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![[Post New]](/s/i/i.gif) 2015/09/04 17:59:50
Subject: Re:Are fulgurite Electropriests the new worst unit in the game?
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Mutilatin' Mad Dok
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How have Grots not come up? T2, a 12" gun, no upgrades. The only reason Orks take them is to fill up points and to sit in an Aegis.
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![[Post New]](/s/i/i.gif) 2015/09/04 18:01:25
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Jovial Plaguebearer of Nurgle
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^cultists have grots beat there
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![[Post New]](/s/i/i.gif) 2015/09/04 18:01:56
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Because Grots come by the bucketload and are dirt-cheap to field. Quantity is a quality all its own.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/09/04 18:04:03
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Mutilatin' Mad Dok
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Cant you make Cultists Fearless?
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![[Post New]](/s/i/i.gif) 2015/09/04 18:05:28
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Jovial Plaguebearer of Nurgle
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Yeah if I either take typhus or a dark Apostle or the hell cult formation lol
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![[Post New]](/s/i/i.gif) 2015/09/04 18:06:45
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Decrepit Dakkanaut
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Mutilators would like a word with this thread.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/09/04 18:07:30
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Mutilatin' Mad Dok
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And thats one big Fearless tarpit, and those are nice. Ok, i think they deserve to be in here. Though i feel if they were a bit cheaper they would be better.
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This message was edited 1 time. Last update was at 2015/09/04 18:08:15
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![[Post New]](/s/i/i.gif) 2015/09/04 18:07:50
Subject: Are fulgurite Electropriests the new worst unit in the game?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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But they're actually reasonably survivable. At least as much as terminator armor can be. And if they make it into melee they can actually kill stuff.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/09/04 18:09:53
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Jovial Plaguebearer of Nurgle
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Lol if you want a tarpit il take some allied plague bearers
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![[Post New]](/s/i/i.gif) 2015/09/04 18:13:46
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Decrepit Dakkanaut
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Grey Templar wrote:
But they're actually reasonably survivable. At least as much as terminator armor can be. And if they make it into melee they can actually kill stuff.
For 55 points? NO they are not.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/09/04 18:23:38
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Norn Queen
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As a dedicated hth unit I present to thee:
Genestealer rules and stats :(
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2015/09/04 18:30:12
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Mutilatin' Mad Dok
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Ratius wrote:As a dedicated hth unit I present to thee:
Genestealer rules and stats :(
You will never know how much this pisses me off. I had like 30-40 genestealers, and now they are basically useless. Thus why my Nids are shelved.
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![[Post New]](/s/i/i.gif) 2015/09/04 18:40:45
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Jovial Plaguebearer of Nurgle
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Hey hey non kdk bezerkers would like a word with the genestealers
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![[Post New]](/s/i/i.gif) 2015/09/04 19:06:07
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Loyal Necron Lychguard
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They gave them drop pods. Drop podding heavy flamers aren't bad.
Not super good, mind you. But definitely not unplayable.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2015/09/04 19:34:43
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Mutilatin' Mad Dok
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krodarklorr wrote:
They gave them drop pods. Drop podding heavy flamers aren't bad.
Not super good, mind you. But definitely not unplayable.
My Sisters LOVE Drop Podding Heavy Flamers, but thats us.
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![[Post New]](/s/i/i.gif) 2015/09/04 19:36:48
Subject: Are fulgurite Electropriests the new worst unit in the game?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Slayer-Fan123 wrote: Grey Templar wrote:
But they're actually reasonably survivable. At least as much as terminator armor can be. And if they make it into melee they can actually kill stuff.
For 55 points? NO they are not.
That just means you are overpriced. But they can, theoretically, do what they are supposed to do.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/09/04 19:55:36
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Secretive Dark Angels Veteran
Canada
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Grey Templar wrote:Slayer-Fan123 wrote: Grey Templar wrote:
But they're actually reasonably survivable. At least as much as terminator armor can be. And if they make it into melee they can actually kill stuff.
For 55 points? NO they are not.
That just means you are overpriced. But they can, theoretically, do what they are supposed to do.
yes exactly, unlike say azreal who is genuinely worthless hes a lord of war that cant cc better than anyone really, he cant shoot better than any other marine can really, and he cant take a hit at all. any current mainstream hq can bypass his 2+ armor and kill him because he only has a 4++ and a 6+++ to save him
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DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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![[Post New]](/s/i/i.gif) 2015/09/04 22:06:55
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Killer Klaivex
The dark behind the eyes.
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Hellions are certainly a unit that seems to find a new way to disappoint me every time I read their entry.
- "Well, at least they have grenades... oh, wait."
- "They have Stealth, right? Oh, my mistake, they needed the Baron to give them that and he's gone now."
- "Wait... where did their second attack go? Are you telling me someone at GW thought these things were so good that they needed to lose half their attacks?"
