding itself outclassed by all the knights and superheavies they are encountering in the field now that they are more and more taking on the Imperium. They found the aircraft did not have enough time on target to do enough damage over long periods of time so they built this based on their success with the Riptide and its variants.

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Made in pl
Longtime Dakkanaut




 winterwind85 wrote:
It is, and to answer the next Comment, forgeworld is Totally legal in normal Games.

Maybe where you play. I see no problem with it. Even in places where FW is legal. Tau have no access to invisibility and both eldar and marines should be able to kill it in one turn. Unless it has a ++1 save or can cover the whole opposing deployment zone with a cover ignoring interceptor skyfire template.
   
Made in gb
Leader of the Sept







 Kanluwen wrote:
 Flinty wrote:
It annoys me a bit that they've gone down the route of a superheavy walker, when the Tau background goes more into air superiority for anti-titan duties. A-X-10s and Mantas all the way

We don't have the exact details of this campaign book.

For all you know, this thing is never deployed outside of Tau worlds and used as a relatively static ambush defense.


All I know is the concepts that were shared by the dev team in the various Tau Empire books. The original idea was to deviate away from the route that all the other races took, i.e. the superheavy walkers, and came up with a different idea that was eminently workable. I just think its a shame they have caved into coming up with ever larger walkers armed with increasingly ridiculous weapons.

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

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Gathering the Informations.

Makumba wrote:
 winterwind85 wrote:
It is, and to answer the next Comment, forgeworld is Totally legal in normal Games.

Maybe where you play. I see no problem with it. Even in places where FW is legal. Tau have no access to invisibility and both eldar and marines should be able to kill it in one turn. Unless it has a ++1 save or can cover the whole opposing deployment zone with a cover ignoring interceptor skyfire template.

It's a Superheavy Walker and early suggestions have it with an "always on" Nova Reactor because of the fact that it has enough shielding to run the Nova Reactor at all times.


Automatically Appended Next Post:
 Flinty wrote:
 Kanluwen wrote:
 Flinty wrote:
It annoys me a bit that they've gone down the route of a superheavy walker, when the Tau background goes more into air superiority for anti-titan duties. A-X-10s and Mantas all the way

We don't have the exact details of this campaign book.

For all you know, this thing is never deployed outside of Tau worlds and used as a relatively static ambush defense.


All I know is the concepts that were shared by the dev team in the various Tau Empire books. The original idea was to deviate away from the route that all the other races took, i.e. the superheavy walkers, and came up with a different idea that was eminently workable. I just think its a shame they have caved into coming up with ever larger walkers armed with increasingly ridiculous weapons.

This isn't a Fire Caste vehicle. It's Earth Caste, operated by three individuals.

This message was edited 1 time. Last update was at 2015/08/05 12:23:08


 
   
Made in be
Longtime Dakkanaut




 Vector Strike wrote:

The sculptors themselves said it will be a SHW - no fear from grav.

http://www.advancedtautactica.com/viewtopic.php?p=294915#p294915


So maybe, JUST MAYBE, they'll change Riptides into walkers as well.
Because a tiny guy piloting a giant machine should, by all means, be a vehicle. I honestly did not understand what they were thinking. Suits, I get it, they're just highly advanced armor.

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Made in us
Trustworthy Shas'vre





Cobleskill

DaPino wrote:
So maybe, JUST MAYBE, they'll change Riptides into walkers as well.
Because a tiny guy piloting a giant machine should, by all means, be a vehicle. I honestly did not understand what they were thinking. Suits, I get it, they're just highly advanced armor.


The see change would be if Penitent Engines become MCs or Dreadknights become vehicles. Otherwise it would be just a '**** you!' to tau players. Personally, I'm all for them making riptides LoW and deleting this PoS.

This message was edited 1 time. Last update was at 2015/08/05 12:36:45


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'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
Made in gb
Leader of the Sept







 Kanluwen wrote:

Automatically Appended Next Post:
 Flinty wrote:
 Kanluwen wrote:
 Flinty wrote:
It annoys me a bit that they've gone down the route of a superheavy walker, when the Tau background goes more into air superiority for anti-titan duties. A-X-10s and Mantas all the way

We don't have the exact details of this campaign book.

For all you know, this thing is never deployed outside of Tau worlds and used as a relatively static ambush defense.


All I know is the concepts that were shared by the dev team in the various Tau Empire books. The original idea was to deviate away from the route that all the other races took, i.e. the superheavy walkers, and came up with a different idea that was eminently workable. I just think its a shame they have caved into coming up with ever larger walkers armed with increasingly ridiculous weapons.

This isn't a Fire Caste vehicle. It's Earth Caste, operated by three individuals.


Not quite sure how thats relevant?

Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!

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51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 
   
 
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