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![[Post New]](/s/i/i.gif) 2015/11/03 21:51:38
Subject: Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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So I've been offered a second hand yet barely painted doomhammer at a huge discount. I'm really liking the model and I've read it's rules. However I've never seen one used before and can't find any tacticas or even many online paintjobs.
What are peoples experiences of playing against or with this super heavy? And are there any standout tactics?
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/11/03 23:21:32
Subject: Doomhammer Tactics
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Newbie Black Templar Neophyte
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Push it up the middle and screen it with infantry or transports. only thing that can really kill it is melta spam.
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Tau: 8k
Orks: 5k (3 stompas!!!)
Eldar: 1500
Dark Eldar: 2k
Black Templar 2k
30K Emperors Children 2k |
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![[Post New]](/s/i/i.gif) 2015/11/04 03:29:13
Subject: Re:Doomhammer Tactics
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Douglas Bader
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You can't find any tactics because it's a garbage unit. Convert it to one of the better Baneblade variants.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2015/11/04 16:09:01
Subject: Re:Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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Peregrine wrote:You can't find any tactics because it's a garbage unit. Convert it to one of the better Baneblade variants.
What a useless comment.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/11/04 19:31:52
Subject: Re:Doomhammer Tactics
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Guarded Grey Knight Terminator
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Ustis wrote: Peregrine wrote:You can't find any tactics because it's a garbage unit. Convert it to one of the better Baneblade variants.
What a useless comment.
Better to know how bad it is now, before it's painted. You can chop the muzzle off and get the bits to make something less awful, or just change your mind entirely. Its main gun is only fractionally better than a demolisher cannon. Given that you could get 10" or Destroyer or Ignores Cover blasts at s9+ AP2-, and only for a little bit more, the Doomhammer is just not amazing.
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This message was edited 1 time. Last update was at 2015/11/04 19:32:27
One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
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![[Post New]](/s/i/i.gif) 2015/11/04 19:36:48
Subject: Doomhammer Tactics
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Ruthless Interrogator
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Ustis wrote:So I've been offered a second hand yet barely painted doomhammer at a huge discount. I'm really liking the model and I've read it's rules. However I've never seen one used before and can't find any tacticas or even many online paintjobs.
What are peoples experiences of playing against or with this super heavy? And are there any standout tactics?
I guess go all the way and kit it out with the lascannons, the heavy stubber, and the heavy bolters and have it drive up the field as a giant fire magnet along with an advancing tank line.
The main gun kind of suck though in relation to its other weapon options. Its a S10 ap1 large blast with primary weapon (but no armorbane or anything else) which is obviously supposed to be for AT or GEQ, but doesn't do a very good job of it. The lascannon sponsons are the only thing that complement the main gun, but they are incredibly overcosted (50 pts per set thats nuts!)
Then all of the other weapons that it can take are made for dealing with infantry and have a significantly lower range then the anti-tank options.
All in all not a very competitive tank.
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Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/11/04 19:51:36
Subject: Re:Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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GreyHamster wrote: Ustis wrote: Peregrine wrote:You can't find any tactics because it's a garbage unit. Convert it to one of the better Baneblade variants.
What a useless comment.
Better to know how bad it is now, before it's painted. You can chop the muzzle off and get the bits to make something less awful, or just change your mind entirely. Its main gun is only fractionally better than a demolisher cannon. Given that you could get 10" or Destroyer or Ignores Cover blasts at s9+ AP2-, and only for a little bit more, the Doomhammer is just not amazing.
It is a useless comment as it offers no advice whatsoever which is the point of the thread. I can believe that the other super heavy choices may have an edge, but I'd say increasing the ap to 1 and extending a pathetic 24 inch range to a nice 60 is more than a fractional improvement. Surely the 25 man capacity letting ten models blast away from it compensates? I was expecting some decent ally shenanigans with dakka units firing out the bay.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/11/04 19:55:14
Subject: Doomhammer Tactics
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Ruthless Interrogator
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I was unaware it had a transport capacity
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Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/11/04 20:02:30
Subject: Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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It's also open topped but only for the purposes of disembarking and embarking so its an assault vehicle.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/11/05 00:51:28
Subject: Re:Doomhammer Tactics
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Douglas Bader
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Ustis wrote:It is a useless comment as it offers no advice whatsoever which is the point of the thread.
