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![[Post New]](/s/i/i.gif) 2015/10/21 01:08:09
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Land Raider Pilot on Cruise Control
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It seems like Orks and IG are stuck in a constant downward spiral, in which each edition further minimizes their already dwindling effectiveness. While its uncertain what'll happen to Tyranids in 7th edition (if anything at all...) I'm starting to worry these armies (and some others) aren't ever going to be brought back up to the ridiculous level of power the game is currently at. What do you think will happen to these armies power wise?
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![[Post New]](/s/i/i.gif) 2015/10/21 01:24:32
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Bronzefists42 wrote:It seems like Orks and IG are stuck in a constant downward spiral, in which each edition further minimizes their already dwindling effectiveness. While its uncertain what'll happen to Tyranids in 7th edition (if anything at all...) I'm starting to worry these armies (and some others) aren't ever going to be brought back up to the ridiculous level of power the game is currently at. What do you think will happen to these armies power wise?
Who knows. GW appears to be changing its codex design philosophy every 12-18 months and their business strategy is obviously in some sort of flux, particularly with some rumors out now that the upcoming Tau codex release is simply going to include the new models and otherwise remain identical to the older book.
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![[Post New]](/s/i/i.gif) 2015/10/21 02:25:56
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Regular Dakkanaut
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Nope. Any codex upstream to an eldar codex will be buffed, till the pinnacle of eldar, before getting hit hard with nerfs downstream. These codexes has always been downstream from eldar. Has been happening since 3rd. Nothing will change unless they change the release order, which is unlikely.
If you want to win all your games, then play eldar, if not, I hope you don't mind losing consistently. If you don't want either, then play something else.
P.S., Cruddace is writing the next Tyranids codex, enjoy your 15pt gaunts, exploding pyrovores, and everything not covered by synapse getting hit with a str: D hit. That's the only "D" we'll be getting. Also, wings on tyrants will be 100pt, and grant fleet instead of turning it into a FMC. It was overpowered last edition after all, the eldar players were complaining that it takes too long to table them.
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This message was edited 2 times. Last update was at 2015/10/21 02:29:18
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![[Post New]](/s/i/i.gif) 2015/10/21 02:31:39
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Locked in the Tower of Amareo
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kburn wrote:Nope. Any codex upstream to an eldar codex will be buffed, till the pinnacle of eldar, before getting hit hard with nerfs downstream. These codexes has always been downstream from eldar. Has been happening since 3rd. Nothing will change unless they change the release order, which is unlikely.
If you want to win all your games, then play eldar, if not, I hope you don't mind losing consistently. If you don't want either, then play something else.
P.S., Cruddace is writing the next Tyranids codex, enjoy your 15pt gaunts, exploding pyrovores, and everything not covered by synapse getting hit with a str: D hit. That's the only "D" we'll be getting. Also, wings on tyrants will be 100pt, and grant fleet instead of turning it into a FMC. It was overpowered last edition after all, the eldar players were complaining that it takes too long to table them.
Let the bitterness flow through you. Soon you will be ready to play BA.
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![[Post New]](/s/i/i.gif) 2015/10/21 03:11:46
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Battlewagon Driver with Charged Engine
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I have to wonder if swarm armies generate low profits for GW, which is why they are not favored.
What I don't understand is IG. You would think that the tank models would generate high enough profit margin that they would justify better rules. Maybe they are currently going through a heavy re-design, with "appropriate" price hikes.
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![[Post New]](/s/i/i.gif) 2015/10/21 03:22:33
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Krazed Killa Kan
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JimOnMars wrote:I have to wonder if swarm armies generate low profits for GW, which is why they are not favored.
What I don't understand is IG. You would think that the tank models would generate high enough profit margin that they would justify better rules. Maybe they are currently going through a heavy re-design, with "appropriate" price hikes.
Trying to understand GW's design philosophy is like trying to understand an insane person. You hope they can produce something brilliant but always be prepared to receive a pile of gak.
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"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" |
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![[Post New]](/s/i/i.gif) 2015/10/21 03:23:18
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Ultramarine Master with Gauntlets of Macragge
What's left of Cadia
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Guard will get buffed the day that Eldar become terrible. So never
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TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
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![[Post New]](/s/i/i.gif) 2015/10/21 03:28:16
Subject: Re:Tyranids, Orks, and AM. Will they ever get buffed?
