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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

Izural wrote:
So what I'm getting from this, is you would willingly shove all your IC's, in a T3 shell that has to footslog, with ML1 psykers. With only their t-shirts to save them?

Have you met our friend? I call him Will the Whirlwind.
He's AP5, Ignores cover and comes in squadrons!


You really need to ponder the unit a bit more. Whirlwinds can fire for as long as they are alive though. Which...you know... may not be long? After all, whatever the "perfect answer" is to the blob, his buddies are trying to kill. So there's that. Though I would be pleasantly amused to see a Whirlwind fielded in a Tournament. An unusual choice given the alternatives. But sure, it will try.




Automatically Appended Next Post:
 Vaktathi wrote:

Just don't engage with him. He will absolutely not engage in any direct matter, he's had a pretty strong track record on several threads over the last couple weeks of making strong claims and statements and then spending multiple pages deflecting and refusing to actually engage in direct discussion.


Translation: he doesnt like it when people dont allow him to troll them.

This message was edited 1 time. Last update was at 2015/11/07 00:07:52


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Decrepit Dakkanaut




Well if he named the Thunderfire, you'd have even less ground to stand on.

Also good that you admitted that you're trolling.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in ca
Junior Officer with Laspistol





London, Ontario

I lost 2 games, with IG, in 6th edition. I played lots.

I've won 1 game in 7th, with IG. I've played lots. The codex lost key mobility options, everyone else is getting stronger, and the core rules more or less require highly mobile units to be able to actively achieve objectives.

The codex could work if you could determine your deployment zone before placing objectives. That's not the case. You can't cluster a whole bunch of objectives in your DZ, to ensure that you can defensively hold ground. It's what the Guard codex does, rather well, all things considered. But that does not win games, so Guard are relatively weak right now.

The codex isn't gawdawful, it's just got the tools for a different game. Like trying to carve wood with kitchen implements. It's not that the knives aren't sharp, but they aren't designed to shape wood, so you have a harder time accomplishing your goals. While other people have power tools designed to shape wood, you're stuck with knives and forks.

Imagine "8th Edition" in which you could plan on creating a defensive stronghold, and you win if you can hold your ground. The Guard codex would be pretty good. Think about the last time someone used fortifications. It's been a long time. I used them constantly in 6th. Stopped using them after two games of 7th. The codex could be strong, in a different edition. Just not 7th.

   
Made in us
Decrepit Dakkanaut




There's still blazingly gak options. Your argument doesn't work for CSM's and it doesn't work for AM.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 greatbigtree wrote:


The codex isn't gawdawful, it's just got the tools for a different game.
It's still really largely built around it's 5E iteration, and had adjustments made to account for perceived 5E balance issues, the problem being that it came out IIRC 6 weeks before 7E



 Jancoran wrote:

Translation: he doesnt like it when people dont allow him to troll them.
Or rather, people like having actuall back and forth, point for point discussions...which you largely refuse to engage in
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

Seekers + Herald pretty much auto-win vs. the supposedly "Deathblob" IG...

1. Herald challenges the offending Psyker w/Forewarning
2. Throw out a stupid amount of high WS & Initiative attacks
3. Profit?

No need even for Invis cheapness. Seekers could viably charge the blob within a single turn too due to their speed.

Hell, for real lolz, give the Herald the Doomstone and enjoy watching all those expensive characters explode!

 
   
Made in us
Longtime Dakkanaut




Experiment 626 wrote:
Seekers + Herald pretty much auto-win vs. the supposedly "Deathblob" IG...

1. Herald challenges the offending Psyker w/Forewarning
2. Throw out a stupid amount of high WS & Initiative attacks
3. Profit?

No need even for Invis cheapness. Seekers could viably charge the blob within a single turn too due to their speed.

Hell, for real lolz, give the Herald the Doomstone and enjoy watching all those expensive characters explode!


Dude.
He has a whole army that can be killing things.
You're just not seeing it's genius.

I mean, 40 str 3 attacks? With re-rolls to hit and wound?
4 LCs?
3 ML 1 psykers?
3 Priests?
T 3 with a 4++ save (with a successful cast, but 3 psykers...)?
40 Lasguns?