It offered advice, it just didn't tell you what you wanted to hear. The best thing to do with the model is convert it to one of the versions that doesn't suck. The Stormlord is a much better choice if you want a bunker for your infantry, and a Stormblade/Stormsword is going to out-gun it by a huge margin if you just want to use it as a tank.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2015/11/05 01:03:52
Subject: Re:Doomhammer Tactics
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Ultramarine Librarian with Freaky Familiar
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Yeah, I'd go with Peregrine's advice. The Doomhammer is worse version of the Hellhammer/Stormsword as a tank and a worse version of the Stormlord as a mobile gun bunker. Large Blast splatcannon with no ignores cover won't do much damage in the long run.
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This message was edited 1 time. Last update was at 2015/11/05 01:06:33
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2015/11/05 18:46:50
Subject: Re:Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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Peregrine wrote: Ustis wrote:It is a useless comment as it offers no advice whatsoever which is the point of the thread.
It offered advice, it just didn't tell you what you wanted to hear. The best thing to do with the model is convert it to one of the versions that doesn't suck. The Stormlord is a much better choice if you want a bunker for your infantry, and a Stormblade/Stormsword is going to out-gun it by a huge margin if you just want to use it as a tank.
I don't have the resources to convert the tank.
What are peoples experiences of playing against or with this super heavy? And are there any standout tactics?
Now do you comprehend?
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/11/05 19:52:09
Subject: Re:Doomhammer Tactics
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Douglas Bader
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Scrap plastic is cheap. Chop up the ink tube to a cheap pen to make some gun barrels for the Stormlord. You have the resources if you look for them. Or for $8 you can buy the entire Stormlord gun: http://bitzbarn.com/oscommerce/catalog/product_info.php?cPath=22_32_154&products_id=4275
What are peoples experiences of playing against or with this super heavy?
If I see a Doomhammer on the other side of the table I'm happy because it means I'm probably going to be picking up an easy win. My opponent has invested ~500 points into a unit that is almost guaranteed to fail to kill 500 points worth of my units, even if I completely ignore it. And I'm certainly going to be celebrating the fact that they didn't bring one of the good Baneblade variants instead.
(Note: this is entirely hypothetical. I have never seen anyone make the mistake of putting a Doomhammer on the table. In fact, I suspect that the GW catalog picture and your new model are the only two times the kit has ever been assembled in that configuration.)
And are there any standout tactics?
Roll dice, hope to do enough damage that your ~500 point paperweight isn't completely useless. It's not a deep and subtle unit.
Now do you comprehend?
I understand what you're asking, you just don't like the answers to your questions. I think you made this thread expecting people to tell you how awesome your new toy is, and rather than admit that you've made a mistake in your choice of unit you're getting upset that we're telling you the truth. But it is the truth, there is no magic strategy that makes the Doomhammer a viable unit. You can either convert the model to a better tank, decline to buy it if conversion is an impossible obstacle, or just accept that your new toy sucks on the tabletop and you're going to lose games because of it.
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This message was edited 1 time. Last update was at 2015/11/05 19:52:52
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2015/11/05 20:04:14
Subject: Doomhammer Tactics
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Humorless Arbite
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I'm going to be the Devil's advocate here.
The DoomHammer has -
A powerful AT gun (not as powerful as the Shadowsword)
25 man transport capacity, with 10 who can shoot (not as much as the StormLord)
It's basically merging the Stormlord and the Shadowsword.
An anti-tank, superheavy transport (just not as good at either compared with the dedicated ones).
If that's what you want then it's good!
How I'd use it:
Push it up the field, focussing the cannon against enemy armour and then dropping off the infantry on an objective.
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![[Post New]](/s/i/i.gif) 2015/11/05 21:03:38
Subject: Doomhammer Tactics
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Fresh-Faced New User
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Put in 1 Enginseer with 4 servitors plus extra 3 Enginseers (who benefit servitors together) to have 4 Hull Points auto-repair every turn. Then you can load some infantry with special weapons for some extra output damage (they can shoot to other target than Doomhammer).
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![[Post New]](/s/i/i.gif) 2015/11/05 21:09:57
Subject: Re:Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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Peregrine wrote:
I understand what you're asking, you just don't like the answers to your questions. I think you made this thread expecting people to tell you how awesome your new toy is, and rather than admit that you've made a mistake in your choice of unit you're getting upset that we're telling you the truth. But it is the truth, there is no magic strategy that makes the Doomhammer a viable unit. You can either convert the model to a better tank, decline to buy it if conversion is an impossible obstacle, or just accept that your new toy sucks on the tabletop and you're going to lose games because of it.
