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Made in gb
Hellacious Havoc







Hey there.
So out of interest, what is the best HQ in the Chaos/Daemon/Khorne codex's?
For me it is a Khrone Daemon Prince with Bloodforge Armour and Kor'Lath Axe of Ruin, Granted this is a 270 Point HQ which is the same as Mr Abaddon the Despoiler but at the price of 1 Abaddon you get a WS9<BS5 S6 (7 on the FC) T5 W4 I8 (9 on the FC) A6 (With SW) Ld9 Daemon Prince with a 3+ Armour Save 5++ and Eternal Warrior as well as ID on a to-wound of 6 as well as AP2 and 1+ attack from specialist weapon as the Axe of Ruin is my only weapon. And better yet, he dies and you get the Bloodthirster of Unfettered Rage free! however D3 wounds are taken off each round and can only be saved from a 5++ so chances are hes only going to be around for 2 rounds minimum but still, its Free WS10 BS10 S6 AP2 ID on 6 for a few goes so you might chop up a few Carnifex or Riptides before your untimely end.>

10000
 
   
Made in gb
Longtime Dakkanaut




For me, it's belakor. 350, so yeah pricey and not That hard to kill, but can punch out almost anything, and telepathy Is such an amazing toolbox.

DFTT 
   
Made in gb
Hellacious Havoc





[/size]
Captyn_Bob wrote:
For me, it's belakor. 350, so yeah pricey and not That hard to kill, but can punch out almost anything, and telepathy Is such an amazing toolbox.




Be'Lakor is just too damn pricey for me to run outside of a 2000> point game, And for that price I can run the Daemon Prince as well as Skulltaker Herald, but all that aside, He is an incredible HQ, 4++ Shroud and a weapon of all 'banes. shame hes not a Character in the Daemons codex but alas, we will not see Forgeworld models in a Codex anytime in the future

10000
 
   
Made in us
Longtime Dakkanaut






Daemon Princes are obscenely overpriced compared to WKs. My favorite HQs are reasonable and killy. The Juggerlord with axe of blind fury is always hilarious and the Nurgle Biker lord is also a solid toolbox. Both units require spawn escorts. Sorcerers with the same escorts are similarly fantastic rolling either Telepathy or biomancy.

Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in gb
Longtime Dakkanaut




? I kinda agree on the price, but your wrong on the origin. Not forgeworld, it's a black library dataslate, available for chaos marines and daemons.

DFTT 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 NuggzTheNinja wrote:
Daemon Princes are obscenely overpriced compared to WKs.


Considering WKs are one of the most undercosted units in the game (if not *the* most), that's hardly surprising.

Even if DPs are overcosted, WKs are an awful comparison.

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 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

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GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


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"Prepare to open fire at that towering Wraithknight!"
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 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Nurgle Veteran Marine with the Flu






 KillMaimBurn96 wrote:


Hey there.
So out of interest, what is the best HQ in the Chaos/Daemon/Khorne codex's?
For me it is a Khrone Daemon Prince with Bloodforge Armour and Kor'Lath Axe of Ruin, Granted this is a 270 Point HQ which is the same as Mr Abaddon the Despoiler but at the price of 1 Abaddon you get a WS9<BS5 S6 (7 on the FC) T5 W4 I8 (9 on the FC) A6 (With SW) Ld9 Daemon Prince with a 3+ Armour Save 5++ and Eternal Warrior as well as ID on a to-wound of 6 as well as AP2 and 1+ attack from specialist weapon as the Axe of Ruin is my only weapon. And better yet, he dies and you get the Bloodthirster of Unfettered Rage free! however D3 wounds are taken off each round and can only be saved from a 5++ so chances are hes only going to be around for 2 rounds minimum but still, its Free WS10 BS10 S6 AP2 ID on 6 for a few goes so you might chop up a few Carnifex or Riptides before your untimely end.>


Unfortunately you can't take both the Blood-forged armour and the Axe of Ruin on the same model, you're limited to one relic per model in the Daemonkin Codex.