All for the low low cost of 600+ points?
He has another 1200 points of army. It doesn't matter that you have another 1400 points of army, that 1200 will be killing stuff.



Seriously, a bunch of us have shown that the basilisk, LRBT, Rough Riders (which honestly shocked me) and this blob are pretty weak. They aren't going to listen to reason, so let's not address them directly.
I don't want a repeat of our discussion where my 20 scatterbikes went through mitosis and become 40, and that 20 bikes is list tailoring/netlisting but taking 15 to a tournament is original.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Jancoran wrote:

 Vaktathi wrote:

Just don't engage with him. He will absolutely not engage in any direct matter, he's had a pretty strong track record on several threads over the last couple weeks of making strong claims and statements and then spending multiple pages deflecting and refusing to actually engage in direct discussion.


Translation: he doesnt like it when people dont allow him to troll them.


Wait... are you seriously calling Vaktathi a troll?

Was he trolling you with well-written, well-presented and above all accurate arguments again?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in ca
Angelic Adepta Sororitas




earth

Well guard is a turtle up type of army. Sit back behind cover and go to ground when getting fired at to gain those sweet cover saves.

And blow everything up with ur bigs guns. But yeah, objective wise I don't see them speeding across the board to apture objectives all over.
   
Made in gb
The Last Chancer Who Survived




United Kingdom

The IG aren't even good at turtling up. Our tanks are made of cardboard, and our infantry would have a better save if they ran around naked.
   
Made in gb
Been Around the Block




Um... What? If Av14 spam is "made of cardboard", then everything else in the entire game is made of tracing paper.


Automatically Appended Next Post:
 vipoid wrote:
 Jancoran wrote:

 Vaktathi wrote:

Just don't engage with him. He will absolutely not engage in any direct matter, he's had a pretty strong track record on several threads over the last couple weeks of making strong claims and statements and then spending multiple pages deflecting and refusing to actually engage in direct discussion.


Translation: he doesnt like it when people dont allow him to troll them.


Wait... are you seriously calling Vaktathi a troll?
He is. Jancoran has shown you guys how the IG can be competitive, and you lot just ignore it and keep saying that none of it matters.

This message was edited 2 times. Last update was at 2015/11/07 14:15:59


 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

Oh fer gak's sake, the entire IG codex gets torn apart by the uncompetitive units of most other armies.
   
Made in gb
Been Around the Block




Lol.
   
Made in us
Longtime Dakkanaut




Typically-Wardian wrote:
Um... What? If Av14 spam is "made of cardboard", then everything else in the entire game is made of tracing paper.


Automatically Appended Next Post:
 vipoid wrote:
 Jancoran wrote:

 Vaktathi wrote:

Just don't engage with him. He will absolutely not engage in any direct matter, he's had a pretty strong track record on several threads over the last couple weeks of making strong claims and statements and then spending multiple pages deflecting and refusing to actually engage in direct discussion.


Translation: he doesnt like it when people dont allow him to troll them.


Wait... are you seriously calling Vaktathi a troll?
He is. Jancoran has shown you guys how the IG can be competitive, and you lot just ignore it and keep saying that none of it matters.

No, he hasn't. He listed a blob that was casually removed by several dexes.
He also doesn't take the IG to tournaments, so clearly he doesn't believe in it either.

What part of rear armor 10/11 and drop pods/Waveserpents/Melee attacks/Gauss ignores AV is confusing?
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 reds8n wrote:
If you have nothing to contribute to the discussion then don't post.

   
Made in gb
Been Around the Block




Akiasura wrote:
Typically-Wardian wrote:
Um... What? If Av14 spam is "made of cardboard", then everything else in the entire game is made of tracing paper.


Automatically Appended Next Post:
 vipoid wrote:
 Jancoran wrote:

 Vaktathi wrote:

Just don't engage with him. He will absolutely not engage in any direct matter, he's had a pretty strong track record on several threads over the last couple weeks of making strong claims and statements and then spending multiple pages deflecting and refusing to actually engage in direct discussion.