- "Yes, I said half their attacks. We have a melee unit with 1 S4 AP5 attack each. Fear the Dark Eldar indeed."
- "Wait... why do they all have CCWs? They come with Hellglaives as standard and have no option to exchange them... and Hellglaives are two-handed. They might as well have listed 'shoe polish' in their wargear."
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/09/04 22:57:48
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Decrepit Dakkanaut
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Grey Templar wrote:Slayer-Fan123 wrote: Grey Templar wrote:
But they're actually reasonably survivable. At least as much as terminator armor can be. And if they make it into melee they can actually kill stuff.
For 55 points? NO they are not.
That just means you are overpriced. But they can, theoretically, do what they are supposed to do.
Call a spade a spade. This is a terrible argument. Theoretically Warp Talons can do their job too. If a unit isn't mathematically good, don't defend it.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/09/05 09:45:56
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Worthiest of Warlock Engineers
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OP, you are missing one thing: Rough Riders.
By and large the worst unit in the game, costing over twice the cost of a Guardsman with the same stats, only a laspistol as a weapon and a one use hunting lance CCW. And no, they do not have instant death or outflank or infiltrate or scout or deepstrike or any other rule which might help them get close.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/09/05 15:40:03
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Longtime Dakkanaut
Moscow, Russia
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Look at how they interact with the rest of the codex. Not just their statline.
Fulgurites and Corpuscarii are cheap (by Mechanicus standards) ways of getting your Canticles count up. They are the choir.
They also benefit from Canticles in ways that other Mechanicus units do not.
Go down the list of Canticles and think about it.
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This message was edited 1 time. Last update was at 2015/09/05 15:40:39
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![[Post New]](/s/i/i.gif) 2015/09/05 15:57:30
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Mutilatin' Mad Dok
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master of ordinance wrote:OP, you are missing one thing: Rough Riders.
By and large the worst unit in the game, costing over twice the cost of a Guardsman with the same stats, only a laspistol as a weapon and a one use hunting lance CCW. And no, they do not have instant death or outflank or infiltrate or scout or deepstrike or any other rule which might help them get close.
Its so sad, cuz Rough Riders look cool, but they are only good as a suicide unit who may break a vehicle. Seriously the One Use hunting lance is just dumb.
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![[Post New]](/s/i/i.gif) 2015/09/05 16:05:36
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Shadowy Grot Kommittee Memba
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No lol, the cheap way to get your canticles up is fething Convocation aka "so you want to compete with the big boys, here you have to use this formation."
If you're trying to play Cult Mech and not using convo, you can basically deal with being Harlequin/Tempestus tier. Because it was designed the way the codex should have been designed (no not the free freaking upgrades) as one codex, called Adeptus Mechanicus, with Canticles and no Doctrina Imperatives. But no, GW would rather fleece an extra buck than give it's players something functional.
And if you really want to play CM? There's nothing these sad sacks do that more servitors don't do better.
Their lore vs rules is even hilarious. The ranged ones are supposed to "destroy enemy infantry and machines alike" so are they strong enough to hurt tanks? Haywire maybe? No, they're just more expensive than space marines with a 5++ and a bolter that doesn't shoot 24"
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/09/05 16:45:04
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Decrepit Dakkanaut
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Grimmor wrote: master of ordinance wrote:OP, you are missing one thing: Rough Riders.
By and large the worst unit in the game, costing over twice the cost of a Guardsman with the same stats, only a laspistol as a weapon and a one use hunting lance CCW. And no, they do not have instant death or outflank or infiltrate or scout or deepstrike or any other rule which might help them get close.
Its so sad, cuz Rough Riders look cool, but they are only good as a suicide unit who may break a vehicle. Seriously the One Use hunting lance is just dumb.
Well Vraks Rough Riders are actually okay.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/09/05 17:07:48
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Longtime Dakkanaut
Moscow, Russia
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the_scotsman wrote:No lol, the cheap way to get your canticles up is fething Convocation aka "so you want to compete with the big boys, here you have to use this formation."
If you're trying to play Cult Mech and not using convo, you can basically deal with being Harlequin/Tempestus tier. Because it was designed the way the codex should have been designed (no not the free freaking upgrades) as one codex, called Adeptus Mechanicus, with Canticles and no Doctrina Imperatives. But no, GW would rather fleece an extra buck than give it's players something functional.
And if you really want to play CM? There's nothing these sad sacks do that more servitors don't do better.
Their lore vs rules is even hilarious. The ranged ones are supposed to "destroy enemy infantry and machines alike" so are they strong enough to hurt tanks? Haywire maybe? No, they're just more expensive than space marines with a 5++ and a bolter that doesn't shoot 24"
No, that is not a cheap way to get canticles up because the War Convocation requires an Imperial Knight among other things, which is not cheap and barely benefits from Canticles.
Do the math on electroshock gauntlets vs. bolters.