Now that made me chuckle.
So everyone let's take a gander at Peregrine' logic, very assuming logic I might add.
So... I post a thread asking others for their views on a units effectiveness and how I might use a unit effectively. Peregrine replies, but he offers zero tactical advice, tips or tricks on using the doomhammer, instead ordering me to dismantle my own model. Obviously this comment is therefore useless which I dismiss it as.
Now at this point Peregrine feels compelled to comment once again. He argues that he offered advice that I just didn't want to hear; but of course telling me to dismantle my doomhammer is not in any way shape or form tactical advice on how to use the doomhammer effectively in-game...obviously.
I reply informing him that I do not have the resources to convert the tank. So at this point I have stressed both that I wish to play with the doomhammer (not convert it), and that even If I did, I do not have the means necessary to do so.
After stressing both these points, Peregrine replies for the THIRD TIME trying to persuade me to convert the tank AGAIN, and even goes to the trouble of posting a link to buy a gun to convert a tank, THAT I HAVE ALREADY STATED NUMEROUS TIMES I WISH TO PLAY WITH, not convert.
Following this, the fool deduces that because I asked for advice on how to play a unit I'm considering purchasing, and became irritated with the same fool due to him incessantly replying with posts that were completely and entirely unhelpful as well as irrelevant/invalid, that I created the whole thread in the hope of receiving acclaim in the form of text on a screen. The logic of Peregrine ladies and gentleman.
Automatically Appended Next Post: mentos90 wrote:Put in 1 Enginseer with 4 servitors plus extra 3 Enginseers (who benefit servitors together) to have 4 Hull Points auto-repair every turn. Then you can load some infantry with special weapons for some extra output damage (they can shoot to other target than Doomhammer).
4 hull points a turn is incredible, definitely going to consider this at length. In regards to special weapons, I had similar thoughts, perhaps some allied SM las devastators.
THIS IS ADVICE PEREGRINE, can you see the difference?
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This message was edited 1 time. Last update was at 2015/11/05 21:14:45
"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/11/05 21:40:58
Subject: Doomhammer Tactics
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Decrepit Dakkanaut
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If it's bad, it's bad.
Look at any number of Rubric Marine or Berserker Marine threads. They give the same info as a whole: don't use. As an experienced CSM player, I don't want people to make the mistake of thinking those units are worthwhile the purchase.
Ergo, if an experienced Guard player is telling you they're garbage, it's gonna be garbage. Conversion is NOT hard if you put in a minor bit of effort.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/11/05 21:51:41
Subject: Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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Slayer-Fan123 wrote:If it's bad, it's bad.
Look at any number of Rubric Marine or Berserker Marine threads. They give the same info as a whole: don't use. As an experienced CSM player, I don't want people to make the mistake of thinking those units are worthwhile the purchase.
Ergo, if an experienced Guard player is telling you they're garbage, it's gonna be garbage. Conversion is NOT hard if you put in a minor bit of effort.
You're missing the point. I stated that I liked the model and wanted to use the doomhammer. I explicitly asked for tactics and advice on in game use. I did not ask whether or not it is cost effective or a good variant in comparison to others. And that is what I received. Useless posts that have no place in the thread if not contributing to the subject in any way or going against explicit requests in the intial post.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/11/05 22:19:37
Subject: Doomhammer Tactics
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Decrepit Dakkanaut
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Then have it Counts-As a different variant. Not rocket science. You think I actually like Plague Marine models? Nah, I just use my Tacticals to represent hardened warriors. I do the same with Sternguard because I hate bling on my Marines. Counts-As is pretty easy to do.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/11/05 22:35:25
Subject: Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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Slayer-Fan123 wrote:Then have it Counts-As a different variant. Not rocket science. You think I actually like Plague Marine models? Nah, I just use my Tacticals to represent hardened warriors. I do the same with Sternguard because I hate bling on my Marines. Counts-As is pretty easy to do.
I could do this in friendly games, In fact I already do proxy a lot of models, but I wouldn't be able to do this in my FLGS pick up games or the mahoosive apocalypse we do down there every few months.