Translation: he doesnt like it when people dont allow him to troll them.


Wait... are you seriously calling Vaktathi a troll?
He is. Jancoran has shown you guys how the IG can be competitive, and you lot just ignore it and keep saying that none of it matters.

No, he hasn't. He listed a blob that was casually removed by several dexes.
He also doesn't take the IG to tournaments, so clearly he doesn't believe in it either.

What part of rear armor 10/11 and drop pods/Waveserpents/Melee attacks/Gauss ignores AV is confusing?
The fact that its nowhere near as bad as you make it out to be.


Automatically Appended Next Post:
 Selym wrote:
 reds8n wrote:
If you have nothing to contribute to the discussion then don't post.

Stop trolling.

This message was edited 1 time. Last update was at 2015/11/07 14:25:22


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Typically-Wardian wrote:
Um... What? If Av14 spam is "made of cardboard", then everything else in the entire game is made of tracing paper.

Let's break this down.
AV14 spam with no Jink saves, what kind of saves do they get to make against Haywire attacks?

Because y'know, Haywire is a thing in this game. And it does make a mockery of AV14.
   
Made in gb
Worthiest of Warlock Engineers






preston

Whats the matter Wardian, dont like having your own methods used against you? Because I recall you quoting someone and answering it with that very same Reds8n quote.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Longtime Dakkanaut




Typically-Wardian wrote:
Akiasura wrote:
Typically-Wardian wrote:
Um... What? If Av14 spam is "made of cardboard", then everything else in the entire game is made of tracing paper.


Automatically Appended Next Post:
 vipoid wrote:
 Jancoran wrote:

 Vaktathi wrote:

Just don't engage with him. He will absolutely not engage in any direct matter, he's had a pretty strong track record on several threads over the last couple weeks of making strong claims and statements and then spending multiple pages deflecting and refusing to actually engage in direct discussion.


Translation: he doesnt like it when people dont allow him to troll them.


Wait... are you seriously calling Vaktathi a troll?
He is. Jancoran has shown you guys how the IG can be competitive, and you lot just ignore it and keep saying that none of it matters.

No, he hasn't. He listed a blob that was casually removed by several dexes.
He also doesn't take the IG to tournaments, so clearly he doesn't believe in it either.

What part of rear armor 10/11 and drop pods/Waveserpents/Melee attacks/Gauss ignores AV is confusing?
The fact that its nowhere near as bad as you make it out to be.

What part is that?
We used averages, and without any support from the rest of the army. For example, the eldar scatbikes could have guide or a similar power cast on them and cause a lot more wounds to the blob. I even ignored the fact that it causes ID to anything with more than 1 wound if they are T3.
Scat bikes in numbers like 20 are commonly seen in eldar lists in the competitive scene. Even the person purposing it is taking 15 in a 1500 point tournament. It's not hard to imagine he'd up it by 5 more if the tournament was in the 1800 range, which was the point range we were discussing.

Seekers can make it into melee T1/T2 pretty reliably. Crazy fast and with a bucket load of attacks.

Wraiths are also fast and too tough for this unit to handle. Wraiths are probably the most commonly scene necron unit in the competitive scene. Most guns in the IG dex don't ID wraiths and they get an invul save, making them a pain to remove. Wraiths are also very fast.

3 units of drop pods are not uncommon either.

As for the tanks, drop pods will usually be able to target rear armor. You can bubble wrap to prevent this, but then you can't take the blob since it eats up too many points between that and the tanks.
Fire dragons don't need to target rear armor. It costs a lot of points to remove WS from the table, and most competitive eldar lists have 2 or 3 units of them. Most of the time by T2 they are unloading into your lines given their insane speed.
Melee attacks, especially from MC, can destroy most tanks as well, since the rear armor is so low.
Gauss really doesn't care about your armor. It destroys AV 11 as fast as AV 6,000. Only HP matters.
Grav weapons also don't care about AV. They can be deep strikes using Tiggy, and with split fire can remove 2 tanks a turn starting early game. It's very hard for IG to remove 2+ saves with a guy in the front casting invis or re-rolling his saves. They also have hurricane bolters to remove guard if they have to, and the re-rolling to wound on the grav guns means it's not terrible against IG (not great, but not god awful).

