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2015/10/11 02:20:14
Subject: Re:Batman Miniatures Game General Discussion
In the absence of Bat-builder, I've started putting together 'codexes' that are collating all a faction's cards in one place (with some cool pics to boot!), not that useful in-game but it should help for list-building and comparing stats.
It really is good to have all these together, Paradigm.
One of the trickier things with the game is, if you go out to buy a model, you can potentially get caught out by what sides they be in.
I can, for example, imagine over the course of the game so far, that a few people would be annoyed to find out that Catwoman and Two-Face can't be in the same crew if they bought them at the same time.
2015/10/11 15:03:00
Subject: Batman Miniatures Game General Discussion
Agreed, especially now Bat-builder is gone. I wish Knight would just organise their site properly so you could search by faction, but in the mean time, I'm more than happy to keep putting these together. Feel free to share them with your gaming group, or any other forums or such you're on that could use them!
2015/10/11 17:43:18
Subject: Batman Miniatures Game General Discussion
Thanks. Is scanning better quality images allowed? When I get some more Joker models I could do that.
Got some random questions.
What do others use to look after their stat cards? I was thinking of getting them laminated.
One of my friends says he's getting the Flash. How does that work? Only watched the Flash TV show but he seems a lot stronger than most of the Batman characters.
What do others use for the table base? The green cloth we usually use or the fake grass gardening mat I found at Aldi don't quite suit the city theme.
2015/10/11 17:55:38
Subject: Batman Miniatures Game General Discussion
If you fancy contributing some good quality scans then I'll certainly use them!
To be honest I've found the cards sturdy enough not to need laminating, but that does have the added advantage of being able to write in them in marker pen to track damage or ammo ect.
There are currently no rules for The Flash (as much as I'd love there to be and think he could be balanced). I've got a few ideas for him actually, and access to a blank card template, so if you/your friend fancy giving some Flash House Rules a go then let me know and I'll get that typed up!
Can't help on the city board, though I plan to make one one day for now just use a cardboard sheet.
2015/10/11 18:12:00
Subject: Batman Miniatures Game General Discussion
At the start of his activation every round, place him anywhere on the board.
But... Give him 0 Movement points. - Yes, 0. Which means, no loot or objective interaction-ey hijinks. Presumably, anything 'The Flash' could have speedster'ed away, he would have done so before the game began.
Moderately low will power (as he doesn't need MC), high defence, but low endurance (when you hit him, you potentially *really* hit him - Just pulling that off is the hard part). Lots of attacks, but low strength.
2015/10/11 18:48:17
Subject: Batman Miniatures Game General Discussion
That was largely in line with my thinking. I would put some restriction on his power. something like this was what I had in mind (and bear in mind I imagine him to be about 225 points, so that TV Arrow and TV Flash are a crew all by themselves)
Combo with Unarmed
Sustained Defence (combo for Defence, for those who don't know. Ra's has it)
Acrobat
Total Vision (to represent his super-speed perception
Speed Force (3SC, 1MC): Move this model any distance in a straight line. This line may not pass through terrain, obstacles, or other models, and may not cross gaps or change levels. For the remainder of this turn, this model has a Defence stat of 6. He may spend no other MC this turn, although he may spend AC and DC as usual. If this model is holding a Loot counter, it may not use this ability.
Supersonic Punch (3SC, 2AC, 1MC): Move this model at least 30cm in a straight line, which may not pass through terrain, obstacles, or other models, and may not cross gaps or change levels; this move must end in base contact with an enemy model. Make a single Attack against that model with the profile above, against which DC may not be used. If this attack misses, The Flash takes 2xStun damage.
So basically you give him the choice; be anywhere, and hit slightly harder than a basic henchmen at best, forgo the speed to lay a beating on someone or grab an objective, or go double or quits with the Supersonic Punch (which can't ever be used if he's taken more than 2 hits). Needs some refining, as this is the first time I've actually written these ideas down, but that's broadly the direction I'd go with this.
2015/10/12 06:32:07
Subject: Batman Miniatures Game General Discussion
Paradigm wrote: Agreed, especially now Bat-builder is gone. I wish Knight would just organise their site properly so you could search by faction
agreed 100%. Fair or not, my interest in BMG has plummeted since Bat-Builder went down. Lack of army-building/purchasing/organizing resources by KM is something they should've done a while ago. But to be honest, once I get my Blackgate Prisoners 2 set in the mail, I'll probably be real eager to play again lol.
Here's the remainder of this month's releases, and associated cards:
Scarecrow and Militia:
Cards:
Spoiler:
Hatter and cards we've seen.
The Arkham Knight (hell yeah, this is beautiful!