Seriously dude don't even worry if you think I'll get mulched using it.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/11/06 00:27:28
Subject: Re:Doomhammer Tactics
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Douglas Bader
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Ustis wrote:THIS IS ADVICE PEREGRINE, can you see the difference?
It's advice, but it's bad advice. The Doomhammer is laughably overpriced and has a very poor damage to durability ratio as it is. This means that few opponents are going to bother shooting at it unless they've got something like a turbolaser Warhound that can blow it away in a single turn just because it's funny. So spending a bunch of additional points on HP repair makes no sense, they're just dead weight unless your opponent is a clueless newbie who keeps dumping shot after shot into it because big models are scary.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2015/11/06 10:23:09
Subject: Doomhammer Tactics
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Missionary On A Mission
Australia
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Count it as a Stormsword - the Doomhammer and Stormsword cannons are almost identical anyway, with the Stormsword one just having a wider barrel. I doubt most people would even be able to tell you the difference. I suppose technically the Stormsword cannon is meant to be set further back on the model, but again given how many Baneblade variants and how similarly named they are I still doubt anyone would notice.
An Ignores Cover Apocolyptic Blast is way better than a Large Blast that doesn't ignore cover, even if the latter has better range.
The transport capacity is fairly useless. Unlike the Storm Lord, it doesn't even act as an Open-Topped vehicle so you can't charge an Infantry blob or something out of it. I suppose you could put a heavy weapon squad with 3 lascannon teams inside so they have some protection, but that's a ridiculously expensive bunker for them (especially compared to the actual bunker Fortifications).
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![[Post New]](/s/i/i.gif) 2015/11/06 16:53:05
Subject: Re:Doomhammer Tactics
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Snord
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Ustis wrote:
THIS IS ADVICE PEREGRINE, can you see the difference?
Quite Frankly Peregrines suggestion has merit. The tank is gak, NO doubt about it.
My tip convert it to a Stormsword. Go down to your local plumbing store, get something like this, unscrew one end and BAM.
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![[Post New]](/s/i/i.gif) 2015/11/06 18:28:43
Subject: Doomhammer Tactics
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Ruthless Interrogator
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Maybe stick a bunch of grav canon toting guys in it and dudes to repair the thing. At least your opponent will have to deal with it then instead of just ignoring it.
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Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/11/07 00:15:59
Subject: Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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GoonBandito wrote:
The transport capacity is fairly useless. Unlike the Storm Lord, it doesn't even act as an Open-Topped vehicle so you can't charge an Infantry blob or something out of it.
How strange....I was unaware of this. Thank you.
For all those who provided tips, thank you. I heed the words of all those urging me to convert but I wish to no longer discuss it.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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![[Post New]](/s/i/i.gif) 2015/11/07 00:35:22
Subject: Doomhammer Tactics
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Ultramarine Master with Gauntlets of Macragge
What's left of Cadia
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My advice would be to maybe put some guys with special weapons in it. It'll be an expensive bunker, but a bunker nevertheless. I've had a chance to use the Doomhammer before, and while it's not the best Super Heavy Tank based on the Baneblade Chassis, it can do some work.
Good Luck
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TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
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![[Post New]](/s/i/i.gif) 2015/11/09 21:05:24
Subject: Doomhammer Tactics
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Fresh-Faced New User
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I think the best use is to make it a mobile bunker for some long range heavy weapons. Stick it in a corner and fire away with your 60" gun, as that is its only strength really.
I'm sure it will do fine in casual games, everyone in this thread assumes you are taking it to the LVO or something which you clearly are not lol.
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![[Post New]](/s/i/i.gif) 2015/11/09 21:28:20
Subject: Doomhammer Tactics
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Stalwart Dark Angels Space Marine
England, UK
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Dashzed wrote:I think the best use is to make it a mobile bunker for some long range heavy weapons. Stick it in a corner and fire away with your 60" gun, as that is its only strength really.
I'm sure it will do fine in casual games, everyone in this thread assumes you are taking it to the LVO or something which you clearly are not lol.
That's what I'm thinking, stick multiple engine seers with servitors inside along with long fangs or something similar for a decent firebase with some survivability.
As for your last comment you hit the nail on the head, just looking for a few tips/tricks to use in friendly games.
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"They'll bend the knee or I'll destroy them"- Stannis Baratheon |
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