"Best" HQ is fairly dependent on what type of list you're making but top choices for me include:

Fateweaver
Be'lakor
Juggerlords (Daemonkin one with Goredrinker/LC/familiar)
Tzeentch Heralds
Kharn (if you get him in the right places)
   
Made in se
Been Around the Block




Uppsala

My fav CSM HQs I usually run:

DP (MoT, Wings, PA, lvl 3 Psy, Spell fam)
Then either Black Mace or Prophet of the Voices (if supp). The latter gives Fleet (which is very good for your charging-needs), and getting Shrouded/beastform/3++ has been very nifty in many battles.

Lord (MoS, steed/bike, PF & LC, Sigil)
Great in supplement with Daemonheart for 2+ save and IWND

Sorc (MoN, Palanquin, Prophet of the Voices, Blight grenades, spell fam, lvl 3 sorc (Bio and/or Tel)
Runs with 5 Nurgle Possessed. Too expensive I know, but I have gotten good mileage out of him so far. And palanquins are too cool to pass up!
   
Made in us
Lone Wolf Sentinel Pilot





Fort Benning, Georgia

Snorben wrote:
Sorc (MoN, Palanquin, Prophet of the Voices, Blight grenades, spell fam, lvl 3 sorc (Bio and/or Tel)
Runs with 5 Nurgle Possessed. Too expensive I know, but I have gotten good mileage out of him so far. And palanquins are too cool to pass up!


Im glad someone else also uses this build. Every time I am making an army list I see how many points I sink into this guy and this "wow there's no way he will end up being worth it. And almost every time I am delightfully surprised. The only things I add on is Daemonheart and aura of Dark Glory or SoG which makes him crazy expensive but stupid powerful. Roll on Biomancy and pray for Iron Arm or Endurance.

Of course it helps I also run a CAD of Daemonkin with a Wrath of Khorne and Insensate Rage Bloodthirters. Target saturation they say.
   
Made in us
Jovial Plaguebearer of Nurgle




Leicester

My favorite lord build right now is
Chaos Lord Sigil veterans spine shiver sword
He joins a level sorceror in a rhino with 5 chosen everyone has vets plus 10 strength 7 ap 2 shots when in in rapid fire range. I try for invis and then anything else I get off telepathy is golden
   
Made in gb
Excited Doom Diver





I like kitting out my monsters! My standard HQs are:

Great Unclean One, maxed out with mastery 3 and Greater / Greater / Lesser rewards. I've never had it lose a combat or die. Ever.

Herald of Khorne on Juggernaut, Greater / Lesser Rewards, Exalted Locus. Leads a unit of 8-15 Hounds depending on the rest of the army, and is an absolute beast in combat.

Sorcerer Lord in Terminator armour, Mastery 3 with a Spell Familiar, Combi-Bolter and Meltabombs - For when I want to run CSM alongside my Daemons.

Daemon Prince of Tzeentch, Black Mace, Wings and Armour. Old-school, still awesome.

This message was edited 1 time. Last update was at 2015/09/27 11:41:31


 
   
Made in no
Dakka Veteran




Kairos Fateweaver, for his incredible versatility.

Be'Lakor for being an all-round beast; hard to kill, able to hurt anything and guaranteed Invis.

These two in combination have incredible Synergy (which is why you find them in so many competitive lilsts)

Heralds of Tzeentch on a Disc and Heralds of Slaanesh with the re-roll to hit Loci are both amazing.

I also like the Chaos Sorcerer (lvl 3) on a bike with a Spell Familiar and melta bombs, cheap, effective and good for running with Spawn. Telepathy or Biomancy usually.
   
Made in us
Daemonic Dreadnought






AL

Favorite beatstick is one of the following:

MoT Lord with Disc, SoC, PF & LC (though sometimes I go with blade of the relentless and plasma pistol), Daemonheart, and Slaughterer's Horns. T5, 2+/3++ with IWND he makes for a pretty wicked HQ albeit expensive.

MoS Lord with Bike, SoC, PF & LC, Daemonheart and Slaughterer's Horns. Attach to a Slaaneshi Biker gang with IoE and you got a lord with T5, 2+/4++, FNP and IWND who will mess up TEQs with ease and chew through MEQs like Augustus Gloop in a candy store.