Card:
Spoiler:
Black Widow Talia Al Ghul
Spoiler:
Affiliate LexCorp? Interrresting...
Militia Brute:
Spoiler:
And other bits:
Love the Knight mini, he's a definite buy for sure. Kind of annoying you can't run him with Deathstroke thanks to the 'Arrogant' rule, but makes sense in fluff terms. And he's super-shooty, almost like he's an evil version of The Red Hood...
Perhaps the most interesting thing there, though, is Talia's affiliate: Lexcorp! Wonder where that's going (and if we can get an armoured Lex Luthor mini in the game, then bring it on!)
2015/10/13 15:24:06
Subject: Batman Miniatures Game General Discussion
Paradigm wrote: If you fancy contributing some good quality scans then I'll certainly use them!
To be honest I've found the cards sturdy enough not to need laminating, but that does have the added advantage of being able to write in them in marker pen to track damage or ammo ect.
There are currently no rules for The Flash (as much as I'd love there to be and think he could be balanced). I've got a few ideas for him actually, and access to a blank card template, so if you/your friend fancy giving some Flash House Rules a go then let me know and I'll get that typed up!
Can't help on the city board, though I plan to make one one day for now just use a cardboard sheet.
I'll see if he wants to use Flash after finding out he has no rules. He might just skip him given how many other models he's bought before we've played the game.
Did a test image. I resized it a little bit to reduce the file size but this is about the quality they'll all be at. I have 5 other cards and when my order arrives I'll have another 5.
Spoiler:
I think I like the Wonderland Gang most out of this month's releases. The Lampost set is also nice but I've already ordered one of the older ones.
Quick rule question. Am I reading the rules correctly that Joker's total vision gives him LOS of the entire board so he can use his explosive teeth on anything that gets within 40cm of him?
This message was edited 2 times. Last update was at 2015/10/13 15:27:32
2015/10/13 15:57:52
Subject: Batman Miniatures Game General Discussion
Total Vision allows you to see the whole board, yes. He can set his teeth after anyone on the board, but must still draw a line between the models. One of the Batman models has Total Vision AND Remote Control, allowing him to shoot around corners.
Total Vision also cancels Hidden and its deployment rules, since no model will be out of Line of Sight.
Agile is Fast (12cm move), can Jump/Climb without a MC, move through friendly models, and Dodge, I think.
Favorite model from this month is Talia. Good rule set and love the reference to the Cobra Baroness.
2015/10/13 16:25:36
Subject: Batman Miniatures Game General Discussion
That card pic is handy, thanks! Much better quality than the ones on the KM site.
And you're right about the exploding teeth, Remote Control plus Total Vision means you can just hide round corners and blow stuff up. There's one or two Batman profiles that can do the same trick with Batarangs.
@Henshini: Now you mention it I can't find Agile either. I think it allows a re-roll on Agility tests, In which case, the combo between M4, Acrobat and Agile means he has a potential for 4, re-rollable Dodges that succeed on a 1-4... Yeah, you're not hitting that guy at range!
Automatically Appended Next Post:
drazz wrote: Agile is Fast (12cm move), can Jump/Climb without a MC, move through friendly models, and Dodge, I think.
That's all Acrobat, which the Knight also has.
This message was edited 1 time. Last update was at 2015/10/13 16:27:02
2015/10/13 17:38:30
Subject: Batman Miniatures Game General Discussion
Thanks, I get how it works now. Using the Arkham computer games as an example I was thinking of detonating explosive gel through walls/buildings instead of using the remote batarang to go around them.
edit: Corrected wording.
This message was edited 1 time. Last update was at 2015/10/13 18:10:50
2015/10/13 17:47:14
Subject: Batman Miniatures Game General Discussion
I don't think explosive gel works like that, you need to be in base contact and spend 1MC to place the gel, then spend 1SC at a later point to destroy an object. No need for LoS or range as far as I can tell:
If a character with Explosive Gel Manipulates a lamppost, Sewer Marker or urban furniture place on it a Gel Marker. During any subsequent round this character can destroy the selected item and remove it from the game spending 1SC.
Total Vision just means you can see everything, Remote Control means you don't need to fire in a straight line (although the total distance you're firing over can't be more than the weapon's range, so if you use the teeth or a RC Batarang round buildings you still need to measure round it).
2015/10/13 18:09:36
Subject: Batman Miniatures Game General Discussion
Sorry, I should have put computer games to be clearer. I forgot this is also a game as well as the Arkham series. I didn't mean the BMG explosive gel but rather incorrectly thinking that remote control stuff could work directly through walls like in the computer games.