Nothing is exaggerated. You can make a case for being able to kill WS (though I'd like to know how, between jink, speed, toughness) but the rest pretty much just happen.
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

@Akiasura: Don't forget that the Slaany Herald that always comes with those Seekers can forcibly challenge out the most problematic character in the IG deathblob. Such as the specific Psyker w/Forewarning, and reliably butcher him. (6A base at WS7/Initiative crazy & ap2)

That's what really makes the Seeker unit an auto-hard counter to the blob, as its accompanying Herald is one of the only models in the game capable of reliably singling out a specific enemy character, who has no way to avoid the challenge.

 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Typically-Wardian wrote:
He is. Jancoran has shown you guys how the IG can be competitive, and you lot just ignore it and keep saying that none of it matters.


No, he didn't.

He gave us a ludicrously expensive melee unit with pitiful survivability, pitiful shooting and no way to realistically reach combat. Or even survive.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Been Around the Block




Except that when 50-60 models all have 4++ saves, masses of attacks and cannot be made to fall back, they really start to add up.
   
Made in us
Longtime Dakkanaut




Experiment 626 wrote:
@Akiasura: Don't forget that the Slaany Herald that always comes with those Seekers can forcibly challenge out the most problematic character in the IG deathblob. Such as the specific Psyker w/Forewarning, and reliably butcher him. (6A base at WS7/Initiative crazy & ap2)

That's what really makes the Seeker unit an auto-hard counter to the blob, as its accompanying Herald is one of the only models in the game capable of reliably singling out a specific enemy character, who has no way to avoid the challenge.


Yeah, I didn't want to include any support units despite the fact that, outside of necrons, stacking buffs is what makes the best codexes...well the best. Dexes like IG and Chaos Marines are filled with Skornergy.

Honestly I don't think the herald is needed, though he does seal the deal.
Does the power go away once the psyker is dead or would they still benefit from it? I know in 6th the blob losing their save giving person was catastrophic and happened immediately but I believe it's worded now that the buff would stay in place. Not sure though.

@ Typically Wardian,
My calculations included the 4++ save, and was causing roughly 23 or so wounds per turn. Without guide. With guide this gets worse, as the two main sources of damage loss are the hit chance and save.
Against the shooting units, their combat ability doesn't matter. They are too slow to catch scatbikes, for example, and with proper placement will only catch 1 squad of drop pod marines usually. Especially with a conga line placement like what is being advertised.

Against the CC units, Wraiths are simply too tough and cause too many wounds before they get to strike. Not charging cripples this unit (it almost cuts their attacks in half) and they are too slow to get the charge off against most armies combat units. Their low init also means they lose models before getting to strike, further reducing their attacks. Wraiths hit on 3's, wound on 2s, and the save is pretty good (it's the only reason they don't pretty much wipe after one turn). Guardsmen hit on 4's, wound on 6's (rerolling), need to get through 3++, then a 4+, and nothing they have stops that. The axes are slightly better, wounding on 5's. Each wraith has 2 wound, and for 600+ points you can get quite a bit of wraiths.

We aren't exaggerating, and I did take the stats of the models into account.

This message was edited 1 time. Last update was at 2015/11/07 15:02:41


 
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

Typically-Wardian wrote:
Except that when 50-60 models all have 4++ saves, masses of attacks and cannot be made to fall back, they really start to add up.


You forget that the 4++ save is heavily reliant on you actually getting the power off. And depending on the army you face, that may be impossible with ML1 Psykers.

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in gb
Worthiest of Warlock Engineers






preston

Yeah, that wonderful 4++ save which I can shut down on turn one with my Vindicare, and if your psyker does live I can just keep on denying.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in us
Shadowy Grot Kommittee Memba






Typically-Wardian wrote:
Except that when 50-60 models all have 4++ saves, masses of attacks and cannot be made to fall back, they really start to add up.


Even with the 4++ (which they don't reliably get) you're still going to remove masses of models against dedicated anti infantry tech.

