Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2015/10/24 05:19:58
Subject: The new tau so far are pretty disappointing.
Lithlandis Stormcrow wrote:Tsh - Potentially 12 str D shots on Turn 1 to up to 12 different targets. Moving on...
Sure. If you can also get 12 markerlights on 12 different targets in turn 1.
Also, just to calm everybody's ragepoops, this is what hits rear armor:
It's got limitations. Those little burst and fusion cannons need to be near the Ghostkeel, so sink your fire into that MC with some Ignore Cover to save your vehicles.
Unless it gets passed along with other special rules.
2015/10/24 08:38:44
Subject: The new tau so far are pretty disappointing.
Markerlights are still a ridiculous mechanic, Riptides are still the most underpriced MC in the game, and the formations have basically dialed all of the faction's problematic mechanics up to an 11.
Jesus, man. The ride never ends.
This message was edited 1 time. Last update was at 2015/10/24 08:50:43
2015/10/24 10:04:52
Subject: The new tau so far are pretty disappointing.
Lithlandis Stormcrow wrote:Tsh - Potentially 12 str D shots on Turn 1 to up to 12 different targets. Moving on...
Sure. If you can also get 12 markerlights on 12 different targets in turn 1.
Also, just to calm everybody's ragepoops, this is what hits rear armor:
It's got limitations. Those little burst and fusion cannons need to be near the Ghostkeel, so sink your fire into that MC with some Ignore Cover to save your vehicles.
Unless it gets passed along with other special rules.