This is inane. Read the damn codex and think instead of loling. which doe snot make you look clever but childish.
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This message was edited 1 time. Last update was at 2015/09/05 17:08:22
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![[Post New]](/s/i/i.gif) 2015/09/05 17:27:44
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Pragmatic Primus Commanding Cult Forces
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People who say fulgurites are the worst unit have probably never thought about adding in a Grey Knights Librarian and never have taken them in squads of 20. They must be in squads of 20, that is very important. Loads of high strength, ID on 6, IWND, Fearless and once they wipe out a unit (which is pretty likely given Hammerhand) they become near unkillable. Fulgurites are by no means a bad unit, and if used right they can be extremely powerful.
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This message was edited 1 time. Last update was at 2015/09/05 17:28:25
Error 404: Interesting signature not found
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![[Post New]](/s/i/i.gif) 2015/09/05 18:31:51
Subject: Are fulgurite Electropriests the new worst unit in the game?
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Longtime Dakkanaut
Moscow, Russia
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I'm going to give an example here of not thinking.
If you just looked at the statline for Electroshock Gauntlets and saw S4 12" range 2 RoF, you might think that they were 12" bolters. But then if you looked at their special rules and how they interact with the special rules of the platform, you would notice something else, if you thought about it.
EGs are Assault 2 Twin-Linked Shock Assault weapons. That means that, each time a Corpuscarii shoots, it statistically gets an average of 2.67 hits (as opposed to a bolter marine's 1.33 within RF range). They get double the hits.
Moreover, since they are Assault, the Corpuscarii can now charge. When they do, their Voltagheist Field (see, more special rules) lets them hit at initiative through cover AND gives them a S4 Hammer of Wrath attack.
THEN, because they have Zealot, their close combat attacks (of which they get 3 on the charge) count as Twin-Linked AGAIN effectively, AND they retain Shock, meaning that against something with WS4 each charging Corpuscarii will hit an average of 3.7 times!!!! (as opposed to a charging MEQ's average of 1).
With the proper Canticle at the proper level, they will do this at Strength 7. That's 3.7 S7 hits, per Corpuscarii. Or alternatively they can get 3 extra S4 attacks that automatically hit, per Corpuscarii.
They are not 12" bolters.
Automatically Appended Next Post:
By the way, the immense number of hits that Cospuscarii generate means that no way on Earth do you want to give them Haywire! A single Corpuscarii would do 2.22 Hull Points!
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This message was edited 3 times. Last update was at 2015/09/05 18:36:45
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![[Post New]](/s/i/i.gif) 2015/09/05 21:45:17
Subject: Re:Are fulgurite Electropriests the new worst unit in the game?
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Hallowed Canoness
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Jimsolo wrote:I don't think anything beats out the eight ounces of cold diarrhea in a six ounce Dixie cup that is Hellions.
Celestians.
They're Battle Sisters, but with a worse Act of Faith, an extra (WS3 S3 I3) attack, and costing 3 points more per model.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/09/06 13:21:03
Subject: Re:Are fulgurite Electropriests the new worst unit in the game?
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Killer Klaivex
The dark behind the eyes.
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Furyou Miko wrote: Jimsolo wrote:I don't think anything beats out the eight ounces of cold diarrhea in a six ounce Dixie cup that is Hellions.
Celestians.
They're Battle Sisters, but with a worse Act of Faith, an extra (WS3 S3 I3) attack, and costing 3 points more per model.
Celestians really aren't as bad as hellions. If nothing else, at least they can still bring 2 special weapons per 5.
In contrast, a squad of 20 Hellions can take exactly as many special weapons as a squad of 5 - none whatsoever. Also, that extra attack is still more than the Hellions get.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/09/06 15:25:22
Subject: Re:Are fulgurite Electropriests the new worst unit in the game?
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Shadowy Grot Kommittee Memba
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Furyou Miko wrote: Jimsolo wrote:I don't think anything beats out the eight ounces of cold diarrhea in a six ounce Dixie cup that is Hellions.
Celestians.
They're Battle Sisters, but with a worse Act of Faith, an extra (WS3 S3 I3) attack, and costing 3 points more per model.
Wait, am I missing something here? Don't celestians have jump packs? Usually you can expect to pay a wee bit more per model for double the movement.
And looking at the rules again, I can see how Corpuscarii might be usable but I'm standing by the fulgurites. I cannot see a way that a T3 5++ FNP unit could ever get across the table, and how they could ever live long enough to get that 3++. Yes, you get one turn of stealth/shroud. Yes, you could turn off the shooting power of the rest of your army to give them a half decent round of melee (if they don't get fethed up by some I3+ opponent)
If they had a readily available OT transport that wasn't 250 points? Totally, they'd be around the level of Ork Nobz-a usable glass cannon. But they don't, and every argument for them starts with the assumption that they A) get to melee and B) survive their opponents first swing (unless they're fighting tau).
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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