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The new tau so far are pretty disappointing.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Journeyman Inquisitor with Visions of the Warp




There just needs to be an Apoc-style format and a Classics format.

Trying to mix the two 1/2way between codex updates is painful!
   
Made in us
Been Around the Block





Lithlandis Stormcrow wrote:Tsh - Potentially 12 str D shots on Turn 1 to up to 12 different targets. Moving on...
Sure. If you can also get 12 markerlights on 12 different targets in turn 1.




Also, just to calm everybody's ragepoops, this is what hits rear armor:

It's got limitations. Those little burst and fusion cannons need to be near the Ghostkeel, so sink your fire into that MC with some Ignore Cover to save your vehicles.

Unless it gets passed along with other special rules.
   
Made in gb
Longtime Dakkanaut





UK

Still enough S5 shots at Av10/11 and it might go down, particulary with ignore cover/bs5

YMDC = nightmare 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 Hawkeye888 wrote:
No more disappointment /thread.
I'm more disappointed now then I was before.

Markerlights are still a ridiculous mechanic, Riptides are still the most underpriced MC in the game, and the formations have basically dialed all of the faction's problematic mechanics up to an 11.

Jesus, man. The ride never ends.

This message was edited 1 time. Last update was at 2015/10/24 08:50:43


 
   
Made in ca
Longtime Dakkanaut





 SinisterSamurai wrote:
Lithlandis Stormcrow wrote:Tsh - Potentially 12 str D shots on Turn 1 to up to 12 different targets. Moving on...
Sure. If you can also get 12 markerlights on 12 different targets in turn 1.




Also, just to calm everybody's ragepoops, this is what hits rear armor:

It's got limitations. Those little burst and fusion cannons need to be near the Ghostkeel, so sink your fire into that MC with some Ignore Cover to save your vehicles.

Unless it gets passed along with other special rules.

You are really tempting fate here.

   
 
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