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Made in gb
Fresh-Faced New User




Britain

What's the smallest 1250 point all terminator army possible? Someone suggested all terminator inquisitors but I'm interested in other alternatives
Thanks in advance
Blofeld

   
Made in us
Dangerous Leadbelcher




Grey Knights? Draigo, a couple librarians, a squad of Paladins, and a squad of troop termies. With a few upgrades you could probably field less than 15 models at 1250...

I don't think it would be much good, but it would be termies, and small if that's your goal.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Do you count Nemesis Dreadknights as terminators?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Monstrous Master Moulder




Cleveland, Ohio, USA

Draigo, ML3 Librarian w/ Domina Liber Daemonica, Brother-Catain Stern, 5x Terminators w/ hammer and psycannon, 5x Paladins w/ hammer and 2x psycannons clocks in at around 1000. Legal Nemesis Strike Force, and competitive to a degree. Garnish as you desire with the extra 500.

They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Also, how do you feel about transports?

There is the Strikeforce Ultra and 1st company taskforce in the basic SM codex. These will let you field nothing but terminators, but the Ultra formation does require some other things (LR/SR/Dread)

If you want characters, you could spice it up with some librarian conclaves all in TDA.

If you want more LRs, there is a formation for them as well.

Lowest model count of all the terminator armies? Probably not. But possible in the vanilla codex.

   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

Well if you went unbound, 6ish chapter masters in termie armor with various gear/relics and such is probably the smallest army you could ever have with just termie models.


Automatically Appended Next Post:
For a battle forged one, you could do Libby conclave with all termie armor libbies multiple times. Probably 10ish models there if they're all LV2.

This message was edited 1 time. Last update was at 2015/09/15 23:10:49


20000+ points
Tournament reports:
1234567 
   
Made in us
Ruthless Interrogator





1st company task force could work.

3 units of terminators that get fear and negatively impact enemy leadership when within a given range.


Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.

‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson 
   
Made in us
Longtime Dakkanaut



Orlando

30k, Pride of the legion, 200ish point squads 2+4++ terminators counting as scoring troops, plasma blaster and power fists and a full compliment of combi-weapons.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in us
Shas'la with Pulse Carbine





Grey knights are going to be the winner! Termie troops, termie elites, and termie hqs.

Down with Allies, Solo 2016! 
   
Made in nl
Automated Rubric Marine of Tzeentch



Netherlands

Unbound army, nurgle chaos lords in terminator armors with claw-fists, boons of chaos, sigils of corruption etc etc.

3 wound terminators with upgraded stats, T5, 4++ all around and would clock at 160-170 pts each. Play 8 of them. Army. Tadaaa.

14000
15000
4000 
   
Made in ca
Secretive Dark Angels Veteran




Canada

its impractical because terminators are a cc unit and at 1250 you barely have the points to get one team into a setup where they can arrive on schedule and punch someone in the face.

DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in gb
Pious Palatine






BA have a special detachment to represent the 1st company with 16 elite slots and HQs have to be in TDA...it has some special rules, but I think it's fairly lackluster...

D
   
Made in ph
Stealthy Dark Angels Scout with Shotgun






Best bet would be Grey Knights. Their basic Termies and their Paladins + HQs pack a really huge, painful punch. I run a Deathwing detachment myself and I agree that at 1250 it's hard to make a fairly "balanced" list of Termies.. If they were as strong as how they are perceived in the novels (walking tanks) they'd be hella stronger and more durable (really 1 wound?) at tabletop. That's just my opinion.

Have you considered Chaos Termies? They have combi stuff w/c sound fun. Although Ive never tried it myself.


Automatically Appended Next Post:
Best bet would be Grey Knights. Their basic Termies and their Paladins + HQs pack a really huge, painful punch. I run a Deathwing detachment myself and I agree that at 1250 it's hard to make a fairly "balanced" list of Termies.. If they were as strong as how they are perceived in the novels (walking tanks) they'd be hella stronger and more durable (really 1 wound?) at tabletop. That's just my opinion.

Have you considered Chaos Termies? They have combi stuff w/c sound fun. Although Ive never tried it myself.

This message was edited 1 time. Last update was at 2015/09/19 15:48:24


4000~
1000~ 
   
Made in us
Fresh-Faced New User




Space Wolves great wolf company (from the expansion book) requires an HQ and 2 elites, so you can have a terminator character and two units of wolf guard terminators. At a poorly equipped minimum of a rune priest in termy armor and 2x3 wolf guard termies, you can field this for under 300 points. Lots of room to bulk up from here as you can have up to 8 elites choices and 4 HQ.
   
Made in ru
!!Goffik Rocker!!






New SM termies have gotten somewhat cheaper. 35 ppm iirc. Still overpriced in the reality of current edition but not all that bad. Can even be decent for fun games. And there's a formation of 4 termie squads that give ld debuffs to the opponent.
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Grey Knight Terminators are 33ppm, and are Troop selections. A Nemesis Strike Formation only requires 1 HQ, 1 Troop, with the option to take a Lord of War, second HQ, second Troop and 4 Elites, all of can be TDA, not counting the 2 Nemesis DreadKnights. Thats a potential 63 TDA models in a single legal battleforged FoC, 65 if you take the NDK, with a minimun of only 6.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in gb
Thinking of Joining a Davinite Loge





Somewhere in the dark...