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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The fallacy in trying to understand GW's design philosophy is believing they have one in the first place. History and the rare tidbits we get from people working in the industry point to their rules writing pretty much being random, with certain codices being consistently strong because they keep getting worked on by the same people, who also tend to have a bias for the army in general.
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This message was edited 1 time. Last update was at 2015/10/21 03:28:42
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![[Post New]](/s/i/i.gif) 2015/10/21 03:59:13
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Shas'ui with Bonding Knife
The Internet- where men are men, women are men, and kids are undercover cops
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Jon Garrett wrote:Perhaps not technically a Marine Chapter anymore, but the Flame Falcons would be pretty creepy to fight.
"Boss, we waz out lookin' for grub when some of them Spice Marines showed up and shot all the lads."
"Right. Well, did you at least use the burnas?"
"We tried, but the gits was already on fire."
"...Kunnin'." |
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![[Post New]](/s/i/i.gif) 2015/10/21 04:23:40
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Sister Vastly Superior
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JimOnMars wrote:I have to wonder if swarm armies generate low profits for GW, which is why they are not favored.
What I don't understand is IG. You would think that the tank models would generate high enough profit margin that they would justify better rules. Maybe they are currently going through a heavy re-design, with "appropriate" price hikes.
This makes no sense. Swarm armies require you to buy multiple kits. Building a footslogging Waaagh!, an endless swarm, or a full infantry company is going to take a lot more kits than building an elite army of just a few units.
I get the feeling that this is an accurate representation of GW's meetings.
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Still waiting for Godot. |
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![[Post New]](/s/i/i.gif) 2015/10/21 04:34:15
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Tzeentch Veteran Marine with Psychic Potential
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GW makes sense if you look at them as just appealing to Space Marines. Everything is about them. Other factions are just fodder for them to decimate. Eldar just happens to be an exception because it's the "challenge" all Space Marine players eventually graduate to, the final boss if you were. Necrons and Tau can also be annoying but they're just hard mode for the Space Marine players, the true threats to the galaxy.
Orks are warmups and Damage Per Turn testers to experiment on, Chaos are copycats that clearly aren't as cool as they are, Tyranids are pests to be exterminated, and Astra Militarum are those guys who WISH they were Space Marines and are just jealous of the awesome toys you have.
Meanwhile, the space elf zombies, the anime gundam suits, and the ancient super beings are the real threats to the universe.
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It's called a thick skin. The Jersey born have it innately. |
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![[Post New]](/s/i/i.gif) 2015/10/21 04:47:07
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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They don't make sense even from that perspective, as only two marine chapters out of 5 are actually competitive.
Space Wolves, Blood Angels and Grey Knights are roughly on par with all the non-marine factions.
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![[Post New]](/s/i/i.gif) 2099/04/21 18:22:27
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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The Last Chancer Who Survived
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Bronzefists42 wrote:It seems like Orks and IG are stuck in a constant downward spiral, in which each edition further minimizes their already dwindling effectiveness. While its uncertain what'll happen to Tyranids in 7th edition (if anything at all...) I'm starting to worry these armies (and some others) aren't ever going to be brought back up to the ridiculous level of power the game is currently at. What do you think will happen to these armies power wise?
You forgot BA and CSM, the two confirmed worst and most useless codexes.
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![[Post New]](/s/i/i.gif) 2015/10/21 05:41:04
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Bonkers Buggy Driver with Rockets
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Selym wrote: Bronzefists42 wrote:It seems like Orks and IG are stuck in a constant downward spiral, in which each edition further minimizes their already dwindling effectiveness. While its uncertain what'll happen to Tyranids in 7th edition (if anything at all...) I'm starting to worry these armies (and some others) aren't ever going to be brought back up to the ridiculous level of power the game is currently at. What do you think will happen to these armies power wise?
You forgot BA and CSM, the two confirmed worst and most useless codexes.
You really think BA are as low as Orks and CSM? That's surprising to hear.
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![[Post New]](/s/i/i.gif) 2015/10/21 05:43:43
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Ultramarine Librarian with Freaky Familiar
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We had our day in the sun during Fifth edition. So... it can happen. I'm still holding out hope for my walking flashlights.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2015/10/21 05:53:50
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Longtime Dakkanaut
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Nids got buffed through Drop Pods and Mucolids (Hive Fleet detachment too).