I had the 4++ against those whirlwinds (in a squadron they got shred) and they got rid of 15-18 models with a single shot, and with barrage I was making a ton of LOS checks to try and save characters.

You're really not presenting an impossible to remove unit, I'm sorry. T3 4++ models are not magically difficult to remove. You need 100 wounds against those models to remove a 50 man blob, right? I can do that with ork boyz, whirlwinds, Thunderfires, bolters...they're a pain in the butt to remove; it's true. But there's almost nothing that DOESNT remove them. That's their real trouble.


Automatically Appended Next Post:
 master of ordinance wrote:
Yeah, that wonderful 4++ save which I can shut down on turn one with my Vindicare, and if your psyker does live I can just keep on denying.


Technically it's really long odds to remove a Prim Psyker in one turn with a Vindicare.

You'd have to roll the D3 shot, which is...50% to wound 50% to avoid LOS 66% to get a 2 or 3? I almost always find I'd rather take out priests with the Vindicare.

This message was edited 1 time. Last update was at 2015/11/07 15:05:47


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Typically-Wardian wrote:
Except that when 50-60 models all have 4++ saves, masses of attacks and cannot be made to fall back, they really start to add up.


A 4++ save doesn't help when you're only T3. You're going to be taking a ton of wounds, and you're only saving 50% of them.

'Cannot be made to fall back' doesn't matter when your opponent can just blow your super unit off the board.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

 vipoid wrote:
Typically-Wardian wrote:
He is. Jancoran has shown you guys how the IG can be competitive, and you lot just ignore it and keep saying that none of it matters.


No, he didn't.

He gave us a ludicrously expensive melee unit with pitiful survivability, pitiful shooting and no way to realistically reach combat. Or even survive.


And avoided any questions about how exactly it is incredibly survivable. Just told us to "Git gud".

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in gb
Been Around the Block




 War Kitten wrote:
Typically-Wardian wrote:
Except that when 50-60 models all have 4++ saves, masses of attacks and cannot be made to fall back, they really start to add up.


You forget that the 4++ save is heavily reliant on you actually getting the power off. And depending on the army you face, that may be impossible with ML1 Psykers.
Primaris Psykers can be taken at ML2, and you can have three of them. You have a very, very good chance of getting it.


Automatically Appended Next Post:
 TheCustomLime wrote:
 vipoid wrote:
Typically-Wardian wrote:
He is. Jancoran has shown you guys how the IG can be competitive, and you lot just ignore it and keep saying that none of it matters.


No, he didn't.

He gave us a ludicrously expensive melee unit with pitiful survivability, pitiful shooting and no way to realistically reach combat. Or even survive.


And avoided any questions about how exactly it is incredibly survivable. Just told us to "Git gud".
Well if you can't get a unit that tough to survive, you *do* need to "git gud".

This message was edited 1 time. Last update was at 2015/11/07 15:59:02


 
   
Made in us
Longtime Dakkanaut




Typically-Wardian wrote:
 War Kitten wrote:
Typically-Wardian wrote:
Except that when 50-60 models all have 4++ saves, masses of attacks and cannot be made to fall back, they really start to add up.


You forget that the 4++ save is heavily reliant on you actually getting the power off. And depending on the army you face, that may be impossible with ML1 Psykers.
Primaris Psykers can be taken at ML2, and you can have three of them. You have a very, very good chance of getting it.


Automatically Appended Next Post:
 TheCustomLime wrote:
 vipoid wrote:
Typically-Wardian wrote:
He is. Jancoran has shown you guys how the IG can be competitive, and you lot just ignore it and keep saying that none of it matters.


No, he didn't.

He gave us a ludicrously expensive melee unit with pitiful survivability, pitiful shooting and no way to realistically reach combat. Or even survive.


And avoided any questions about how exactly it is incredibly survivable. Just told us to "Git gud".
Well if you can't get a unit that tough to survive, you *do* need to "git gud".


How does a unit that is slow and needs to reach melee combat, and benefits in no way from cover, avoid scat bikes? How does such a large unit avoid pods? How does such a large unit avoid wraiths?
All these units have greater range and speed than the blob.
   
 
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