Would termies be overcosted - really think about it - if they were naturally 2+ 3++ but their ranged capabilites were the same as they are now? Storm shields could do something akin to eldar titan holofields and/or negate the extra attack in CC if they get assaulted.

The difficulty there would be how it works in a squad with less storm shields than models but this is just an off the cuff idea.

This message was edited 1 time. Last update was at 2015/09/21 16:58:06




 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

The thing is, we shouldn't just endlessly escalate. There was a time not so long ago when 3++ saves were virtually unheard of. We shouldn't need to keep escalating toughness, wounds, invulnerable saves etc. just to make units like terminators worthwhile.

On the contrary, what 40k really needs is to scale back - so that basic guns, 2+ armour etc. aren't useless.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Locked in the Tower of Amareo




"Would termies be overcosted - really think about it - if they were naturally 2+ 3++ but their ranged capabilites were the same as they are now?"

Yes. Because having bad shooting on such an expensive, slow model is unacceptable in 7th.


Automatically Appended Next Post:
 vipoid wrote:
The thing is, we shouldn't just endlessly escalate. There was a time not so long ago when 3++ saves were virtually unheard of. We shouldn't need to keep escalating toughness, wounds, invulnerable saves etc. just to make units like terminators worthwhile.

On the contrary, what 40k really needs is to scale back - so that basic guns, 2+ armour etc. aren't useless.


No. Not scale back. Granulate. There are only so many mathematical niches on a D6. Each click is a huge change, and so there are many units that can't be accurately modeled.

This message was edited 1 time. Last update was at 2015/09/21 17:04:12


 
   
Made in us
Longtime Dakkanaut



Orlando

Go back to armor save modifiers. Quite a few games use them. 40k used to use them and they worked great. Provides much more versatility for the simple d6. Then simply give terminators back the 3+ on 2d they used to have.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in us
Locked in the Tower of Amareo




Col. Dash wrote:
Go back to armor save modifiers. Quite a few games use them. 40k used to use them and they worked great. Provides much more versatility for the simple d6. Then simply give terminators back the 3+ on 2d they used to have.


No, they didn't. Power armor was useless in 2nd. Armor save modifiers would be fine if armor saves were taken on a D12 or D20, though. D6? NOPE
   
Made in us
Regular Dakkanaut




The only way to scale back would be to dramatically increase the point cost of everything else. Then after that increase the cost anything AP2 or Str D, etc. even further.

Because Terminators are weaker than basic marines vs. bolters too. Giving them a 3++ save default wouldn't make a difference, they'd still be murdered wholesale by scatter bikes or whatever.

The weapons that ignore their armor save being incredibly common is just another nail in the coffin.

   
Made in gb
Killer Klaivex




The dark behind the eyes.

Lanlaorn wrote:
The only way to scale back would be to dramatically increase the point cost of everything else. Then after that increase the cost anything AP2 or Str D, etc. even further.


That's the thing though - D-weapons shouldn't even be in the game. GW need to put the damn things back in Apocalypse and leave them there.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

7th is Apacolypse-Lite. That genie is already out of the bottle.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 jeffersonian000 wrote:
7th is Apacolypse-Lite. That genie is already out of the bottle.

SJ


And I'm saying we should put it back in the bottle.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Longtime Dakkanaut



Orlando

Power Armor in 2nd did its job. It allowed weapons whose purpose was piercing light AV and body armor(which power armor is) to actually realisitically pierce light armor. Lasguns had as much difficulty piercing it then as they do now. Autocannons had a better chance of piercing it(but not completely) and completely ignored lighter forms of armor, as they are supposed to being a light anti-armor weapon. Terminators all but shrugged them off as they would lasguns and splinter weapons but get a bit more worried(not greatly though) by bigger Anti-armor weapons like krak missiles and melta-guns, actually they get really worried by melta guns if I remember right. Seem to remember my 275 odd point 2+ on 2d6 Khorne lord getting waxed by a lowly guardsman with a melta gun one game before he had a chance to charge.

Fixed non-field saves are stupid. Armor save modifiers are the way to go forward. Even multi-wound weapons are a step forward(fail an armor save from certain weapons and take d3 or d6 wounds on that model, etc)

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in ca
Secretive Dark Angels Veteran




Canada

 vipoid wrote:
 jeffersonian000 wrote:
7th is Apacolypse-Lite. That genie is already out of the bottle.

SJ


And I'm saying we should put it back in the bottle.
you cant really without a new BRB im afraid

DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 ionusx wrote:
you cant really without a new BRB im afraid


I thought we were talking about changing editions anyway.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Longtime Dakkanaut




Give them a re-roll and a bump on the invuln.
2+/2+ for AP3 or worse, or 4++ for AP2 or better.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Why not just make everything in the game WS10 BS10 S10 T10 W10 etc. with a 2+/2+ save (both rerollable) and FNP (2+) (also rerollable)?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
 
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