MoN/Markless Sorceror with a Bike, SoC, ML3 with as many rolls as possible to get Iron Arm and Endurance. You just effectively got a frightening MC equivalent on the board who can seriously book it.

Looking for a more support HQ however, I'd go with either a Sorceror with Balestar of Mannon for Divination goodies or Sorceror with Prophet of the Voices for Daemon summoning to support the combat effort.

And of course, Belakor is awesome, can't really go wrong with him. As well as the MoN DP with Wings and the Black Mace as well as whatever other goodness you wish to stick onto him.

Outside the CSM codex, I don't really know.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in gb
Battleship Captain




You can't go wrong with Be'Lakor. Expensive but lethal.

My other favourite - against the right opponent - is my Pyromaniac sorceror. Mastery Level 3, Spell Familiar, The Last Memory Of Yuranthos.

Not that great until the Dreadclaw became a thing. Now - he drops in on turn 1 and delivers 2D6 flamer hits on every unit within a 36" diameter bubble. I've seen this practically shatter a daemonkin army in the first psychic phase.


A winged prince of nurgle with the black mace remains scary as hell - because it's fleshbane, not poison, it's a nasty surprise for a wraithknight if there's no other alternative, and the mace's special ability cuts through tarpits like there's no tomorrow.


Termagants expended for the Hive Mind: ~2835
 
   
Made in us
Sacrifice to the Dark Gods




Paris, France

I can't remember which thing gives you the bloodthirster when your DP dies, but get rid of it and give that dude a pair of wings (if we werent just assuming you already did). FMC are so durable and mobile, that it's dumb to expect him to die, and even if he does, if your opponent is smart and takes care of him later in the game, your bloodthirster wont have time to do a whole lot. It takes care of your having two relics problem as well.

I'd way rather have the tricked out DP make it to the end of the game and throw in a bloodthirster as well. Because the bloodthirster is just the most Bad Mo Fo to walk the face of the earth since Jules Winfield. And that new Skarbrand model is even cooler. Sure the rulesheet for that dude is a little less impressive then in the past but oh god will he crush things.
   
Made in ru
!!Goffik Rocker!!






 KillMaimBurn96 wrote:


For me it is a Khrone Daemon Prince with Bloodforge Armour and Kor'Lath Axe of Ruin


iirc you can't take 2 artifacts for 1 character in kdk
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Fateweaver
Be'lakor
Juggerlords
Tzeentch Heralds

/Thread.

Other options might have niche rolls to fill, but they will never be as competitive as the listed units.

Daemon princes are over costed atm (and sorry OP, but Khorne DP's are pretty much the worst).
Best DP besides Be'lakor is probably a nurgle CSM DP with the black mace. That said, at 300+ points he really costs a lot, as doesn't compare well to the newer toys coming out at a similar cost.
   
Made in us
Nurgle Chosen Marine on a Palanquin






I would say that a CD Nurgle DP with balesword is up there with a black mace DP. The toughness test or removed is a nice thing on the black mace (how does that work against a GC?) but instant death is very awesome too.

   
Made in us
Krazy Grot Kutta Driva





UC Irvine

 Ignatius wrote:
Snorben wrote:
Sorc (MoN, Palanquin, Prophet of the Voices, Blight grenades, spell fam, lvl 3 sorc (Bio and/or Tel)
Runs with 5 Nurgle Possessed. Too expensive I know, but I have gotten good mileage out of him so far. And palanquins are too cool to pass up!


Im glad someone else also uses this build. Every time I am making an army list I see how many points I sink into this guy and this "wow there's no way he will end up being worth it. And almost every time I am delightfully surprised. The only things I add on is Daemonheart and aura of Dark Glory or SoG which makes him crazy expensive but stupid powerful. Roll on Biomancy and pray for Iron Arm or Endurance.


Always wanted to use the palanquin but could never justify the cost. How does this loadout work exactly? Why Prophet of the Voices?
   
 
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