Nids are one of the more popular Xenos armies so it makes sense to appeal to them. They lost 23% of their stock from the new Codex. Granted, the world market crashing might have aggrevated this, but it's still something to consider.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/10/21 06:40:14
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Heroic Senior Officer
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I find it funny that everyone is acting like IG has never been good in the history of ever. I remember back in the 5th edition Leafblower days IG was considered one of the cheesiest armies around, just behind grey knights. Back in 5th the vehicle rules essentially made vendettas and vets in chimeras unstoppable to all but the craziest lists. Oh how the times change I guess
Also funnily enough, Eldar was considered one of the weakest codexes by far at that time, to the point where if you saw them you assumed they were either a newbie or a guy who loved punishment.
As for the OP's point, the game just needs a drastic redesign at this point, primarily redoing the codexes more than the base rules, although that wouldn't hurt either. The problem is that it's impossible to write a balanced set of core rules when essentially every codex is balanced to something else seemingly on a whim, both against other codexes and even internally.
Basically, they need to wipe all the formations and other random additional crap, and redo all the codexes at the same time. Start with basic codexes and launch a trimmed down and streamlined version of the main rules. Without this, armies like IG and nids just won't be able to keep up, as the rules just flat out don't favor how they're supposed to play.
Why should I bother deploying an IG infantry company when every weapon in the game now seems tailor made to wipe them out? Why would I spend 2-3 times as much as the next guy if I'm going to just get stomped every game.
The other thing that would help is lowering the game sizes a bit, like say treating standard tourney as maybe a 1,000pts max. 40k's rules are built around skirmish play of maybe a platoon's worth of troops per side. Trying to play 1850, 2,000 or more just doesn't work in standard games. 1850 or more literally gets you to the point where you take up almost the entire board which is extremely tiring to rjn
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2015/10/21 07:13:03
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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The Last Chancer Who Survived
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Waaagh 18 wrote: Selym wrote: Bronzefists42 wrote:It seems like Orks and IG are stuck in a constant downward spiral, in which each edition further minimizes their already dwindling effectiveness. While its uncertain what'll happen to Tyranids in 7th edition (if anything at all...) I'm starting to worry these armies (and some others) aren't ever going to be brought back up to the ridiculous level of power the game is currently at. What do you think will happen to these armies power wise?
You forgot BA and CSM, the two confirmed worst and most useless codexes.
You really think BA are as low as Orks and CSM? That's surprising to hear.
Eh, BA was mostly a joke, but I can only assume, given Martel, that it's the worst thing ever written
CSM are just dire though. Need a whole line revamp.
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![[Post New]](/s/i/i.gif) 2015/10/21 07:15:51
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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Ultramarine Librarian with Freaky Familiar
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Selym wrote: Waaagh 18 wrote: Selym wrote: Bronzefists42 wrote:It seems like Orks and IG are stuck in a constant downward spiral, in which each edition further minimizes their already dwindling effectiveness. While its uncertain what'll happen to Tyranids in 7th edition (if anything at all...) I'm starting to worry these armies (and some others) aren't ever going to be brought back up to the ridiculous level of power the game is currently at. What do you think will happen to these armies power wise?
You forgot BA and CSM, the two confirmed worst and most useless codexes.
You really think BA are as low as Orks and CSM? That's surprising to hear.
Eh, BA was mostly a joke, but I can only assume, given Martel, that it's the worst thing ever written
CSM are just dire though. Need a whole line revamp.
BA could be sweeping tournament after tournament and Martel would still hate them because he lost to Necrons once.
Just kidding Martel! We all love you!
Agreed on CSM. They have a bad Codex on top of old, outdated model kits. They really, really need a DE-style revamp. I hope the new CSM tac box continues the aesthetic they established in 6th ed with the new Raptors/Warp Talons and the DV chosen.
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This message was edited 1 time. Last update was at 2015/10/21 07:18:33
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![[Post New]](/s/i/i.gif) 2013/06/21 21:50:18
Subject: Tyranids, Orks, and AM. Will they ever get buffed?
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The Last Chancer Who Survived
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Yea. About the only thing that would make me buy a GW item atm is a low price point amazeballs CSM model.
-Make squad of 10
-Play Kill Team
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![[Post New]](/s/i/i.gif) 2015/10/21 07:58:21
Subject: Re:Tyranids, Orks, and AM. Will they ever get buffed?
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Chaplain with Hate to Spare
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If the pendulum ever swings back to vehicles being good, Guard would be buffed. But when MCs and GCs are as good as they are, and almost without exception, vehicles are crap, it is hard for Guard to be all that good. And trying to run big blobs of dudes doesn't really do much when MCs and GCs toting weapons that wipe huge amounts of them out without a second thought.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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