2015/10/13 18:16:47
Subject: Batman Miniatures Game General Discussion
Remote Control allows you to 'shoot round corners' so long as you don't exceed the maximum range of the weapon when doing so, Total Vision allows you to see through all obstacles and barriers, the two together mean you can basically target anyone within range, so long as the physical 'path' the weapon is travelling is within its maximum range.
2015/10/13 18:26:48
Subject: Batman Miniatures Game General Discussion
Remote Control allows you to 'shoot round corners' so long as you don't exceed the maximum range of the weapon when doing so, Total Vision allows you to see through all obstacles and barriers, the two together mean you can basically target anyone within range, so long as the physical 'path' the weapon is travelling is within its maximum range.
Yes, thanks.
edit: Here are the rest of my cards.
Spoiler:
This message was edited 1 time. Last update was at 2015/10/13 19:45:28
2015/10/14 05:56:17
Subject: Batman Miniatures Game General Discussion
Perhaps the most interesting thing there, though, is Talia's affiliate: Lexcorp! Wonder where that's going (and if we can get an armoured Lex Luthor mini in the game, then bring it on!)
qft. LexCorp was the first thing I noticed and was like
Oh how I miss Bat-Builder... That Spanish site I linked earlier needs to hustle up w/ all the gangs!
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Miss it no longer! Bat-builder is back in business!
The new releases from last month don't appear to have been added, so I wonder if this just a case of a decision being reached to leave the site up as it is and just not spend the time updating it every month, but still, the vast majority of the range is there and a calculator can fill in the blanks.
And I now have all the necessary high-res pics for the 'codexes' from there too!
This message was edited 1 time. Last update was at 2015/10/14 08:43:45
2015/10/14 15:38:37
Subject: Batman Miniatures Game General Discussion
There's still going to be a massive issue with Bat-Builder and its ability to handle traffic. Two months ago it ran out of bandwidth around the 22nd of the month, leaving about a week to wait to reuse.
Last month it run out on the 12th. Four days before the international tournament and nearly three weeks before the end of the month.
I don;t know and have not heard that the guys are doing anything new with it, whether adding new cards or adding advertising, but I would not count on it being a permanent thing.
If you use Battlescribe, there's a really wonderful one that is being added to.
2015/10/15 00:08:47
Subject: Batman Miniatures Game General Discussion
Since Katrina Law's interview on Geek And Sundry last week, I've been painting my Nyssa Al Ghul mini.
It's kinda tricky, I'm trying to paint her clothing to match with Liam Neeson's and the ninjas.
But I'm worried once I'm done highlighting, it'll look like she's wearing a bathrobe... Maybe a black wash instead of blue would do it?
I also haven't figured out what I'm going to do with highlighting her legs, for some reason, in the 20 years I've been painting, I don't think I've actually painted something like that... It's always been like, cloth / fatigues or armour plated legs... What lines do I go over?
This message was edited 1 time. Last update was at 2015/10/15 00:13:51
2015/10/15 06:44:33
Subject: Batman Miniatures Game General Discussion
Compel wrote: I also haven't figured out what I'm going to do with highlighting her legs, for some reason, in the 20 years I've been painting, I don't think I've actually painted something like that... It's always been like, cloth / fatigues or armour plated legs... What lines do I go over?
Looking good so far. The legs looks like it's wearing some form of skintight clothing so maybe you could highlight it like you would for bare legs. Personally I just leave parts without raised areas to highlight unhighlighted or just edge highlight it.
2015/10/28 11:27:07
Subject: Re:Batman Miniatures Game General Discussion
I spoke to the guys at Flashback Generations, the company that made Bat Builder, and it was switched on to showcase their web building skills. It's been left on by 'accident', so enjoy it while you can, but it won't be updated past what's already been included.
2015/10/28 17:48:20
Subject: Batman Miniatures Game General Discussion
Yeah, they mentioned that it was basically just a 'demo' (personally I think they should have at least made us aware that they always planned to end it, rather than just stopping) when they took it down. I appreciate it being left up even if not updated, but if that;s going too then I'm far from happy. Apparently there are alternatives being worked on, but as yet I have yet to see anything concrete other than individual's efforts with Battlescribe/Army Builder.
On the note of army builders, I do plan to get around to another set of compendiums like the ones above, I've just been very busy for the last week or so.
2015/10/28 17:56:05
Subject: Batman Miniatures Game General Discussion
The Battlescribe one is mostly done, at least with bands and the point costs of the models. Its good, but it does't have rules references.
There is another that I have seen that is also pretty much done. All the bands, each category, full large cards linked in. Its not ready for general release, but its out there and nearly ready. Again, no rules links for special abilities or anything.